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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-10-16 03:11:25 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-10-16 03:11:25 +0800 |
commit | 9692bc034537693d331148ae8bd15153265c6cf0 (patch) | |
tree | 274e4f14e69802e5bfd59976f3a7bf7649f98ab8 /src/map/script.c | |
parent | 3e58e470d0bfc5e615246ef6a7ffff6a1190e0c9 (diff) | |
download | hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.gz hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.bz2 hercules-9692bc034537693d331148ae8bd15153265c6cf0.tar.xz hercules-9692bc034537693d331148ae8bd15153265c6cf0.zip |
Fixed Bug#7374
-Hercules now fully support Monster Transformation.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c index 7d92f092a..dbd64536e 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -16938,6 +16938,79 @@ BUILDIN(npcskill) { return true; } + +/* Turns a player into a monster and grants SC attribute effect. [malufett/Hercules] + * montransform <monster name>, <duration>, <sc type>, <val1>, <val2>, <val3>, <val4>; */ +BUILDIN(montransform) { + int tick; + enum sc_type type; + const char * monster; + struct block_list* bl; + int mob_id, val1, val2, val3, val4; + + monster = script_getstr(st, 2); + tick = script_getnum(st, 3); + type = (sc_type)script_getnum(st, 4); + val1 = val2 = val3 = val4 = 0; + + if( (bl = map->id2bl(st->rid)) == NULL ) + return true; + + if( (mob_id = mob->db_searchname(monster)) == 0 ) + mob_id = mob->db_checkid(atoi(monster)); + + if( mob_id == 0 ) { + ShowWarning("buildin_montransform: Attempted to use non-existing monster '%s'.\n", monster); + return false; + } + + if(mob_id == MOBID_EMPERIUM) { + ShowWarning("buildin_montransform: Monster 'Emperium' cannot be used.\n"); + return false; + } + + if( !(type > SC_NONE && type < SC_MAX) ){ + ShowWarning("buildin_montransform: Unsupported status change id %d\n", type); + return false; + } + + if (script_hasdata(st, 5)) + val1 = script_getnum(st, 5); + + if (script_hasdata(st, 6)) + val2 = script_getnum(st, 6); + + if (script_hasdata(st, 7)) + val3 = script_getnum(st, 7); + + if (script_hasdata(st, 8)) + val4 = script_getnum(st, 8); + + if( type && tick != 0 ){ + struct map_session_data *sd = map->id2sd(bl->id); + char msg[CHAT_SIZE_MAX]; + + if( !sd ) return true; + + if( battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ){ + clif->message(sd->fd, msg_txt(1488)); // Transforming into monster is not allowed in Guild Wars. + return true; + } + + if( sd->disguise != -1 ){ + clif->message(sd->fd, msg_txt(1486)); // Cannot transform into monster while in disguise. + return true; + } + + sprintf(msg, msg_txt(1485), monster); // Traaaansformation-!! %s form!! + clif->message(sd->fd, msg); + status_change_end(bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); // Clear previous + sc_start2(bl, SC_MONSTER_TRANSFORM, 100, mob_id, type, tick); + sc_start4(bl, type, 100, val1, val2, val3, val4, tick); + } + return true; +} + struct hQueue *script_hqueue_get(int idx) { if( idx < 0 || idx >= script->hqs || script->hq[idx].size == -1 ) return NULL; @@ -17900,6 +17973,8 @@ void script_parse_builtin(void) { BUILDIN_DEF(sit, "?"), BUILDIN_DEF(stand, "?"), BUILDIN_DEF(issit, "?"), + + BUILDIN_DEF(montransform, "sii????"), // Monster Transform [malufett/Hercules] /* New BG Commands [Hercules] */ BUILDIN_DEF(bg_create_team,"sii"), |