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author | shennetsind <ind@henn.et> | 2013-10-19 16:22:04 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-10-19 16:22:04 -0300 |
commit | 93f61040ac281b84c038af72e322a03f60bc6e03 (patch) | |
tree | 8c70712c93f4c297b78c5ecb43a113df81dd5dbd /src/map/script.c | |
parent | cd780e51999c6efa1084e6b41ba0efcaaa347b9e (diff) | |
download | hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.gz hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.bz2 hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.xz hercules-93f61040ac281b84c038af72e322a03f60bc6e03.zip |
Instance Dungeons Update
As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c index c74eff07b..e6d23541a 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -17455,6 +17455,74 @@ BUILDIN(bg_match_over) { return true; } + +BUILDIN(instance_mapname) { + const char *map_name; + int m; + short instance_id = -1; + + map_name = script_getstr(st,2); + + if( script_hasdata(st,3) ) + instance_id = script_getnum(st,3); + else + instance_id = st->instance_id; + + // Check that instance mapname is a valid map + if( instance_id == -1 || (m = instance->mapname2imap(map_name,instance_id)) == -1 ) + script_pushconststr(st, ""); + else + script_pushconststr(st, map->list[m].name); + + return true; +} +/* modify an instances' reload-spawn point */ +/* instance_set_respawn <map_name>,<x>,<y>{,<instance_id>} */ +/* returns 1 when successful, 0 otherwise. */ +BUILDIN(instance_set_respawn) { + const char *map_name; + short instance_id = -1; + short mid; + short x,y; + + map_name = script_getstr(st,2); + x = script_getnum(st, 3); + y = script_getnum(st, 4); + + if( script_hasdata(st, 5) ) + instance_id = script_getnum(st, 5); + else + instance_id = st->instance_id; + + if( instance_id == -1 || !instance->valid(instance_id) ) + script_pushint(st, 0); + else if( (mid = map->mapname2mapid(map_name)) == -1 ) { + ShowError("buildin_instance_set_respawn: unknown map '%s'\n",map_name); + script_pushint(st, 0); + } else { + int i; + + for(i = 0; i < instance->list[instance_id].num_map; i++) { + if( map->list[instance->list[instance_id].map[i]].m == mid ) { + instance->list[instance_id].respawn.map = map_id2index(mid); + instance->list[instance_id].respawn.x = x; + instance->list[instance_id].respawn.y = y; + break; + } + } + + if( i != instance->list[instance_id].num_map ) + script_pushint(st, 1); + else { + ShowError("buildin_instance_set_respawn: map '%s' not part of instance '%s'\n",map_name,instance->list[instance_id].name); + script_pushint(st, 0); + } + } + + + return true; +} + // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT BUILDIN(defpattern); @@ -17920,6 +17988,9 @@ void script_parse_builtin(void) { BUILDIN_DEF(has_instance,"s?"), BUILDIN_DEF(instance_warpall,"sii?"), BUILDIN_DEF(instance_check_party,"i???"), + BUILDIN_DEF(instance_mapname,"s?"), + BUILDIN_DEF(instance_set_respawn,"sii?"), + /** * 3rd-related **/ |