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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-16 19:50:52 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-16 19:50:52 +0000 |
commit | e5be0261a4419cb2b6849a751d04477ef40dca79 (patch) | |
tree | 0fd6506778c1ff806bed61abff36d24bf5cd6b1e /src/map/script.c | |
parent | f8047993636ed47b0cb6c49ff650f0bd5e9217b0 (diff) | |
download | hercules-e5be0261a4419cb2b6849a751d04477ef40dca79.tar.gz hercules-e5be0261a4419cb2b6849a751d04477ef40dca79.tar.bz2 hercules-e5be0261a4419cb2b6849a751d04477ef40dca79.tar.xz hercules-e5be0261a4419cb2b6849a751d04477ef40dca79.zip |
- Spirit of Wizard will now consume an item 7321 each time it blocks reflected magic.
- Added script command jobname, retrieves a given's class name as per the appropiate msg_athena.txt entry (this command should had been added years ago)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8320 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c index f680ce297..46a73fbd7 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3267,6 +3267,7 @@ int buildin_heal(struct script_state *st); int buildin_itemheal(struct script_state *st); int buildin_percentheal(struct script_state *st); int buildin_jobchange(struct script_state *st); +int buildin_jobname(struct script_state *st); int buildin_input(struct script_state *st); int buildin_setlook(struct script_state *st); int buildin_set(struct script_state *st); @@ -3583,6 +3584,7 @@ struct script_function buildin_func[] = { {buildin_return,"return","*"}, {buildin_getarg,"getarg","i"}, {buildin_jobchange,"jobchange","i*"}, + {buildin_jobname,"jobname","i"}, {buildin_input,"input","*"}, {buildin_warp,"warp","sii"}, {buildin_areawarp,"areawarp","siiiisii"}, @@ -4570,6 +4572,17 @@ int buildin_jobchange(struct script_state *st) * *------------------------------------------ */ +int buildin_jobname(struct script_state *st) +{ + int class_=conv_num(st,& (st->stack->stack_data[st->start+2])); + push_str(st->stack,C_CONSTSTR,job_name(class_)); + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ int buildin_input(struct script_state *st) { struct map_session_data *sd = script_rid2sd(st); |