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author | shennetsind <ind@henn.et> | 2013-08-14 11:00:40 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-08-14 11:00:40 -0300 |
commit | 0b05acb2fb1f64ec500b9b2ebc9cc9af08f36724 (patch) | |
tree | aec5b9e26f80371d15840656515342450f21353b /src/map/script.c | |
parent | ab1fad052cd771e183f496f5db922fa03a13edea (diff) | |
download | hercules-0b05acb2fb1f64ec500b9b2ebc9cc9af08f36724.tar.gz hercules-0b05acb2fb1f64ec500b9b2ebc9cc9af08f36724.tar.bz2 hercules-0b05acb2fb1f64ec500b9b2ebc9cc9af08f36724.tar.xz hercules-0b05acb2fb1f64ec500b9b2ebc9cc9af08f36724.zip |
Fix for Bug #7471
HELLO WORLD. DADDY IS BACK.
Fixed ancient pc_calc_skillpoint bug that'd count guild skills towards the player's total.
Special Thanks to malufett and the countless who provided us with debug information on this issue.
This commit implements a temporary command @skdebug, in case there are people still reproducing the issue please include the output of this command in your new report, it displays the information required for us to adjust any possible oddities.
http://hercules.ws/board/tracker/issue-7471-skill-points-not-evenly-distributed-anymore/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/script.c')
0 files changed, 0 insertions, 0 deletions