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author | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-25 21:20:43 +0000 |
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committer | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-25 21:20:43 +0000 |
commit | b11bf6e1604097711291265f927e79e8f2af5c54 (patch) | |
tree | 6eac67dfe94b2cef4e48f59c1bf448a321ce24cd /src/map/script.c | |
parent | d9c5c4784a0abc43fb9e01f365a0d8b3a15a0692 (diff) | |
download | hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.gz hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.bz2 hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.xz hercules-b11bf6e1604097711291265f927e79e8f2af5c54.zip |
Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 26219 |
1 files changed, 13171 insertions, 13048 deletions
diff --git a/src/map/script.c b/src/map/script.c index f1a422b7e..e1ae149b7 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -13,7 +13,7 @@ #include "../common/nullpo.h" #include "../common/random.h" #include "../common/showmsg.h" -#include "../common/socket.h" // usage: getcharip +#include "../common/socket.h" // usage: getcharip #include "../common/strlib.h" #include "../common/timer.h" #include "../common/utils.h" @@ -55,17 +55,17 @@ #include <string.h> #include <math.h> #ifndef WIN32 - #include <sys/time.h> +#include <sys/time.h> #endif #include <time.h> #include <setjmp.h> #include <errno.h> #ifdef BETA_THREAD_TEST - #include "../common/atomic.h" - #include "../common/spinlock.h" - #include "../common/thread.h" - #include "../common/mutex.h" +#include "../common/atomic.h" +#include "../common/spinlock.h" +#include "../common/thread.h" +#include "../common/mutex.h" #endif @@ -166,8 +166,8 @@ #define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) #define FETCH(n, t) \ - if( script_hasdata(st,n) ) \ - (t)=script_getnum(st,n); + if( script_hasdata(st,n) ) \ + (t)=script_getnum(st,n); /// Maximum amount of elements in script arrays #define SCRIPT_MAX_ARRAYSIZE 128 @@ -177,30 +177,30 @@ enum { LABEL_NEXTLINE=1,LABEL_START }; /// temporary buffer for passing around compiled bytecode /// @see add_scriptb, set_label, parse_script -static unsigned char* script_buf = NULL; +static unsigned char *script_buf = NULL; static int script_pos = 0, script_size = 0; -static inline int GETVALUE(const unsigned char* buf, int i) +static inline int GETVALUE(const unsigned char *buf, int i) { - return (int)MakeDWord(MakeWord(buf[i], buf[i+1]), MakeWord(buf[i+2], 0)); + return (int)MakeDWord(MakeWord(buf[i], buf[i+1]), MakeWord(buf[i+2], 0)); } -static inline void SETVALUE(unsigned char* buf, int i, int n) +static inline void SETVALUE(unsigned char *buf, int i, int n) { - buf[i] = GetByte(n, 0); - buf[i+1] = GetByte(n, 1); - buf[i+2] = GetByte(n, 2); + buf[i] = GetByte(n, 0); + buf[i+1] = GetByte(n, 1); + buf[i+2] = GetByte(n, 2); } // String buffer structures. // str_data stores string information static struct str_data_struct { - enum c_op type; - int str; - int backpatch; - int label; - int (*func)(struct script_state *st); - int val; - int next; + enum c_op type; + int str; + int backpatch; + int label; + int (*func)(struct script_state *st); + int val; + int next; } *str_data = NULL; static int str_data_size = 0; // size of the data static int str_num = LABEL_START; // next id to be assigned @@ -219,11 +219,17 @@ int str_hash[SCRIPT_HASH_SIZE]; //#define SCRIPT_HASH_SDBM #define SCRIPT_HASH_ELF -static DBMap* scriptlabel_db=NULL; // const char* label_name -> int script_pos -static DBMap* userfunc_db=NULL; // const char* func_name -> struct script_code* +static DBMap *scriptlabel_db=NULL; // const char* label_name -> int script_pos +static DBMap *userfunc_db=NULL; // const char* func_name -> struct script_code* static int parse_options=0; -DBMap* script_get_label_db(void){ return scriptlabel_db; } -DBMap* script_get_userfunc_db(void){ return userfunc_db; } +DBMap *script_get_label_db(void) +{ + return scriptlabel_db; +} +DBMap *script_get_userfunc_db(void) +{ + return userfunc_db; +} // important buildin function references for usage in scripts static int buildin_set_ref = 0; @@ -233,65 +239,64 @@ static int buildin_getelementofarray_ref = 0; // Caches compiled autoscript item code. // Note: This is not cleared when reloading itemdb. -static DBMap* autobonus_db=NULL; // char* script -> char* bytecode +static DBMap *autobonus_db=NULL; // char* script -> char* bytecode struct Script_Config script_config = { - 1, // warn_func_mismatch_argtypes - 1, 65535, 2048, //warn_func_mismatch_paramnum/check_cmdcount/check_gotocount - 0, INT_MAX, // input_min_value/input_max_value - "OnPCDieEvent", //die_event_name - "OnPCKillEvent", //kill_pc_event_name - "OnNPCKillEvent", //kill_mob_event_name - "OnPCLoginEvent", //login_event_name - "OnPCLogoutEvent", //logout_event_name - "OnPCLoadMapEvent", //loadmap_event_name - "OnPCBaseLvUpEvent", //baselvup_event_name - "OnPCJobLvUpEvent", //joblvup_event_name - "OnTouch_", //ontouch_name (runs on first visible char to enter area, picks another char if the first char leaves) - "OnTouch", //ontouch2_name (run whenever a char walks into the OnTouch area) + 1, // warn_func_mismatch_argtypes + 1, 65535, 2048, //warn_func_mismatch_paramnum/check_cmdcount/check_gotocount + 0, INT_MAX, // input_min_value/input_max_value + "OnPCDieEvent", //die_event_name + "OnPCKillEvent", //kill_pc_event_name + "OnNPCKillEvent", //kill_mob_event_name + "OnPCLoginEvent", //login_event_name + "OnPCLogoutEvent", //logout_event_name + "OnPCLoadMapEvent", //loadmap_event_name + "OnPCBaseLvUpEvent", //baselvup_event_name + "OnPCJobLvUpEvent", //joblvup_event_name + "OnTouch_", //ontouch_name (runs on first visible char to enter area, picks another char if the first char leaves) + "OnTouch", //ontouch2_name (run whenever a char walks into the OnTouch area) }; static jmp_buf error_jump; -static char* error_msg; -static const char* error_pos; +static char *error_msg; +static const char *error_pos; static int error_report; // if the error should produce output // for advanced scripting support ( nested if, switch, while, for, do-while, function, etc ) // [Eoe / jA 1080, 1081, 1094, 1164] enum curly_type { - TYPE_NULL = 0, - TYPE_IF, - TYPE_SWITCH, - TYPE_WHILE, - TYPE_FOR, - TYPE_DO, - TYPE_USERFUNC, - TYPE_ARGLIST // function argument list + TYPE_NULL = 0, + TYPE_IF, + TYPE_SWITCH, + TYPE_WHILE, + TYPE_FOR, + TYPE_DO, + TYPE_USERFUNC, + TYPE_ARGLIST // function argument list }; -enum e_arglist -{ - ARGLIST_UNDEFINED = 0, - ARGLIST_NO_PAREN = 1, - ARGLIST_PAREN = 2, +enum e_arglist { + ARGLIST_UNDEFINED = 0, + ARGLIST_NO_PAREN = 1, + ARGLIST_PAREN = 2, }; static struct { - struct { - enum curly_type type; - int index; - int count; - int flag; - struct linkdb_node *case_label; - } curly[256]; // Information right parenthesis - int curly_count; // The number of right brackets - int index; // Number of the syntax used in the script + struct { + enum curly_type type; + int index; + int count; + int flag; + struct linkdb_node *case_label; + } curly[256]; // Information right parenthesis + int curly_count; // The number of right brackets + int index; // Number of the syntax used in the script } syntax; -const char* parse_curly_close(const char* p); -const char* parse_syntax_close(const char* p); -const char* parse_syntax_close_sub(const char* p,int* flag); -const char* parse_syntax(const char* p); +const char *parse_curly_close(const char *p); +const char *parse_syntax_close(const char *p); +const char *parse_syntax_close_sub(const char *p,int *flag); +const char *parse_syntax(const char *p); static int parse_syntax_for_flag = 0; extern int current_equip_item_index; //for New CARDS Scripts. It contains Inventory Index of the EQUIP_SCRIPT caller item. [Lupus] @@ -304,14 +309,14 @@ c_op get_com(unsigned char *script,int *pos); int get_num(unsigned char *script,int *pos); typedef struct script_function { - int (*func)(struct script_state *st); - const char *name; - const char *arg; + int (*func)(struct script_state *st); + const char *name; + const char *arg; } script_function; extern script_function buildin_func[]; -static struct linkdb_node* sleep_db;// int oid -> struct script_state* +static struct linkdb_node *sleep_db;// int oid -> struct script_state* #ifdef BETA_THREAD_TEST /** @@ -319,301 +324,285 @@ static struct linkdb_node* sleep_db;// int oid -> struct script_state* **/ static SPIN_LOCK queryThreadLock; static rAthread queryThread = NULL; -static ramutex queryThreadMutex = NULL; -static racond queryThreadCond = NULL; +static ramutex queryThreadMutex = NULL; +static racond queryThreadCond = NULL; static volatile int32 queryThreadTerminate = 0; struct queryThreadEntry { - bool ok; - bool type; /* main db or log db? */ - struct script_state *st; + bool ok; + bool type; /* main db or log db? */ + struct script_state *st; }; /* Ladies and Gentleman the Manager! */ struct { - struct queryThreadEntry **entry;/* array of structs */ - int count; - int timer;/* used to receive processed entries */ + struct queryThreadEntry **entry;/* array of structs */ + int count; + int timer;/* used to receive processed entries */ } queryThreadData; #endif /*========================================== * (Only those needed) local declaration prototype *------------------------------------------*/ -const char* parse_subexpr(const char* p,int limit); +const char *parse_subexpr(const char *p,int limit); int run_func(struct script_state *st); enum { - MF_NOMEMO, //0 - MF_NOTELEPORT, - MF_NOSAVE, - MF_NOBRANCH, - MF_NOPENALTY, - MF_NOZENYPENALTY, - MF_PVP, - MF_PVP_NOPARTY, - MF_PVP_NOGUILD, - MF_GVG, - MF_GVG_NOPARTY, //10 - MF_NOTRADE, - MF_NOSKILL, - MF_NOWARP, - MF_PARTYLOCK, - MF_NOICEWALL, - MF_SNOW, - MF_FOG, - MF_SAKURA, - MF_LEAVES, - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //MF_RAIN, //20 - // 21 free - MF_NOGO = 22, - MF_CLOUDS, - MF_CLOUDS2, - MF_FIREWORKS, - MF_GVG_CASTLE, - MF_GVG_DUNGEON, - MF_NIGHTENABLED, - MF_NOBASEEXP, - MF_NOJOBEXP, //30 - MF_NOMOBLOOT, - MF_NOMVPLOOT, - MF_NORETURN, - MF_NOWARPTO, - MF_NIGHTMAREDROP, - MF_RESTRICTED, - MF_NOCOMMAND, - MF_NODROP, - MF_JEXP, - MF_BEXP, //40 - MF_NOVENDING, - MF_LOADEVENT, - MF_NOCHAT, - MF_NOEXPPENALTY, - MF_GUILDLOCK, - MF_TOWN, - MF_AUTOTRADE, - MF_ALLOWKS, - MF_MONSTER_NOTELEPORT, - MF_PVP_NOCALCRANK, //50 - MF_BATTLEGROUND, - MF_RESET + MF_NOMEMO, //0 + MF_NOTELEPORT, + MF_NOSAVE, + MF_NOBRANCH, + MF_NOPENALTY, + MF_NOZENYPENALTY, + MF_PVP, + MF_PVP_NOPARTY, + MF_PVP_NOGUILD, + MF_GVG, + MF_GVG_NOPARTY, //10 + MF_NOTRADE, + MF_NOSKILL, + MF_NOWARP, + MF_PARTYLOCK, + MF_NOICEWALL, + MF_SNOW, + MF_FOG, + MF_SAKURA, + MF_LEAVES, + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //MF_RAIN, //20 + // 21 free + MF_NOGO = 22, + MF_CLOUDS, + MF_CLOUDS2, + MF_FIREWORKS, + MF_GVG_CASTLE, + MF_GVG_DUNGEON, + MF_NIGHTENABLED, + MF_NOBASEEXP, + MF_NOJOBEXP, //30 + MF_NOMOBLOOT, + MF_NOMVPLOOT, + MF_NORETURN, + MF_NOWARPTO, + MF_NIGHTMAREDROP, + MF_RESTRICTED, + MF_NOCOMMAND, + MF_NODROP, + MF_JEXP, + MF_BEXP, //40 + MF_NOVENDING, + MF_LOADEVENT, + MF_NOCHAT, + MF_NOEXPPENALTY, + MF_GUILDLOCK, + MF_TOWN, + MF_AUTOTRADE, + MF_ALLOWKS, + MF_MONSTER_NOTELEPORT, + MF_PVP_NOCALCRANK, //50 + MF_BATTLEGROUND, + MF_RESET }; -const char* script_op2name(int op) +const char *script_op2name(int op) { #define RETURN_OP_NAME(type) case type: return #type - switch( op ) - { - RETURN_OP_NAME(C_NOP); - RETURN_OP_NAME(C_POS); - RETURN_OP_NAME(C_INT); - RETURN_OP_NAME(C_PARAM); - RETURN_OP_NAME(C_FUNC); - RETURN_OP_NAME(C_STR); - RETURN_OP_NAME(C_CONSTSTR); - RETURN_OP_NAME(C_ARG); - RETURN_OP_NAME(C_NAME); - RETURN_OP_NAME(C_EOL); - RETURN_OP_NAME(C_RETINFO); - RETURN_OP_NAME(C_USERFUNC); - RETURN_OP_NAME(C_USERFUNC_POS); - - // operators - RETURN_OP_NAME(C_OP3); - RETURN_OP_NAME(C_LOR); - RETURN_OP_NAME(C_LAND); - RETURN_OP_NAME(C_LE); - RETURN_OP_NAME(C_LT); - RETURN_OP_NAME(C_GE); - RETURN_OP_NAME(C_GT); - RETURN_OP_NAME(C_EQ); - RETURN_OP_NAME(C_NE); - RETURN_OP_NAME(C_XOR); - RETURN_OP_NAME(C_OR); - RETURN_OP_NAME(C_AND); - RETURN_OP_NAME(C_ADD); - RETURN_OP_NAME(C_SUB); - RETURN_OP_NAME(C_MUL); - RETURN_OP_NAME(C_DIV); - RETURN_OP_NAME(C_MOD); - RETURN_OP_NAME(C_NEG); - RETURN_OP_NAME(C_LNOT); - RETURN_OP_NAME(C_NOT); - RETURN_OP_NAME(C_R_SHIFT); - RETURN_OP_NAME(C_L_SHIFT); - - default: - ShowDebug("script_op2name: unexpected op=%d\n", op); - return "???"; - } + switch (op) { + RETURN_OP_NAME(C_NOP); + RETURN_OP_NAME(C_POS); + RETURN_OP_NAME(C_INT); + RETURN_OP_NAME(C_PARAM); + RETURN_OP_NAME(C_FUNC); + RETURN_OP_NAME(C_STR); + RETURN_OP_NAME(C_CONSTSTR); + RETURN_OP_NAME(C_ARG); + RETURN_OP_NAME(C_NAME); + RETURN_OP_NAME(C_EOL); + RETURN_OP_NAME(C_RETINFO); + RETURN_OP_NAME(C_USERFUNC); + RETURN_OP_NAME(C_USERFUNC_POS); + + // operators + RETURN_OP_NAME(C_OP3); + RETURN_OP_NAME(C_LOR); + RETURN_OP_NAME(C_LAND); + RETURN_OP_NAME(C_LE); + RETURN_OP_NAME(C_LT); + RETURN_OP_NAME(C_GE); + RETURN_OP_NAME(C_GT); + RETURN_OP_NAME(C_EQ); + RETURN_OP_NAME(C_NE); + RETURN_OP_NAME(C_XOR); + RETURN_OP_NAME(C_OR); + RETURN_OP_NAME(C_AND); + RETURN_OP_NAME(C_ADD); + RETURN_OP_NAME(C_SUB); + RETURN_OP_NAME(C_MUL); + RETURN_OP_NAME(C_DIV); + RETURN_OP_NAME(C_MOD); + RETURN_OP_NAME(C_NEG); + RETURN_OP_NAME(C_LNOT); + RETURN_OP_NAME(C_NOT); + RETURN_OP_NAME(C_R_SHIFT); + RETURN_OP_NAME(C_L_SHIFT); + + default: + ShowDebug("script_op2name: unexpected op=%d\n", op); + return "???"; + } #undef RETURN_OP_NAME } #ifdef DEBUG_DUMP_STACK -static void script_dump_stack(struct script_state* st) -{ - int i; - ShowMessage("\tstart = %d\n", st->start); - ShowMessage("\tend = %d\n", st->end); - ShowMessage("\tdefsp = %d\n", st->stack->defsp); - ShowMessage("\tsp = %d\n", st->stack->sp); - for( i = 0; i < st->stack->sp; ++i ) - { - struct script_data* data = &st->stack->stack_data[i]; - ShowMessage("\t[%d] %s", i, script_op2name(data->type)); - switch( data->type ) - { - case C_INT: - case C_POS: - ShowMessage(" %d\n", data->u.num); - break; - - case C_STR: - case C_CONSTSTR: - ShowMessage(" \"%s\"\n", data->u.str); - break; - - case C_NAME: - ShowMessage(" \"%s\" (id=%d ref=%p subtype=%s)\n", reference_getname(data), data->u.num, data->ref, script_op2name(str_data[data->u.num].type)); - break; - - case C_RETINFO: - { - struct script_retinfo* ri = data->u.ri; - ShowMessage(" %p {var_function=%p, script=%p, pos=%d, nargs=%d, defsp=%d}\n", ri, ri->var_function, ri->script, ri->pos, ri->nargs, ri->defsp); - } - break; - default: - ShowMessage("\n"); - break; - } - } +static void script_dump_stack(struct script_state *st) +{ + int i; + ShowMessage("\tstart = %d\n", st->start); + ShowMessage("\tend = %d\n", st->end); + ShowMessage("\tdefsp = %d\n", st->stack->defsp); + ShowMessage("\tsp = %d\n", st->stack->sp); + for (i = 0; i < st->stack->sp; ++i) { + struct script_data *data = &st->stack->stack_data[i]; + ShowMessage("\t[%d] %s", i, script_op2name(data->type)); + switch (data->type) { + case C_INT: + case C_POS: + ShowMessage(" %d\n", data->u.num); + break; + + case C_STR: + case C_CONSTSTR: + ShowMessage(" \"%s\"\n", data->u.str); + break; + + case C_NAME: + ShowMessage(" \"%s\" (id=%d ref=%p subtype=%s)\n", reference_getname(data), data->u.num, data->ref, script_op2name(str_data[data->u.num].type)); + break; + + case C_RETINFO: { + struct script_retinfo *ri = data->u.ri; + ShowMessage(" %p {var_function=%p, script=%p, pos=%d, nargs=%d, defsp=%d}\n", ri, ri->var_function, ri->script, ri->pos, ri->nargs, ri->defsp); + } + break; + default: + ShowMessage("\n"); + break; + } + } } #endif /// Reports on the console the src of a script error. static void script_reportsrc(struct script_state *st) { - struct block_list* bl; - - if( st->oid == 0 ) - return; //Can't report source. - - bl = map_id2bl(st->oid); - if( bl == NULL ) - return; - - switch( bl->type ) - { - case BL_NPC: - if( bl->m >= 0 ) - ShowDebug("Source (NPC): %s at %s (%d,%d)\n", ((struct npc_data *)bl)->name, map[bl->m].name, bl->x, bl->y); - else - ShowDebug("Source (NPC): %s (invisible/not on a map)\n", ((struct npc_data *)bl)->name); - break; - default: - if( bl->m >= 0 ) - ShowDebug("Source (Non-NPC type %d): name %s at %s (%d,%d)\n", bl->type, status_get_name(bl), map[bl->m].name, bl->x, bl->y); - else - ShowDebug("Source (Non-NPC type %d): name %s (invisible/not on a map)\n", bl->type, status_get_name(bl)); - break; - } + struct block_list *bl; + + if (st->oid == 0) + return; //Can't report source. + + bl = map_id2bl(st->oid); + if (bl == NULL) + return; + + switch (bl->type) { + case BL_NPC: + if (bl->m >= 0) + ShowDebug("Source (NPC): %s at %s (%d,%d)\n", ((struct npc_data *)bl)->name, map[bl->m].name, bl->x, bl->y); + else + ShowDebug("Source (NPC): %s (invisible/not on a map)\n", ((struct npc_data *)bl)->name); + break; + default: + if (bl->m >= 0) + ShowDebug("Source (Non-NPC type %d): name %s at %s (%d,%d)\n", bl->type, status_get_name(bl), map[bl->m].name, bl->x, bl->y); + else + ShowDebug("Source (Non-NPC type %d): name %s (invisible/not on a map)\n", bl->type, status_get_name(bl)); + break; + } } /// Reports on the console information about the script data. -static void script_reportdata(struct script_data* data) -{ - if( data == NULL ) - return; - switch( data->type ) - { - case C_NOP:// no value - ShowDebug("Data: nothing (nil)\n"); - break; - case C_INT:// number - ShowDebug("Data: number value=%d\n", data->u.num); - break; - case C_STR: - case C_CONSTSTR:// string - if( data->u.str ) - { - ShowDebug("Data: string value=\"%s\"\n", data->u.str); - } - else - { - ShowDebug("Data: string value=NULL\n"); - } - break; - case C_NAME:// reference - if( reference_tovariable(data) ) - {// variable - const char* name = reference_getname(data); - if( not_array_variable(*name) ) - ShowDebug("Data: variable name='%s'\n", name); - else - ShowDebug("Data: variable name='%s' index=%d\n", name, reference_getindex(data)); - } - else if( reference_toconstant(data) ) - {// constant - ShowDebug("Data: constant name='%s' value=%d\n", reference_getname(data), reference_getconstant(data)); - } - else if( reference_toparam(data) ) - {// param - ShowDebug("Data: param name='%s' type=%d\n", reference_getname(data), reference_getparamtype(data)); - } - else - {// ??? - ShowDebug("Data: reference name='%s' type=%s\n", reference_getname(data), script_op2name(data->type)); - ShowDebug("Please report this!!! - str_data.type=%s\n", script_op2name(str_data[reference_getid(data)].type)); - } - break; - case C_POS:// label - ShowDebug("Data: label pos=%d\n", data->u.num); - break; - default: - ShowDebug("Data: %s\n", script_op2name(data->type)); - break; - } +static void script_reportdata(struct script_data *data) +{ + if (data == NULL) + return; + switch (data->type) { + case C_NOP:// no value + ShowDebug("Data: nothing (nil)\n"); + break; + case C_INT:// number + ShowDebug("Data: number value=%d\n", data->u.num); + break; + case C_STR: + case C_CONSTSTR:// string + if (data->u.str) { + ShowDebug("Data: string value=\"%s\"\n", data->u.str); + } else { + ShowDebug("Data: string value=NULL\n"); + } + break; + case C_NAME:// reference + if (reference_tovariable(data)) { + // variable + const char *name = reference_getname(data); + if (not_array_variable(*name)) + ShowDebug("Data: variable name='%s'\n", name); + else + ShowDebug("Data: variable name='%s' index=%d\n", name, reference_getindex(data)); + } else if (reference_toconstant(data)) { + // constant + ShowDebug("Data: constant name='%s' value=%d\n", reference_getname(data), reference_getconstant(data)); + } else if (reference_toparam(data)) { + // param + ShowDebug("Data: param name='%s' type=%d\n", reference_getname(data), reference_getparamtype(data)); + } else { + // ??? + ShowDebug("Data: reference name='%s' type=%s\n", reference_getname(data), script_op2name(data->type)); + ShowDebug("Please report this!!! - str_data.type=%s\n", script_op2name(str_data[reference_getid(data)].type)); + } + break; + case C_POS:// label + ShowDebug("Data: label pos=%d\n", data->u.num); + break; + default: + ShowDebug("Data: %s\n", script_op2name(data->type)); + break; + } } /// Reports on the console information about the current built-in function. -static void script_reportfunc(struct script_state* st) +static void script_reportfunc(struct script_state *st) { - int i, params, id; - struct script_data* data; + int i, params, id; + struct script_data *data; - if( !script_hasdata(st,0) ) - {// no stack - return; - } + if (!script_hasdata(st,0)) { + // no stack + return; + } - data = script_getdata(st,0); + data = script_getdata(st,0); - if( !data_isreference(data) || str_data[reference_getid(data)].type != C_FUNC ) - {// script currently not executing a built-in function or corrupt stack - return; - } + if (!data_isreference(data) || str_data[reference_getid(data)].type != C_FUNC) { + // script currently not executing a built-in function or corrupt stack + return; + } - id = reference_getid(data); - params = script_lastdata(st)-1; + id = reference_getid(data); + params = script_lastdata(st)-1; - if( params > 0 ) - { - ShowDebug("Function: %s (%d parameter%s):\n", get_str(id), params, ( params == 1 ) ? "" : "s"); + if (params > 0) { + ShowDebug("Function: %s (%d parameter%s):\n", get_str(id), params, (params == 1) ? "" : "s"); - for( i = 2; i <= script_lastdata(st); i++ ) - { - script_reportdata(script_getdata(st,i)); - } - } - else - { - ShowDebug("Function: %s (no parameters)\n", get_str(id)); - } + for (i = 2; i <= script_lastdata(st); i++) { + script_reportdata(script_getdata(st,i)); + } + } else { + ShowDebug("Function: %s (no parameters)\n", get_str(id)); + } } @@ -622,57 +611,55 @@ static void script_reportfunc(struct script_state* st) *------------------------------------------*/ static void disp_error_message2(const char *mes,const char *pos,int report) { - error_msg = aStrdup(mes); - error_pos = pos; - error_report = report; - longjmp( error_jump, 1 ); + error_msg = aStrdup(mes); + error_pos = pos; + error_report = report; + longjmp(error_jump, 1); } #define disp_error_message(mes,pos) disp_error_message2(mes,pos,1) /// Checks event parameter validity static void check_event(struct script_state *st, const char *evt) { - if( evt && evt[0] && !stristr(evt, "::On") ) - { - ShowWarning("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt); - script_reportsrc(st); - } + if (evt && evt[0] && !stristr(evt, "::On")) { + ShowWarning("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt); + script_reportsrc(st); + } } /*========================================== * Hashes the input string *------------------------------------------*/ -static unsigned int calc_hash(const char* p) +static unsigned int calc_hash(const char *p) { - unsigned int h; + unsigned int h; #if defined(SCRIPT_HASH_DJB2) - h = 5381; - while( *p ) // hash*33 + c - h = ( h << 5 ) + h + ((unsigned char)TOLOWER(*p++)); + h = 5381; + while (*p) // hash*33 + c + h = (h << 5) + h + ((unsigned char)TOLOWER(*p++)); #elif defined(SCRIPT_HASH_SDBM) - h = 0; - while( *p ) // hash*65599 + c - h = ( h << 6 ) + ( h << 16 ) - h + ((unsigned char)TOLOWER(*p++)); + h = 0; + while (*p) // hash*65599 + c + h = (h << 6) + (h << 16) - h + ((unsigned char)TOLOWER(*p++)); #elif defined(SCRIPT_HASH_ELF) // UNIX ELF hash - h = 0; - while( *p ){ - unsigned int g; - h = ( h << 4 ) + ((unsigned char)TOLOWER(*p++)); - g = h & 0xF0000000; - if( g ) - { - h ^= g >> 24; - h &= ~g; - } - } + h = 0; + while (*p) { + unsigned int g; + h = (h << 4) + ((unsigned char)TOLOWER(*p++)); + g = h & 0xF0000000; + if (g) { + h ^= g >> 24; + h &= ~g; + } + } #else // athena hash - h = 0; - while( *p ) - h = ( h << 1 ) + ( h >> 3 ) + ( h >> 5 ) + ( h >> 8 ) + (unsigned char)TOLOWER(*p++); + h = 0; + while (*p) + h = (h << 1) + (h >> 3) + (h >> 5) + (h >> 8) + (unsigned char)TOLOWER(*p++); #endif - return h % SCRIPT_HASH_SIZE; + return h % SCRIPT_HASH_SIZE; } @@ -681,91 +668,86 @@ static unsigned int calc_hash(const char* p) *------------------------------------------*/ /// Looks up string using the provided id. -const char* get_str(int id) +const char *get_str(int id) { - Assert( id >= LABEL_START && id < str_size ); - return str_buf+str_data[id].str; + Assert(id >= LABEL_START && id < str_size); + return str_buf+str_data[id].str; } /// Returns the uid of the string, or -1. -static int search_str(const char* p) +static int search_str(const char *p) { - int i; + int i; - for( i = str_hash[calc_hash(p)]; i != 0; i = str_data[i].next ) - if( strcasecmp(get_str(i),p) == 0 ) - return i; + for (i = str_hash[calc_hash(p)]; i != 0; i = str_data[i].next) + if (strcasecmp(get_str(i),p) == 0) + return i; - return -1; + return -1; } /// Stores a copy of the string and returns its id. /// If an identical string is already present, returns its id instead. -int add_str(const char* p) -{ - int i, h; - int len; - - h = calc_hash(p); - - if( str_hash[h] == 0 ) - {// empty bucket, add new node here - str_hash[h] = str_num; - } - else - {// scan for end of list, or occurence of identical string - for( i = str_hash[h]; ; i = str_data[i].next ) - { - if( strcasecmp(get_str(i),p) == 0 ) - return i; // string already in list - if( str_data[i].next == 0 ) - break; // reached the end - } - - // append node to end of list - str_data[i].next = str_num; - } - - // grow list if neccessary - if( str_num >= str_data_size ) - { - str_data_size += 128; - RECREATE(str_data,struct str_data_struct,str_data_size); - memset(str_data + (str_data_size - 128), '\0', 128); - } - - len=(int)strlen(p); - - // grow string buffer if neccessary - while( str_pos+len+1 >= str_size ) - { - str_size += 256; - RECREATE(str_buf,char,str_size); - memset(str_buf + (str_size - 256), '\0', 256); - } - - safestrncpy(str_buf+str_pos, p, len+1); - str_data[str_num].type = C_NOP; - str_data[str_num].str = str_pos; - str_data[str_num].next = 0; - str_data[str_num].func = NULL; - str_data[str_num].backpatch = -1; - str_data[str_num].label = -1; - str_pos += len+1; - - return str_num++; +int add_str(const char *p) +{ + int i, h; + int len; + + h = calc_hash(p); + + if (str_hash[h] == 0) { + // empty bucket, add new node here + str_hash[h] = str_num; + } else { + // scan for end of list, or occurence of identical string + for (i = str_hash[h]; ; i = str_data[i].next) { + if (strcasecmp(get_str(i),p) == 0) + return i; // string already in list + if (str_data[i].next == 0) + break; // reached the end + } + + // append node to end of list + str_data[i].next = str_num; + } + + // grow list if neccessary + if (str_num >= str_data_size) { + str_data_size += 128; + RECREATE(str_data,struct str_data_struct,str_data_size); + memset(str_data + (str_data_size - 128), '\0', 128); + } + + len=(int)strlen(p); + + // grow string buffer if neccessary + while (str_pos+len+1 >= str_size) { + str_size += 256; + RECREATE(str_buf,char,str_size); + memset(str_buf + (str_size - 256), '\0', 256); + } + + safestrncpy(str_buf+str_pos, p, len+1); + str_data[str_num].type = C_NOP; + str_data[str_num].str = str_pos; + str_data[str_num].next = 0; + str_data[str_num].func = NULL; + str_data[str_num].backpatch = -1; + str_data[str_num].label = -1; + str_pos += len+1; + + return str_num++; } /// Appends 1 byte to the script buffer. static void add_scriptb(int a) { - if( script_pos+1 >= script_size ) - { - script_size += SCRIPT_BLOCK_SIZE; - RECREATE(script_buf,unsigned char,script_size); - } - script_buf[script_pos++] = (uint8)(a); + if (script_pos+1 >= script_size) { + script_size += SCRIPT_BLOCK_SIZE; + RECREATE(script_buf,unsigned char,script_size); + } + script_buf[script_pos++] = (uint8)(a); } /// Appends a c_op value to the script buffer. @@ -774,13 +756,12 @@ static void add_scriptb(int a) /// All blocks but the last hold 7 bits of data, topmost bit is always 1 (carries). static void add_scriptc(int a) { - while( a >= 0x40 ) - { - add_scriptb((a&0x3f)|0x40); - a = (a - 0x40) >> 6; - } + while (a >= 0x40) { + add_scriptb((a&0x3f)|0x40); + a = (a - 0x40) >> 6; + } - add_scriptb(a); + add_scriptb(a); } /// Appends an integer value to the script buffer. @@ -789,12 +770,11 @@ static void add_scriptc(int a) /// All blocks but the last hold 7 bits of data, topmost bit is always 1 (carries). static void add_scripti(int a) { - while( a >= 0x40 ) - { - add_scriptb((a&0x3f)|0xc0); - a = (a - 0x40) >> 6; - } - add_scriptb(a|0x80); + while (a >= 0x40) { + add_scriptb((a&0x3f)|0xc0); + a = (a - 0x40) >> 6; + } + add_scriptb(a|0x80); } /// Appends a str_data object (label/function/variable/integer) to the script buffer. @@ -804,1321 +784,1319 @@ static void add_scripti(int a) // Maximum up to 16M static void add_scriptl(int l) { - int backpatch = str_data[l].backpatch; - - switch(str_data[l].type){ - case C_POS: - case C_USERFUNC_POS: - add_scriptc(C_POS); - add_scriptb(str_data[l].label); - add_scriptb(str_data[l].label>>8); - add_scriptb(str_data[l].label>>16); - break; - case C_NOP: - case C_USERFUNC: - // Embedded data backpatch there is a possibility of label - add_scriptc(C_NAME); - str_data[l].backpatch = script_pos; - add_scriptb(backpatch); - add_scriptb(backpatch>>8); - add_scriptb(backpatch>>16); - break; - case C_INT: - add_scripti(abs(str_data[l].val)); - if( str_data[l].val < 0 ) //Notice that this is negative, from jA (Rayce) - add_scriptc(C_NEG); - break; - default: // assume C_NAME - add_scriptc(C_NAME); - add_scriptb(l); - add_scriptb(l>>8); - add_scriptb(l>>16); - break; - } + int backpatch = str_data[l].backpatch; + + switch (str_data[l].type) { + case C_POS: + case C_USERFUNC_POS: + add_scriptc(C_POS); + add_scriptb(str_data[l].label); + add_scriptb(str_data[l].label>>8); + add_scriptb(str_data[l].label>>16); + break; + case C_NOP: + case C_USERFUNC: + // Embedded data backpatch there is a possibility of label + add_scriptc(C_NAME); + str_data[l].backpatch = script_pos; + add_scriptb(backpatch); + add_scriptb(backpatch>>8); + add_scriptb(backpatch>>16); + break; + case C_INT: + add_scripti(abs(str_data[l].val)); + if (str_data[l].val < 0) //Notice that this is negative, from jA (Rayce) + add_scriptc(C_NEG); + break; + default: // assume C_NAME + add_scriptc(C_NAME); + add_scriptb(l); + add_scriptb(l>>8); + add_scriptb(l>>16); + break; + } } /*========================================== * Resolve the label *------------------------------------------*/ -void set_label(int l,int pos, const char* script_pos) -{ - int i,next; - - if(str_data[l].type==C_INT || str_data[l].type==C_PARAM || str_data[l].type==C_FUNC) - { //Prevent overwriting constants values, parameters and built-in functions [Skotlex] - disp_error_message("set_label: invalid label name",script_pos); - return; - } - if(str_data[l].label!=-1){ - disp_error_message("set_label: dup label ",script_pos); - return; - } - str_data[l].type=(str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); - str_data[l].label=pos; - for(i=str_data[l].backpatch;i>=0 && i!=0x00ffffff;){ - next=GETVALUE(script_buf,i); - script_buf[i-1]=(str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); - SETVALUE(script_buf,i,pos); - i=next; - } +void set_label(int l,int pos, const char *script_pos) +{ + int i,next; + + if (str_data[l].type==C_INT || str_data[l].type==C_PARAM || str_data[l].type==C_FUNC) { + //Prevent overwriting constants values, parameters and built-in functions [Skotlex] + disp_error_message("set_label: invalid label name",script_pos); + return; + } + if (str_data[l].label!=-1) { + disp_error_message("set_label: dup label ",script_pos); + return; + } + str_data[l].type=(str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); + str_data[l].label=pos; + for (i=str_data[l].backpatch; i>=0 && i!=0x00ffffff;) { + next=GETVALUE(script_buf,i); + script_buf[i-1]=(str_data[l].type == C_USERFUNC ? C_USERFUNC_POS : C_POS); + SETVALUE(script_buf,i,pos); + i=next; + } } /// Skips spaces and/or comments. -const char* skip_space(const char* p) -{ - if( p == NULL ) - return NULL; - for(;;) - { - while( ISSPACE(*p) ) - ++p; - if( *p == '/' && p[1] == '/' ) - {// line comment - while(*p && *p!='\n') - ++p; - } - else if( *p == '/' && p[1] == '*' ) - {// block comment - p += 2; - for(;;) - { - if( *p == '\0' ) - return p;//disp_error_message("script:skip_space: end of file while parsing block comment. expected "CL_BOLD"*/"CL_NORM, p); - if( *p == '*' && p[1] == '/' ) - {// end of block comment - p += 2; - break; - } - ++p; - } - } - else - break; - } - return p; +const char *skip_space(const char *p) +{ + if (p == NULL) + return NULL; + for (;;) { + while (ISSPACE(*p)) + ++p; + if (*p == '/' && p[1] == '/') { + // line comment + while (*p && *p!='\n') + ++p; + } else if (*p == '/' && p[1] == '*') { + // block comment + p += 2; + for (;;) { + if (*p == '\0') + return p;//disp_error_message("script:skip_space: end of file while parsing block comment. expected "CL_BOLD"*/"CL_NORM, p); + if (*p == '*' && p[1] == '/') { + // end of block comment + p += 2; + break; + } + ++p; + } + } else + break; + } + return p; } /// Skips a word. /// A word consists of undercores and/or alfanumeric characters, /// and valid variable prefixes/postfixes. static -const char* skip_word(const char* p) -{ - // prefix - switch( *p ) - { - case '@':// temporary char variable - ++p; break; - case '#':// account variable - p += ( p[1] == '#' ? 2 : 1 ); break; - case '\'':// instance variable - ++p; break; - case '.':// npc variable - p += ( p[1] == '@' ? 2 : 1 ); break; - case '$':// global variable - p += ( p[1] == '@' ? 2 : 1 ); break; - } +const char *skip_word(const char *p) +{ + // prefix + switch (*p) { + case '@':// temporary char variable + ++p; + break; + case '#':// account variable + p += (p[1] == '#' ? 2 : 1); + break; + case '\'':// instance variable + ++p; + break; + case '.':// npc variable + p += (p[1] == '@' ? 2 : 1); + break; + case '$':// global variable + p += (p[1] == '@' ? 2 : 1); + break; + } - while( ISALNUM(*p) || *p == '_' ) - ++p; + while (ISALNUM(*p) || *p == '_') + ++p; - // postfix - if( *p == '$' )// string - p++; + // postfix + if (*p == '$') // string + p++; - return p; + return p; } /// Adds a word to str_data. /// @see skip_word /// @see add_str static -int add_word(const char* p) +int add_word(const char *p) { - char* word; - int len; - int i; + char *word; + int len; + int i; - // Check for a word - len = skip_word(p) - p; - if( len == 0 ) - disp_error_message("script:add_word: invalid word. A word consists of undercores and/or alfanumeric characters, and valid variable prefixes/postfixes.", p); + // Check for a word + len = skip_word(p) - p; + if (len == 0) + disp_error_message("script:add_word: invalid word. A word consists of undercores and/or alfanumeric characters, and valid variable prefixes/postfixes.", p); - // Duplicate the word - word = (char*)aMalloc(len+1); - memcpy(word, p, len); - word[len] = 0; + // Duplicate the word + word = (char *)aMalloc(len+1); + memcpy(word, p, len); + word[len] = 0; - // add the word - i = add_str(word); - aFree(word); - return i; + // add the word + i = add_str(word); + aFree(word); + return i; } /// Parses a function call. /// The argument list can have parenthesis or not. /// The number of arguments is checked. static -const char* parse_callfunc(const char* p, int require_paren, int is_custom) -{ - const char* p2; - const char* arg=NULL; - int func; - - func = add_word(p); - if( str_data[func].type == C_FUNC ){ - // buildin function - add_scriptl(func); - add_scriptc(C_ARG); - arg = buildin_func[str_data[func].val].arg; - } else if( str_data[func].type == C_USERFUNC || str_data[func].type == C_USERFUNC_POS ){ - // script defined function - add_scriptl(buildin_callsub_ref); - add_scriptc(C_ARG); - add_scriptl(func); - arg = buildin_func[str_data[buildin_callsub_ref].val].arg; - if( *arg == 0 ) - disp_error_message("parse_callfunc: callsub has no arguments, please review it's definition",p); - if( *arg != '*' ) - ++arg; // count func as argument - } else { +const char *parse_callfunc(const char *p, int require_paren, int is_custom) +{ + const char *p2; + const char *arg=NULL; + int func; + + func = add_word(p); + if (str_data[func].type == C_FUNC) { + // buildin function + add_scriptl(func); + add_scriptc(C_ARG); + arg = buildin_func[str_data[func].val].arg; + } else if (str_data[func].type == C_USERFUNC || str_data[func].type == C_USERFUNC_POS) { + // script defined function + add_scriptl(buildin_callsub_ref); + add_scriptc(C_ARG); + add_scriptl(func); + arg = buildin_func[str_data[buildin_callsub_ref].val].arg; + if (*arg == 0) + disp_error_message("parse_callfunc: callsub has no arguments, please review it's definition",p); + if (*arg != '*') + ++arg; // count func as argument + } else { #ifdef SCRIPT_CALLFUNC_CHECK - const char* name = get_str(func); - if( !is_custom && strdb_get(userfunc_db, name) == NULL ) { + const char *name = get_str(func); + if (!is_custom && strdb_get(userfunc_db, name) == NULL) { #endif - disp_error_message("parse_line: expect command, missing function name or calling undeclared function",p); + disp_error_message("parse_line: expect command, missing function name or calling undeclared function",p); #ifdef SCRIPT_CALLFUNC_CHECK - } else {; - add_scriptl(buildin_callfunc_ref); - add_scriptc(C_ARG); - add_scriptc(C_STR); - while( *name ) add_scriptb(*name ++); - add_scriptb(0); - arg = buildin_func[str_data[buildin_callfunc_ref].val].arg; - if( *arg != '*' ) ++ arg; - } + } else { + ; + add_scriptl(buildin_callfunc_ref); + add_scriptc(C_ARG); + add_scriptc(C_STR); + while (*name) add_scriptb(*name ++); + add_scriptb(0); + arg = buildin_func[str_data[buildin_callfunc_ref].val].arg; + if (*arg != '*') ++ arg; + } #endif - } - - p = skip_word(p); - p = skip_space(p); - syntax.curly[syntax.curly_count].type = TYPE_ARGLIST; - syntax.curly[syntax.curly_count].count = 0; - if( *p == ';' ) - {// <func name> ';' - syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; - } else if( *p == '(' && *(p2=skip_space(p+1)) == ')' ) - {// <func name> '(' ')' - syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; - p = p2; - /* - } else if( 0 && require_paren && *p != '(' ) - {// <func name> - syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; - */ - } else - {// <func name> <arg list> - if( require_paren ){ - if( *p != '(' ) - disp_error_message("need '('",p); - ++p; // skip '(' - syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; - } else if( *p == '(' ){ - syntax.curly[syntax.curly_count].flag = ARGLIST_UNDEFINED; - } else { - syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; - } - ++syntax.curly_count; - while( *arg ) { - p2=parse_subexpr(p,-1); - if( p == p2 ) - break; // not an argument - if( *arg != '*' ) - ++arg; // next argument - - p=skip_space(p2); - if( *arg == 0 || *p != ',' ) - break; // no more arguments - ++p; // skip comma - } - --syntax.curly_count; - } - if( *arg && *arg != '?' && *arg != '*' ) - disp_error_message2("parse_callfunc: not enough arguments, expected ','", p, script_config.warn_func_mismatch_paramnum); - if( syntax.curly[syntax.curly_count].type != TYPE_ARGLIST ) - disp_error_message("parse_callfunc: DEBUG last curly is not an argument list",p); - if( syntax.curly[syntax.curly_count].flag == ARGLIST_PAREN ){ - if( *p != ')' ) - disp_error_message("parse_callfunc: expected ')' to close argument list",p); - ++p; - } - add_scriptc(C_FUNC); - return p; + } + + p = skip_word(p); + p = skip_space(p); + syntax.curly[syntax.curly_count].type = TYPE_ARGLIST; + syntax.curly[syntax.curly_count].count = 0; + if (*p == ';') { + // <func name> ';' + syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; + } else if (*p == '(' && *(p2=skip_space(p+1)) == ')') { + // <func name> '(' ')' + syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; + p = p2; + /* + } else if( 0 && require_paren && *p != '(' ) + {// <func name> + syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; + */ + } else { + // <func name> <arg list> + if (require_paren) { + if (*p != '(') + disp_error_message("need '('",p); + ++p; // skip '(' + syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; + } else if (*p == '(') { + syntax.curly[syntax.curly_count].flag = ARGLIST_UNDEFINED; + } else { + syntax.curly[syntax.curly_count].flag = ARGLIST_NO_PAREN; + } + ++syntax.curly_count; + while (*arg) { + p2=parse_subexpr(p,-1); + if (p == p2) + break; // not an argument + if (*arg != '*') + ++arg; // next argument + + p=skip_space(p2); + if (*arg == 0 || *p != ',') + break; // no more arguments + ++p; // skip comma + } + --syntax.curly_count; + } + if (*arg && *arg != '?' && *arg != '*') + disp_error_message2("parse_callfunc: not enough arguments, expected ','", p, script_config.warn_func_mismatch_paramnum); + if (syntax.curly[syntax.curly_count].type != TYPE_ARGLIST) + disp_error_message("parse_callfunc: DEBUG last curly is not an argument list",p); + if (syntax.curly[syntax.curly_count].flag == ARGLIST_PAREN) { + if (*p != ')') + disp_error_message("parse_callfunc: expected ')' to close argument list",p); + ++p; + } + add_scriptc(C_FUNC); + return p; } /// Processes end of logical script line. /// @param first When true, only fix up scheduling data is initialized /// @param p Script position for error reporting in set_label -static void parse_nextline(bool first, const char* p) +static void parse_nextline(bool first, const char *p) { - if( !first ) - { - add_scriptc(C_EOL); // mark end of line for stack cleanup - set_label(LABEL_NEXTLINE, script_pos, p); // fix up '-' labels - } + if (!first) { + add_scriptc(C_EOL); // mark end of line for stack cleanup + set_label(LABEL_NEXTLINE, script_pos, p); // fix up '-' labels + } - // initialize data for new '-' label fix up scheduling - str_data[LABEL_NEXTLINE].type = C_NOP; - str_data[LABEL_NEXTLINE].backpatch = -1; - str_data[LABEL_NEXTLINE].label = -1; + // initialize data for new '-' label fix up scheduling + str_data[LABEL_NEXTLINE].type = C_NOP; + str_data[LABEL_NEXTLINE].backpatch = -1; + str_data[LABEL_NEXTLINE].label = -1; } /// Parse a variable assignment using the direct equals operator /// @param p script position where the function should run from /// @return NULL if not a variable assignment, the new position otherwise -const char* parse_variable(const char* p) { - int i, j, word; - c_op type = C_NOP; - const char *p2 = NULL; - const char *var = p; - - // skip the variable where applicable - p = skip_word(p); - p = skip_space(p); - - if( p == NULL ) {// end of the line or invalid buffer - return NULL; - } - - if( *p == '[' ) {// array variable so process the array as appropriate - for( p2 = p, i = 0, j = 1; p; ++ i ) { - if( *p ++ == ']' && --(j) == 0 ) break; - if( *p == '[' ) ++ j; - } - - if( !(p = skip_space(p)) ) {// end of line or invalid characters remaining - disp_error_message("Missing right expression or closing bracket for variable.", p); - } - } - - if( type == C_NOP && - !( ( p[0] == '=' && p[1] != '=' && (type = C_EQ) ) // = - || ( p[0] == '+' && p[1] == '=' && (type = C_ADD) ) // += - || ( p[0] == '-' && p[1] == '=' && (type = C_SUB) ) // -= - || ( p[0] == '^' && p[1] == '=' && (type = C_XOR) ) // ^= - || ( p[0] == '|' && p[1] == '=' && (type = C_OR ) ) // |= - || ( p[0] == '&' && p[1] == '=' && (type = C_AND) ) // &= - || ( p[0] == '*' && p[1] == '=' && (type = C_MUL) ) // *= - || ( p[0] == '/' && p[1] == '=' && (type = C_DIV) ) // /= - || ( p[0] == '%' && p[1] == '=' && (type = C_MOD) ) // %= - || ( p[0] == '~' && p[1] == '=' && (type = C_NOT) ) // ~= - || ( p[0] == '+' && p[1] == '+' && (type = C_ADD_PP) ) // ++ - || ( p[0] == '-' && p[1] == '-' && (type = C_SUB_PP) ) // -- - || ( p[0] == '<' && p[1] == '<' && p[2] == '=' && (type = C_L_SHIFT) ) // <<= - || ( p[0] == '>' && p[1] == '>' && p[2] == '=' && (type = C_R_SHIFT) ) // >>= - ) ) - {// failed to find a matching operator combination so invalid - return NULL; - } - - switch( type ) { - case C_EQ: {// incremental modifier - p = skip_space( &p[1] ); - } - break; - - case C_L_SHIFT: - case C_R_SHIFT: {// left or right shift modifier - p = skip_space( &p[3] ); - } - break; - - default: {// normal incremental command - p = skip_space( &p[2] ); - } - } - - if( p == NULL ) {// end of line or invalid buffer - return NULL; - } - - // push the set function onto the stack - add_scriptl(buildin_set_ref); - add_scriptc(C_ARG); - - // always append parenthesis to avoid errors - syntax.curly[syntax.curly_count].type = TYPE_ARGLIST; - syntax.curly[syntax.curly_count].count = 0; - syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; - - // increment the total curly count for the position in the script - ++ syntax.curly_count; - - // parse the variable currently being modified - word = add_word(var); - - if( str_data[word].type == C_FUNC || str_data[word].type == C_USERFUNC || str_data[word].type == C_USERFUNC_POS ) - {// cannot assign a variable which exists as a function or label - disp_error_message("Cannot modify a variable which has the same name as a function or label.", p); - } - - if( p2 ) {// process the variable index - const char* p3 = NULL; - - // push the getelementofarray method into the stack - add_scriptl(buildin_getelementofarray_ref); - add_scriptc(C_ARG); - add_scriptl(word); - - // process the sub-expression for this assignment - p3 = parse_subexpr(p2 + 1, 1); - p3 = skip_space(p3); - - if( *p3 != ']' ) {// closing parenthesis is required for this script - disp_error_message("Missing closing ']' parenthesis for the variable assignment.", p3); - } - - // push the closing function stack operator onto the stack - add_scriptc(C_FUNC); - p3 ++; - } else {// simply push the variable or value onto the stack - add_scriptl(word); - } - - if( type != C_EQ ) - add_scriptc(C_REF); - - if( type == C_ADD_PP || type == C_SUB_PP ) {// incremental operator for the method - add_scripti(1); - add_scriptc(type == C_ADD_PP ? C_ADD : C_SUB); - } else {// process the value as an expression - p = parse_subexpr(p, -1); - - if( type != C_EQ ) - {// push the type of modifier onto the stack - add_scriptc(type); - } - } - - // decrement the curly count for the position within the script - -- syntax.curly_count; - - // close the script by appending the function operator - add_scriptc(C_FUNC); - - // push the buffer from the method - return p; +const char *parse_variable(const char *p) +{ + int i, j, word; + c_op type = C_NOP; + const char *p2 = NULL; + const char *var = p; + + // skip the variable where applicable + p = skip_word(p); + p = skip_space(p); + + if (p == NULL) { // end of the line or invalid buffer + return NULL; + } + + if (*p == '[') { // array variable so process the array as appropriate + for (p2 = p, i = 0, j = 1; p; ++ i) { + if (*p ++ == ']' && --(j) == 0) break; + if (*p == '[') ++ j; + } + + if (!(p = skip_space(p))) { // end of line or invalid characters remaining + disp_error_message("Missing right expression or closing bracket for variable.", p); + } + } + + if (type == C_NOP && + !((p[0] == '=' && p[1] != '=' && (type = C_EQ)) // = + || (p[0] == '+' && p[1] == '=' && (type = C_ADD)) // += + || (p[0] == '-' && p[1] == '=' && (type = C_SUB)) // -= + || (p[0] == '^' && p[1] == '=' && (type = C_XOR)) // ^= + || (p[0] == '|' && p[1] == '=' && (type = C_OR)) // |= + || (p[0] == '&' && p[1] == '=' && (type = C_AND)) // &= + || (p[0] == '*' && p[1] == '=' && (type = C_MUL)) // *= + || (p[0] == '/' && p[1] == '=' && (type = C_DIV)) // /= + || (p[0] == '%' && p[1] == '=' && (type = C_MOD)) // %= + || (p[0] == '~' && p[1] == '=' && (type = C_NOT)) // ~= + || (p[0] == '+' && p[1] == '+' && (type = C_ADD_PP)) // ++ + || (p[0] == '-' && p[1] == '-' && (type = C_SUB_PP)) // -- + || (p[0] == '<' && p[1] == '<' && p[2] == '=' && (type = C_L_SHIFT)) // <<= + || (p[0] == '>' && p[1] == '>' && p[2] == '=' && (type = C_R_SHIFT)) // >>= + )) { + // failed to find a matching operator combination so invalid + return NULL; + } + + switch (type) { + case C_EQ: {// incremental modifier + p = skip_space(&p[1]); + } + break; + + case C_L_SHIFT: + case C_R_SHIFT: {// left or right shift modifier + p = skip_space(&p[3]); + } + break; + + default: {// normal incremental command + p = skip_space(&p[2]); + } + } + + if (p == NULL) { // end of line or invalid buffer + return NULL; + } + + // push the set function onto the stack + add_scriptl(buildin_set_ref); + add_scriptc(C_ARG); + + // always append parenthesis to avoid errors + syntax.curly[syntax.curly_count].type = TYPE_ARGLIST; + syntax.curly[syntax.curly_count].count = 0; + syntax.curly[syntax.curly_count].flag = ARGLIST_PAREN; + + // increment the total curly count for the position in the script + ++ syntax.curly_count; + + // parse the variable currently being modified + word = add_word(var); + + if (str_data[word].type == C_FUNC || str_data[word].type == C_USERFUNC || str_data[word].type == C_USERFUNC_POS) { + // cannot assign a variable which exists as a function or label + disp_error_message("Cannot modify a variable which has the same name as a function or label.", p); + } + + if (p2) { // process the variable index + const char *p3 = NULL; + + // push the getelementofarray method into the stack + add_scriptl(buildin_getelementofarray_ref); + add_scriptc(C_ARG); + add_scriptl(word); + + // process the sub-expression for this assignment + p3 = parse_subexpr(p2 + 1, 1); + p3 = skip_space(p3); + + if (*p3 != ']') { // closing parenthesis is required for this script + disp_error_message("Missing closing ']' parenthesis for the variable assignment.", p3); + } + + // push the closing function stack operator onto the stack + add_scriptc(C_FUNC); + p3 ++; + } else {// simply push the variable or value onto the stack + add_scriptl(word); + } + + if (type != C_EQ) + add_scriptc(C_REF); + + if (type == C_ADD_PP || type == C_SUB_PP) { // incremental operator for the method + add_scripti(1); + add_scriptc(type == C_ADD_PP ? C_ADD : C_SUB); + } else {// process the value as an expression + p = parse_subexpr(p, -1); + + if (type != C_EQ) { + // push the type of modifier onto the stack + add_scriptc(type); + } + } + + // decrement the curly count for the position within the script + -- syntax.curly_count; + + // close the script by appending the function operator + add_scriptc(C_FUNC); + + // push the buffer from the method + return p; } /*========================================== * Analysis section *------------------------------------------*/ -const char* parse_simpleexpr(const char *p) -{ - int i; - p=skip_space(p); - - if(*p==';' || *p==',') - disp_error_message("parse_simpleexpr: unexpected expr end",p); - if(*p=='('){ - if( (i=syntax.curly_count-1) >= 0 && syntax.curly[i].type == TYPE_ARGLIST ) - ++syntax.curly[i].count; - p=parse_subexpr(p+1,-1); - p=skip_space(p); - if( (i=syntax.curly_count-1) >= 0 && syntax.curly[i].type == TYPE_ARGLIST && - syntax.curly[i].flag == ARGLIST_UNDEFINED && --syntax.curly[i].count == 0 - ){ - if( *p == ',' ){ - syntax.curly[i].flag = ARGLIST_PAREN; - return p; - } else - syntax.curly[i].flag = ARGLIST_NO_PAREN; - } - if( *p != ')' ) - disp_error_message("parse_simpleexpr: unmatch ')'",p); - ++p; - } else if(ISDIGIT(*p) || ((*p=='-' || *p=='+') && ISDIGIT(p[1]))){ - char *np; - while(*p == '0' && ISDIGIT(p[1])) p++; - i=strtoul(p,&np,0); - add_scripti(i); - p=np; - } else if(*p=='"'){ - add_scriptc(C_STR); - p++; - while( *p && *p != '"' ){ - if( (unsigned char)p[-1] <= 0x7e && *p == '\\' ) - { - char buf[8]; - size_t len = skip_escaped_c(p) - p; - size_t n = sv_unescape_c(buf, p, len); - if( n != 1 ) - ShowDebug("parse_simpleexpr: unexpected length %d after unescape (\"%.*s\" -> %.*s)\n", (int)n, (int)len, p, (int)n, buf); - p += len; - add_scriptb(*buf); - continue; - } - else if( *p == '\n' ) - disp_error_message("parse_simpleexpr: unexpected newline @ string",p); - add_scriptb(*p++); - } - if(!*p) - disp_error_message("parse_simpleexpr: unexpected eof @ string",p); - add_scriptb(0); - p++; //'"' - } else { - int l; - const char* pv; - - // label , register , function etc - if(skip_word(p)==p) - disp_error_message("parse_simpleexpr: unexpected character",p); - - l=add_word(p); - if( str_data[l].type == C_FUNC || str_data[l].type == C_USERFUNC || str_data[l].type == C_USERFUNC_POS) - return parse_callfunc(p,1,0); +const char *parse_simpleexpr(const char *p) +{ + int i; + p=skip_space(p); + + if (*p==';' || *p==',') + disp_error_message("parse_simpleexpr: unexpected expr end",p); + if (*p=='(') { + if ((i=syntax.curly_count-1) >= 0 && syntax.curly[i].type == TYPE_ARGLIST) + ++syntax.curly[i].count; + p=parse_subexpr(p+1,-1); + p=skip_space(p); + if ((i=syntax.curly_count-1) >= 0 && syntax.curly[i].type == TYPE_ARGLIST && + syntax.curly[i].flag == ARGLIST_UNDEFINED && --syntax.curly[i].count == 0 + ) { + if (*p == ',') { + syntax.curly[i].flag = ARGLIST_PAREN; + return p; + } else + syntax.curly[i].flag = ARGLIST_NO_PAREN; + } + if (*p != ')') + disp_error_message("parse_simpleexpr: unmatch ')'",p); + ++p; + } else if (ISDIGIT(*p) || ((*p=='-' || *p=='+') && ISDIGIT(p[1]))) { + char *np; + while (*p == '0' && ISDIGIT(p[1])) p++; + i=strtoul(p,&np,0); + add_scripti(i); + p=np; + } else if (*p=='"') { + add_scriptc(C_STR); + p++; + while (*p && *p != '"') { + if ((unsigned char)p[-1] <= 0x7e && *p == '\\') { + char buf[8]; + size_t len = skip_escaped_c(p) - p; + size_t n = sv_unescape_c(buf, p, len); + if (n != 1) + ShowDebug("parse_simpleexpr: unexpected length %d after unescape (\"%.*s\" -> %.*s)\n", (int)n, (int)len, p, (int)n, buf); + p += len; + add_scriptb(*buf); + continue; + } else if (*p == '\n') + disp_error_message("parse_simpleexpr: unexpected newline @ string",p); + add_scriptb(*p++); + } + if (!*p) + disp_error_message("parse_simpleexpr: unexpected eof @ string",p); + add_scriptb(0); + p++; //'"' + } else { + int l; + const char *pv; + + // label , register , function etc + if (skip_word(p)==p) + disp_error_message("parse_simpleexpr: unexpected character",p); + + l=add_word(p); + if (str_data[l].type == C_FUNC || str_data[l].type == C_USERFUNC || str_data[l].type == C_USERFUNC_POS) + return parse_callfunc(p,1,0); #ifdef SCRIPT_CALLFUNC_CHECK - else { - const char* name = get_str(l); - if( strdb_get(userfunc_db,name) != NULL ) { - return parse_callfunc(p,1,1); - } - } + else { + const char *name = get_str(l); + if (strdb_get(userfunc_db,name) != NULL) { + return parse_callfunc(p,1,1); + } + } #endif - if( (pv = parse_variable(p)) ) - {// successfully processed a variable assignment - return pv; - } - - p=skip_word(p); - if( *p == '[' ){ - // array(name[i] => getelementofarray(name,i) ) - add_scriptl(buildin_getelementofarray_ref); - add_scriptc(C_ARG); - add_scriptl(l); + if ((pv = parse_variable(p))) { + // successfully processed a variable assignment + return pv; + } - p=parse_subexpr(p+1,-1); - p=skip_space(p); - if( *p != ']' ) - disp_error_message("parse_simpleexpr: unmatch ']'",p); - ++p; - add_scriptc(C_FUNC); - }else - add_scriptl(l); + p=skip_word(p); + if (*p == '[') { + // array(name[i] => getelementofarray(name,i) ) + add_scriptl(buildin_getelementofarray_ref); + add_scriptc(C_ARG); + add_scriptl(l); + + p=parse_subexpr(p+1,-1); + p=skip_space(p); + if (*p != ']') + disp_error_message("parse_simpleexpr: unmatch ']'",p); + ++p; + add_scriptc(C_FUNC); + } else + add_scriptl(l); - } + } - return p; + return p; } /*========================================== * Analysis of the expression *------------------------------------------*/ -const char* parse_subexpr(const char* p,int limit) -{ - int op,opl,len; - const char* tmpp; - - p=skip_space(p); - - if( *p == '-' ){ - tmpp = skip_space(p+1); - if( *tmpp == ';' || *tmpp == ',' ){ - add_scriptl(LABEL_NEXTLINE); - p++; - return p; - } - } - - if((op=C_NEG,*p=='-') || (op=C_LNOT,*p=='!') || (op=C_NOT,*p=='~')){ - p=parse_subexpr(p+1,10); - add_scriptc(op); - } else - p=parse_simpleexpr(p); - p=skip_space(p); - while(( - (op=C_OP3,opl=0,len=1,*p=='?') || - (op=C_ADD,opl=8,len=1,*p=='+') || - (op=C_SUB,opl=8,len=1,*p=='-') || - (op=C_MUL,opl=9,len=1,*p=='*') || - (op=C_DIV,opl=9,len=1,*p=='/') || - (op=C_MOD,opl=9,len=1,*p=='%') || - (op=C_LAND,opl=2,len=2,*p=='&' && p[1]=='&') || - (op=C_AND,opl=6,len=1,*p=='&') || - (op=C_LOR,opl=1,len=2,*p=='|' && p[1]=='|') || - (op=C_OR,opl=5,len=1,*p=='|') || - (op=C_XOR,opl=4,len=1,*p=='^') || - (op=C_EQ,opl=3,len=2,*p=='=' && p[1]=='=') || - (op=C_NE,opl=3,len=2,*p=='!' && p[1]=='=') || - (op=C_R_SHIFT,opl=7,len=2,*p=='>' && p[1]=='>') || - (op=C_GE,opl=3,len=2,*p=='>' && p[1]=='=') || - (op=C_GT,opl=3,len=1,*p=='>') || - (op=C_L_SHIFT,opl=7,len=2,*p=='<' && p[1]=='<') || - (op=C_LE,opl=3,len=2,*p=='<' && p[1]=='=') || - (op=C_LT,opl=3,len=1,*p=='<')) && opl>limit){ - p+=len; - if(op == C_OP3) { - p=parse_subexpr(p,-1); - p=skip_space(p); - if( *(p++) != ':') - disp_error_message("parse_subexpr: need ':'", p-1); - p=parse_subexpr(p,-1); - } else { - p=parse_subexpr(p,opl); - } - add_scriptc(op); - p=skip_space(p); - } - - return p; /* return first untreated operator */ +const char *parse_subexpr(const char *p,int limit) +{ + int op,opl,len; + const char *tmpp; + + p=skip_space(p); + + if (*p == '-') { + tmpp = skip_space(p+1); + if (*tmpp == ';' || *tmpp == ',') { + add_scriptl(LABEL_NEXTLINE); + p++; + return p; + } + } + + if ((op=C_NEG,*p=='-') || (op=C_LNOT,*p=='!') || (op=C_NOT,*p=='~')) { + p=parse_subexpr(p+1,10); + add_scriptc(op); + } else + p=parse_simpleexpr(p); + p=skip_space(p); + while (( + (op=C_OP3,opl=0,len=1,*p=='?') || + (op=C_ADD,opl=8,len=1,*p=='+') || + (op=C_SUB,opl=8,len=1,*p=='-') || + (op=C_MUL,opl=9,len=1,*p=='*') || + (op=C_DIV,opl=9,len=1,*p=='/') || + (op=C_MOD,opl=9,len=1,*p=='%') || + (op=C_LAND,opl=2,len=2,*p=='&' && p[1]=='&') || + (op=C_AND,opl=6,len=1,*p=='&') || + (op=C_LOR,opl=1,len=2,*p=='|' && p[1]=='|') || + (op=C_OR,opl=5,len=1,*p=='|') || + (op=C_XOR,opl=4,len=1,*p=='^') || + (op=C_EQ,opl=3,len=2,*p=='=' && p[1]=='=') || + (op=C_NE,opl=3,len=2,*p=='!' && p[1]=='=') || + (op=C_R_SHIFT,opl=7,len=2,*p=='>' && p[1]=='>') || + (op=C_GE,opl=3,len=2,*p=='>' && p[1]=='=') || + (op=C_GT,opl=3,len=1,*p=='>') || + (op=C_L_SHIFT,opl=7,len=2,*p=='<' && p[1]=='<') || + (op=C_LE,opl=3,len=2,*p=='<' && p[1]=='=') || + (op=C_LT,opl=3,len=1,*p=='<')) && opl>limit) { + p+=len; + if (op == C_OP3) { + p=parse_subexpr(p,-1); + p=skip_space(p); + if (*(p++) != ':') + disp_error_message("parse_subexpr: need ':'", p-1); + p=parse_subexpr(p,-1); + } else { + p=parse_subexpr(p,opl); + } + add_scriptc(op); + p=skip_space(p); + } + + return p; /* return first untreated operator */ } /*========================================== * Evaluation of the expression *------------------------------------------*/ -const char* parse_expr(const char *p) -{ - switch(*p){ - case ')': case ';': case ':': case '[': case ']': - case '}': - disp_error_message("parse_expr: unexpected char",p); - } - p=parse_subexpr(p,-1); - return p; +const char *parse_expr(const char *p) +{ + switch (*p) { + case ')': + case ';': + case ':': + case '[': + case ']': + case '}': + disp_error_message("parse_expr: unexpected char",p); + } + p=parse_subexpr(p,-1); + return p; } /*========================================== * Analysis of the line *------------------------------------------*/ -const char* parse_line(const char* p) -{ - const char* p2; - - p=skip_space(p); - if(*p==';') { - //Close decision for if(); for(); while(); - p = parse_syntax_close(p + 1); - return p; - } - if(*p==')' && parse_syntax_for_flag) - return p+1; - - p = skip_space(p); - if(p[0] == '{') { - syntax.curly[syntax.curly_count].type = TYPE_NULL; - syntax.curly[syntax.curly_count].count = -1; - syntax.curly[syntax.curly_count].index = -1; - syntax.curly_count++; - return p + 1; - } else if(p[0] == '}') { - return parse_curly_close(p); - } - - // Syntax-related processing - p2 = parse_syntax(p); - if(p2 != NULL) - return p2; - - // attempt to process a variable assignment - p2 = parse_variable(p); - - if( p2 != NULL ) - {// variable assignment processed so leave the method - return parse_syntax_close(p2 + 1); - } - - p = parse_callfunc(p,0,0); - p = skip_space(p); - - if(parse_syntax_for_flag) { - if( *p != ')' ) - disp_error_message("parse_line: need ')'",p); - } else { - if( *p != ';' ) - disp_error_message("parse_line: need ';'",p); - } - - //Binding decision for if(), for(), while() - p = parse_syntax_close(p+1); - - return p; +const char *parse_line(const char *p) +{ + const char *p2; + + p=skip_space(p); + if (*p==';') { + //Close decision for if(); for(); while(); + p = parse_syntax_close(p + 1); + return p; + } + if (*p==')' && parse_syntax_for_flag) + return p+1; + + p = skip_space(p); + if (p[0] == '{') { + syntax.curly[syntax.curly_count].type = TYPE_NULL; + syntax.curly[syntax.curly_count].count = -1; + syntax.curly[syntax.curly_count].index = -1; + syntax.curly_count++; + return p + 1; + } else if (p[0] == '}') { + return parse_curly_close(p); + } + + // Syntax-related processing + p2 = parse_syntax(p); + if (p2 != NULL) + return p2; + + // attempt to process a variable assignment + p2 = parse_variable(p); + + if (p2 != NULL) { + // variable assignment processed so leave the method + return parse_syntax_close(p2 + 1); + } + + p = parse_callfunc(p,0,0); + p = skip_space(p); + + if (parse_syntax_for_flag) { + if (*p != ')') + disp_error_message("parse_line: need ')'",p); + } else { + if (*p != ';') + disp_error_message("parse_line: need ';'",p); + } + + //Binding decision for if(), for(), while() + p = parse_syntax_close(p+1); + + return p; } // { ... } Closing process -const char* parse_curly_close(const char* p) -{ - if(syntax.curly_count <= 0) { - disp_error_message("parse_curly_close: unexpected string",p); - return p + 1; - } else if(syntax.curly[syntax.curly_count-1].type == TYPE_NULL) { - syntax.curly_count--; - //Close decision if, for , while - p = parse_syntax_close(p + 1); - return p; - } else if(syntax.curly[syntax.curly_count-1].type == TYPE_SWITCH) { - //Closing switch() - int pos = syntax.curly_count-1; - char label[256]; - int l; - // Remove temporary variables - sprintf(label,"set $@__SW%x_VAL,0;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Go to the end pointer unconditionally - sprintf(label,"goto __SW%x_FIN;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // You are here labeled - sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); - l=add_str(label); - set_label(l,script_pos, p); - - if(syntax.curly[pos].flag) { - //Exists default - sprintf(label,"goto __SW%x_DEF;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - } - - // Label end - sprintf(label,"__SW%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos, p); - linkdb_final(&syntax.curly[pos].case_label); // free the list of case label - syntax.curly_count--; - //Closing decision if, for , while - p = parse_syntax_close(p + 1); - return p; - } else { - disp_error_message("parse_curly_close: unexpected string",p); - return p + 1; - } +const char *parse_curly_close(const char *p) +{ + if (syntax.curly_count <= 0) { + disp_error_message("parse_curly_close: unexpected string",p); + return p + 1; + } else if (syntax.curly[syntax.curly_count-1].type == TYPE_NULL) { + syntax.curly_count--; + //Close decision if, for , while + p = parse_syntax_close(p + 1); + return p; + } else if (syntax.curly[syntax.curly_count-1].type == TYPE_SWITCH) { + //Closing switch() + int pos = syntax.curly_count-1; + char label[256]; + int l; + // Remove temporary variables + sprintf(label,"set $@__SW%x_VAL,0;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Go to the end pointer unconditionally + sprintf(label,"goto __SW%x_FIN;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // You are here labeled + sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); + l=add_str(label); + set_label(l,script_pos, p); + + if (syntax.curly[pos].flag) { + //Exists default + sprintf(label,"goto __SW%x_DEF;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + } + + // Label end + sprintf(label,"__SW%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos, p); + linkdb_final(&syntax.curly[pos].case_label); // free the list of case label + syntax.curly_count--; + //Closing decision if, for , while + p = parse_syntax_close(p + 1); + return p; + } else { + disp_error_message("parse_curly_close: unexpected string",p); + return p + 1; + } } // Syntax-related processing -// break, case, continue, default, do, for, function, -// if, switch, while ? will handle this internally. -const char* parse_syntax(const char* p) -{ - const char *p2 = skip_word(p); - - switch(*p) { - case 'B': - case 'b': - if(p2 - p == 5 && !strncasecmp(p,"break",5)) { - // break Processing - char label[256]; - int pos = syntax.curly_count - 1; - while(pos >= 0) { - if(syntax.curly[pos].type == TYPE_DO) { - sprintf(label,"goto __DO%x_FIN;",syntax.curly[pos].index); - break; - } else if(syntax.curly[pos].type == TYPE_FOR) { - sprintf(label,"goto __FR%x_FIN;",syntax.curly[pos].index); - break; - } else if(syntax.curly[pos].type == TYPE_WHILE) { - sprintf(label,"goto __WL%x_FIN;",syntax.curly[pos].index); - break; - } else if(syntax.curly[pos].type == TYPE_SWITCH) { - sprintf(label,"goto __SW%x_FIN;",syntax.curly[pos].index); - break; - } - pos--; - } - if(pos < 0) { - disp_error_message("parse_syntax: unexpected 'break'",p); - } else { - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - } - p = skip_space(p2); - if(*p != ';') - disp_error_message("parse_syntax: need ';'",p); - // Closing decision if, for , while - p = parse_syntax_close(p + 1); - return p; - } - break; - case 'c': - case 'C': - if(p2 - p == 4 && !strncasecmp(p,"case",4)) { - //Processing case - int pos = syntax.curly_count-1; - if(pos < 0 || syntax.curly[pos].type != TYPE_SWITCH) { - disp_error_message("parse_syntax: unexpected 'case' ",p); - return p+1; - } else { - char label[256]; - int l,v; - char *np; - if(syntax.curly[pos].count != 1) { - //Jump for FALLTHRU - sprintf(label,"goto __SW%x_%xJ;",syntax.curly[pos].index,syntax.curly[pos].count); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // You are here labeled - sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); - l=add_str(label); - set_label(l,script_pos, p); - } - //Decision statement switch - p = skip_space(p2); - if(p == p2) { - disp_error_message("parse_syntax: expect space ' '",p); - } - // check whether case label is integer or not - v = strtol(p,&np,0); - if(np == p) { //Check for constants - p2 = skip_word(p); - v = p2-p; // length of word at p2 - memcpy(label,p,v); - label[v]='\0'; - if( !script_get_constant(label, &v) ) - disp_error_message("parse_syntax: 'case' label not integer",p); - p = skip_word(p); - } else { //Numeric value - if((*p == '-' || *p == '+') && ISDIGIT(p[1])) // pre-skip because '-' can not skip_word - p++; - p = skip_word(p); - if(np != p) - disp_error_message("parse_syntax: 'case' label not integer",np); - } - p = skip_space(p); - if(*p != ':') - disp_error_message("parse_syntax: expect ':'",p); - sprintf(label,"if(%d != $@__SW%x_VAL) goto __SW%x_%x;", - v,syntax.curly[pos].index,syntax.curly[pos].index,syntax.curly[pos].count+1); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - // Bad I do not parse twice - p2 = parse_line(label); - parse_line(p2); - syntax.curly_count--; - if(syntax.curly[pos].count != 1) { - // Label after the completion of FALLTHRU - sprintf(label,"__SW%x_%xJ",syntax.curly[pos].index,syntax.curly[pos].count); - l=add_str(label); - set_label(l,script_pos,p); - } - // check duplication of case label [Rayce] - if(linkdb_search(&syntax.curly[pos].case_label, (void*)__64BPRTSIZE(v)) != NULL) - disp_error_message("parse_syntax: dup 'case'",p); - linkdb_insert(&syntax.curly[pos].case_label, (void*)__64BPRTSIZE(v), (void*)1); - - sprintf(label,"set $@__SW%x_VAL,0;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - - parse_line(label); - syntax.curly_count--; - syntax.curly[pos].count++; - } - return p + 1; - } else if(p2 - p == 8 && !strncasecmp(p,"continue",8)) { - // Processing continue - char label[256]; - int pos = syntax.curly_count - 1; - while(pos >= 0) { - if(syntax.curly[pos].type == TYPE_DO) { - sprintf(label,"goto __DO%x_NXT;",syntax.curly[pos].index); - syntax.curly[pos].flag = 1; //Flag put the link for continue - break; - } else if(syntax.curly[pos].type == TYPE_FOR) { - sprintf(label,"goto __FR%x_NXT;",syntax.curly[pos].index); - break; - } else if(syntax.curly[pos].type == TYPE_WHILE) { - sprintf(label,"goto __WL%x_NXT;",syntax.curly[pos].index); - break; - } - pos--; - } - if(pos < 0) { - disp_error_message("parse_syntax: unexpected 'continue'",p); - } else { - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - } - p = skip_space(p2); - if(*p != ';') - disp_error_message("parse_syntax: need ';'",p); - //Closing decision if, for , while - p = parse_syntax_close(p + 1); - return p; - } - break; - case 'd': - case 'D': - if(p2 - p == 7 && !strncasecmp(p,"default",7)) { - // Switch - default processing - int pos = syntax.curly_count-1; - if(pos < 0 || syntax.curly[pos].type != TYPE_SWITCH) { - disp_error_message("parse_syntax: unexpected 'default'",p); - } else if(syntax.curly[pos].flag) { - disp_error_message("parse_syntax: dup 'default'",p); - } else { - char label[256]; - int l; - // Put the label location - p = skip_space(p2); - if(*p != ':') { - disp_error_message("parse_syntax: need ':'",p); - } - sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); - l=add_str(label); - set_label(l,script_pos,p); - - // Skip to the next link w/o condition - sprintf(label,"goto __SW%x_%x;",syntax.curly[pos].index,syntax.curly[pos].count+1); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // The default label - sprintf(label,"__SW%x_DEF",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - - syntax.curly[syntax.curly_count - 1].flag = 1; - syntax.curly[pos].count++; - } - return p + 1; - } else if(p2 - p == 2 && !strncasecmp(p,"do",2)) { - int l; - char label[256]; - p=skip_space(p2); - - syntax.curly[syntax.curly_count].type = TYPE_DO; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - // Label of the (do) form here - sprintf(label,"__DO%x_BGN",syntax.curly[syntax.curly_count].index); - l=add_str(label); - set_label(l,script_pos,p); - syntax.curly_count++; - return p; - } - break; - case 'f': - case 'F': - if(p2 - p == 3 && !strncasecmp(p,"for",3)) { - int l; - char label[256]; - int pos = syntax.curly_count; - syntax.curly[syntax.curly_count].type = TYPE_FOR; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - syntax.curly_count++; - - p=skip_space(p2); - - if(*p != '(') - disp_error_message("parse_syntax: need '('",p); - p++; - - // Execute the initialization statement - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - p=parse_line(p); - syntax.curly_count--; - - // Form the start of label decision - sprintf(label,"__FR%x_J",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - - p=skip_space(p); - if(*p == ';') { - // For (; Because the pattern of always true ;) - ; - } else { - // Skip to the end point if the condition is false - sprintf(label,"__FR%x_FIN",syntax.curly[pos].index); - add_scriptl(add_str("jump_zero")); - add_scriptc(C_ARG); - p=parse_expr(p); - p=skip_space(p); - add_scriptl(add_str(label)); - add_scriptc(C_FUNC); - } - if(*p != ';') - disp_error_message("parse_syntax: need ';'",p); - p++; - - // Skip to the beginning of the loop - sprintf(label,"goto __FR%x_BGN;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Labels to form the next loop - sprintf(label,"__FR%x_NXT",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - - // Process the next time you enter the loop - // A ')' last for; flag to be treated as' - parse_syntax_for_flag = 1; - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - p=parse_line(p); - syntax.curly_count--; - parse_syntax_for_flag = 0; - - // Skip to the determination process conditions - sprintf(label,"goto __FR%x_J;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Loop start labeling - sprintf(label,"__FR%x_BGN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - return p; - } - else if( p2 - p == 8 && strncasecmp(p,"function",8) == 0 ) - {// internal script function - const char *func_name; - - func_name = skip_space(p2); - p = skip_word(func_name); - if( p == func_name ) - disp_error_message("parse_syntax:function: function name is missing or invalid", p); - p2 = skip_space(p); - if( *p2 == ';' ) - {// function <name> ; - // function declaration - just register the name - int l; - l = add_word(func_name); - if( str_data[l].type == C_NOP )// register only, if the name was not used by something else - str_data[l].type = C_USERFUNC; - else if( str_data[l].type == C_USERFUNC ) - ; // already registered - else - disp_error_message("parse_syntax:function: function name is invalid", func_name); - - // Close condition of if, for, while - p = parse_syntax_close(p2 + 1); - return p; - } - else if(*p2 == '{') - {// function <name> <line/block of code> - char label[256]; - int l; - - syntax.curly[syntax.curly_count].type = TYPE_USERFUNC; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - ++syntax.curly_count; - - // Jump over the function code - sprintf(label, "goto __FN%x_FIN;", syntax.curly[syntax.curly_count-1].index); - syntax.curly[syntax.curly_count].type = TYPE_NULL; - ++syntax.curly_count; - parse_line(label); - --syntax.curly_count; - - // Set the position of the function (label) - l=add_word(func_name); - if( str_data[l].type == C_NOP || str_data[l].type == C_USERFUNC )// register only, if the name was not used by something else - { - str_data[l].type = C_USERFUNC; - set_label(l, script_pos, p); - if( parse_options&SCRIPT_USE_LABEL_DB ) - strdb_iput(scriptlabel_db, get_str(l), script_pos); - } - else - disp_error_message("parse_syntax:function: function name is invalid", func_name); - - return skip_space(p); - } - else - { - disp_error_message("expect ';' or '{' at function syntax",p); - } - } - break; - case 'i': - case 'I': - if(p2 - p == 2 && !strncasecmp(p,"if",2)) { - // If process - char label[256]; - p=skip_space(p2); - if(*p != '(') { //Prevent if this {} non-c syntax. from Rayce (jA) - disp_error_message("need '('",p); - } - syntax.curly[syntax.curly_count].type = TYPE_IF; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - sprintf(label,"__IF%x_%x",syntax.curly[syntax.curly_count].index,syntax.curly[syntax.curly_count].count); - syntax.curly_count++; - add_scriptl(add_str("jump_zero")); - add_scriptc(C_ARG); - p=parse_expr(p); - p=skip_space(p); - add_scriptl(add_str(label)); - add_scriptc(C_FUNC); - return p; - } - break; - case 's': - case 'S': - if(p2 - p == 6 && !strncasecmp(p,"switch",6)) { - // Processing of switch () - char label[256]; - p=skip_space(p2); - if(*p != '(') { - disp_error_message("need '('",p); - } - syntax.curly[syntax.curly_count].type = TYPE_SWITCH; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - sprintf(label,"$@__SW%x_VAL",syntax.curly[syntax.curly_count].index); - syntax.curly_count++; - add_scriptl(add_str("set")); - add_scriptc(C_ARG); - add_scriptl(add_str(label)); - p=parse_expr(p); - p=skip_space(p); - if(*p != '{') { - disp_error_message("parse_syntax: need '{'",p); - } - add_scriptc(C_FUNC); - return p + 1; - } - break; - case 'w': - case 'W': - if(p2 - p == 5 && !strncasecmp(p,"while",5)) { - int l; - char label[256]; - p=skip_space(p2); - if(*p != '(') { - disp_error_message("need '('",p); - } - syntax.curly[syntax.curly_count].type = TYPE_WHILE; - syntax.curly[syntax.curly_count].count = 1; - syntax.curly[syntax.curly_count].index = syntax.index++; - syntax.curly[syntax.curly_count].flag = 0; - // Form the start of label decision - sprintf(label,"__WL%x_NXT",syntax.curly[syntax.curly_count].index); - l=add_str(label); - set_label(l,script_pos,p); - - // Skip to the end point if the condition is false - sprintf(label,"__WL%x_FIN",syntax.curly[syntax.curly_count].index); - syntax.curly_count++; - add_scriptl(add_str("jump_zero")); - add_scriptc(C_ARG); - p=parse_expr(p); - p=skip_space(p); - add_scriptl(add_str(label)); - add_scriptc(C_FUNC); - return p; - } - break; - } - return NULL; -} - -const char* parse_syntax_close(const char *p) { - // If (...) for (...) hoge (); as to make sure closed closed once again - int flag; - - do { - p = parse_syntax_close_sub(p,&flag); - } while(flag); - return p; +// break, case, continue, default, do, for, function, +// if, switch, while ? will handle this internally. +const char *parse_syntax(const char *p) +{ + const char *p2 = skip_word(p); + + switch (*p) { + case 'B': + case 'b': + if (p2 - p == 5 && !strncasecmp(p,"break",5)) { + // break Processing + char label[256]; + int pos = syntax.curly_count - 1; + while (pos >= 0) { + if (syntax.curly[pos].type == TYPE_DO) { + sprintf(label,"goto __DO%x_FIN;",syntax.curly[pos].index); + break; + } else if (syntax.curly[pos].type == TYPE_FOR) { + sprintf(label,"goto __FR%x_FIN;",syntax.curly[pos].index); + break; + } else if (syntax.curly[pos].type == TYPE_WHILE) { + sprintf(label,"goto __WL%x_FIN;",syntax.curly[pos].index); + break; + } else if (syntax.curly[pos].type == TYPE_SWITCH) { + sprintf(label,"goto __SW%x_FIN;",syntax.curly[pos].index); + break; + } + pos--; + } + if (pos < 0) { + disp_error_message("parse_syntax: unexpected 'break'",p); + } else { + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + } + p = skip_space(p2); + if (*p != ';') + disp_error_message("parse_syntax: need ';'",p); + // Closing decision if, for , while + p = parse_syntax_close(p + 1); + return p; + } + break; + case 'c': + case 'C': + if (p2 - p == 4 && !strncasecmp(p,"case",4)) { + //Processing case + int pos = syntax.curly_count-1; + if (pos < 0 || syntax.curly[pos].type != TYPE_SWITCH) { + disp_error_message("parse_syntax: unexpected 'case' ",p); + return p+1; + } else { + char label[256]; + int l,v; + char *np; + if (syntax.curly[pos].count != 1) { + //Jump for FALLTHRU + sprintf(label,"goto __SW%x_%xJ;",syntax.curly[pos].index,syntax.curly[pos].count); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // You are here labeled + sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); + l=add_str(label); + set_label(l,script_pos, p); + } + //Decision statement switch + p = skip_space(p2); + if (p == p2) { + disp_error_message("parse_syntax: expect space ' '",p); + } + // check whether case label is integer or not + v = strtol(p,&np,0); + if (np == p) { //Check for constants + p2 = skip_word(p); + v = p2-p; // length of word at p2 + memcpy(label,p,v); + label[v]='\0'; + if (!script_get_constant(label, &v)) + disp_error_message("parse_syntax: 'case' label not integer",p); + p = skip_word(p); + } else { //Numeric value + if ((*p == '-' || *p == '+') && ISDIGIT(p[1])) // pre-skip because '-' can not skip_word + p++; + p = skip_word(p); + if (np != p) + disp_error_message("parse_syntax: 'case' label not integer",np); + } + p = skip_space(p); + if (*p != ':') + disp_error_message("parse_syntax: expect ':'",p); + sprintf(label,"if(%d != $@__SW%x_VAL) goto __SW%x_%x;", + v,syntax.curly[pos].index,syntax.curly[pos].index,syntax.curly[pos].count+1); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + // Bad I do not parse twice + p2 = parse_line(label); + parse_line(p2); + syntax.curly_count--; + if (syntax.curly[pos].count != 1) { + // Label after the completion of FALLTHRU + sprintf(label,"__SW%x_%xJ",syntax.curly[pos].index,syntax.curly[pos].count); + l=add_str(label); + set_label(l,script_pos,p); + } + // check duplication of case label [Rayce] + if (linkdb_search(&syntax.curly[pos].case_label, (void *)__64BPRTSIZE(v)) != NULL) + disp_error_message("parse_syntax: dup 'case'",p); + linkdb_insert(&syntax.curly[pos].case_label, (void *)__64BPRTSIZE(v), (void *)1); + + sprintf(label,"set $@__SW%x_VAL,0;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + + parse_line(label); + syntax.curly_count--; + syntax.curly[pos].count++; + } + return p + 1; + } else if (p2 - p == 8 && !strncasecmp(p,"continue",8)) { + // Processing continue + char label[256]; + int pos = syntax.curly_count - 1; + while (pos >= 0) { + if (syntax.curly[pos].type == TYPE_DO) { + sprintf(label,"goto __DO%x_NXT;",syntax.curly[pos].index); + syntax.curly[pos].flag = 1; //Flag put the link for continue + break; + } else if (syntax.curly[pos].type == TYPE_FOR) { + sprintf(label,"goto __FR%x_NXT;",syntax.curly[pos].index); + break; + } else if (syntax.curly[pos].type == TYPE_WHILE) { + sprintf(label,"goto __WL%x_NXT;",syntax.curly[pos].index); + break; + } + pos--; + } + if (pos < 0) { + disp_error_message("parse_syntax: unexpected 'continue'",p); + } else { + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + } + p = skip_space(p2); + if (*p != ';') + disp_error_message("parse_syntax: need ';'",p); + //Closing decision if, for , while + p = parse_syntax_close(p + 1); + return p; + } + break; + case 'd': + case 'D': + if (p2 - p == 7 && !strncasecmp(p,"default",7)) { + // Switch - default processing + int pos = syntax.curly_count-1; + if (pos < 0 || syntax.curly[pos].type != TYPE_SWITCH) { + disp_error_message("parse_syntax: unexpected 'default'",p); + } else if (syntax.curly[pos].flag) { + disp_error_message("parse_syntax: dup 'default'",p); + } else { + char label[256]; + int l; + // Put the label location + p = skip_space(p2); + if (*p != ':') { + disp_error_message("parse_syntax: need ':'",p); + } + sprintf(label,"__SW%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); + l=add_str(label); + set_label(l,script_pos,p); + + // Skip to the next link w/o condition + sprintf(label,"goto __SW%x_%x;",syntax.curly[pos].index,syntax.curly[pos].count+1); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // The default label + sprintf(label,"__SW%x_DEF",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + + syntax.curly[syntax.curly_count - 1].flag = 1; + syntax.curly[pos].count++; + } + return p + 1; + } else if (p2 - p == 2 && !strncasecmp(p,"do",2)) { + int l; + char label[256]; + p=skip_space(p2); + + syntax.curly[syntax.curly_count].type = TYPE_DO; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + // Label of the (do) form here + sprintf(label,"__DO%x_BGN",syntax.curly[syntax.curly_count].index); + l=add_str(label); + set_label(l,script_pos,p); + syntax.curly_count++; + return p; + } + break; + case 'f': + case 'F': + if (p2 - p == 3 && !strncasecmp(p,"for",3)) { + int l; + char label[256]; + int pos = syntax.curly_count; + syntax.curly[syntax.curly_count].type = TYPE_FOR; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + syntax.curly_count++; + + p=skip_space(p2); + + if (*p != '(') + disp_error_message("parse_syntax: need '('",p); + p++; + + // Execute the initialization statement + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + p=parse_line(p); + syntax.curly_count--; + + // Form the start of label decision + sprintf(label,"__FR%x_J",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + + p=skip_space(p); + if (*p == ';') { + // For (; Because the pattern of always true ;) + ; + } else { + // Skip to the end point if the condition is false + sprintf(label,"__FR%x_FIN",syntax.curly[pos].index); + add_scriptl(add_str("jump_zero")); + add_scriptc(C_ARG); + p=parse_expr(p); + p=skip_space(p); + add_scriptl(add_str(label)); + add_scriptc(C_FUNC); + } + if (*p != ';') + disp_error_message("parse_syntax: need ';'",p); + p++; + + // Skip to the beginning of the loop + sprintf(label,"goto __FR%x_BGN;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Labels to form the next loop + sprintf(label,"__FR%x_NXT",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + + // Process the next time you enter the loop + // A ')' last for; flag to be treated as' + parse_syntax_for_flag = 1; + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + p=parse_line(p); + syntax.curly_count--; + parse_syntax_for_flag = 0; + + // Skip to the determination process conditions + sprintf(label,"goto __FR%x_J;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Loop start labeling + sprintf(label,"__FR%x_BGN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + return p; + } else if (p2 - p == 8 && strncasecmp(p,"function",8) == 0) { + // internal script function + const char *func_name; + + func_name = skip_space(p2); + p = skip_word(func_name); + if (p == func_name) + disp_error_message("parse_syntax:function: function name is missing or invalid", p); + p2 = skip_space(p); + if (*p2 == ';') { + // function <name> ; + // function declaration - just register the name + int l; + l = add_word(func_name); + if (str_data[l].type == C_NOP) // register only, if the name was not used by something else + str_data[l].type = C_USERFUNC; + else if (str_data[l].type == C_USERFUNC) + ; // already registered + else + disp_error_message("parse_syntax:function: function name is invalid", func_name); + + // Close condition of if, for, while + p = parse_syntax_close(p2 + 1); + return p; + } else if (*p2 == '{') { + // function <name> <line/block of code> + char label[256]; + int l; + + syntax.curly[syntax.curly_count].type = TYPE_USERFUNC; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + ++syntax.curly_count; + + // Jump over the function code + sprintf(label, "goto __FN%x_FIN;", syntax.curly[syntax.curly_count-1].index); + syntax.curly[syntax.curly_count].type = TYPE_NULL; + ++syntax.curly_count; + parse_line(label); + --syntax.curly_count; + + // Set the position of the function (label) + l=add_word(func_name); + if (str_data[l].type == C_NOP || str_data[l].type == C_USERFUNC) { // register only, if the name was not used by something else + str_data[l].type = C_USERFUNC; + set_label(l, script_pos, p); + if (parse_options&SCRIPT_USE_LABEL_DB) + strdb_iput(scriptlabel_db, get_str(l), script_pos); + } else + disp_error_message("parse_syntax:function: function name is invalid", func_name); + + return skip_space(p); + } else { + disp_error_message("expect ';' or '{' at function syntax",p); + } + } + break; + case 'i': + case 'I': + if (p2 - p == 2 && !strncasecmp(p,"if",2)) { + // If process + char label[256]; + p=skip_space(p2); + if (*p != '(') { //Prevent if this {} non-c syntax. from Rayce (jA) + disp_error_message("need '('",p); + } + syntax.curly[syntax.curly_count].type = TYPE_IF; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + sprintf(label,"__IF%x_%x",syntax.curly[syntax.curly_count].index,syntax.curly[syntax.curly_count].count); + syntax.curly_count++; + add_scriptl(add_str("jump_zero")); + add_scriptc(C_ARG); + p=parse_expr(p); + p=skip_space(p); + add_scriptl(add_str(label)); + add_scriptc(C_FUNC); + return p; + } + break; + case 's': + case 'S': + if (p2 - p == 6 && !strncasecmp(p,"switch",6)) { + // Processing of switch () + char label[256]; + p=skip_space(p2); + if (*p != '(') { + disp_error_message("need '('",p); + } + syntax.curly[syntax.curly_count].type = TYPE_SWITCH; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + sprintf(label,"$@__SW%x_VAL",syntax.curly[syntax.curly_count].index); + syntax.curly_count++; + add_scriptl(add_str("set")); + add_scriptc(C_ARG); + add_scriptl(add_str(label)); + p=parse_expr(p); + p=skip_space(p); + if (*p != '{') { + disp_error_message("parse_syntax: need '{'",p); + } + add_scriptc(C_FUNC); + return p + 1; + } + break; + case 'w': + case 'W': + if (p2 - p == 5 && !strncasecmp(p,"while",5)) { + int l; + char label[256]; + p=skip_space(p2); + if (*p != '(') { + disp_error_message("need '('",p); + } + syntax.curly[syntax.curly_count].type = TYPE_WHILE; + syntax.curly[syntax.curly_count].count = 1; + syntax.curly[syntax.curly_count].index = syntax.index++; + syntax.curly[syntax.curly_count].flag = 0; + // Form the start of label decision + sprintf(label,"__WL%x_NXT",syntax.curly[syntax.curly_count].index); + l=add_str(label); + set_label(l,script_pos,p); + + // Skip to the end point if the condition is false + sprintf(label,"__WL%x_FIN",syntax.curly[syntax.curly_count].index); + syntax.curly_count++; + add_scriptl(add_str("jump_zero")); + add_scriptc(C_ARG); + p=parse_expr(p); + p=skip_space(p); + add_scriptl(add_str(label)); + add_scriptc(C_FUNC); + return p; + } + break; + } + return NULL; +} + +const char *parse_syntax_close(const char *p) +{ + // If (...) for (...) hoge (); as to make sure closed closed once again + int flag; + + do { + p = parse_syntax_close_sub(p,&flag); + } while (flag); + return p; } // Close judgment if, for, while, of do -// flag == 1 : closed -// flag == 0 : not closed -const char* parse_syntax_close_sub(const char* p,int* flag) -{ - char label[256]; - int pos = syntax.curly_count - 1; - int l; - *flag = 1; - - if(syntax.curly_count <= 0) { - *flag = 0; - return p; - } else if(syntax.curly[pos].type == TYPE_IF) { - const char *bp = p; - const char *p2; - - // if-block and else-block end is a new line - parse_nextline(false, p); - - // Skip to the last location if - sprintf(label,"goto __IF%x_FIN;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Put the label of the location - sprintf(label,"__IF%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); - l=add_str(label); - set_label(l,script_pos,p); - - syntax.curly[pos].count++; - p = skip_space(p); - p2 = skip_word(p); - if(!syntax.curly[pos].flag && p2 - p == 4 && !strncasecmp(p,"else",4)) { - // else or else - if - p = skip_space(p2); - p2 = skip_word(p); - if(p2 - p == 2 && !strncasecmp(p,"if",2)) { - // else - if - p=skip_space(p2); - if(*p != '(') { - disp_error_message("need '('",p); - } - sprintf(label,"__IF%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); - add_scriptl(add_str("jump_zero")); - add_scriptc(C_ARG); - p=parse_expr(p); - p=skip_space(p); - add_scriptl(add_str(label)); - add_scriptc(C_FUNC); - *flag = 0; - return p; - } else { - // else - if(!syntax.curly[pos].flag) { - syntax.curly[pos].flag = 1; - *flag = 0; - return p; - } - } - } - // Close if - syntax.curly_count--; - // Put the label of the final location - sprintf(label,"__IF%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - if(syntax.curly[pos].flag == 1) { - // Because the position of the pointer is the same if not else for this - return bp; - } - return p; - } else if(syntax.curly[pos].type == TYPE_DO) { - int l; - char label[256]; - const char *p2; - - if(syntax.curly[pos].flag) { - // (Come here continue) to form the label here - sprintf(label,"__DO%x_NXT",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - } - - // Skip to the end point if the condition is false - p = skip_space(p); - p2 = skip_word(p); - if(p2 - p != 5 || strncasecmp(p,"while",5)) - disp_error_message("parse_syntax: need 'while'",p); - - p = skip_space(p2); - if(*p != '(') { - disp_error_message("need '('",p); - } - - // do-block end is a new line - parse_nextline(false, p); - - sprintf(label,"__DO%x_FIN",syntax.curly[pos].index); - add_scriptl(add_str("jump_zero")); - add_scriptc(C_ARG); - p=parse_expr(p); - p=skip_space(p); - add_scriptl(add_str(label)); - add_scriptc(C_FUNC); - - // Skip to the starting point - sprintf(label,"goto __DO%x_BGN;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Form label of the end point conditions - sprintf(label,"__DO%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - p = skip_space(p); - if(*p != ';') { - disp_error_message("parse_syntax: need ';'",p); - return p+1; - } - p++; - syntax.curly_count--; - return p; - } else if(syntax.curly[pos].type == TYPE_FOR) { - // for-block end is a new line - parse_nextline(false, p); - - // Skip to the next loop - sprintf(label,"goto __FR%x_NXT;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // End for labeling - sprintf(label,"__FR%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - syntax.curly_count--; - return p; - } else if(syntax.curly[pos].type == TYPE_WHILE) { - // while-block end is a new line - parse_nextline(false, p); - - // Skip to the decision while - sprintf(label,"goto __WL%x_NXT;",syntax.curly[pos].index); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // End while labeling - sprintf(label,"__WL%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - syntax.curly_count--; - return p; - } else if(syntax.curly[syntax.curly_count-1].type == TYPE_USERFUNC) { - int pos = syntax.curly_count-1; - char label[256]; - int l; - // Back - sprintf(label,"return;"); - syntax.curly[syntax.curly_count++].type = TYPE_NULL; - parse_line(label); - syntax.curly_count--; - - // Put the label of the location - sprintf(label,"__FN%x_FIN",syntax.curly[pos].index); - l=add_str(label); - set_label(l,script_pos,p); - syntax.curly_count--; - return p; - } else { - *flag = 0; - return p; - } +// flag == 1 : closed +// flag == 0 : not closed +const char *parse_syntax_close_sub(const char *p,int *flag) +{ + char label[256]; + int pos = syntax.curly_count - 1; + int l; + *flag = 1; + + if (syntax.curly_count <= 0) { + *flag = 0; + return p; + } else if (syntax.curly[pos].type == TYPE_IF) { + const char *bp = p; + const char *p2; + + // if-block and else-block end is a new line + parse_nextline(false, p); + + // Skip to the last location if + sprintf(label,"goto __IF%x_FIN;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Put the label of the location + sprintf(label,"__IF%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); + l=add_str(label); + set_label(l,script_pos,p); + + syntax.curly[pos].count++; + p = skip_space(p); + p2 = skip_word(p); + if (!syntax.curly[pos].flag && p2 - p == 4 && !strncasecmp(p,"else",4)) { + // else or else - if + p = skip_space(p2); + p2 = skip_word(p); + if (p2 - p == 2 && !strncasecmp(p,"if",2)) { + // else - if + p=skip_space(p2); + if (*p != '(') { + disp_error_message("need '('",p); + } + sprintf(label,"__IF%x_%x",syntax.curly[pos].index,syntax.curly[pos].count); + add_scriptl(add_str("jump_zero")); + add_scriptc(C_ARG); + p=parse_expr(p); + p=skip_space(p); + add_scriptl(add_str(label)); + add_scriptc(C_FUNC); + *flag = 0; + return p; + } else { + // else + if (!syntax.curly[pos].flag) { + syntax.curly[pos].flag = 1; + *flag = 0; + return p; + } + } + } + // Close if + syntax.curly_count--; + // Put the label of the final location + sprintf(label,"__IF%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + if (syntax.curly[pos].flag == 1) { + // Because the position of the pointer is the same if not else for this + return bp; + } + return p; + } else if (syntax.curly[pos].type == TYPE_DO) { + int l; + char label[256]; + const char *p2; + + if (syntax.curly[pos].flag) { + // (Come here continue) to form the label here + sprintf(label,"__DO%x_NXT",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + } + + // Skip to the end point if the condition is false + p = skip_space(p); + p2 = skip_word(p); + if (p2 - p != 5 || strncasecmp(p,"while",5)) + disp_error_message("parse_syntax: need 'while'",p); + + p = skip_space(p2); + if (*p != '(') { + disp_error_message("need '('",p); + } + + // do-block end is a new line + parse_nextline(false, p); + + sprintf(label,"__DO%x_FIN",syntax.curly[pos].index); + add_scriptl(add_str("jump_zero")); + add_scriptc(C_ARG); + p=parse_expr(p); + p=skip_space(p); + add_scriptl(add_str(label)); + add_scriptc(C_FUNC); + + // Skip to the starting point + sprintf(label,"goto __DO%x_BGN;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Form label of the end point conditions + sprintf(label,"__DO%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + p = skip_space(p); + if (*p != ';') { + disp_error_message("parse_syntax: need ';'",p); + return p+1; + } + p++; + syntax.curly_count--; + return p; + } else if (syntax.curly[pos].type == TYPE_FOR) { + // for-block end is a new line + parse_nextline(false, p); + + // Skip to the next loop + sprintf(label,"goto __FR%x_NXT;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // End for labeling + sprintf(label,"__FR%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + syntax.curly_count--; + return p; + } else if (syntax.curly[pos].type == TYPE_WHILE) { + // while-block end is a new line + parse_nextline(false, p); + + // Skip to the decision while + sprintf(label,"goto __WL%x_NXT;",syntax.curly[pos].index); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // End while labeling + sprintf(label,"__WL%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + syntax.curly_count--; + return p; + } else if (syntax.curly[syntax.curly_count-1].type == TYPE_USERFUNC) { + int pos = syntax.curly_count-1; + char label[256]; + int l; + // Back + sprintf(label,"return;"); + syntax.curly[syntax.curly_count++].type = TYPE_NULL; + parse_line(label); + syntax.curly_count--; + + // Put the label of the location + sprintf(label,"__FN%x_FIN",syntax.curly[pos].index); + l=add_str(label); + set_label(l,script_pos,p); + syntax.curly_count--; + return p; + } else { + *flag = 0; + return p; + } } /*========================================== @@ -2126,72 +2104,69 @@ const char* parse_syntax_close_sub(const char* p,int* flag) *------------------------------------------*/ static void add_buildin_func(void) { - int i,n; - const char* p; - for( i = 0; buildin_func[i].func; i++ ) - { - // arg must follow the pattern: (v|s|i|r|l)*\?*\*? - // 'v' - value (either string or int or reference) - // 's' - string - // 'i' - int - // 'r' - reference (of a variable) - // 'l' - label - // '?' - one optional parameter - // '*' - unknown number of optional parameters - p = buildin_func[i].arg; - while( *p == 'v' || *p == 's' || *p == 'i' || *p == 'r' || *p == 'l' ) ++p; - while( *p == '?' ) ++p; - if( *p == '*' ) ++p; - if( *p != 0){ - ShowWarning("add_buildin_func: ignoring function \"%s\" with invalid arg \"%s\".\n", buildin_func[i].name, buildin_func[i].arg); - } else if( *skip_word(buildin_func[i].name) != 0 ){ - ShowWarning("add_buildin_func: ignoring function with invalid name \"%s\" (must be a word).\n", buildin_func[i].name); - } else { - n = add_str(buildin_func[i].name); - str_data[n].type = C_FUNC; - str_data[n].val = i; - str_data[n].func = buildin_func[i].func; + int i,n; + const char *p; + for (i = 0; buildin_func[i].func; i++) { + // arg must follow the pattern: (v|s|i|r|l)*\?*\*? + // 'v' - value (either string or int or reference) + // 's' - string + // 'i' - int + // 'r' - reference (of a variable) + // 'l' - label + // '?' - one optional parameter + // '*' - unknown number of optional parameters + p = buildin_func[i].arg; + while (*p == 'v' || *p == 's' || *p == 'i' || *p == 'r' || *p == 'l') ++p; + while (*p == '?') ++p; + if (*p == '*') ++p; + if (*p != 0) { + ShowWarning("add_buildin_func: ignoring function \"%s\" with invalid arg \"%s\".\n", buildin_func[i].name, buildin_func[i].arg); + } else if (*skip_word(buildin_func[i].name) != 0) { + ShowWarning("add_buildin_func: ignoring function with invalid name \"%s\" (must be a word).\n", buildin_func[i].name); + } else { + n = add_str(buildin_func[i].name); + str_data[n].type = C_FUNC; + str_data[n].val = i; + str_data[n].func = buildin_func[i].func; if (!strcmp(buildin_func[i].name, "set")) buildin_set_ref = n; else if (!strcmp(buildin_func[i].name, "callsub")) buildin_callsub_ref = n; else if (!strcmp(buildin_func[i].name, "callfunc")) buildin_callfunc_ref = n; - else if( !strcmp(buildin_func[i].name, "getelementofarray") ) buildin_getelementofarray_ref = n; - } - } + else if (!strcmp(buildin_func[i].name, "getelementofarray")) buildin_getelementofarray_ref = n; + } + } } /// Retrieves the value of a constant. -bool script_get_constant(const char* name, int* value) +bool script_get_constant(const char *name, int *value) { - int n = search_str(name); + int n = search_str(name); - if( n == -1 || str_data[n].type != C_INT ) - {// not found or not a constant - return false; - } - value[0] = str_data[n].val; + if (n == -1 || str_data[n].type != C_INT) { + // not found or not a constant + return false; + } + value[0] = str_data[n].val; - return true; + return true; } /// Creates new constant or parameter with given value. -void script_set_constant(const char* name, int value, bool isparameter) -{ - int n = add_str(name); - - if( str_data[n].type == C_NOP ) - {// new - str_data[n].type = isparameter ? C_PARAM : C_INT; - str_data[n].val = value; - } - else if( str_data[n].type == C_PARAM || str_data[n].type == C_INT ) - {// existing parameter or constant - ShowError("script_set_constant: Attempted to overwrite existing %s '%s' (old value=%d, new value=%d).\n", ( str_data[n].type == C_PARAM ) ? "parameter" : "constant", name, str_data[n].val, value); - } - else - {// existing name - ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", isparameter ? "parameter" : "constant", name, script_op2name(str_data[n].type)); - } +void script_set_constant(const char *name, int value, bool isparameter) +{ + int n = add_str(name); + + if (str_data[n].type == C_NOP) { + // new + str_data[n].type = isparameter ? C_PARAM : C_INT; + str_data[n].val = value; + } else if (str_data[n].type == C_PARAM || str_data[n].type == C_INT) { + // existing parameter or constant + ShowError("script_set_constant: Attempted to overwrite existing %s '%s' (old value=%d, new value=%d).\n", (str_data[n].type == C_PARAM) ? "parameter" : "constant", name, str_data[n].val, value); + } else { + // existing name + ShowError("script_set_constant: Invalid name for %s '%s' (already defined as %s).\n", isparameter ? "parameter" : "constant", name, script_op2name(str_data[n].type)); + } } /*========================================== @@ -2200,647 +2175,615 @@ void script_set_constant(const char* name, int value, bool isparameter) *------------------------------------------*/ static void read_constdb(void) { - FILE *fp; - char line[1024],name[1024],val[1024]; - int type; - - sprintf(line, "%s/const.txt", db_path); - fp=fopen(line, "r"); - if(fp==NULL){ - ShowError("can't read %s\n", line); - return ; - } - while(fgets(line, sizeof(line), fp)) - { - if(line[0]=='/' && line[1]=='/') - continue; - type=0; - if(sscanf(line,"%[A-Za-z0-9_],%[-0-9xXA-Fa-f],%d",name,val,&type)>=2 || - sscanf(line,"%[A-Za-z0-9_] %[-0-9xXA-Fa-f] %d",name,val,&type)>=2){ - script_set_constant(name, (int)strtol(val, NULL, 0), (bool)type); - } - } - fclose(fp); + FILE *fp; + char line[1024],name[1024],val[1024]; + int type; + + sprintf(line, "%s/const.txt", db_path); + fp=fopen(line, "r"); + if (fp==NULL) { + ShowError("can't read %s\n", line); + return ; + } + while (fgets(line, sizeof(line), fp)) { + if (line[0]=='/' && line[1]=='/') + continue; + type=0; + if (sscanf(line,"%[A-Za-z0-9_],%[-0-9xXA-Fa-f],%d",name,val,&type)>=2 || + sscanf(line,"%[A-Za-z0-9_] %[-0-9xXA-Fa-f] %d",name,val,&type)>=2) { + script_set_constant(name, (int)strtol(val, NULL, 0), (bool)type); + } + } + fclose(fp); } /*========================================== * Display emplacement line of script *------------------------------------------*/ -static const char* script_print_line(StringBuf* buf, const char* p, const char* mark, int line) -{ - int i; - if( p == NULL || !p[0] ) return NULL; - if( line < 0 ) - StringBuf_Printf(buf, "*% 5d : ", -line); - else - StringBuf_Printf(buf, " % 5d : ", line); - for(i=0;p[i] && p[i] != '\n';i++){ - if(p + i != mark) - StringBuf_Printf(buf, "%c", p[i]); - else - StringBuf_Printf(buf, "\'%c\'", p[i]); - } - StringBuf_AppendStr(buf, "\n"); - return p+i+(p[i] == '\n' ? 1 : 0); -} - -void script_error(const char* src, const char* file, int start_line, const char* error_msg, const char* error_pos) -{ - // Find the line where the error occurred - int j; - int line = start_line; - const char *p; - const char *linestart[5] = { NULL, NULL, NULL, NULL, NULL }; - StringBuf buf; - - for(p=src;p && *p;line++){ - const char *lineend=strchr(p,'\n'); - if(lineend==NULL || error_pos<lineend){ - break; - } - for( j = 0; j < 4; j++ ) { - linestart[j] = linestart[j+1]; - } - linestart[4] = p; - p=lineend+1; - } - - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "\a\n"); - StringBuf_Printf(&buf, "script error on %s line %d\n", file, line); - StringBuf_Printf(&buf, " %s\n", error_msg); - for(j = 0; j < 5; j++ ) { - script_print_line(&buf, linestart[j], NULL, line + j - 5); - } - p = script_print_line(&buf, p, error_pos, -line); - for(j = 0; j < 5; j++) { - p = script_print_line(&buf, p, NULL, line + j + 1 ); - } - ShowError("%s", StringBuf_Value(&buf)); - StringBuf_Destroy(&buf); +static const char *script_print_line(StringBuf *buf, const char *p, const char *mark, int line) +{ + int i; + if (p == NULL || !p[0]) return NULL; + if (line < 0) + StringBuf_Printf(buf, "*% 5d : ", -line); + else + StringBuf_Printf(buf, " % 5d : ", line); + for (i=0; p[i] && p[i] != '\n'; i++) { + if (p + i != mark) + StringBuf_Printf(buf, "%c", p[i]); + else + StringBuf_Printf(buf, "\'%c\'", p[i]); + } + StringBuf_AppendStr(buf, "\n"); + return p+i+(p[i] == '\n' ? 1 : 0); +} + +void script_error(const char *src, const char *file, int start_line, const char *error_msg, const char *error_pos) +{ + // Find the line where the error occurred + int j; + int line = start_line; + const char *p; + const char *linestart[5] = { NULL, NULL, NULL, NULL, NULL }; + StringBuf buf; + + for (p=src; p && *p; line++) { + const char *lineend=strchr(p,'\n'); + if (lineend==NULL || error_pos<lineend) { + break; + } + for (j = 0; j < 4; j++) { + linestart[j] = linestart[j+1]; + } + linestart[4] = p; + p=lineend+1; + } + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "\a\n"); + StringBuf_Printf(&buf, "script error on %s line %d\n", file, line); + StringBuf_Printf(&buf, " %s\n", error_msg); + for (j = 0; j < 5; j++) { + script_print_line(&buf, linestart[j], NULL, line + j - 5); + } + p = script_print_line(&buf, p, error_pos, -line); + for (j = 0; j < 5; j++) { + p = script_print_line(&buf, p, NULL, line + j + 1); + } + ShowError("%s", StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); } /*========================================== * Analysis of the script *------------------------------------------*/ -struct script_code* parse_script(const char *src,const char *file,int line,int options) -{ - const char *p,*tmpp; - int i; - struct script_code* code = NULL; - static int first=1; - char end; - bool unresolved_names = false; - - if( src == NULL ) - return NULL;// empty script - - memset(&syntax,0,sizeof(syntax)); - if(first){ - add_buildin_func(); - read_constdb(); - first=0; - } - - script_buf=(unsigned char *)aMalloc(SCRIPT_BLOCK_SIZE*sizeof(unsigned char)); - script_pos=0; - script_size=SCRIPT_BLOCK_SIZE; - parse_nextline(true, NULL); - - // who called parse_script is responsible for clearing the database after using it, but just in case... lets clear it here - if( options&SCRIPT_USE_LABEL_DB ) - db_clear(scriptlabel_db); - parse_options = options; - - if( setjmp( error_jump ) != 0 ) { - //Restore program state when script has problems. [from jA] - int i; - const int size = ARRAYLENGTH(syntax.curly); - if( error_report ) - script_error(src,file,line,error_msg,error_pos); - aFree( error_msg ); - aFree( script_buf ); - script_pos = 0; - script_size = 0; - script_buf = NULL; - for(i=LABEL_START;i<str_num;i++) - if(str_data[i].type == C_NOP) str_data[i].type = C_NAME; - for(i=0; i<size; i++) - linkdb_final(&syntax.curly[i].case_label); - return NULL; - } - - parse_syntax_for_flag=0; - p=src; - p=skip_space(p); - if( options&SCRIPT_IGNORE_EXTERNAL_BRACKETS ) - {// does not require brackets around the script - if( *p == '\0' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT) ) - {// empty script and can return NULL - aFree( script_buf ); - script_pos = 0; - script_size = 0; - script_buf = NULL; - return NULL; - } - end = '\0'; - } - else - {// requires brackets around the script - if( *p != '{' ) - disp_error_message("not found '{'",p); - p = skip_space(p+1); - if( *p == '}' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT) ) - {// empty script and can return NULL - aFree( script_buf ); - script_pos = 0; - script_size = 0; - script_buf = NULL; - return NULL; - } - end = '}'; - } - - // clear references of labels, variables and internal functions - for(i=LABEL_START;i<str_num;i++){ - if( - str_data[i].type==C_POS || str_data[i].type==C_NAME || - str_data[i].type==C_USERFUNC || str_data[i].type == C_USERFUNC_POS - ){ - str_data[i].type=C_NOP; - str_data[i].backpatch=-1; - str_data[i].label=-1; - } - } - - while( syntax.curly_count != 0 || *p != end ) - { - if( *p == '\0' ) - disp_error_message("unexpected end of script",p); - // Special handling only label - tmpp=skip_space(skip_word(p)); - if(*tmpp==':' && !(!strncasecmp(p,"default:",8) && p + 7 == tmpp)){ - i=add_word(p); - set_label(i,script_pos,p); - if( parse_options&SCRIPT_USE_LABEL_DB ) - strdb_iput(scriptlabel_db, get_str(i), script_pos); - p=tmpp+1; - p=skip_space(p); - continue; - } - - // All other lumped - p=parse_line(p); - p=skip_space(p); - - parse_nextline(false, p); - } - - add_scriptc(C_NOP); - - // trim code to size - script_size = script_pos; - RECREATE(script_buf,unsigned char,script_pos); - - // default unknown references to variables - for(i=LABEL_START;i<str_num;i++){ - if(str_data[i].type==C_NOP){ - int j,next; - str_data[i].type=C_NAME; - str_data[i].label=i; - for(j=str_data[i].backpatch;j>=0 && j!=0x00ffffff;){ - next=GETVALUE(script_buf,j); - SETVALUE(script_buf,j,i); - j=next; - } - } - else if( str_data[i].type == C_USERFUNC ) - {// 'function name;' without follow-up code - ShowError("parse_script: function '%s' declared but not defined.\n", str_buf+str_data[i].str); - unresolved_names = true; - } - } - - if( unresolved_names ) - { - disp_error_message("parse_script: unresolved function references", p); - } +struct script_code *parse_script(const char *src,const char *file,int line,int options) { + const char *p,*tmpp; + int i; + struct script_code *code = NULL; + static int first=1; + char end; + bool unresolved_names = false; + + if (src == NULL) + return NULL;// empty script + + memset(&syntax,0,sizeof(syntax)); + if (first) { + add_buildin_func(); + read_constdb(); + first=0; + } + + script_buf=(unsigned char *)aMalloc(SCRIPT_BLOCK_SIZE *sizeof(unsigned char)); + script_pos=0; + script_size=SCRIPT_BLOCK_SIZE; + parse_nextline(true, NULL); + + // who called parse_script is responsible for clearing the database after using it, but just in case... lets clear it here + if (options &SCRIPT_USE_LABEL_DB) + db_clear(scriptlabel_db); + parse_options = options; + + if (setjmp(error_jump) != 0) { + //Restore program state when script has problems. [from jA] + int i; + const int size = ARRAYLENGTH(syntax.curly); + if (error_report) + script_error(src,file,line,error_msg,error_pos); + aFree(error_msg); + aFree(script_buf); + script_pos = 0; + script_size = 0; + script_buf = NULL; + for (i=LABEL_START; i<str_num; i++) + if (str_data[i].type == C_NOP) str_data[i].type = C_NAME; + for (i=0; i<size; i++) + linkdb_final(&syntax.curly[i].case_label); + return NULL; + } + + parse_syntax_for_flag=0; + p=src; + p=skip_space(p); + if (options &SCRIPT_IGNORE_EXTERNAL_BRACKETS) { + // does not require brackets around the script + if (*p == '\0' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT)) { + // empty script and can return NULL + aFree(script_buf); + script_pos = 0; + script_size = 0; + script_buf = NULL; + return NULL; + } + end = '\0'; + } else { + // requires brackets around the script + if (*p != '{') + disp_error_message("not found '{'",p); + p = skip_space(p+1); + if (*p == '}' && !(options&SCRIPT_RETURN_EMPTY_SCRIPT)) { + // empty script and can return NULL + aFree(script_buf); + script_pos = 0; + script_size = 0; + script_buf = NULL; + return NULL; + } + end = '}'; + } + + // clear references of labels, variables and internal functions + for (i=LABEL_START; i<str_num; i++) { + if ( + str_data[i].type==C_POS || str_data[i].type==C_NAME || + str_data[i].type==C_USERFUNC || str_data[i].type == C_USERFUNC_POS + ) { + str_data[i].type=C_NOP; + str_data[i].backpatch=-1; + str_data[i].label=-1; + } + } + + while (syntax.curly_count != 0 || *p != end) { + if (*p == '\0') + disp_error_message("unexpected end of script",p); + // Special handling only label + tmpp=skip_space(skip_word(p)); + if (*tmpp==':' && !(!strncasecmp(p,"default:",8) && p + 7 == tmpp)) { + i=add_word(p); + set_label(i,script_pos,p); + if (parse_options&SCRIPT_USE_LABEL_DB) + strdb_iput(scriptlabel_db, get_str(i), script_pos); + p=tmpp+1; + p=skip_space(p); + continue; + } + + // All other lumped + p=parse_line(p); + p=skip_space(p); + + parse_nextline(false, p); + } + + add_scriptc(C_NOP); + + // trim code to size + script_size = script_pos; + RECREATE(script_buf,unsigned char,script_pos); + + // default unknown references to variables + for (i=LABEL_START; i<str_num; i++) { + if (str_data[i].type==C_NOP) { + int j,next; + str_data[i].type=C_NAME; + str_data[i].label=i; + for (j=str_data[i].backpatch; j>=0 && j!=0x00ffffff;) { + next=GETVALUE(script_buf,j); + SETVALUE(script_buf,j,i); + j=next; + } + } else if (str_data[i].type == C_USERFUNC) { + // 'function name;' without follow-up code + ShowError("parse_script: function '%s' declared but not defined.\n", str_buf+str_data[i].str); + unresolved_names = true; + } + } + + if (unresolved_names) { + disp_error_message("parse_script: unresolved function references", p); + } #ifdef DEBUG_DISP - for(i=0;i<script_pos;i++){ - if((i&15)==0) ShowMessage("%04x : ",i); - ShowMessage("%02x ",script_buf[i]); - if((i&15)==15) ShowMessage("\n"); - } - ShowMessage("\n"); + for (i=0; i<script_pos; i++) { + if ((i&15)==0) ShowMessage("%04x : ",i); + ShowMessage("%02x ",script_buf[i]); + if ((i&15)==15) ShowMessage("\n"); + } + ShowMessage("\n"); #endif #ifdef DEBUG_DISASM - { - int i = 0,j; - while(i < script_pos) { - c_op op = get_com(script_buf,&i); - - ShowMessage("%06x %s", i, script_op2name(op)); - j = i; - switch(op) { - case C_INT: - ShowMessage(" %d", get_num(script_buf,&i)); - break; - case C_POS: - ShowMessage(" 0x%06x", *(int*)(script_buf+i)&0xffffff); - i += 3; - break; - case C_NAME: - j = (*(int*)(script_buf+i)&0xffffff); - ShowMessage(" %s", ( j == 0xffffff ) ? "?? unknown ??" : get_str(j)); - i += 3; - break; - case C_STR: - j = strlen(script_buf + i); - ShowMessage(" %s", script_buf + i); - i += j+1; - break; - } - ShowMessage(CL_CLL"\n"); - } - } + { + int i = 0,j; + while (i < script_pos) { + c_op op = get_com(script_buf,&i); + + ShowMessage("%06x %s", i, script_op2name(op)); + j = i; + switch (op) { + case C_INT: + ShowMessage(" %d", get_num(script_buf,&i)); + break; + case C_POS: + ShowMessage(" 0x%06x", *(int *)(script_buf+i)&0xffffff); + i += 3; + break; + case C_NAME: + j = (*(int *)(script_buf+i)&0xffffff); + ShowMessage(" %s", (j == 0xffffff) ? "?? unknown ??" : get_str(j)); + i += 3; + break; + case C_STR: + j = strlen(script_buf + i); + ShowMessage(" %s", script_buf + i); + i += j+1; + break; + } + ShowMessage(CL_CLL"\n"); + } + } #endif - CREATE(code,struct script_code,1); - code->script_buf = script_buf; - code->script_size = script_size; - code->script_vars = idb_alloc(DB_OPT_RELEASE_DATA); - return code; + CREATE(code,struct script_code,1); + code->script_buf = script_buf; + code->script_size = script_size; + code->script_vars = idb_alloc(DB_OPT_RELEASE_DATA); + return code; } /// Returns the player attached to this script, identified by the rid. /// If there is no player attached, the script is terminated. TBL_PC *script_rid2sd(struct script_state *st) { - TBL_PC *sd=map_id2sd(st->rid); - if(!sd){ - ShowError("script_rid2sd: fatal error ! player not attached!\n"); - script_reportfunc(st); - script_reportsrc(st); - st->state = END; - } - return sd; + TBL_PC *sd=map_id2sd(st->rid); + if (!sd) { + ShowError("script_rid2sd: fatal error ! player not attached!\n"); + script_reportfunc(st); + script_reportsrc(st); + st->state = END; + } + return sd; } /// Dereferences a variable/constant, replacing it with a copy of the value. /// /// @param st Script state /// @param data Variable/constant -void get_val(struct script_state* st, struct script_data* data) -{ - const char* name; - char prefix; - char postfix; - TBL_PC* sd = NULL; - - if( !data_isreference(data) ) - return;// not a variable/constant - - name = reference_getname(data); - prefix = name[0]; - postfix = name[strlen(name) - 1]; - - //##TODO use reference_tovariable(data) when it's confirmed that it works [FlavioJS] - if( !reference_toconstant(data) && not_server_variable(prefix) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - {// needs player attached - if( postfix == '$' ) - {// string variable - ShowWarning("script:get_val: cannot access player variable '%s', defaulting to \"\"\n", name); - data->type = C_CONSTSTR; - data->u.str = ""; - } - else - {// integer variable - ShowWarning("script:get_val: cannot access player variable '%s', defaulting to 0\n", name); - data->type = C_INT; - data->u.num = 0; - } - return; - } - } - - if( postfix == '$' ) - {// string variable - - switch( prefix ) - { - case '@': - data->u.str = pc_readregstr(sd, data->u.num); - break; - case '$': - data->u.str = mapreg_readregstr(data->u.num); - break; - case '#': - if( name[1] == '#' ) - data->u.str = pc_readaccountreg2str(sd, name);// global - else - data->u.str = pc_readaccountregstr(sd, name);// local - break; - case '.': - { - struct DBMap* n = - data->ref ? *data->ref: - name[1] == '@' ? st->stack->var_function:// instance/scope variable - st->script->script_vars;// npc variable - if( n ) - data->u.str = (char*)idb_get(n,reference_getuid(data)); - else - data->u.str = NULL; - } - break; - case '\'': - if (st->instance_id) { - data->u.str = (char*)idb_get(instance[st->instance_id].vars,reference_getuid(data)); - } else { - ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to \"\"\n", name); - data->u.str = NULL; - } - break; - default: - data->u.str = pc_readglobalreg_str(sd, name); - break; - } - - if( data->u.str == NULL || data->u.str[0] == '\0' ) - {// empty string - data->type = C_CONSTSTR; - data->u.str = ""; - } - else - {// duplicate string - data->type = C_STR; - data->u.str = aStrdup(data->u.str); - } - - } - else - {// integer variable - - data->type = C_INT; - - if( reference_toconstant(data) ) - { - data->u.num = reference_getconstant(data); - } - else if( reference_toparam(data) ) - { - data->u.num = pc_readparam(sd, reference_getparamtype(data)); - } - else - switch( prefix ) - { - case '@': - data->u.num = pc_readreg(sd, data->u.num); - break; - case '$': - data->u.num = mapreg_readreg(data->u.num); - break; - case '#': - if( name[1] == '#' ) - data->u.num = pc_readaccountreg2(sd, name);// global - else - data->u.num = pc_readaccountreg(sd, name);// local - break; - case '.': - { - struct DBMap* n = - data->ref ? *data->ref: - name[1] == '@' ? st->stack->var_function:// instance/scope variable - st->script->script_vars;// npc variable - if( n ) - data->u.num = (int)idb_iget(n,reference_getuid(data)); - else - data->u.num = 0; - } - break; - case '\'': - if( st->instance_id ) - data->u.num = (int)idb_iget(instance[st->instance_id].vars,reference_getuid(data)); - else { - ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to 0\n", name); - data->u.num = 0; - } - break; - default: - data->u.num = pc_readglobalreg(sd, name); - break; - } - - } - - return; -} - -struct script_data* push_val2(struct script_stack* stack, enum c_op type, int val, struct DBMap** ref); +void get_val(struct script_state *st, struct script_data *data) +{ + const char *name; + char prefix; + char postfix; + TBL_PC *sd = NULL; + + if (!data_isreference(data)) + return;// not a variable/constant + + name = reference_getname(data); + prefix = name[0]; + postfix = name[strlen(name) - 1]; + + //##TODO use reference_tovariable(data) when it's confirmed that it works [FlavioJS] + if (!reference_toconstant(data) && not_server_variable(prefix)) { + sd = script_rid2sd(st); + if (sd == NULL) { + // needs player attached + if (postfix == '$') { + // string variable + ShowWarning("script:get_val: cannot access player variable '%s', defaulting to \"\"\n", name); + data->type = C_CONSTSTR; + data->u.str = ""; + } else { + // integer variable + ShowWarning("script:get_val: cannot access player variable '%s', defaulting to 0\n", name); + data->type = C_INT; + data->u.num = 0; + } + return; + } + } + + if (postfix == '$') { + // string variable + + switch (prefix) { + case '@': + data->u.str = pc_readregstr(sd, data->u.num); + break; + case '$': + data->u.str = mapreg_readregstr(data->u.num); + break; + case '#': + if (name[1] == '#') + data->u.str = pc_readaccountreg2str(sd, name);// global + else + data->u.str = pc_readaccountregstr(sd, name);// local + break; + case '.': { + struct DBMap *n = + data->ref ? *data->ref: + name[1] == '@' ? st->stack->var_function:// instance/scope variable + st->script->script_vars;// npc variable + if (n) + data->u.str = (char *)idb_get(n,reference_getuid(data)); + else + data->u.str = NULL; + } + break; + case '\'': + if (st->instance_id) { + data->u.str = (char *)idb_get(instance[st->instance_id].vars,reference_getuid(data)); + } else { + ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to \"\"\n", name); + data->u.str = NULL; + } + break; + default: + data->u.str = pc_readglobalreg_str(sd, name); + break; + } + + if (data->u.str == NULL || data->u.str[0] == '\0') { + // empty string + data->type = C_CONSTSTR; + data->u.str = ""; + } else { + // duplicate string + data->type = C_STR; + data->u.str = aStrdup(data->u.str); + } + + } else { + // integer variable + + data->type = C_INT; + + if (reference_toconstant(data)) { + data->u.num = reference_getconstant(data); + } else if (reference_toparam(data)) { + data->u.num = pc_readparam(sd, reference_getparamtype(data)); + } else + switch (prefix) { + case '@': + data->u.num = pc_readreg(sd, data->u.num); + break; + case '$': + data->u.num = mapreg_readreg(data->u.num); + break; + case '#': + if (name[1] == '#') + data->u.num = pc_readaccountreg2(sd, name);// global + else + data->u.num = pc_readaccountreg(sd, name);// local + break; + case '.': { + struct DBMap *n = + data->ref ? *data->ref: + name[1] == '@' ? st->stack->var_function:// instance/scope variable + st->script->script_vars;// npc variable + if (n) + data->u.num = (int)idb_iget(n,reference_getuid(data)); + else + data->u.num = 0; + } + break; + case '\'': + if (st->instance_id) + data->u.num = (int)idb_iget(instance[st->instance_id].vars,reference_getuid(data)); + else { + ShowWarning("script:get_val: cannot access instance variable '%s', defaulting to 0\n", name); + data->u.num = 0; + } + break; + default: + data->u.num = pc_readglobalreg(sd, name); + break; + } + + } + + return; +} + +struct script_data *push_val2(struct script_stack *stack, enum c_op type, int val, struct DBMap **ref); /// Retrieves the value of a reference identified by uid (variable, constant, param) /// The value is left in the top of the stack and needs to be removed manually. -void* get_val2(struct script_state* st, int uid, struct DBMap** ref) +void *get_val2(struct script_state *st, int uid, struct DBMap **ref) { - struct script_data* data; - push_val2(st->stack, C_NAME, uid, ref); - data = script_getdatatop(st, -1); - get_val(st, data); - return (data->type == C_INT ? (void*)__64BPRTSIZE(data->u.num) : (void*)__64BPRTSIZE(data->u.str)); + struct script_data *data; + push_val2(st->stack, C_NAME, uid, ref); + data = script_getdatatop(st, -1); + get_val(st, data); + return (data->type == C_INT ? (void *)__64BPRTSIZE(data->u.num) : (void *)__64BPRTSIZE(data->u.str)); } /*========================================== * Stores the value of a script variable * Return value is 0 on fail, 1 on success. *------------------------------------------*/ -static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* name, const void* value, struct DBMap** ref) -{ - char prefix = name[0]; - - if( is_string_variable(name) ) - {// string variable - const char* str = (const char*)value; - switch (prefix) { - case '@': - return pc_setregstr(sd, num, str); - case '$': - return mapreg_setregstr(num, str); - case '#': - return (name[1] == '#') ? - pc_setaccountreg2str(sd, name, str) : - pc_setaccountregstr(sd, name, str); - case '.': - { - struct DBMap* n; - n = (ref) ? *ref : (name[1] == '@') ? st->stack->var_function : st->script->script_vars; - if( n ) { - idb_remove(n, num); - if (str[0]) idb_put(n, num, aStrdup(str)); - } - } - return 1; - case '\'': - if( st->instance_id ) { - idb_remove(instance[st->instance_id].vars, num); - if( str[0] ) idb_put(instance[st->instance_id].vars, num, aStrdup(str)); - } - return 1; - default: - return pc_setglobalreg_str(sd, name, str); - } - } - else - {// integer variable - int val = (int)__64BPRTSIZE(value); - if(str_data[num&0x00ffffff].type == C_PARAM) - { - if( pc_setparam(sd, str_data[num&0x00ffffff].val, val) == 0 ) - { - if( st != NULL ) - { - ShowError("script:set_reg: failed to set param '%s' to %d.\n", name, val); - script_reportsrc(st); - st->state = END; - } - return 0; - } - return 1; - } - - switch (prefix) { - case '@': - return pc_setreg(sd, num, val); - case '$': - return mapreg_setreg(num, val); - case '#': - return (name[1] == '#') ? - pc_setaccountreg2(sd, name, val) : - pc_setaccountreg(sd, name, val); - case '.': - { - struct DBMap* n; - n = (ref) ? *ref : (name[1] == '@') ? st->stack->var_function : st->script->script_vars; - if( n ) { - idb_remove(n, num); - if( val != 0 ) - idb_iput(n, num, val); - } - } - return 1; - case '\'': - if( st->instance_id ) { - idb_remove(instance[st->instance_id].vars, num); - if( val != 0 ) - idb_iput(instance[st->instance_id].vars, num, val); - } - return 1; - default: - return pc_setglobalreg(sd, name, val); - } - } -} - -int set_var(TBL_PC* sd, char* name, void* val) +static int set_reg(struct script_state *st, TBL_PC *sd, int num, const char *name, const void *value, struct DBMap **ref) +{ + char prefix = name[0]; + + if (is_string_variable(name)) { + // string variable + const char *str = (const char *)value; + switch (prefix) { + case '@': + return pc_setregstr(sd, num, str); + case '$': + return mapreg_setregstr(num, str); + case '#': + return (name[1] == '#') ? + pc_setaccountreg2str(sd, name, str) : + pc_setaccountregstr(sd, name, str); + case '.': { + struct DBMap *n; + n = (ref) ? *ref : (name[1] == '@') ? st->stack->var_function : st->script->script_vars; + if (n) { + idb_remove(n, num); + if (str[0]) idb_put(n, num, aStrdup(str)); + } + } + return 1; + case '\'': + if (st->instance_id) { + idb_remove(instance[st->instance_id].vars, num); + if (str[0]) idb_put(instance[st->instance_id].vars, num, aStrdup(str)); + } + return 1; + default: + return pc_setglobalreg_str(sd, name, str); + } + } else { + // integer variable + int val = (int)__64BPRTSIZE(value); + if (str_data[num&0x00ffffff].type == C_PARAM) { + if (pc_setparam(sd, str_data[num&0x00ffffff].val, val) == 0) { + if (st != NULL) { + ShowError("script:set_reg: failed to set param '%s' to %d.\n", name, val); + script_reportsrc(st); + st->state = END; + } + return 0; + } + return 1; + } + + switch (prefix) { + case '@': + return pc_setreg(sd, num, val); + case '$': + return mapreg_setreg(num, val); + case '#': + return (name[1] == '#') ? + pc_setaccountreg2(sd, name, val) : + pc_setaccountreg(sd, name, val); + case '.': { + struct DBMap *n; + n = (ref) ? *ref : (name[1] == '@') ? st->stack->var_function : st->script->script_vars; + if (n) { + idb_remove(n, num); + if (val != 0) + idb_iput(n, num, val); + } + } + return 1; + case '\'': + if (st->instance_id) { + idb_remove(instance[st->instance_id].vars, num); + if (val != 0) + idb_iput(instance[st->instance_id].vars, num, val); + } + return 1; + default: + return pc_setglobalreg(sd, name, val); + } + } +} + +int set_var(TBL_PC *sd, char *name, void *val) { return set_reg(NULL, sd, reference_uid(add_str(name),0), name, val, NULL); } void setd_sub(struct script_state *st, TBL_PC *sd, const char *varname, int elem, void *value, struct DBMap **ref) { - set_reg(st, sd, reference_uid(add_str(varname),elem), varname, value, ref); + set_reg(st, sd, reference_uid(add_str(varname),elem), varname, value, ref); } /// Converts the data to a string -const char* conv_str(struct script_state* st, struct script_data* data) -{ - char* p; - - get_val(st, data); - if( data_isstring(data) ) - {// nothing to convert - } - else if( data_isint(data) ) - {// int -> string - CREATE(p, char, ITEM_NAME_LENGTH); - snprintf(p, ITEM_NAME_LENGTH, "%d", data->u.num); - p[ITEM_NAME_LENGTH-1] = '\0'; - data->type = C_STR; - data->u.str = p; - } - else if( data_isreference(data) ) - {// reference -> string - //##TODO when does this happen (check get_val) [FlavioJS] - data->type = C_CONSTSTR; - data->u.str = reference_getname(data); - } - else - {// unsupported data type - ShowError("script:conv_str: cannot convert to string, defaulting to \"\"\n"); - script_reportdata(data); - script_reportsrc(st); - data->type = C_CONSTSTR; - data->u.str = ""; - } - return data->u.str; +const char *conv_str(struct script_state *st, struct script_data *data) +{ + char *p; + + get_val(st, data); + if (data_isstring(data)) { + // nothing to convert + } else if (data_isint(data)) { + // int -> string + CREATE(p, char, ITEM_NAME_LENGTH); + snprintf(p, ITEM_NAME_LENGTH, "%d", data->u.num); + p[ITEM_NAME_LENGTH-1] = '\0'; + data->type = C_STR; + data->u.str = p; + } else if (data_isreference(data)) { + // reference -> string + //##TODO when does this happen (check get_val) [FlavioJS] + data->type = C_CONSTSTR; + data->u.str = reference_getname(data); + } else { + // unsupported data type + ShowError("script:conv_str: cannot convert to string, defaulting to \"\"\n"); + script_reportdata(data); + script_reportsrc(st); + data->type = C_CONSTSTR; + data->u.str = ""; + } + return data->u.str; } /// Converts the data to an int -int conv_num(struct script_state* st, struct script_data* data) -{ - char* p; - long num; - - get_val(st, data); - if( data_isint(data) ) - {// nothing to convert - } - else if( data_isstring(data) ) - {// string -> int - // the result does not overflow or underflow, it is capped instead - // ex: 999999999999 is capped to INT_MAX (2147483647) - p = data->u.str; - errno = 0; - num = strtol(data->u.str, NULL, 10);// change radix to 0 to support octal numbers "o377" and hex numbers "0xFF" - if( errno == ERANGE +int conv_num(struct script_state *st, struct script_data *data) +{ + char *p; + long num; + + get_val(st, data); + if (data_isint(data)) { + // nothing to convert + } else if (data_isstring(data)) { + // string -> int + // the result does not overflow or underflow, it is capped instead + // ex: 999999999999 is capped to INT_MAX (2147483647) + p = data->u.str; + errno = 0; + num = strtol(data->u.str, NULL, 10);// change radix to 0 to support octal numbers "o377" and hex numbers "0xFF" + if (errno == ERANGE #if LONG_MAX > INT_MAX - || num < INT_MIN || num > INT_MAX + || num < INT_MIN || num > INT_MAX #endif - ) - { - if( num <= INT_MIN ) - { - num = INT_MIN; - ShowError("script:conv_num: underflow detected, capping to %ld\n", num); - } - else//if( num >= INT_MAX ) - { - num = INT_MAX; - ShowError("script:conv_num: overflow detected, capping to %ld\n", num); - } - script_reportdata(data); - script_reportsrc(st); - } - if( data->type == C_STR ) - aFree(p); - data->type = C_INT; - data->u.num = (int)num; - } + ) { + if (num <= INT_MIN) { + num = INT_MIN; + ShowError("script:conv_num: underflow detected, capping to %ld\n", num); + } else { //if( num >= INT_MAX ) + num = INT_MAX; + ShowError("script:conv_num: overflow detected, capping to %ld\n", num); + } + script_reportdata(data); + script_reportsrc(st); + } + if (data->type == C_STR) + aFree(p); + data->type = C_INT; + data->u.num = (int)num; + } #if 0 - // FIXME this function is being used to retrieve the position of labels and - // probably other stuff [FlavioJS] - else - {// unsupported data type - ShowError("script:conv_num: cannot convert to number, defaulting to 0\n"); - script_reportdata(data); - script_reportsrc(st); - data->type = C_INT; - data->u.num = 0; - } + // FIXME this function is being used to retrieve the position of labels and + // probably other stuff [FlavioJS] + else { + // unsupported data type + ShowError("script:conv_num: cannot convert to number, defaulting to 0\n"); + script_reportdata(data); + script_reportsrc(st); + data->type = C_INT; + data->u.num = 0; + } #endif - return data->u.num; + return data->u.num; } // @@ -2848,126 +2791,118 @@ int conv_num(struct script_state* st, struct script_data* data) // /// Increases the size of the stack -void stack_expand(struct script_stack* stack) +void stack_expand(struct script_stack *stack) { - stack->sp_max += 64; - stack->stack_data = (struct script_data*)aRealloc(stack->stack_data, - stack->sp_max * sizeof(stack->stack_data[0]) ); - memset(stack->stack_data + (stack->sp_max - 64), 0, - 64 * sizeof(stack->stack_data[0]) ); + stack->sp_max += 64; + stack->stack_data = (struct script_data *)aRealloc(stack->stack_data, + stack->sp_max * sizeof(stack->stack_data[0])); + memset(stack->stack_data + (stack->sp_max - 64), 0, + 64 * sizeof(stack->stack_data[0])); } /// Pushes a value into the stack #define push_val(stack,type,val) push_val2(stack, type, val, NULL) /// Pushes a value into the stack (with reference) -struct script_data* push_val2(struct script_stack* stack, enum c_op type, int val, struct DBMap** ref) -{ - if( stack->sp >= stack->sp_max ) - stack_expand(stack); - stack->stack_data[stack->sp].type = type; - stack->stack_data[stack->sp].u.num = val; - stack->stack_data[stack->sp].ref = ref; - stack->sp++; - return &stack->stack_data[stack->sp-1]; +struct script_data *push_val2(struct script_stack *stack, enum c_op type, int val, struct DBMap **ref) { + if (stack->sp >= stack->sp_max) + stack_expand(stack); + stack->stack_data[stack->sp].type = type; + stack->stack_data[stack->sp].u.num = val; + stack->stack_data[stack->sp].ref = ref; + stack->sp++; + return &stack->stack_data[stack->sp-1]; } /// Pushes a string into the stack -struct script_data* push_str(struct script_stack* stack, enum c_op type, char* str) -{ - if( stack->sp >= stack->sp_max ) - stack_expand(stack); - stack->stack_data[stack->sp].type = type; - stack->stack_data[stack->sp].u.str = str; - stack->stack_data[stack->sp].ref = NULL; - stack->sp++; - return &stack->stack_data[stack->sp-1]; +struct script_data *push_str(struct script_stack *stack, enum c_op type, char *str) { + if (stack->sp >= stack->sp_max) + stack_expand(stack); + stack->stack_data[stack->sp].type = type; + stack->stack_data[stack->sp].u.str = str; + stack->stack_data[stack->sp].ref = NULL; + stack->sp++; + return &stack->stack_data[stack->sp-1]; } /// Pushes a retinfo into the stack -struct script_data* push_retinfo(struct script_stack* stack, struct script_retinfo* ri, DBMap **ref) -{ - if( stack->sp >= stack->sp_max ) - stack_expand(stack); - stack->stack_data[stack->sp].type = C_RETINFO; - stack->stack_data[stack->sp].u.ri = ri; - stack->stack_data[stack->sp].ref = ref; - stack->sp++; - return &stack->stack_data[stack->sp-1]; +struct script_data *push_retinfo(struct script_stack *stack, struct script_retinfo *ri, DBMap **ref) { + if (stack->sp >= stack->sp_max) + stack_expand(stack); + stack->stack_data[stack->sp].type = C_RETINFO; + stack->stack_data[stack->sp].u.ri = ri; + stack->stack_data[stack->sp].ref = ref; + stack->sp++; + return &stack->stack_data[stack->sp-1]; } /// Pushes a copy of the target position into the stack -struct script_data* push_copy(struct script_stack* stack, int pos) -{ - switch( stack->stack_data[pos].type ) - { - case C_CONSTSTR: - return push_str(stack, C_CONSTSTR, stack->stack_data[pos].u.str); - break; - case C_STR: - return push_str(stack, C_STR, aStrdup(stack->stack_data[pos].u.str)); - break; - case C_RETINFO: - ShowFatalError("script:push_copy: can't create copies of C_RETINFO. Exiting...\n"); - exit(1); - break; - default: - return push_val2( - stack,stack->stack_data[pos].type, - stack->stack_data[pos].u.num, - stack->stack_data[pos].ref - ); - break; - } +struct script_data *push_copy(struct script_stack *stack, int pos) { + switch (stack->stack_data[pos].type) { + case C_CONSTSTR: + return push_str(stack, C_CONSTSTR, stack->stack_data[pos].u.str); + break; + case C_STR: + return push_str(stack, C_STR, aStrdup(stack->stack_data[pos].u.str)); + break; + case C_RETINFO: + ShowFatalError("script:push_copy: can't create copies of C_RETINFO. Exiting...\n"); + exit(1); + break; + default: + return push_val2( + stack,stack->stack_data[pos].type, + stack->stack_data[pos].u.num, + stack->stack_data[pos].ref + ); + break; + } } /// Removes the values in indexes [start,end[ from the stack. /// Adjusts all stack pointers. -void pop_stack(struct script_state* st, int start, int end) -{ - struct script_stack* stack = st->stack; - struct script_data* data; - int i; - - if( start < 0 ) - start = 0; - if( end > stack->sp ) - end = stack->sp; - if( start >= end ) - return;// nothing to pop - - // free stack elements - for( i = start; i < end; i++ ) - { - data = &stack->stack_data[i]; - if( data->type == C_STR ) - aFree(data->u.str); - if( data->type == C_RETINFO ) - { - struct script_retinfo* ri = data->u.ri; - if( ri->var_function ) - script_free_vars(ri->var_function); - if( data->ref ) - aFree(data->ref); - aFree(ri); - } - data->type = C_NOP; - } - // move the rest of the elements - if( stack->sp > end ) - { - memmove(&stack->stack_data[start], &stack->stack_data[end], sizeof(stack->stack_data[0])*(stack->sp - end)); - for( i = start + stack->sp - end; i < stack->sp; ++i ) - stack->stack_data[i].type = C_NOP; - } - // adjust stack pointers - if( st->start > end ) st->start -= end - start; - else if( st->start > start ) st->start = start; - if( st->end > end ) st->end -= end - start; - else if( st->end > start ) st->end = start; - if( stack->defsp > end ) stack->defsp -= end - start; - else if( stack->defsp > start ) stack->defsp = start; - stack->sp -= end - start; +void pop_stack(struct script_state *st, int start, int end) +{ + struct script_stack *stack = st->stack; + struct script_data *data; + int i; + + if (start < 0) + start = 0; + if (end > stack->sp) + end = stack->sp; + if (start >= end) + return;// nothing to pop + + // free stack elements + for (i = start; i < end; i++) { + data = &stack->stack_data[i]; + if (data->type == C_STR) + aFree(data->u.str); + if (data->type == C_RETINFO) { + struct script_retinfo *ri = data->u.ri; + if (ri->var_function) + script_free_vars(ri->var_function); + if (data->ref) + aFree(data->ref); + aFree(ri); + } + data->type = C_NOP; + } + // move the rest of the elements + if (stack->sp > end) { + memmove(&stack->stack_data[start], &stack->stack_data[end], sizeof(stack->stack_data[0])*(stack->sp - end)); + for (i = start + stack->sp - end; i < stack->sp; ++i) + stack->stack_data[i].type = C_NOP; + } + // adjust stack pointers + if (st->start > end) st->start -= end - start; + else if (st->start > start) st->start = start; + if (st->end > end) st->end -= end - start; + else if (st->end > start) st->end = start; + if (stack->defsp > end) stack->defsp -= end - start; + else if (stack->defsp > start) stack->defsp = start; + stack->sp -= end - start; } /// @@ -2977,19 +2912,19 @@ void pop_stack(struct script_state* st, int start, int end) /*========================================== * Release script dependent variable, dependent variable of function *------------------------------------------*/ -void script_free_vars(struct DBMap* storage) +void script_free_vars(struct DBMap *storage) { - if( storage ) - {// destroy the storage construct containing the variables - db_destroy(storage); - } + if (storage) { + // destroy the storage construct containing the variables + db_destroy(storage); + } } -void script_free_code(struct script_code* code) +void script_free_code(struct script_code *code) { - script_free_vars( code->script_vars ); - aFree( code->script_buf ); - aFree( code ); + script_free_vars(code->script_vars); + aFree(code->script_buf); + aFree(code); } /// Creates a new script state. @@ -2999,44 +2934,43 @@ void script_free_code(struct script_code* code) /// @param rid Who is running the script (attached player) /// @param oid Where the code is being run (npc 'object') /// @return Script state -struct script_state* script_alloc_state(struct script_code* script, int pos, int rid, int oid) -{ - struct script_state* st; - CREATE(st, struct script_state, 1); - st->stack = (struct script_stack*)aMalloc(sizeof(struct script_stack)); - st->stack->sp = 0; - st->stack->sp_max = 64; - CREATE(st->stack->stack_data, struct script_data, st->stack->sp_max); - st->stack->defsp = st->stack->sp; - st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - st->state = RUN; - st->script = script; - //st->scriptroot = script; - st->pos = pos; - st->rid = rid; - st->oid = oid; - st->sleep.timer = INVALID_TIMER; - return st; +struct script_state *script_alloc_state(struct script_code *script, int pos, int rid, int oid) { + struct script_state *st; + CREATE(st, struct script_state, 1); + st->stack = (struct script_stack *)aMalloc(sizeof(struct script_stack)); + st->stack->sp = 0; + st->stack->sp_max = 64; + CREATE(st->stack->stack_data, struct script_data, st->stack->sp_max); + st->stack->defsp = st->stack->sp; + st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); + st->state = RUN; + st->script = script; + //st->scriptroot = script; + st->pos = pos; + st->rid = rid; + st->oid = oid; + st->sleep.timer = INVALID_TIMER; + return st; } /// Frees a script state. /// /// @param st Script state -void script_free_state(struct script_state* st) -{ - if(st->bk_st) - {// backup was not restored - ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); - } - if( st->sleep.timer != INVALID_TIMER ) - delete_timer(st->sleep.timer, run_script_timer); - script_free_vars(st->stack->var_function); - pop_stack(st, 0, st->stack->sp); - aFree(st->stack->stack_data); - aFree(st->stack); - st->stack = NULL; - st->pos = -1; - aFree(st); +void script_free_state(struct script_state *st) +{ + if (st->bk_st) { + // backup was not restored + ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); + } + if (st->sleep.timer != INVALID_TIMER) + delete_timer(st->sleep.timer, run_script_timer); + script_free_vars(st->stack->var_function); + pop_stack(st, 0, st->stack->sp); + aFree(st->stack->stack_data); + aFree(st->stack); + st->stack = NULL; + st->pos = -1; + aFree(st); } // @@ -3047,16 +2981,16 @@ void script_free_state(struct script_state* st) *------------------------------------------*/ c_op get_com(unsigned char *script,int *pos) { - int i = 0, j = 0; + int i = 0, j = 0; - if(script[*pos]>=0x80){ - return C_INT; - } - while(script[*pos]>=0x40){ - i=script[(*pos)++]<<j; - j+=6; - } - return (c_op)(i+(script[(*pos)++]<<j)); + if (script[*pos]>=0x80) { + return C_INT; + } + while (script[*pos]>=0x40) { + i=script[(*pos)++]<<j; + j+=6; + } + return (c_op)(i+(script[(*pos)++]<<j)); } /*========================================== @@ -3064,57 +2998,57 @@ c_op get_com(unsigned char *script,int *pos) *------------------------------------------*/ int get_num(unsigned char *script,int *pos) { - int i,j; - i=0; j=0; - while(script[*pos]>=0xc0){ - i+=(script[(*pos)++]&0x7f)<<j; - j+=6; - } - return i+((script[(*pos)++]&0x7f)<<j); + int i,j; + i=0; + j=0; + while (script[*pos]>=0xc0) { + i+=(script[(*pos)++]&0x7f)<<j; + j+=6; + } + return i+((script[(*pos)++]&0x7f)<<j); } /*========================================== * Remove the value from the stack *------------------------------------------*/ -int pop_val(struct script_state* st) +int pop_val(struct script_state *st) { - if(st->stack->sp<=0) - return 0; - st->stack->sp--; - get_val(st,&(st->stack->stack_data[st->stack->sp])); - if(st->stack->stack_data[st->stack->sp].type==C_INT) - return st->stack->stack_data[st->stack->sp].u.num; - return 0; + if (st->stack->sp<=0) + return 0; + st->stack->sp--; + get_val(st,&(st->stack->stack_data[st->stack->sp])); + if (st->stack->stack_data[st->stack->sp].type==C_INT) + return st->stack->stack_data[st->stack->sp].u.num; + return 0; } /// Ternary operators /// test ? if_true : if_false -void op_3(struct script_state* st, int op) -{ - struct script_data* data; - int flag = 0; - - data = script_getdatatop(st, -3); - get_val(st, data); - - if( data_isstring(data) ) - flag = data->u.str[0];// "" -> false - else if( data_isint(data) ) - flag = data->u.num;// 0 -> false - else - { - ShowError("script:op_3: invalid data for the ternary operator test\n"); - script_reportdata(data); - script_reportsrc(st); - script_removetop(st, -3, 0); - script_pushnil(st); - return; - } - if( flag ) - script_pushcopytop(st, -2); - else - script_pushcopytop(st, -1); - script_removetop(st, -4, -1); +void op_3(struct script_state *st, int op) +{ + struct script_data *data; + int flag = 0; + + data = script_getdatatop(st, -3); + get_val(st, data); + + if (data_isstring(data)) + flag = data->u.str[0];// "" -> false + else if (data_isint(data)) + flag = data->u.num;// 0 -> false + else { + ShowError("script:op_3: invalid data for the ternary operator test\n"); + script_reportdata(data); + script_reportsrc(st); + script_removetop(st, -3, 0); + script_pushnil(st); + return; + } + if (flag) + script_pushcopytop(st, -2); + else + script_pushcopytop(st, -1); + script_removetop(st, -4, -1); } /// Binary string operators @@ -3125,209 +3059,249 @@ void op_3(struct script_state* st, int op) /// s1 LT s2 -> i /// s1 LE s2 -> i /// s1 ADD s2 -> s -void op_2str(struct script_state* st, int op, const char* s1, const char* s2) -{ - int a = 0; - - switch(op){ - case C_EQ: a = (strcmp(s1,s2) == 0); break; - case C_NE: a = (strcmp(s1,s2) != 0); break; - case C_GT: a = (strcmp(s1,s2) > 0); break; - case C_GE: a = (strcmp(s1,s2) >= 0); break; - case C_LT: a = (strcmp(s1,s2) < 0); break; - case C_LE: a = (strcmp(s1,s2) <= 0); break; - case C_ADD: - { - char* buf = (char *)aMalloc((strlen(s1)+strlen(s2)+1)*sizeof(char)); - strcpy(buf, s1); - strcat(buf, s2); - script_pushstr(st, buf); - return; - } - default: - ShowError("script:op2_str: unexpected string operator %s\n", script_op2name(op)); - script_reportsrc(st); - script_pushnil(st); - st->state = END; - return; - } - - script_pushint(st,a); +void op_2str(struct script_state *st, int op, const char *s1, const char *s2) +{ + int a = 0; + + switch (op) { + case C_EQ: + a = (strcmp(s1,s2) == 0); + break; + case C_NE: + a = (strcmp(s1,s2) != 0); + break; + case C_GT: + a = (strcmp(s1,s2) > 0); + break; + case C_GE: + a = (strcmp(s1,s2) >= 0); + break; + case C_LT: + a = (strcmp(s1,s2) < 0); + break; + case C_LE: + a = (strcmp(s1,s2) <= 0); + break; + case C_ADD: { + char *buf = (char *)aMalloc((strlen(s1)+strlen(s2)+1)*sizeof(char)); + strcpy(buf, s1); + strcat(buf, s2); + script_pushstr(st, buf); + return; + } + default: + ShowError("script:op2_str: unexpected string operator %s\n", script_op2name(op)); + script_reportsrc(st); + script_pushnil(st); + st->state = END; + return; + } + + script_pushint(st,a); } /// Binary number operators /// i OP i -> i -void op_2num(struct script_state* st, int op, int i1, int i2) -{ - int ret; - double ret_double; - - switch( op ) - { - case C_AND: ret = i1 & i2; break; - case C_OR: ret = i1 | i2; break; - case C_XOR: ret = i1 ^ i2; break; - case C_LAND: ret = (i1 && i2); break; - case C_LOR: ret = (i1 || i2); break; - case C_EQ: ret = (i1 == i2); break; - case C_NE: ret = (i1 != i2); break; - case C_GT: ret = (i1 > i2); break; - case C_GE: ret = (i1 >= i2); break; - case C_LT: ret = (i1 < i2); break; - case C_LE: ret = (i1 <= i2); break; - case C_R_SHIFT: ret = i1>>i2; break; - case C_L_SHIFT: ret = i1<<i2; break; - case C_DIV: - case C_MOD: - if( i2 == 0 ) - { - ShowError("script:op_2num: division by zero detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); - script_reportsrc(st); - script_pushnil(st); - st->state = END; - return; - } - else if( op == C_DIV ) - ret = i1 / i2; - else//if( op == C_MOD ) - ret = i1 % i2; - break; - default: - switch( op ) - {// operators that can overflow/underflow - case C_ADD: ret = i1 + i2; ret_double = (double)i1 + (double)i2; break; - case C_SUB: ret = i1 - i2; ret_double = (double)i1 - (double)i2; break; - case C_MUL: ret = i1 * i2; ret_double = (double)i1 * (double)i2; break; - default: - ShowError("script:op_2num: unexpected number operator %s i1=%d i2=%d\n", script_op2name(op), i1, i2); - script_reportsrc(st); - script_pushnil(st); - return; - } - if( ret_double < (double)INT_MIN ) - { - ShowWarning("script:op_2num: underflow detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); - script_reportsrc(st); - ret = INT_MIN; - } - else if( ret_double > (double)INT_MAX ) - { - ShowWarning("script:op_2num: overflow detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); - script_reportsrc(st); - ret = INT_MAX; - } - } - script_pushint(st, ret); +void op_2num(struct script_state *st, int op, int i1, int i2) +{ + int ret; + double ret_double; + + switch (op) { + case C_AND: + ret = i1 & i2; + break; + case C_OR: + ret = i1 | i2; + break; + case C_XOR: + ret = i1 ^ i2; + break; + case C_LAND: + ret = (i1 && i2); + break; + case C_LOR: + ret = (i1 || i2); + break; + case C_EQ: + ret = (i1 == i2); + break; + case C_NE: + ret = (i1 != i2); + break; + case C_GT: + ret = (i1 > i2); + break; + case C_GE: + ret = (i1 >= i2); + break; + case C_LT: + ret = (i1 < i2); + break; + case C_LE: + ret = (i1 <= i2); + break; + case C_R_SHIFT: + ret = i1>>i2; + break; + case C_L_SHIFT: + ret = i1<<i2; + break; + case C_DIV: + case C_MOD: + if (i2 == 0) { + ShowError("script:op_2num: division by zero detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); + script_reportsrc(st); + script_pushnil(st); + st->state = END; + return; + } else if (op == C_DIV) + ret = i1 / i2; + else//if( op == C_MOD ) + ret = i1 % i2; + break; + default: + switch (op) { + // operators that can overflow/underflow + case C_ADD: + ret = i1 + i2; + ret_double = (double)i1 + (double)i2; + break; + case C_SUB: + ret = i1 - i2; + ret_double = (double)i1 - (double)i2; + break; + case C_MUL: + ret = i1 * i2; + ret_double = (double)i1 * (double)i2; + break; + default: + ShowError("script:op_2num: unexpected number operator %s i1=%d i2=%d\n", script_op2name(op), i1, i2); + script_reportsrc(st); + script_pushnil(st); + return; + } + if (ret_double < (double)INT_MIN) { + ShowWarning("script:op_2num: underflow detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); + script_reportsrc(st); + ret = INT_MIN; + } else if (ret_double > (double)INT_MAX) { + ShowWarning("script:op_2num: overflow detected op=%s i1=%d i2=%d\n", script_op2name(op), i1, i2); + script_reportsrc(st); + ret = INT_MAX; + } + } + script_pushint(st, ret); } /// Binary operators void op_2(struct script_state *st, int op) { - struct script_data* left, leftref; - struct script_data* right; - - leftref.type = C_NOP; - - left = script_getdatatop(st, -2); - right = script_getdatatop(st, -1); - - if (st->op2ref) { - if (data_isreference(left)) { - leftref = *left; - } - - st->op2ref = 0; - } - - get_val(st, left); - get_val(st, right); - - // automatic conversions - switch( op ) - { - case C_ADD: - if( data_isint(left) && data_isstring(right) ) - {// convert int-string to string-string - conv_str(st, left); - } - else if( data_isstring(left) && data_isint(right) ) - {// convert string-int to string-string - conv_str(st, right); - } - break; - } - - if( data_isstring(left) && data_isstring(right) ) - {// ss => op_2str - op_2str(st, op, left->u.str, right->u.str); - script_removetop(st, leftref.type == C_NOP ? -3 : -2, -1);// pop the two values before the top one - - if (leftref.type != C_NOP) - { - aFree(left->u.str); - *left = leftref; - } - } - else if( data_isint(left) && data_isint(right) ) - {// ii => op_2num - int i1 = left->u.num; - int i2 = right->u.num; - - script_removetop(st, leftref.type == C_NOP ? -2 : -1, 0); - op_2num(st, op, i1, i2); - - if (leftref.type != C_NOP) - *left = leftref; - } - else - {// invalid argument - ShowError("script:op_2: invalid data for operator %s\n", script_op2name(op)); - script_reportdata(left); - script_reportdata(right); - script_reportsrc(st); - script_removetop(st, -2, 0); - script_pushnil(st); - st->state = END; - } + struct script_data *left, leftref; + struct script_data *right; + + leftref.type = C_NOP; + + left = script_getdatatop(st, -2); + right = script_getdatatop(st, -1); + + if (st->op2ref) { + if (data_isreference(left)) { + leftref = *left; + } + + st->op2ref = 0; + } + + get_val(st, left); + get_val(st, right); + + // automatic conversions + switch (op) { + case C_ADD: + if (data_isint(left) && data_isstring(right)) { + // convert int-string to string-string + conv_str(st, left); + } else if (data_isstring(left) && data_isint(right)) { + // convert string-int to string-string + conv_str(st, right); + } + break; + } + + if (data_isstring(left) && data_isstring(right)) { + // ss => op_2str + op_2str(st, op, left->u.str, right->u.str); + script_removetop(st, leftref.type == C_NOP ? -3 : -2, -1);// pop the two values before the top one + + if (leftref.type != C_NOP) { + aFree(left->u.str); + *left = leftref; + } + } else if (data_isint(left) && data_isint(right)) { + // ii => op_2num + int i1 = left->u.num; + int i2 = right->u.num; + + script_removetop(st, leftref.type == C_NOP ? -2 : -1, 0); + op_2num(st, op, i1, i2); + + if (leftref.type != C_NOP) + *left = leftref; + } else { + // invalid argument + ShowError("script:op_2: invalid data for operator %s\n", script_op2name(op)); + script_reportdata(left); + script_reportdata(right); + script_reportsrc(st); + script_removetop(st, -2, 0); + script_pushnil(st); + st->state = END; + } } /// Unary operators /// NEG i -> i /// NOT i -> i /// LNOT i -> i -void op_1(struct script_state* st, int op) -{ - struct script_data* data; - int i1; - - data = script_getdatatop(st, -1); - get_val(st, data); - - if( !data_isint(data) ) - {// not a number - ShowError("script:op_1: argument is not a number (op=%s)\n", script_op2name(op)); - script_reportdata(data); - script_reportsrc(st); - script_pushnil(st); - st->state = END; - return; - } - - i1 = data->u.num; - script_removetop(st, -1, 0); - switch( op ) - { - case C_NEG: i1 = -i1; break; - case C_NOT: i1 = ~i1; break; - case C_LNOT: i1 = !i1; break; - default: - ShowError("script:op_1: unexpected operator %s i1=%d\n", script_op2name(op), i1); - script_reportsrc(st); - script_pushnil(st); - st->state = END; - return; - } - script_pushint(st, i1); +void op_1(struct script_state *st, int op) +{ + struct script_data *data; + int i1; + + data = script_getdatatop(st, -1); + get_val(st, data); + + if (!data_isint(data)) { + // not a number + ShowError("script:op_1: argument is not a number (op=%s)\n", script_op2name(op)); + script_reportdata(data); + script_reportsrc(st); + script_pushnil(st); + st->state = END; + return; + } + + i1 = data->u.num; + script_removetop(st, -1, 0); + switch (op) { + case C_NEG: + i1 = -i1; + break; + case C_NOT: + i1 = ~i1; + break; + case C_LNOT: + i1 = !i1; + break; + default: + ShowError("script:op_1: unexpected operator %s i1=%d\n", script_op2name(op), i1); + script_reportsrc(st); + script_pushnil(st); + st->state = END; + return; + } + script_pushint(st, i1); } @@ -3335,88 +3309,82 @@ void op_1(struct script_state* st, int op) /// /// @param st Script state whose stack arguments should be inspected. /// @param func Built-in function for which the arguments are intended. -static void script_check_buildin_argtype(struct script_state* st, int func) -{ - char type; - int idx, invalid = 0; - script_function* sf = &buildin_func[str_data[func].val]; - - for( idx = 2; script_hasdata(st, idx); idx++ ) - { - struct script_data* data = script_getdata(st, idx); - - type = sf->arg[idx-2]; - - if( type == '?' || type == '*' ) - {// optional argument or unknown number of optional parameters ( no types are after this ) - break; - } - else if( type == 0 ) - {// more arguments than necessary ( should not happen, as it is checked before ) - ShowWarning("Found more arguments than necessary. unexpected arg type %s\n",script_op2name(data->type)); - invalid++; - break; - } - else - { - const char* name = NULL; - - if( data_isreference(data) ) - {// get name for variables to determine the type they refer to - name = reference_getname(data); - } - - switch( type ) - { - case 'v': - if( !data_isstring(data) && !data_isint(data) && !data_isreference(data) ) - {// variant - ShowWarning("Unexpected type for argument %d. Expected string, number or variable.\n", idx-1); - script_reportdata(data); - invalid++; - } - break; - case 's': - if( !data_isstring(data) && !( data_isreference(data) && is_string_variable(name) ) ) - {// string - ShowWarning("Unexpected type for argument %d. Expected string.\n", idx-1); - script_reportdata(data); - invalid++; - } - break; - case 'i': - if( !data_isint(data) && !( data_isreference(data) && ( reference_toparam(data) || reference_toconstant(data) || !is_string_variable(name) ) ) ) - {// int ( params and constants are always int ) - ShowWarning("Unexpected type for argument %d. Expected number.\n", idx-1); - script_reportdata(data); - invalid++; - } - break; - case 'r': - if( !data_isreference(data) ) - {// variables - ShowWarning("Unexpected type for argument %d. Expected variable, got %s.\n", idx-1,script_op2name(data->type)); - script_reportdata(data); - invalid++; - } - break; - case 'l': - if( !data_islabel(data) && !data_isfunclabel(data) ) - {// label - ShowWarning("Unexpected type for argument %d. Expected label, got %s\n", idx-1,script_op2name(data->type)); - script_reportdata(data); - invalid++; - } - break; - } - } - } - - if(invalid) - { - ShowDebug("Function: %s\n", get_str(func)); - script_reportsrc(st); - } +static void script_check_buildin_argtype(struct script_state *st, int func) +{ + char type; + int idx, invalid = 0; + script_function *sf = &buildin_func[str_data[func].val]; + + for (idx = 2; script_hasdata(st, idx); idx++) { + struct script_data *data = script_getdata(st, idx); + + type = sf->arg[idx-2]; + + if (type == '?' || type == '*') { + // optional argument or unknown number of optional parameters ( no types are after this ) + break; + } else if (type == 0) { + // more arguments than necessary ( should not happen, as it is checked before ) + ShowWarning("Found more arguments than necessary. unexpected arg type %s\n",script_op2name(data->type)); + invalid++; + break; + } else { + const char *name = NULL; + + if (data_isreference(data)) { + // get name for variables to determine the type they refer to + name = reference_getname(data); + } + + switch (type) { + case 'v': + if (!data_isstring(data) && !data_isint(data) && !data_isreference(data)) { + // variant + ShowWarning("Unexpected type for argument %d. Expected string, number or variable.\n", idx-1); + script_reportdata(data); + invalid++; + } + break; + case 's': + if (!data_isstring(data) && !(data_isreference(data) && is_string_variable(name))) { + // string + ShowWarning("Unexpected type for argument %d. Expected string.\n", idx-1); + script_reportdata(data); + invalid++; + } + break; + case 'i': + if (!data_isint(data) && !(data_isreference(data) && (reference_toparam(data) || reference_toconstant(data) || !is_string_variable(name)))) { + // int ( params and constants are always int ) + ShowWarning("Unexpected type for argument %d. Expected number.\n", idx-1); + script_reportdata(data); + invalid++; + } + break; + case 'r': + if (!data_isreference(data)) { + // variables + ShowWarning("Unexpected type for argument %d. Expected variable, got %s.\n", idx-1,script_op2name(data->type)); + script_reportdata(data); + invalid++; + } + break; + case 'l': + if (!data_islabel(data) && !data_isfunclabel(data)) { + // label + ShowWarning("Unexpected type for argument %d. Expected label, got %s\n", idx-1,script_op2name(data->type)); + script_reportdata(data); + invalid++; + } + break; + } + } + } + + if (invalid) { + ShowDebug("Function: %s\n", get_str(func)); + script_reportsrc(st); + } } @@ -3424,85 +3392,81 @@ static void script_check_buildin_argtype(struct script_state* st, int func) /// Stack: C_NAME(<command>) C_ARG <arg0> <arg1> ... <argN> int run_func(struct script_state *st) { - struct script_data* data; - int i,start_sp,end_sp,func; - - end_sp = st->stack->sp;// position after the last argument - for( i = end_sp-1; i > 0 ; --i ) - if( st->stack->stack_data[i].type == C_ARG ) - break; - if( i == 0 ) - { - ShowError("script:run_func: C_ARG not found. please report this!!!\n"); - st->state = END; - script_reportsrc(st); - return 1; - } - start_sp = i-1;// C_NAME of the command - st->start = start_sp; - st->end = end_sp; - - data = &st->stack->stack_data[st->start]; - if( data->type == C_NAME && str_data[data->u.num].type == C_FUNC ) - func = data->u.num; - else - { - ShowError("script:run_func: not a buildin command.\n"); - script_reportdata(data); - script_reportsrc(st); - st->state = END; - return 1; - } - - if( script_config.warn_func_mismatch_argtypes ) - { - script_check_buildin_argtype(st, func); - } - - if(str_data[func].func){ - if (str_data[func].func(st)) //Report error - script_reportsrc(st); - } else { - ShowError("script:run_func: '%s' (id=%d type=%s) has no C function. please report this!!!\n", get_str(func), func, script_op2name(str_data[func].type)); - script_reportsrc(st); - st->state = END; - } - - // Stack's datum are used when re-running functions [Eoe] - if( st->state == RERUNLINE ) - return 0; - - pop_stack(st, st->start, st->end); - if( st->state == RETFUNC ) - {// return from a user-defined function - struct script_retinfo* ri; - int olddefsp = st->stack->defsp; - int nargs; - - pop_stack(st, st->stack->defsp, st->start);// pop distractions from the stack - if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp-1].type != C_RETINFO ) - { - ShowWarning("script:run_func: return without callfunc or callsub!\n"); - script_reportsrc(st); - st->state = END; - return 1; - } - script_free_vars( st->stack->var_function ); - - ri = st->stack->stack_data[st->stack->defsp-1].u.ri; - nargs = ri->nargs; - st->pos = ri->pos; - st->script = ri->script; - st->stack->var_function = ri->var_function; - st->stack->defsp = ri->defsp; - memset(ri, 0, sizeof(struct script_retinfo)); - - pop_stack(st, olddefsp-nargs-1, olddefsp);// pop arguments and retinfo - - st->state = GOTO; - } - - return 0; + struct script_data *data; + int i,start_sp,end_sp,func; + + end_sp = st->stack->sp;// position after the last argument + for (i = end_sp-1; i > 0 ; --i) + if (st->stack->stack_data[i].type == C_ARG) + break; + if (i == 0) { + ShowError("script:run_func: C_ARG not found. please report this!!!\n"); + st->state = END; + script_reportsrc(st); + return 1; + } + start_sp = i-1;// C_NAME of the command + st->start = start_sp; + st->end = end_sp; + + data = &st->stack->stack_data[st->start]; + if (data->type == C_NAME && str_data[data->u.num].type == C_FUNC) + func = data->u.num; + else { + ShowError("script:run_func: not a buildin command.\n"); + script_reportdata(data); + script_reportsrc(st); + st->state = END; + return 1; + } + + if (script_config.warn_func_mismatch_argtypes) { + script_check_buildin_argtype(st, func); + } + + if (str_data[func].func) { + if (str_data[func].func(st)) //Report error + script_reportsrc(st); + } else { + ShowError("script:run_func: '%s' (id=%d type=%s) has no C function. please report this!!!\n", get_str(func), func, script_op2name(str_data[func].type)); + script_reportsrc(st); + st->state = END; + } + + // Stack's datum are used when re-running functions [Eoe] + if (st->state == RERUNLINE) + return 0; + + pop_stack(st, st->start, st->end); + if (st->state == RETFUNC) { + // return from a user-defined function + struct script_retinfo *ri; + int olddefsp = st->stack->defsp; + int nargs; + + pop_stack(st, st->stack->defsp, st->start);// pop distractions from the stack + if (st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp-1].type != C_RETINFO) { + ShowWarning("script:run_func: return without callfunc or callsub!\n"); + script_reportsrc(st); + st->state = END; + return 1; + } + script_free_vars(st->stack->var_function); + + ri = st->stack->stack_data[st->stack->defsp-1].u.ri; + nargs = ri->nargs; + st->pos = ri->pos; + st->script = ri->script; + st->stack->var_function = ri->var_function; + st->stack->defsp = ri->defsp; + memset(ri, 0, sizeof(struct script_retinfo)); + + pop_stack(st, olddefsp-nargs-1, olddefsp);// pop arguments and retinfo + + st->state = GOTO; + } + + return 0; } /*========================================== @@ -3510,48 +3474,46 @@ int run_func(struct script_state *st) *------------------------------------------*/ void run_script(struct script_code *rootscript,int pos,int rid,int oid) { - struct script_state *st; + struct script_state *st; - if( rootscript == NULL || pos < 0 ) - return; + if (rootscript == NULL || pos < 0) + return; - // TODO In jAthena, this function can take over the pending script in the player. [FlavioJS] - // It is unclear how that can be triggered, so it needs the be traced/checked in more detail. - // NOTE At the time of this change, this function wasn't capable of taking over the script state because st->scriptroot was never set. - st = script_alloc_state(rootscript, pos, rid, oid); - run_script_main(st); + // TODO In jAthena, this function can take over the pending script in the player. [FlavioJS] + // It is unclear how that can be triggered, so it needs the be traced/checked in more detail. + // NOTE At the time of this change, this function wasn't capable of taking over the script state because st->scriptroot was never set. + st = script_alloc_state(rootscript, pos, rid, oid); + run_script_main(st); } void script_stop_sleeptimers(int id) { - struct script_state* st; - for(;;) - { - st = (struct script_state*)linkdb_erase(&sleep_db,(void*)__64BPRTSIZE(id)); - if( st == NULL ) - break; // no more sleep timers - script_free_state(st); - } + struct script_state *st; + for (;;) { + st = (struct script_state *)linkdb_erase(&sleep_db,(void *)__64BPRTSIZE(id)); + if (st == NULL) + break; // no more sleep timers + script_free_state(st); + } } /*========================================== * Delete the specified node from sleep_db *------------------------------------------*/ -struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n) -{ - struct linkdb_node *retnode; - - if( n == NULL) - return NULL; - if( n->prev == NULL ) - sleep_db = n->next; - else - n->prev->next = n->next; - if( n->next ) - n->next->prev = n->prev; - retnode = n->next; - aFree( n ); - return retnode; // The following; return retnode +struct linkdb_node *script_erase_sleepdb(struct linkdb_node *n) { + struct linkdb_node *retnode; + + if (n == NULL) + return NULL; + if (n->prev == NULL) + sleep_db = n->next; + else + n->prev->next = n->next; + if (n->next) + n->next->prev = n->prev; + retnode = n->next; + aFree(n); + return retnode; // The following; return retnode } /*========================================== @@ -3559,103 +3521,96 @@ struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n) *------------------------------------------*/ int run_script_timer(int tid, unsigned int tick, int id, intptr_t data) { - struct script_state *st = (struct script_state *)data; - struct linkdb_node *node = (struct linkdb_node *)sleep_db; - TBL_PC *sd = map_id2sd(st->rid); - - if((sd && sd->status.char_id != id) || (st->rid && !sd)) - { //Character mismatch. Cancel execution. - st->rid = 0; - st->state = END; - } - while( node && st->sleep.timer != INVALID_TIMER ) { - if( (int)__64BPRTSIZE(node->key) == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer ) { - script_erase_sleepdb(node); - st->sleep.timer = INVALID_TIMER; - break; - } - node = node->next; - } - if(st->state != RERUNLINE) - st->sleep.tick = 0; - run_script_main(st); - return 0; + struct script_state *st = (struct script_state *)data; + struct linkdb_node *node = (struct linkdb_node *)sleep_db; + TBL_PC *sd = map_id2sd(st->rid); + + if ((sd && sd->status.char_id != id) || (st->rid && !sd)) { + //Character mismatch. Cancel execution. + st->rid = 0; + st->state = END; + } + while (node && st->sleep.timer != INVALID_TIMER) { + if ((int)__64BPRTSIZE(node->key) == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer) { + script_erase_sleepdb(node); + st->sleep.timer = INVALID_TIMER; + break; + } + node = node->next; + } + if (st->state != RERUNLINE) + st->sleep.tick = 0; + run_script_main(st); + return 0; } /// Detaches script state from possibly attached character and restores it's previous script if any. /// /// @param st Script state to detach. /// @param dequeue_event Whether to schedule any queued events, when there was no previous script. -static void script_detach_state(struct script_state* st, bool dequeue_event) -{ - struct map_session_data* sd; - - if(st->rid && (sd = map_id2sd(st->rid))!=NULL) - { - sd->st = st->bk_st; - sd->npc_id = st->bk_npcid; - /** - * For the Secure NPC Timeout option (check config/Secure.h) [RR] - **/ - #if SECURE_NPCTIMEOUT - /** - * We're done with this NPC session, so we cancel the timer (if existent) and move on - **/ - if( sd->npc_idle_timer != INVALID_TIMER ) { - delete_timer(sd->npc_idle_timer,npc_rr_secure_timeout_timer); - sd->npc_idle_timer = INVALID_TIMER; - } - #endif - if(st->bk_st) - { - //Remove tag for removal. - st->bk_st = NULL; - st->bk_npcid = 0; - } - else if(dequeue_event) - { - npc_event_dequeue(sd); - } - } - else if(st->bk_st) - {// rid was set to 0, before detaching the script state - ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%d, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); - script_reportsrc(st->bk_st); - - script_free_state(st->bk_st); - st->bk_st = NULL; - } +static void script_detach_state(struct script_state *st, bool dequeue_event) +{ + struct map_session_data *sd; + + if (st->rid && (sd = map_id2sd(st->rid))!=NULL) { + sd->st = st->bk_st; + sd->npc_id = st->bk_npcid; + /** + * For the Secure NPC Timeout option (check config/Secure.h) [RR] + **/ +#if SECURE_NPCTIMEOUT + /** + * We're done with this NPC session, so we cancel the timer (if existent) and move on + **/ + if (sd->npc_idle_timer != INVALID_TIMER) { + delete_timer(sd->npc_idle_timer,npc_rr_secure_timeout_timer); + sd->npc_idle_timer = INVALID_TIMER; + } +#endif + if (st->bk_st) { + //Remove tag for removal. + st->bk_st = NULL; + st->bk_npcid = 0; + } else if (dequeue_event) { + npc_event_dequeue(sd); + } + } else if (st->bk_st) { + // rid was set to 0, before detaching the script state + ShowError("script_detach_state: Found previous script state without attached player (rid=%d, oid=%d, state=%d, bk_npcid=%d)\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); + script_reportsrc(st->bk_st); + + script_free_state(st->bk_st); + st->bk_st = NULL; + } } /// Attaches script state to possibly attached character and backups it's previous script, if any. /// /// @param st Script state to attach. -static void script_attach_state(struct script_state* st) -{ - struct map_session_data* sd; - - if(st->rid && (sd = map_id2sd(st->rid))!=NULL) - { - if(st!=sd->st) - { - if(st->bk_st) - {// there is already a backup - ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); - } - st->bk_st = sd->st; - st->bk_npcid = sd->npc_id; - } - sd->st = st; - sd->npc_id = st->oid; -/** - * For the Secure NPC Timeout option (check config/Secure.h) [RR] - **/ +static void script_attach_state(struct script_state *st) +{ + struct map_session_data *sd; + + if (st->rid && (sd = map_id2sd(st->rid))!=NULL) { + if (st!=sd->st) { + if (st->bk_st) { + // there is already a backup + ShowDebug("script_free_state: Previous script state lost (rid=%d, oid=%d, state=%d, bk_npcid=%d).\n", st->bk_st->rid, st->bk_st->oid, st->bk_st->state, st->bk_npcid); + } + st->bk_st = sd->st; + st->bk_npcid = sd->npc_id; + } + sd->st = st; + sd->npc_id = st->oid; + /** + * For the Secure NPC Timeout option (check config/Secure.h) [RR] + **/ #if SECURE_NPCTIMEOUT - if( sd->npc_idle_timer == INVALID_TIMER ) - sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); - sd->npc_idle_tick = gettick(); + if (sd->npc_idle_timer == INVALID_TIMER) + sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); + sd->npc_idle_tick = gettick(); #endif - } + } } /*========================================== @@ -3663,204 +3618,194 @@ static void script_attach_state(struct script_state* st) *------------------------------------------*/ void run_script_main(struct script_state *st) { - int cmdcount = script_config.check_cmdcount; - int gotocount = script_config.check_gotocount; - TBL_PC *sd; - struct script_stack *stack=st->stack; - struct npc_data *nd; - - script_attach_state(st); - - nd = map_id2nd(st->oid); - if( nd && map[nd->bl.m].instance_id > 0 ) - st->instance_id = map[nd->bl.m].instance_id; - - if(st->state == RERUNLINE) { - run_func(st); - if(st->state == GOTO) - st->state = RUN; - } else if(st->state != END) - st->state = RUN; - - while(st->state == RUN) - { - enum c_op c = get_com(st->script->script_buf,&st->pos); - switch(c){ - case C_EOL: - if( stack->defsp > stack->sp ) - ShowError("script:run_script_main: unexpected stack position (defsp=%d sp=%d). please report this!!!\n", stack->defsp, stack->sp); - else - pop_stack(st, stack->defsp, stack->sp);// pop unused stack data. (unused return value) - break; - case C_INT: - push_val(stack,C_INT,get_num(st->script->script_buf,&st->pos)); - break; - case C_POS: - case C_NAME: - push_val(stack,c,GETVALUE(st->script->script_buf,st->pos)); - st->pos+=3; - break; - case C_ARG: - push_val(stack,c,0); - break; - case C_STR: - push_str(stack,C_CONSTSTR,(char*)(st->script->script_buf+st->pos)); - while(st->script->script_buf[st->pos++]); - break; - case C_FUNC: - run_func(st); - if(st->state==GOTO){ - st->state = RUN; - if( !st->freeloop && gotocount>0 && (--gotocount)<=0 ){ - ShowError("run_script: infinity loop !\n"); - script_reportsrc(st); - st->state=END; - } - } - break; - - case C_REF: - st->op2ref = 1; - break; - - case C_NEG: - case C_NOT: - case C_LNOT: - op_1(st ,c); - break; - - case C_ADD: - case C_SUB: - case C_MUL: - case C_DIV: - case C_MOD: - case C_EQ: - case C_NE: - case C_GT: - case C_GE: - case C_LT: - case C_LE: - case C_AND: - case C_OR: - case C_XOR: - case C_LAND: - case C_LOR: - case C_R_SHIFT: - case C_L_SHIFT: - op_2(st, c); - break; - - case C_OP3: - op_3(st, c); - break; - - case C_NOP: - st->state=END; - break; - - default: - ShowError("unknown command : %d @ %d\n",c,st->pos); - st->state=END; - break; - } - if( !st->freeloop && cmdcount>0 && (--cmdcount)<=0 ){ - ShowError("run_script: infinity loop !\n"); - script_reportsrc(st); - st->state=END; - } - } - - if(st->sleep.tick > 0) { - //Restore previous script - script_detach_state(st, false); - //Delay execution - sd = map_id2sd(st->rid); // Get sd since script might have attached someone while running. [Inkfish] - st->sleep.charid = sd?sd->status.char_id:0; - st->sleep.timer = add_timer(gettick()+st->sleep.tick, - run_script_timer, st->sleep.charid, (intptr_t)st); - linkdb_insert(&sleep_db, (void*)__64BPRTSIZE(st->oid), st); - } - else if(st->state != END && st->rid){ - //Resume later (st is already attached to player). - if(st->bk_st) { - ShowWarning("Unable to restore stack! Double continuation!\n"); - //Report BOTH scripts to see if that can help somehow. - ShowDebug("Previous script (lost):\n"); - script_reportsrc(st->bk_st); - ShowDebug("Current script:\n"); - script_reportsrc(st); - - script_free_state(st->bk_st); - st->bk_st = NULL; - } - } else { - //Dispose of script. - if ((sd = map_id2sd(st->rid))!=NULL) - { //Restore previous stack and save char. - if(sd->state.using_fake_npc){ - clif_clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); - sd->state.using_fake_npc = 0; - } - //Restore previous script if any. - script_detach_state(st, true); - if (sd->state.reg_dirty&2) - intif_saveregistry(sd,2); - if (sd->state.reg_dirty&1) - intif_saveregistry(sd,1); - } - script_free_state(st); - st = NULL; - } + int cmdcount = script_config.check_cmdcount; + int gotocount = script_config.check_gotocount; + TBL_PC *sd; + struct script_stack *stack=st->stack; + struct npc_data *nd; + + script_attach_state(st); + + nd = map_id2nd(st->oid); + if (nd && map[nd->bl.m].instance_id > 0) + st->instance_id = map[nd->bl.m].instance_id; + + if (st->state == RERUNLINE) { + run_func(st); + if (st->state == GOTO) + st->state = RUN; + } else if (st->state != END) + st->state = RUN; + + while (st->state == RUN) { + enum c_op c = get_com(st->script->script_buf,&st->pos); + switch (c) { + case C_EOL: + if (stack->defsp > stack->sp) + ShowError("script:run_script_main: unexpected stack position (defsp=%d sp=%d). please report this!!!\n", stack->defsp, stack->sp); + else + pop_stack(st, stack->defsp, stack->sp);// pop unused stack data. (unused return value) + break; + case C_INT: + push_val(stack,C_INT,get_num(st->script->script_buf,&st->pos)); + break; + case C_POS: + case C_NAME: + push_val(stack,c,GETVALUE(st->script->script_buf,st->pos)); + st->pos+=3; + break; + case C_ARG: + push_val(stack,c,0); + break; + case C_STR: + push_str(stack,C_CONSTSTR,(char *)(st->script->script_buf+st->pos)); + while (st->script->script_buf[st->pos++]); + break; + case C_FUNC: + run_func(st); + if (st->state==GOTO) { + st->state = RUN; + if (!st->freeloop && gotocount>0 && (--gotocount)<=0) { + ShowError("run_script: infinity loop !\n"); + script_reportsrc(st); + st->state=END; + } + } + break; + + case C_REF: + st->op2ref = 1; + break; + + case C_NEG: + case C_NOT: + case C_LNOT: + op_1(st ,c); + break; + + case C_ADD: + case C_SUB: + case C_MUL: + case C_DIV: + case C_MOD: + case C_EQ: + case C_NE: + case C_GT: + case C_GE: + case C_LT: + case C_LE: + case C_AND: + case C_OR: + case C_XOR: + case C_LAND: + case C_LOR: + case C_R_SHIFT: + case C_L_SHIFT: + op_2(st, c); + break; + + case C_OP3: + op_3(st, c); + break; + + case C_NOP: + st->state=END; + break; + + default: + ShowError("unknown command : %d @ %d\n",c,st->pos); + st->state=END; + break; + } + if (!st->freeloop && cmdcount>0 && (--cmdcount)<=0) { + ShowError("run_script: infinity loop !\n"); + script_reportsrc(st); + st->state=END; + } + } + + if (st->sleep.tick > 0) { + //Restore previous script + script_detach_state(st, false); + //Delay execution + sd = map_id2sd(st->rid); // Get sd since script might have attached someone while running. [Inkfish] + st->sleep.charid = sd?sd->status.char_id:0; + st->sleep.timer = add_timer(gettick()+st->sleep.tick, + run_script_timer, st->sleep.charid, (intptr_t)st); + linkdb_insert(&sleep_db, (void *)__64BPRTSIZE(st->oid), st); + } else if (st->state != END && st->rid) { + //Resume later (st is already attached to player). + if (st->bk_st) { + ShowWarning("Unable to restore stack! Double continuation!\n"); + //Report BOTH scripts to see if that can help somehow. + ShowDebug("Previous script (lost):\n"); + script_reportsrc(st->bk_st); + ShowDebug("Current script:\n"); + script_reportsrc(st); + + script_free_state(st->bk_st); + st->bk_st = NULL; + } + } else { + //Dispose of script. + if ((sd = map_id2sd(st->rid))!=NULL) { + //Restore previous stack and save char. + if (sd->state.using_fake_npc) { + clif_clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); + sd->state.using_fake_npc = 0; + } + //Restore previous script if any. + script_detach_state(st, true); + if (sd->state.reg_dirty&2) + intif_saveregistry(sd,2); + if (sd->state.reg_dirty&1) + intif_saveregistry(sd,1); + } + script_free_state(st); + st = NULL; + } } int script_config_read(char *cfgName) { - int i; - char line[1024],w1[1024],w2[1024]; - FILE *fp; - - - fp=fopen(cfgName,"r"); - if(fp==NULL){ - ShowError("File not found: %s\n", cfgName); - return 1; - } - while(fgets(line, sizeof(line), fp)) - { - if(line[0] == '/' && line[1] == '/') - continue; - i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2); - if(i!=2) - continue; - - if(strcmpi(w1,"warn_func_mismatch_paramnum")==0) { - script_config.warn_func_mismatch_paramnum = config_switch(w2); - } - else if(strcmpi(w1,"check_cmdcount")==0) { - script_config.check_cmdcount = config_switch(w2); - } - else if(strcmpi(w1,"check_gotocount")==0) { - script_config.check_gotocount = config_switch(w2); - } - else if(strcmpi(w1,"input_min_value")==0) { - script_config.input_min_value = config_switch(w2); - } - else if(strcmpi(w1,"input_max_value")==0) { - script_config.input_max_value = config_switch(w2); - } - else if(strcmpi(w1,"warn_func_mismatch_argtypes")==0) { - script_config.warn_func_mismatch_argtypes = config_switch(w2); - } - else if(strcmpi(w1,"import")==0){ - script_config_read(w2); - } - else { - ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName); - } - } - fclose(fp); - - return 0; + int i; + char line[1024],w1[1024],w2[1024]; + FILE *fp; + + + fp=fopen(cfgName,"r"); + if (fp==NULL) { + ShowError("File not found: %s\n", cfgName); + return 1; + } + while (fgets(line, sizeof(line), fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2); + if (i!=2) + continue; + + if (strcmpi(w1,"warn_func_mismatch_paramnum")==0) { + script_config.warn_func_mismatch_paramnum = config_switch(w2); + } else if (strcmpi(w1,"check_cmdcount")==0) { + script_config.check_cmdcount = config_switch(w2); + } else if (strcmpi(w1,"check_gotocount")==0) { + script_config.check_gotocount = config_switch(w2); + } else if (strcmpi(w1,"input_min_value")==0) { + script_config.input_min_value = config_switch(w2); + } else if (strcmpi(w1,"input_max_value")==0) { + script_config.input_max_value = config_switch(w2); + } else if (strcmpi(w1,"warn_func_mismatch_argtypes")==0) { + script_config.warn_func_mismatch_argtypes = config_switch(w2); + } else if (strcmpi(w1,"import")==0) { + script_config_read(w2); + } else { + ShowWarning("Unknown setting '%s' in file %s\n", w1, cfgName); + } + } + fclose(fp); + + return 0; } /** @@ -3868,462 +3813,454 @@ int script_config_read(char *cfgName) */ static int db_script_free_code_sub(DBKey key, DBData *data, va_list ap) { - struct script_code *code = db_data2ptr(data); - if (code) - script_free_code(code); - return 0; + struct script_code *code = db_data2ptr(data); + if (code) + script_free_code(code); + return 0; } void script_run_autobonus(const char *autobonus, int id, int pos) { - struct script_code *script = (struct script_code *)strdb_get(autobonus_db, autobonus); + struct script_code *script = (struct script_code *)strdb_get(autobonus_db, autobonus); - if( script ) - { - current_equip_item_index = pos; - run_script(script,0,id,0); - } + if (script) { + current_equip_item_index = pos; + run_script(script,0,id,0); + } } void script_add_autobonus(const char *autobonus) { - if( strdb_get(autobonus_db, autobonus) == NULL ) - { - struct script_code *script = parse_script(autobonus, "autobonus", 0, 0); + if (strdb_get(autobonus_db, autobonus) == NULL) { + struct script_code *script = parse_script(autobonus, "autobonus", 0, 0); - if( script ) - strdb_put(autobonus_db, autobonus, script); - } + if (script) + strdb_put(autobonus_db, autobonus, script); + } } /// resets a temporary character array variable to given value -void script_cleararray_pc(struct map_session_data* sd, const char* varname, void* value) +void script_cleararray_pc(struct map_session_data *sd, const char *varname, void *value) { - int key; - uint8 idx; + int key; + uint8 idx; - if( not_array_variable(varname[0]) || !not_server_variable(varname[0]) ) - { - ShowError("script_cleararray_pc: Variable '%s' has invalid scope (char_id=%d).\n", varname, sd->status.char_id); - return; - } + if (not_array_variable(varname[0]) || !not_server_variable(varname[0])) { + ShowError("script_cleararray_pc: Variable '%s' has invalid scope (char_id=%d).\n", varname, sd->status.char_id); + return; + } - key = add_str(varname); + key = add_str(varname); - if( is_string_variable(varname) ) - { - for( idx = 0; idx < SCRIPT_MAX_ARRAYSIZE; idx++ ) - { - pc_setregstr(sd, reference_uid(key, idx), (const char*)value); - } - } - else - { - for( idx = 0; idx < SCRIPT_MAX_ARRAYSIZE; idx++ ) - { - pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); - } - } + if (is_string_variable(varname)) { + for (idx = 0; idx < SCRIPT_MAX_ARRAYSIZE; idx++) { + pc_setregstr(sd, reference_uid(key, idx), (const char *)value); + } + } else { + for (idx = 0; idx < SCRIPT_MAX_ARRAYSIZE; idx++) { + pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); + } + } } /// sets a temporary character array variable element idx to given value /// @param refcache Pointer to an int variable, which keeps a copy of the reference to varname and must be initialized to 0. Can be NULL if only one element is set. -void script_setarray_pc(struct map_session_data* sd, const char* varname, uint8 idx, void* value, int* refcache) -{ - int key; - - if( not_array_variable(varname[0]) || !not_server_variable(varname[0]) ) - { - ShowError("script_setarray_pc: Variable '%s' has invalid scope (char_id=%d).\n", varname, sd->status.char_id); - return; - } - - if( idx >= SCRIPT_MAX_ARRAYSIZE ) - { - ShowError("script_setarray_pc: Variable '%s' has invalid index '%d' (char_id=%d).\n", varname, (int)idx, sd->status.char_id); - return; - } - - key = ( refcache && refcache[0] ) ? refcache[0] : add_str(varname); - - if( is_string_variable(varname) ) - { - pc_setregstr(sd, reference_uid(key, idx), (const char*)value); - } - else - { - pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); - } - - if( refcache ) - {// save to avoid repeated add_str calls - refcache[0] = key; - } +void script_setarray_pc(struct map_session_data *sd, const char *varname, uint8 idx, void *value, int *refcache) +{ + int key; + + if (not_array_variable(varname[0]) || !not_server_variable(varname[0])) { + ShowError("script_setarray_pc: Variable '%s' has invalid scope (char_id=%d).\n", varname, sd->status.char_id); + return; + } + + if (idx >= SCRIPT_MAX_ARRAYSIZE) { + ShowError("script_setarray_pc: Variable '%s' has invalid index '%d' (char_id=%d).\n", varname, (int)idx, sd->status.char_id); + return; + } + + key = (refcache && refcache[0]) ? refcache[0] : add_str(varname); + + if (is_string_variable(varname)) { + pc_setregstr(sd, reference_uid(key, idx), (const char *)value); + } else { + pc_setreg(sd, reference_uid(key, idx), (int)__64BPRTSIZE(value)); + } + + if (refcache) { + // save to avoid repeated add_str calls + refcache[0] = key; + } } #ifdef BETA_THREAD_TEST -int buildin_query_sql_sub(struct script_state* st, Sql* handle); +int buildin_query_sql_sub(struct script_state *st, Sql *handle); /* used to receive items the queryThread has already processed */ -int queryThread_timer(int tid, unsigned int tick, int id, intptr_t data) { - int i, cursor = 0; - bool allOk = true; +int queryThread_timer(int tid, unsigned int tick, int id, intptr_t data) +{ + int i, cursor = 0; + bool allOk = true; - EnterSpinLock(&queryThreadLock); + EnterSpinLock(&queryThreadLock); - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; + for (i = 0; i < queryThreadData.count; i++) { + struct queryThreadEntry *entry = queryThreadData.entry[i]; - if( !entry->ok ) { - allOk = false; - continue; - } + if (!entry->ok) { + allOk = false; + continue; + } - run_script_main(entry->st); + run_script_main(entry->st); - entry->st = NULL;/* empty entries */ - aFree(entry); - queryThreadData.entry[i] = NULL; - } + entry->st = NULL;/* empty entries */ + aFree(entry); + queryThreadData.entry[i] = NULL; + } - if( allOk ) { - /* cancel the repeating timer -- it'll re-create itself when necessary, dont need to remain looping */ - delete_timer(queryThreadData.timer, queryThread_timer); - queryThreadData.timer = INVALID_TIMER; - } + if (allOk) { + /* cancel the repeating timer -- it'll re-create itself when necessary, dont need to remain looping */ + delete_timer(queryThreadData.timer, queryThread_timer); + queryThreadData.timer = INVALID_TIMER; + } - /* now lets clear the mess. */ - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; - if( entry == NULL ) - continue;/* entry on hold */ + /* now lets clear the mess. */ + for (i = 0; i < queryThreadData.count; i++) { + struct queryThreadEntry *entry = queryThreadData.entry[i]; + if (entry == NULL) + continue;/* entry on hold */ - /* move */ - memmove(&queryThreadData.entry[cursor], &queryThreadData.entry[i], sizeof(struct queryThreadEntry*)); + /* move */ + memmove(&queryThreadData.entry[cursor], &queryThreadData.entry[i], sizeof(struct queryThreadEntry *)); - cursor++; - } + cursor++; + } - queryThreadData.count = cursor; + queryThreadData.count = cursor; - LeaveSpinLock(&queryThreadLock); + LeaveSpinLock(&queryThreadLock); - return 0; + return 0; } -void queryThread_add(struct script_state *st, bool type) { - int idx = 0; - struct queryThreadEntry* entry = NULL; +void queryThread_add(struct script_state *st, bool type) +{ + int idx = 0; + struct queryThreadEntry *entry = NULL; - EnterSpinLock(&queryThreadLock); + EnterSpinLock(&queryThreadLock); - if( queryThreadData.count++ != 0 ) - RECREATE(queryThreadData.entry, struct queryThreadEntry* , queryThreadData.count); + if (queryThreadData.count++ != 0) + RECREATE(queryThreadData.entry, struct queryThreadEntry * , queryThreadData.count); - idx = queryThreadData.count-1; + idx = queryThreadData.count-1; - CREATE(queryThreadData.entry[idx],struct queryThreadEntry,1); + CREATE(queryThreadData.entry[idx],struct queryThreadEntry,1); - entry = queryThreadData.entry[idx]; + entry = queryThreadData.entry[idx]; - entry->st = st; - entry->ok = false; - entry->type = type; - if( queryThreadData.timer == INVALID_TIMER ) { /* start the receiver timer */ - queryThreadData.timer = add_timer_interval(gettick() + 100, queryThread_timer, 0, 0, 100); - } + entry->st = st; + entry->ok = false; + entry->type = type; + if (queryThreadData.timer == INVALID_TIMER) { /* start the receiver timer */ + queryThreadData.timer = add_timer_interval(gettick() + 100, queryThread_timer, 0, 0, 100); + } - LeaveSpinLock(&queryThreadLock); + LeaveSpinLock(&queryThreadLock); - /* unlock the queryThread */ - racond_signal(queryThreadCond); + /* unlock the queryThread */ + racond_signal(queryThreadCond); } /* adds a new log to the queue */ -void queryThread_log(char * entry, int length) { - int idx = logThreadData.count; +void queryThread_log(char *entry, int length) +{ + int idx = logThreadData.count; - EnterSpinLock(&queryThreadLock); + EnterSpinLock(&queryThreadLock); - if( logThreadData.count++ != 0 ) - RECREATE(logThreadData.entry, char* , logThreadData.count); + if (logThreadData.count++ != 0) + RECREATE(logThreadData.entry, char * , logThreadData.count); - CREATE(logThreadData.entry[idx], char, length + 1 ); - safestrncpy(logThreadData.entry[idx], entry, length + 1 ); + CREATE(logThreadData.entry[idx], char, length + 1); + safestrncpy(logThreadData.entry[idx], entry, length + 1); - LeaveSpinLock(&queryThreadLock); + LeaveSpinLock(&queryThreadLock); - /* unlock the queryThread */ - racond_signal(queryThreadCond); + /* unlock the queryThread */ + racond_signal(queryThreadCond); } /* queryThread_main */ -static void *queryThread_main(void *x) { - Sql *queryThread_handle = Sql_Malloc(); - int i; +static void *queryThread_main(void *x) +{ + Sql *queryThread_handle = Sql_Malloc(); + int i; - if ( SQL_ERROR == Sql_Connect(queryThread_handle, map_server_id, map_server_pw, map_server_ip, map_server_port, map_server_db) ) - exit(EXIT_FAILURE); + if (SQL_ERROR == Sql_Connect(queryThread_handle, map_server_id, map_server_pw, map_server_ip, map_server_port, map_server_db)) + exit(EXIT_FAILURE); - if( strlen(default_codepage) > 0 ) - if ( SQL_ERROR == Sql_SetEncoding(queryThread_handle, default_codepage) ) - Sql_ShowDebug(queryThread_handle); + if (strlen(default_codepage) > 0) + if (SQL_ERROR == Sql_SetEncoding(queryThread_handle, default_codepage)) + Sql_ShowDebug(queryThread_handle); - if( log_config.sql_logs ) { - logmysql_handle = Sql_Malloc(); + if (log_config.sql_logs) { + logmysql_handle = Sql_Malloc(); - if ( SQL_ERROR == Sql_Connect(logmysql_handle, log_db_id, log_db_pw, log_db_ip, log_db_port, log_db_db) ) - exit(EXIT_FAILURE); + if (SQL_ERROR == Sql_Connect(logmysql_handle, log_db_id, log_db_pw, log_db_ip, log_db_port, log_db_db)) + exit(EXIT_FAILURE); - if( strlen(default_codepage) > 0 ) - if ( SQL_ERROR == Sql_SetEncoding(logmysql_handle, default_codepage) ) - Sql_ShowDebug(logmysql_handle); - } + if (strlen(default_codepage) > 0) + if (SQL_ERROR == Sql_SetEncoding(logmysql_handle, default_codepage)) + Sql_ShowDebug(logmysql_handle); + } - while( 1 ) { + while (1) { - if(queryThreadTerminate > 0) - break; + if (queryThreadTerminate > 0) + break; - EnterSpinLock(&queryThreadLock); + EnterSpinLock(&queryThreadLock); - /* mess with queryThreadData within the lock */ - for( i = 0; i < queryThreadData.count; i++ ) { - struct queryThreadEntry *entry = queryThreadData.entry[i]; + /* mess with queryThreadData within the lock */ + for (i = 0; i < queryThreadData.count; i++) { + struct queryThreadEntry *entry = queryThreadData.entry[i]; - if( entry->ok ) - continue; - else if ( !entry->st || !entry->st->stack ) { - entry->ok = true;/* dispose */ - continue; - } + if (entry->ok) + continue; + else if (!entry->st || !entry->st->stack) { + entry->ok = true;/* dispose */ + continue; + } - buildin_query_sql_sub(entry->st, entry->type ? logmysql_handle : queryThread_handle); + buildin_query_sql_sub(entry->st, entry->type ? logmysql_handle : queryThread_handle); - entry->ok = true;/* we're done with this */ - } + entry->ok = true;/* we're done with this */ + } - /* also check for any logs in need to be sent */ - if( log_config.sql_logs ) { - for( i = 0; i < logThreadData.count; i++ ) { - if( SQL_ERROR == Sql_Query(logmysql_handle, logThreadData.entry[i]) ) - Sql_ShowDebug(logmysql_handle); - aFree(logThreadData.entry[i]); - } - logThreadData.count = 0; - } + /* also check for any logs in need to be sent */ + if (log_config.sql_logs) { + for (i = 0; i < logThreadData.count; i++) { + if (SQL_ERROR == Sql_Query(logmysql_handle, logThreadData.entry[i])) + Sql_ShowDebug(logmysql_handle); + aFree(logThreadData.entry[i]); + } + logThreadData.count = 0; + } - LeaveSpinLock(&queryThreadLock); + LeaveSpinLock(&queryThreadLock); - ramutex_lock( queryThreadMutex ); - racond_wait( queryThreadCond, queryThreadMutex, -1 ); - ramutex_unlock( queryThreadMutex ); + ramutex_lock(queryThreadMutex); + racond_wait(queryThreadCond, queryThreadMutex, -1); + ramutex_unlock(queryThreadMutex); - } + } - Sql_Free(queryThread_handle); + Sql_Free(queryThread_handle); - if( log_config.sql_logs ) { - Sql_Free(logmysql_handle); - } + if (log_config.sql_logs) { + Sql_Free(logmysql_handle); + } - return NULL; + return NULL; } #endif /*========================================== * Destructor *------------------------------------------*/ -int do_final_script() { - int i; +int do_final_script() +{ + int i; #ifdef DEBUG_HASH - if (battle_config.etc_log) - { - FILE *fp = fopen("hash_dump.txt","wt"); - if(fp) { - int count[SCRIPT_HASH_SIZE]; - int count2[SCRIPT_HASH_SIZE]; // number of buckets with a certain number of items - int n=0; - int min=INT_MAX,max=0,zero=0; - double mean=0.0f; - double median=0.0f; - - ShowNotice("Dumping script str hash information to hash_dump.txt\n"); - memset(count, 0, sizeof(count)); - fprintf(fp,"num : hash : data_name\n"); - fprintf(fp,"---------------------------------------------------------------\n"); - for(i=LABEL_START; i<str_num; i++) { - unsigned int h = calc_hash(get_str(i)); - fprintf(fp,"%04d : %4u : %s\n",i,h, get_str(i)); - ++count[h]; - } - fprintf(fp,"--------------------\n\n"); - memset(count2, 0, sizeof(count2)); - for(i=0; i<SCRIPT_HASH_SIZE; i++) { - fprintf(fp," hash %3d = %d\n",i,count[i]); - if(min > count[i]) - min = count[i]; // minimun count of collision - if(max < count[i]) - max = count[i]; // maximun count of collision - if(count[i] == 0) - zero++; - ++count2[count[i]]; - } - fprintf(fp,"\n--------------------\n items : buckets\n--------------------\n"); - for( i=min; i <= max; ++i ){ - fprintf(fp," %5d : %7d\n",i,count2[i]); - mean += 1.0f*i*count2[i]/SCRIPT_HASH_SIZE; // Note: this will always result in <nr labels>/<nr buckets> - } - for( i=min; i <= max; ++i ){ - n += count2[i]; - if( n*2 >= SCRIPT_HASH_SIZE ) - { - if( SCRIPT_HASH_SIZE%2 == 0 && SCRIPT_HASH_SIZE/2 == n ) - median = (i+i+1)/2.0f; - else - median = i; - break; - } - } - fprintf(fp,"--------------------\n min = %d, max = %d, zero = %d\n mean = %lf, median = %lf\n",min,max,zero,mean,median); - fclose(fp); - } - } + if (battle_config.etc_log) { + FILE *fp = fopen("hash_dump.txt","wt"); + if (fp) { + int count[SCRIPT_HASH_SIZE]; + int count2[SCRIPT_HASH_SIZE]; // number of buckets with a certain number of items + int n=0; + int min=INT_MAX,max=0,zero=0; + double mean=0.0f; + double median=0.0f; + + ShowNotice("Dumping script str hash information to hash_dump.txt\n"); + memset(count, 0, sizeof(count)); + fprintf(fp,"num : hash : data_name\n"); + fprintf(fp,"---------------------------------------------------------------\n"); + for (i=LABEL_START; i<str_num; i++) { + unsigned int h = calc_hash(get_str(i)); + fprintf(fp,"%04d : %4u : %s\n",i,h, get_str(i)); + ++count[h]; + } + fprintf(fp,"--------------------\n\n"); + memset(count2, 0, sizeof(count2)); + for (i=0; i<SCRIPT_HASH_SIZE; i++) { + fprintf(fp," hash %3d = %d\n",i,count[i]); + if (min > count[i]) + min = count[i]; // minimun count of collision + if (max < count[i]) + max = count[i]; // maximun count of collision + if (count[i] == 0) + zero++; + ++count2[count[i]]; + } + fprintf(fp,"\n--------------------\n items : buckets\n--------------------\n"); + for (i=min; i <= max; ++i) { + fprintf(fp," %5d : %7d\n",i,count2[i]); + mean += 1.0f*i*count2[i]/SCRIPT_HASH_SIZE; // Note: this will always result in <nr labels>/<nr buckets> + } + for (i=min; i <= max; ++i) { + n += count2[i]; + if (n*2 >= SCRIPT_HASH_SIZE) { + if (SCRIPT_HASH_SIZE%2 == 0 && SCRIPT_HASH_SIZE/2 == n) + median = (i+i+1)/2.0f; + else + median = i; + break; + } + } + fprintf(fp,"--------------------\n min = %d, max = %d, zero = %d\n mean = %lf, median = %lf\n",min,max,zero,mean,median); + fclose(fp); + } + } #endif - mapreg_final(); - - db_destroy(scriptlabel_db); - userfunc_db->destroy(userfunc_db, db_script_free_code_sub); - autobonus_db->destroy(autobonus_db, db_script_free_code_sub); - if(sleep_db) { - struct linkdb_node *n = (struct linkdb_node *)sleep_db; - while(n) { - struct script_state *st = (struct script_state *)n->data; - script_free_state(st); - n = n->next; - } - linkdb_final(&sleep_db); - } - - if (str_data) - aFree(str_data); - if (str_buf) - aFree(str_buf); - - for( i = 0; i < atcmd_binding_count; i++ ) { - aFree(atcmd_binding[i]); - } - - if( atcmd_binding_count != 0 ) - aFree(atcmd_binding); -#ifdef BETA_THREAD_TEST - /* QueryThread */ - InterlockedIncrement(&queryThreadTerminate); - racond_signal(queryThreadCond); - rathread_wait(queryThread, NULL); + mapreg_final(); + + db_destroy(scriptlabel_db); + userfunc_db->destroy(userfunc_db, db_script_free_code_sub); + autobonus_db->destroy(autobonus_db, db_script_free_code_sub); + if (sleep_db) { + struct linkdb_node *n = (struct linkdb_node *)sleep_db; + while (n) { + struct script_state *st = (struct script_state *)n->data; + script_free_state(st); + n = n->next; + } + linkdb_final(&sleep_db); + } + + if (str_data) + aFree(str_data); + if (str_buf) + aFree(str_buf); - // Destroy cond var and mutex. - racond_destroy( queryThreadCond ); - ramutex_destroy( queryThreadMutex ); + for (i = 0; i < atcmd_binding_count; i++) { + aFree(atcmd_binding[i]); + } - /* Clear missing vars */ - for( i = 0; i < queryThreadData.count; i++ ) { - aFree(queryThreadData.entry[i]); - } + if (atcmd_binding_count != 0) + aFree(atcmd_binding); +#ifdef BETA_THREAD_TEST + /* QueryThread */ + InterlockedIncrement(&queryThreadTerminate); + racond_signal(queryThreadCond); + rathread_wait(queryThread, NULL); + + // Destroy cond var and mutex. + racond_destroy(queryThreadCond); + ramutex_destroy(queryThreadMutex); + + /* Clear missing vars */ + for (i = 0; i < queryThreadData.count; i++) { + aFree(queryThreadData.entry[i]); + } - aFree(queryThreadData.entry); + aFree(queryThreadData.entry); - for( i = 0; i < logThreadData.count; i++ ) { - aFree(logThreadData.entry[i]); - } + for (i = 0; i < logThreadData.count; i++) { + aFree(logThreadData.entry[i]); + } - aFree(logThreadData.entry); + aFree(logThreadData.entry); #endif - return 0; + return 0; } /*========================================== * Initialization *------------------------------------------*/ -int do_init_script() { - userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0); - scriptlabel_db=strdb_alloc(DB_OPT_DUP_KEY,50); - autobonus_db = strdb_alloc(DB_OPT_DUP_KEY,0); +int do_init_script() +{ + userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0); + scriptlabel_db=strdb_alloc(DB_OPT_DUP_KEY,50); + autobonus_db = strdb_alloc(DB_OPT_DUP_KEY,0); - mapreg_init(); + mapreg_init(); #ifdef BETA_THREAD_TEST - CREATE(queryThreadData.entry, struct queryThreadEntry*, 1); - queryThreadData.count = 0; - CREATE(logThreadData.entry, char *, 1); - logThreadData.count = 0; - /* QueryThread Start */ + CREATE(queryThreadData.entry, struct queryThreadEntry *, 1); + queryThreadData.count = 0; + CREATE(logThreadData.entry, char *, 1); + logThreadData.count = 0; + /* QueryThread Start */ - InitializeSpinLock(&queryThreadLock); + InitializeSpinLock(&queryThreadLock); - queryThreadData.timer = INVALID_TIMER; - queryThreadTerminate = 0; - queryThreadMutex = ramutex_create(); - queryThreadCond = racond_create(); + queryThreadData.timer = INVALID_TIMER; + queryThreadTerminate = 0; + queryThreadMutex = ramutex_create(); + queryThreadCond = racond_create(); - queryThread = rathread_create(queryThread_main, NULL); + queryThread = rathread_create(queryThread_main, NULL); - if(queryThread == NULL){ - ShowFatalError("do_init_script: cannot spawn Query Thread.\n"); - exit(EXIT_FAILURE); - } + if (queryThread == NULL) { + ShowFatalError("do_init_script: cannot spawn Query Thread.\n"); + exit(EXIT_FAILURE); + } - add_timer_func_list(queryThread_timer, "queryThread_timer"); + add_timer_func_list(queryThread_timer, "queryThread_timer"); #endif - return 0; + return 0; } -int script_reload() { - int i; +int script_reload() +{ + int i; #ifdef BETA_THREAD_TEST - /* we're reloading so any queries undergoing should be...exterminated. */ - EnterSpinLock(&queryThreadLock); + /* we're reloading so any queries undergoing should be...exterminated. */ + EnterSpinLock(&queryThreadLock); - for( i = 0; i < queryThreadData.count; i++ ) { - aFree(queryThreadData.entry[i]); - } - queryThreadData.count = 0; + for (i = 0; i < queryThreadData.count; i++) { + aFree(queryThreadData.entry[i]); + } + queryThreadData.count = 0; - if( queryThreadData.timer != INVALID_TIMER ) { - delete_timer(queryThreadData.timer, queryThread_timer); - queryThreadData.timer = INVALID_TIMER; - } + if (queryThreadData.timer != INVALID_TIMER) { + delete_timer(queryThreadData.timer, queryThread_timer); + queryThreadData.timer = INVALID_TIMER; + } - LeaveSpinLock(&queryThreadLock); + LeaveSpinLock(&queryThreadLock); #endif - userfunc_db->clear(userfunc_db, db_script_free_code_sub); - db_clear(scriptlabel_db); + userfunc_db->clear(userfunc_db, db_script_free_code_sub); + db_clear(scriptlabel_db); - // @commands (script based) - // Clear bindings - for( i = 0; i < atcmd_binding_count; i++ ) { - aFree(atcmd_binding[i]); - } + // @commands (script based) + // Clear bindings + for (i = 0; i < atcmd_binding_count; i++) { + aFree(atcmd_binding[i]); + } - if( atcmd_binding_count != 0 ) - aFree(atcmd_binding); + if (atcmd_binding_count != 0) + aFree(atcmd_binding); - atcmd_binding_count = 0; + atcmd_binding_count = 0; - if(sleep_db) { - struct linkdb_node *n = (struct linkdb_node *)sleep_db; - while(n) { - struct script_state *st = (struct script_state *)n->data; - script_free_state(st); - n = n->next; - } - linkdb_final(&sleep_db); - } - mapreg_reload(); - return 0; + if (sleep_db) { + struct linkdb_node *n = (struct linkdb_node *)sleep_db; + while (n) { + struct script_state *st = (struct script_state *)n->data; + script_free_state(st); + n = n->next; + } + linkdb_final(&sleep_db); + } + mapreg_reload(); + return 0; } //----------------------------------------------------------------------------- @@ -4344,26 +4281,24 @@ int script_reload() { /// mes "<message>"; BUILDIN_FUNC(mes) { - TBL_PC* sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + TBL_PC *sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if( !script_hasdata(st, 3) ) - {// only a single line detected in the script - clif_scriptmes(sd, st->oid, script_getstr(st, 2)); - } - else - {// parse multiple lines as they exist - int i; + if (!script_hasdata(st, 3)) { + // only a single line detected in the script + clif_scriptmes(sd, st->oid, script_getstr(st, 2)); + } else { + // parse multiple lines as they exist + int i; - for( i = 2; script_hasdata(st, i); i++ ) - { - // send the message to the client - clif_scriptmes(sd, st->oid, script_getstr(st, i)); - } - } + for (i = 2; script_hasdata(st, i); i++) { + // send the message to the client + clif_scriptmes(sd, st->oid, script_getstr(st, i)); + } + } - return 0; + return 0; } /// Displays the button 'next' in the npc dialog. @@ -4372,15 +4307,15 @@ BUILDIN_FUNC(mes) /// next; BUILDIN_FUNC(next) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - st->state = STOP; - clif_scriptnext(sd, st->oid); - return 0; + st->state = STOP; + clif_scriptnext(sd, st->oid); + return 0; } /// Ends the script and displays the button 'close' on the npc dialog. @@ -4389,15 +4324,15 @@ BUILDIN_FUNC(next) /// close; BUILDIN_FUNC(close) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - st->state = END; - clif_scriptclose(sd, st->oid); - return 0; + st->state = END; + clif_scriptclose(sd, st->oid); + return 0; } /// Displays the button 'close' on the npc dialog. @@ -4406,51 +4341,48 @@ BUILDIN_FUNC(close) /// close2; BUILDIN_FUNC(close2) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - st->state = STOP; - clif_scriptclose(sd, st->oid); - return 0; + st->state = STOP; + clif_scriptclose(sd, st->oid); + return 0; } /// Counts the number of valid and total number of options in 'str' /// If max_count > 0 the counting stops when that valid option is reached /// total is incremented for each option (NULL is supported) -static int menu_countoptions(const char* str, int max_count, int* total) -{ - int count = 0; - int bogus_total; - - if( total == NULL ) - total = &bogus_total; - ++(*total); - - // initial empty options - while( *str == ':' ) - { - ++str; - ++(*total); - } - // count menu options - while( *str != '\0' ) - { - ++count; - --max_count; - if( max_count == 0 ) - break; - while( *str != ':' && *str != '\0' ) - ++str; - while( *str == ':' ) - { - ++str; - ++(*total); - } - } - return count; +static int menu_countoptions(const char *str, int max_count, int *total) +{ + int count = 0; + int bogus_total; + + if (total == NULL) + total = &bogus_total; + ++(*total); + + // initial empty options + while (*str == ':') { + ++str; + ++(*total); + } + // count menu options + while (*str != '\0') { + ++count; + --max_count; + if (max_count == 0) + break; + while (*str != ':' && *str != '\0') + ++str; + while (*str == ':') { + ++str; + ++(*total); + } + } + return count; } /// Displays a menu with options and goes to the target label. @@ -4471,121 +4403,115 @@ static int menu_countoptions(const char* str, int max_count, int* total) /// menu "<option_text>",<target_label>{,"<option_text>",<target_label>,...}; BUILDIN_FUNC(menu) { - int i; - const char* text; - TBL_PC* sd; - - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - - // TODO detect multiple scripts waiting for input at the same time, and what to do when that happens - if( sd->state.menu_or_input == 0 ) - { - struct StringBuf buf; - struct script_data* data; - - if( script_lastdata(st) % 2 == 0 ) - {// argument count is not even (1st argument is at index 2) - ShowError("script:menu: illegal number of arguments (%d).\n", (script_lastdata(st) - 1)); - st->state = END; - return 1; - } - - StringBuf_Init(&buf); - sd->npc_menu = 0; - for( i = 2; i < script_lastdata(st); i += 2 ) - { - // menu options - text = script_getstr(st, i); - - // target label - data = script_getdata(st, i+1); - if( !data_islabel(data) ) - {// not a label - StringBuf_Destroy(&buf); - ShowError("script:menu: argument #%d (from 1) is not a label or label not found.\n", i); - script_reportdata(data); - st->state = END; - return 1; - } - - // append option(s) - if( text[0] == '\0' ) - continue;// empty string, ignore - if( sd->npc_menu > 0 ) - StringBuf_AppendStr(&buf, ":"); - StringBuf_AppendStr(&buf, text); - sd->npc_menu += menu_countoptions(text, 0, NULL); - } - st->state = RERUNLINE; - sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ - if( StringBuf_Length(&buf) >= 2047 ) { - struct npc_data * nd = map_id2nd(st->oid); - char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StringBuf_Value(&buf), 2047); - ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); - clif_scriptmenu(sd, st->oid, menu); - aFree(menu); - } else - clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); - - StringBuf_Destroy(&buf); - - if( sd->npc_menu >= 0xff ) - {// client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow - ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); - script_reportsrc(st); - } - } - else if( sd->npc_menu == 0xff ) - {// Cancel was pressed - sd->state.menu_or_input = 0; - st->state = END; - } - else - {// goto target label - int menu = 0; - - sd->state.menu_or_input = 0; - if( sd->npc_menu <= 0 ) - { - ShowDebug("script:menu: unexpected selection (%d)\n", sd->npc_menu); - st->state = END; - return 1; - } - - // get target label - for( i = 2; i < script_lastdata(st); i += 2 ) - { - text = script_getstr(st, i); - sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); - if( sd->npc_menu <= 0 ) - break;// entry found - } - if( sd->npc_menu > 0 ) - {// Invalid selection - ShowDebug("script:menu: selection is out of range (%d pairs are missing?) - please report this\n", sd->npc_menu); - st->state = END; - return 1; - } - if( !data_islabel(script_getdata(st, i + 1)) ) - {// TODO remove this temporary crash-prevention code (fallback for multiple scripts requesting user input) - ShowError("script:menu: unexpected data in label argument\n"); - script_reportdata(script_getdata(st, i + 1)); - st->state = END; - return 1; - } - pc_setreg(sd, add_str("@menu"), menu); - st->pos = script_getnum(st, i + 1); - st->state = GOTO; - } - return 0; + int i; + const char *text; + TBL_PC *sd; + + sd = script_rid2sd(st); + if (sd == NULL) + return 0; + + // TODO detect multiple scripts waiting for input at the same time, and what to do when that happens + if (sd->state.menu_or_input == 0) { + struct StringBuf buf; + struct script_data *data; + + if (script_lastdata(st) % 2 == 0) { + // argument count is not even (1st argument is at index 2) + ShowError("script:menu: illegal number of arguments (%d).\n", (script_lastdata(st) - 1)); + st->state = END; + return 1; + } + + StringBuf_Init(&buf); + sd->npc_menu = 0; + for (i = 2; i < script_lastdata(st); i += 2) { + // menu options + text = script_getstr(st, i); + + // target label + data = script_getdata(st, i+1); + if (!data_islabel(data)) { + // not a label + StringBuf_Destroy(&buf); + ShowError("script:menu: argument #%d (from 1) is not a label or label not found.\n", i); + script_reportdata(data); + st->state = END; + return 1; + } + + // append option(s) + if (text[0] == '\0') + continue;// empty string, ignore + if (sd->npc_menu > 0) + StringBuf_AppendStr(&buf, ":"); + StringBuf_AppendStr(&buf, text); + sd->npc_menu += menu_countoptions(text, 0, NULL); + } + st->state = RERUNLINE; + sd->state.menu_or_input = 1; + + /** + * menus beyond this length crash the client (see bugreport:6402) + **/ + if (StringBuf_Length(&buf) >= 2047) { + struct npc_data *nd = map_id2nd(st->oid); + char *menu; + CREATE(menu, char, 2048); + safestrncpy(menu, StringBuf_Value(&buf), 2047); + ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); + clif_scriptmenu(sd, st->oid, menu); + aFree(menu); + } else + clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); + + StringBuf_Destroy(&buf); + + if (sd->npc_menu >= 0xff) { + // client supports only up to 254 entries; 0 is not used and 255 is reserved for cancel; excess entries are displayed but cause 'uint8' overflow + ShowWarning("buildin_menu: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + script_reportsrc(st); + } + } else if (sd->npc_menu == 0xff) { + // Cancel was pressed + sd->state.menu_or_input = 0; + st->state = END; + } else { + // goto target label + int menu = 0; + + sd->state.menu_or_input = 0; + if (sd->npc_menu <= 0) { + ShowDebug("script:menu: unexpected selection (%d)\n", sd->npc_menu); + st->state = END; + return 1; + } + + // get target label + for (i = 2; i < script_lastdata(st); i += 2) { + text = script_getstr(st, i); + sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); + if (sd->npc_menu <= 0) + break;// entry found + } + if (sd->npc_menu > 0) { + // Invalid selection + ShowDebug("script:menu: selection is out of range (%d pairs are missing?) - please report this\n", sd->npc_menu); + st->state = END; + return 1; + } + if (!data_islabel(script_getdata(st, i + 1))) { + // TODO remove this temporary crash-prevention code (fallback for multiple scripts requesting user input) + ShowError("script:menu: unexpected data in label argument\n"); + script_reportdata(script_getdata(st, i + 1)); + st->state = END; + return 1; + } + pc_setreg(sd, add_str("@menu"), menu); + st->pos = script_getnum(st, i + 1); + st->state = GOTO; + } + return 0; } /// Displays a menu with options and returns the selected option. @@ -4596,69 +4522,69 @@ BUILDIN_FUNC(menu) /// @see menu BUILDIN_FUNC(select) { - int i; - const char* text; - TBL_PC* sd; - - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - - if( sd->state.menu_or_input == 0 ) { - struct StringBuf buf; - - StringBuf_Init(&buf); - sd->npc_menu = 0; - for( i = 2; i <= script_lastdata(st); ++i ) { - text = script_getstr(st, i); - - if( sd->npc_menu > 0 ) - StringBuf_AppendStr(&buf, ":"); - - StringBuf_AppendStr(&buf, text); - sd->npc_menu += menu_countoptions(text, 0, NULL); - } - - st->state = RERUNLINE; - sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ - if( StringBuf_Length(&buf) >= 2047 ) { - struct npc_data * nd = map_id2nd(st->oid); - char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StringBuf_Value(&buf), 2047); - ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); - clif_scriptmenu(sd, st->oid, menu); - aFree(menu); - } else - clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); - StringBuf_Destroy(&buf); - - if( sd->npc_menu >= 0xff ) { - ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); - script_reportsrc(st); - } - } else if( sd->npc_menu == 0xff ) {// Cancel was pressed - sd->state.menu_or_input = 0; - st->state = END; - } else {// return selected option - int menu = 0; - - sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) { - text = script_getstr(st, i); - sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); - if( sd->npc_menu <= 0 ) - break;// entry found - } - pc_setreg(sd, add_str("@menu"), menu); - script_pushint(st, menu); - st->state = RUN; - } - return 0; + int i; + const char *text; + TBL_PC *sd; + + sd = script_rid2sd(st); + if (sd == NULL) + return 0; + + if (sd->state.menu_or_input == 0) { + struct StringBuf buf; + + StringBuf_Init(&buf); + sd->npc_menu = 0; + for (i = 2; i <= script_lastdata(st); ++i) { + text = script_getstr(st, i); + + if (sd->npc_menu > 0) + StringBuf_AppendStr(&buf, ":"); + + StringBuf_AppendStr(&buf, text); + sd->npc_menu += menu_countoptions(text, 0, NULL); + } + + st->state = RERUNLINE; + sd->state.menu_or_input = 1; + + /** + * menus beyond this length crash the client (see bugreport:6402) + **/ + if (StringBuf_Length(&buf) >= 2047) { + struct npc_data *nd = map_id2nd(st->oid); + char *menu; + CREATE(menu, char, 2048); + safestrncpy(menu, StringBuf_Value(&buf), 2047); + ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); + clif_scriptmenu(sd, st->oid, menu); + aFree(menu); + } else + clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); + + if (sd->npc_menu >= 0xff) { + ShowWarning("buildin_select: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + script_reportsrc(st); + } + } else if (sd->npc_menu == 0xff) { // Cancel was pressed + sd->state.menu_or_input = 0; + st->state = END; + } else {// return selected option + int menu = 0; + + sd->state.menu_or_input = 0; + for (i = 2; i <= script_lastdata(st); ++i) { + text = script_getstr(st, i); + sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); + if (sd->npc_menu <= 0) + break;// entry found + } + pc_setreg(sd, add_str("@menu"), menu); + script_pushint(st, menu); + st->state = RUN; + } + return 0; } /// Displays a menu with options and returns the selected option. @@ -4671,77 +4597,71 @@ BUILDIN_FUNC(select) /// @see menu BUILDIN_FUNC(prompt) { - int i; - const char *text; - TBL_PC* sd; - - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - - if( sd->state.menu_or_input == 0 ) - { - struct StringBuf buf; - - StringBuf_Init(&buf); - sd->npc_menu = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { - text = script_getstr(st, i); - if( sd->npc_menu > 0 ) - StringBuf_AppendStr(&buf, ":"); - StringBuf_AppendStr(&buf, text); - sd->npc_menu += menu_countoptions(text, 0, NULL); - } - - st->state = RERUNLINE; - sd->state.menu_or_input = 1; - - /** - * menus beyond this length crash the client (see bugreport:6402) - **/ - if( StringBuf_Length(&buf) >= 2047 ) { - struct npc_data * nd = map_id2nd(st->oid); - char* menu; - CREATE(menu, char, 2048); - safestrncpy(menu, StringBuf_Value(&buf), 2047); - ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); - clif_scriptmenu(sd, st->oid, menu); - aFree(menu); - } else - clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); - StringBuf_Destroy(&buf); - - if( sd->npc_menu >= 0xff ) - { - ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); - script_reportsrc(st); - } - } - else if( sd->npc_menu == 0xff ) - {// Cancel was pressed - sd->state.menu_or_input = 0; - pc_setreg(sd, add_str("@menu"), 0xff); - script_pushint(st, 0xff); - st->state = RUN; - } - else - {// return selected option - int menu = 0; - - sd->state.menu_or_input = 0; - for( i = 2; i <= script_lastdata(st); ++i ) - { - text = script_getstr(st, i); - sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); - if( sd->npc_menu <= 0 ) - break;// entry found - } - pc_setreg(sd, add_str("@menu"), menu); - script_pushint(st, menu); - st->state = RUN; - } - return 0; + int i; + const char *text; + TBL_PC *sd; + + sd = script_rid2sd(st); + if (sd == NULL) + return 0; + + if (sd->state.menu_or_input == 0) { + struct StringBuf buf; + + StringBuf_Init(&buf); + sd->npc_menu = 0; + for (i = 2; i <= script_lastdata(st); ++i) { + text = script_getstr(st, i); + if (sd->npc_menu > 0) + StringBuf_AppendStr(&buf, ":"); + StringBuf_AppendStr(&buf, text); + sd->npc_menu += menu_countoptions(text, 0, NULL); + } + + st->state = RERUNLINE; + sd->state.menu_or_input = 1; + + /** + * menus beyond this length crash the client (see bugreport:6402) + **/ + if (StringBuf_Length(&buf) >= 2047) { + struct npc_data *nd = map_id2nd(st->oid); + char *menu; + CREATE(menu, char, 2048); + safestrncpy(menu, StringBuf_Value(&buf), 2047); + ShowWarning("NPC Menu too long! (source:%s / length:%d)\n",nd?nd->name:"Unknown",StringBuf_Length(&buf)); + clif_scriptmenu(sd, st->oid, menu); + aFree(menu); + } else + clif_scriptmenu(sd, st->oid, StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); + + if (sd->npc_menu >= 0xff) { + ShowWarning("buildin_prompt: Too many options specified (current=%d, max=254).\n", sd->npc_menu); + script_reportsrc(st); + } + } else if (sd->npc_menu == 0xff) { + // Cancel was pressed + sd->state.menu_or_input = 0; + pc_setreg(sd, add_str("@menu"), 0xff); + script_pushint(st, 0xff); + st->state = RUN; + } else { + // return selected option + int menu = 0; + + sd->state.menu_or_input = 0; + for (i = 2; i <= script_lastdata(st); ++i) { + text = script_getstr(st, i); + sd->npc_menu -= menu_countoptions(text, sd->npc_menu, &menu); + if (sd->npc_menu <= 0) + break;// entry found + } + pc_setreg(sd, add_str("@menu"), menu); + script_pushint(st, menu); + st->state = RUN; + } + return 0; } ///////////////////////////////////////////////////////////////////// @@ -4753,17 +4673,16 @@ BUILDIN_FUNC(prompt) /// goto <label>; BUILDIN_FUNC(goto) { - if( !data_islabel(script_getdata(st,2)) ) - { - ShowError("script:goto: not a label\n"); - script_reportdata(script_getdata(st,2)); - st->state = END; - return 1; - } + if (!data_islabel(script_getdata(st,2))) { + ShowError("script:goto: not a label\n"); + script_reportdata(script_getdata(st,2)); + st->state = END; + return 1; + } - st->pos = script_getnum(st,2); - st->state = GOTO; - return 0; + st->pos = script_getnum(st,2); + st->state = GOTO; + return 0; } /*========================================== @@ -4771,100 +4690,94 @@ BUILDIN_FUNC(goto) *------------------------------------------*/ BUILDIN_FUNC(callfunc) { - int i, j; - struct script_retinfo* ri; - struct script_code* scr; - const char* str = script_getstr(st,2); - DBMap **ref = NULL; - - scr = (struct script_code*)strdb_get(userfunc_db, str); - if( !scr ) - { - ShowError("script:callfunc: function not found! [%s]\n", str); - st->state = END; - return 1; - } - - for( i = st->start+3, j = 0; i < st->end; i++, j++ ) - { - struct script_data* data = push_copy(st->stack,i); - if( data_isreference(data) && !data->ref ) - { - const char* name = reference_getname(data); - if( name[0] == '.' ) { - if ( !ref ) { - ref = (struct DBMap**)aCalloc(sizeof(struct DBMap*), 1); - ref[0] = (name[1] == '@' ? st->stack->var_function : st->script->script_vars); - } - data->ref = ref; - } - } - } - - CREATE(ri, struct script_retinfo, 1); - ri->script = st->script;// script code - ri->var_function = st->stack->var_function;// scope variables - ri->pos = st->pos;// script location - ri->nargs = j;// argument count - ri->defsp = st->stack->defsp;// default stack pointer - push_retinfo(st->stack, ri, ref); - - st->pos = 0; - st->script = scr; - st->stack->defsp = st->stack->sp; - st->state = GOTO; - st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - - return 0; + int i, j; + struct script_retinfo *ri; + struct script_code *scr; + const char *str = script_getstr(st,2); + DBMap **ref = NULL; + + scr = (struct script_code *)strdb_get(userfunc_db, str); + if (!scr) { + ShowError("script:callfunc: function not found! [%s]\n", str); + st->state = END; + return 1; + } + + for (i = st->start+3, j = 0; i < st->end; i++, j++) { + struct script_data *data = push_copy(st->stack,i); + if (data_isreference(data) && !data->ref) { + const char *name = reference_getname(data); + if (name[0] == '.') { + if (!ref) { + ref = (struct DBMap **)aCalloc(sizeof(struct DBMap *), 1); + ref[0] = (name[1] == '@' ? st->stack->var_function : st->script->script_vars); + } + data->ref = ref; + } + } + } + + CREATE(ri, struct script_retinfo, 1); + ri->script = st->script;// script code + ri->var_function = st->stack->var_function;// scope variables + ri->pos = st->pos;// script location + ri->nargs = j;// argument count + ri->defsp = st->stack->defsp;// default stack pointer + push_retinfo(st->stack, ri, ref); + + st->pos = 0; + st->script = scr; + st->stack->defsp = st->stack->sp; + st->state = GOTO; + st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); + + return 0; } /*========================================== * subroutine call *------------------------------------------*/ BUILDIN_FUNC(callsub) { - int i,j; - struct script_retinfo* ri; - int pos = script_getnum(st,2); - DBMap **ref = NULL; - - if( !data_islabel(script_getdata(st,2)) && !data_isfunclabel(script_getdata(st,2)) ) - { - ShowError("script:callsub: argument is not a label\n"); - script_reportdata(script_getdata(st,2)); - st->state = END; - return 1; - } - - for( i = st->start+3, j = 0; i < st->end; i++, j++ ) - { - struct script_data* data = push_copy(st->stack,i); - if( data_isreference(data) && !data->ref ) - { - const char* name = reference_getname(data); - if( name[0] == '.' && name[1] == '@' ) { - if ( !ref ) { - ref = (struct DBMap**)aCalloc(sizeof(struct DBMap*), 1); - ref[0] = st->stack->var_function; - } - data->ref = ref; - } - } - } - - CREATE(ri, struct script_retinfo, 1); - ri->script = st->script;// script code - ri->var_function = st->stack->var_function;// scope variables - ri->pos = st->pos;// script location - ri->nargs = j;// argument count - ri->defsp = st->stack->defsp;// default stack pointer - push_retinfo(st->stack, ri, ref); - - st->pos = pos; - st->stack->defsp = st->stack->sp; - st->state = GOTO; - st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); - - return 0; + int i,j; + struct script_retinfo *ri; + int pos = script_getnum(st,2); + DBMap **ref = NULL; + + if (!data_islabel(script_getdata(st,2)) && !data_isfunclabel(script_getdata(st,2))) { + ShowError("script:callsub: argument is not a label\n"); + script_reportdata(script_getdata(st,2)); + st->state = END; + return 1; + } + + for (i = st->start+3, j = 0; i < st->end; i++, j++) { + struct script_data *data = push_copy(st->stack,i); + if (data_isreference(data) && !data->ref) { + const char *name = reference_getname(data); + if (name[0] == '.' && name[1] == '@') { + if (!ref) { + ref = (struct DBMap **)aCalloc(sizeof(struct DBMap *), 1); + ref[0] = st->stack->var_function; + } + data->ref = ref; + } + } + } + + CREATE(ri, struct script_retinfo, 1); + ri->script = st->script;// script code + ri->var_function = st->stack->var_function;// scope variables + ri->pos = st->pos;// script location + ri->nargs = j;// argument count + ri->defsp = st->stack->defsp;// default stack pointer + push_retinfo(st->stack, ri, ref); + + st->pos = pos; + st->stack->defsp = st->stack->sp; + st->state = GOTO; + st->stack->var_function = idb_alloc(DB_OPT_RELEASE_DATA); + + return 0; } /// Retrieves an argument provided to callfunc/callsub. @@ -4873,31 +4786,29 @@ BUILDIN_FUNC(callsub) /// getarg(<index>{,<default_value>}) -> <value> BUILDIN_FUNC(getarg) { - struct script_retinfo* ri; - int idx; - - if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) - { - ShowError("script:getarg: no callfunc or callsub!\n"); - st->state = END; - return 1; - } - ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - - idx = script_getnum(st,2); + struct script_retinfo *ri; + int idx; - if( idx >= 0 && idx < ri->nargs ) - push_copy(st->stack, st->stack->defsp - 1 - ri->nargs + idx); - else if( script_hasdata(st,3) ) - script_pushcopy(st, 3); - else - { - ShowError("script:getarg: index (idx=%d) out of range (nargs=%d) and no default value found\n", idx, ri->nargs); - st->state = END; - return 1; - } + if (st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO) { + ShowError("script:getarg: no callfunc or callsub!\n"); + st->state = END; + return 1; + } + ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; + + idx = script_getnum(st,2); + + if (idx >= 0 && idx < ri->nargs) + push_copy(st->stack, st->stack->defsp - 1 - ri->nargs + idx); + else if (script_hasdata(st,3)) + script_pushcopy(st, 3); + else { + ShowError("script:getarg: index (idx=%d) out of range (nargs=%d) and no default value found\n", idx, ri->nargs); + st->state = END; + return 1; + } - return 0; + return 0; } /// Returns from the current function, optionaly returning a value from the functions. @@ -4907,31 +4818,28 @@ BUILDIN_FUNC(getarg) /// return <value>; BUILDIN_FUNC(return) { - if( script_hasdata(st,2) ) - {// return value - struct script_data* data; - script_pushcopy(st, 2); - data = script_getdatatop(st, -1); - if( data_isreference(data) ) - { - const char* name = reference_getname(data); - if( name[0] == '.' && name[1] == '@' ) - {// scope variable - if( !data->ref || data->ref == (DBMap**)&st->stack->var_function ) - get_val(st, data);// current scope, convert to value - } - else if( name[0] == '.' && !data->ref ) - {// script variable, link to current script - data->ref = &st->script->script_vars; - } - } - } - else - {// no return value - script_pushnil(st); - } - st->state = RETFUNC; - return 0; + if (script_hasdata(st,2)) { + // return value + struct script_data *data; + script_pushcopy(st, 2); + data = script_getdatatop(st, -1); + if (data_isreference(data)) { + const char *name = reference_getname(data); + if (name[0] == '.' && name[1] == '@') { + // scope variable + if (!data->ref || data->ref == (DBMap **)&st->stack->var_function) + get_val(st, data);// current scope, convert to value + } else if (name[0] == '.' && !data->ref) { + // script variable, link to current script + data->ref = &st->script->script_vars; + } + } + } else { + // no return value + script_pushnil(st); + } + st->state = RETFUNC; + return 0; } /// Returns a random number from 0 to <range>-1. @@ -4941,29 +4849,28 @@ BUILDIN_FUNC(return) /// rand(<min>,<max>) -> <int> BUILDIN_FUNC(rand) { - int range; - int min; - int max; - - if( script_hasdata(st,3) ) - {// min,max - min = script_getnum(st,2); - max = script_getnum(st,3); - if( max < min ) - swap(min, max); - range = max - min + 1; - } - else - {// range - min = 0; - range = script_getnum(st,2); - } - if( range <= 1 ) - script_pushint(st, min); - else - script_pushint(st, rnd()%range + min); - - return 0; + int range; + int min; + int max; + + if (script_hasdata(st,3)) { + // min,max + min = script_getnum(st,2); + max = script_getnum(st,3); + if (max < min) + swap(min, max); + range = max - min + 1; + } else { + // range + min = 0; + range = script_getnum(st,2); + } + if (range <= 1) + script_pushint(st, min); + else + script_pushint(st, rnd()%range + min); + + return 0; } /*========================================== @@ -4971,106 +4878,105 @@ BUILDIN_FUNC(rand) *------------------------------------------*/ BUILDIN_FUNC(warp) { - int ret; - int x,y; - const char* str; - TBL_PC* sd; + int ret; + int x,y; + const char *str; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - str = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); + str = script_getstr(st,2); + x = script_getnum(st,3); + y = script_getnum(st,4); - if(strcmp(str,"Random")==0) - ret = pc_randomwarp(sd,CLR_TELEPORT); - else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) - ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - else - ret = pc_setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT); + if (strcmp(str,"Random")==0) + ret = pc_randomwarp(sd,CLR_TELEPORT); + else if (strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) + ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + else + ret = pc_setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT); - if( ret ) { - ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); - script_reportsrc(st); - } + if (ret) { + ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); + script_reportsrc(st); + } - return 0; + return 0; } /*========================================== * Warp a specified area *------------------------------------------*/ static int buildin_areawarp_sub(struct block_list *bl,va_list ap) { - int x2,y2,x3,y3; - unsigned int index; - - index = va_arg(ap,unsigned int); - x2 = va_arg(ap,int); - y2 = va_arg(ap,int); - x3 = va_arg(ap,int); - y3 = va_arg(ap,int); - - if(index == 0) - pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT); - else if(x3 && y3) { - int max, tx, ty, j = 0; - - // choose a suitable max number of attempts - if( (max = (y3-y2+1)*(x3-x2+1)*3) > 1000 ) - max = 1000; - - // find a suitable map cell - do { - tx = rnd()%(x3-x2+1)+x2; - ty = rnd()%(y3-y2+1)+y2; - j++; - } while( map_getcell(index,tx,ty,CELL_CHKNOPASS) && j < max ); - - pc_setpos((TBL_PC *)bl,index,tx,ty,CLR_OUTSIGHT); - } - else - pc_setpos((TBL_PC *)bl,index,x2,y2,CLR_OUTSIGHT); - return 0; + int x2,y2,x3,y3; + unsigned int index; + + index = va_arg(ap,unsigned int); + x2 = va_arg(ap,int); + y2 = va_arg(ap,int); + x3 = va_arg(ap,int); + y3 = va_arg(ap,int); + + if (index == 0) + pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT); + else if (x3 && y3) { + int max, tx, ty, j = 0; + + // choose a suitable max number of attempts + if ((max = (y3-y2+1)*(x3-x2+1)*3) > 1000) + max = 1000; + + // find a suitable map cell + do { + tx = rnd()%(x3-x2+1)+x2; + ty = rnd()%(y3-y2+1)+y2; + j++; + } while (map_getcell(index,tx,ty,CELL_CHKNOPASS) && j < max); + + pc_setpos((TBL_PC *)bl,index,tx,ty,CLR_OUTSIGHT); + } else + pc_setpos((TBL_PC *)bl,index,x2,y2,CLR_OUTSIGHT); + return 0; } BUILDIN_FUNC(areawarp) { - int m, x0,y0,x1,y1, x2,y2,x3=0,y3=0; - unsigned int index; - const char *str; - const char *mapname; - - mapname = script_getstr(st,2); - x0 = script_getnum(st,3); - y0 = script_getnum(st,4); - x1 = script_getnum(st,5); - y1 = script_getnum(st,6); - str = script_getstr(st,7); - x2 = script_getnum(st,8); - y2 = script_getnum(st,9); - - if( script_hasdata(st,10) && script_hasdata(st,11) ) { // Warp area to area - if( (x3 = script_getnum(st,10)) < 0 || (y3 = script_getnum(st,11)) < 0 ){ - x3 = 0; - y3 = 0; - } else if( x3 && y3 ) { - // normalize x3/y3 coordinates - if( x3 < x2 ) swap(x3,x2); - if( y3 < y2 ) swap(y3,y2); - } - } - - if( (m = map_mapname2mapid(mapname)) < 0 ) - return 0; - - if( strcmp(str,"Random") == 0 ) - index = 0; - else if( !(index=mapindex_name2id(str)) ) - return 0; - - map_foreachinarea(buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3); - return 0; + int m, x0,y0,x1,y1, x2,y2,x3=0,y3=0; + unsigned int index; + const char *str; + const char *mapname; + + mapname = script_getstr(st,2); + x0 = script_getnum(st,3); + y0 = script_getnum(st,4); + x1 = script_getnum(st,5); + y1 = script_getnum(st,6); + str = script_getstr(st,7); + x2 = script_getnum(st,8); + y2 = script_getnum(st,9); + + if (script_hasdata(st,10) && script_hasdata(st,11)) { // Warp area to area + if ((x3 = script_getnum(st,10)) < 0 || (y3 = script_getnum(st,11)) < 0) { + x3 = 0; + y3 = 0; + } else if (x3 && y3) { + // normalize x3/y3 coordinates + if (x3 < x2) swap(x3,x2); + if (y3 < y2) swap(y3,y2); + } + } + + if ((m = map_mapname2mapid(mapname)) < 0) + return 0; + + if (strcmp(str,"Random") == 0) + index = 0; + else if (!(index=mapindex_name2id(str))) + return 0; + + map_foreachinarea(buildin_areawarp_sub, m,x0,y0,x1,y1, BL_PC, index,x2,y2,x3,y3); + return 0; } /*========================================== @@ -5078,31 +4984,31 @@ BUILDIN_FUNC(areawarp) *------------------------------------------*/ static int buildin_areapercentheal_sub(struct block_list *bl,va_list ap) { - int hp, sp; - hp = va_arg(ap, int); - sp = va_arg(ap, int); - pc_percentheal((TBL_PC *)bl,hp,sp); - return 0; + int hp, sp; + hp = va_arg(ap, int); + sp = va_arg(ap, int); + pc_percentheal((TBL_PC *)bl,hp,sp); + return 0; } BUILDIN_FUNC(areapercentheal) { - int hp,sp,m; - const char *mapname; - int x0,y0,x1,y1; + int hp,sp,m; + const char *mapname; + int x0,y0,x1,y1; - mapname=script_getstr(st,2); - x0=script_getnum(st,3); - y0=script_getnum(st,4); - x1=script_getnum(st,5); - y1=script_getnum(st,6); - hp=script_getnum(st,7); - sp=script_getnum(st,8); + mapname=script_getstr(st,2); + x0=script_getnum(st,3); + y0=script_getnum(st,4); + x1=script_getnum(st,5); + y1=script_getnum(st,6); + hp=script_getnum(st,7); + sp=script_getnum(st,8); - if( (m=map_mapname2mapid(mapname))< 0) - return 0; + if ((m=map_mapname2mapid(mapname))< 0) + return 0; - map_foreachinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp); - return 0; + map_foreachinarea(buildin_areapercentheal_sub,m,x0,y0,x1,y1,BL_PC,hp,sp); + return 0; } /*========================================== @@ -5113,28 +5019,27 @@ BUILDIN_FUNC(areapercentheal) *------------------------------------------*/ BUILDIN_FUNC(warpchar) { - int x,y,a; - const char *str; - TBL_PC *sd; + int x,y,a; + const char *str; + TBL_PC *sd; - str=script_getstr(st,2); - x=script_getnum(st,3); - y=script_getnum(st,4); - a=script_getnum(st,5); + str=script_getstr(st,2); + x=script_getnum(st,3); + y=script_getnum(st,4); + a=script_getnum(st,5); - sd = map_charid2sd(a); - if( sd == NULL ) - return 0; + sd = map_charid2sd(a); + if (sd == NULL) + return 0; - if(strcmp(str, "Random") == 0) - pc_randomwarp(sd, CLR_TELEPORT); - else - if(strcmp(str, "SavePoint") == 0) - pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - else - pc_setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); + if (strcmp(str, "Random") == 0) + pc_randomwarp(sd, CLR_TELEPORT); + else if (strcmp(str, "SavePoint") == 0) + pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); + else + pc_setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); - return 0; + return 0; } /*========================================== * Warpparty - [Fredzilla] [Paradox924X] @@ -5143,88 +5048,85 @@ BUILDIN_FUNC(warpchar) *------------------------------------------*/ BUILDIN_FUNC(warpparty) { - TBL_PC *sd = NULL; - TBL_PC *pl_sd; - struct party_data* p; - int type; - int mapindex; - int i; - - const char* str = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - int p_id = script_getnum(st,5); - const char* str2 = NULL; - if ( script_hasdata(st,6) ) - str2 = script_getstr(st,6); - - p = party_search(p_id); - if(!p) - return 0; - - type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 - : ( strcmp(str,"Leader")==0 ) ? 3 - : 4; - - switch (type) - { - case 3: - for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online - return 0; - pl_sd = p->data[i].sd; - mapindex = pl_sd->mapindex; - x = pl_sd->bl.x; - y = pl_sd->bl.y; - break; - case 4: - mapindex = mapindex_name2id(str); - break; - case 2: - //"SavePoint" uses save point of the currently attached player - if (( sd = script_rid2sd(st) ) == NULL ) - return 0; - default: - mapindex = 0; - break; - } - - for (i = 0; i < MAX_PARTY; i++) - { - if( !(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id ) - continue; - - if( str2 && strcmp(str2, map[pl_sd->bl.m].name) != 0 ) - continue; - - if( pc_isdead(pl_sd) ) - continue; - - switch( type ) - { - case 0: // Random - if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,CLR_TELEPORT); - break; - case 1: // SavePointAll - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); - break; - case 2: // SavePoint - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - break; - case 3: // Leader - case 4: // m,x,y - if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); - break; - } - } - - return 0; + TBL_PC *sd = NULL; + TBL_PC *pl_sd; + struct party_data *p; + int type; + int mapindex; + int i; + + const char *str = script_getstr(st,2); + int x = script_getnum(st,3); + int y = script_getnum(st,4); + int p_id = script_getnum(st,5); + const char *str2 = NULL; + if (script_hasdata(st,6)) + str2 = script_getstr(st,6); + + p = party_search(p_id); + if (!p) + return 0; + + type = (strcmp(str,"Random")==0) ? 0 + : (strcmp(str,"SavePointAll")==0) ? 1 + : (strcmp(str,"SavePoint")==0) ? 2 + : (strcmp(str,"Leader")==0) ? 3 + : 4; + + switch (type) { + case 3: + for (i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); + if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online + return 0; + pl_sd = p->data[i].sd; + mapindex = pl_sd->mapindex; + x = pl_sd->bl.x; + y = pl_sd->bl.y; + break; + case 4: + mapindex = mapindex_name2id(str); + break; + case 2: + //"SavePoint" uses save point of the currently attached player + if ((sd = script_rid2sd(st)) == NULL) + return 0; + default: + mapindex = 0; + break; + } + + for (i = 0; i < MAX_PARTY; i++) { + if (!(pl_sd = p->data[i].sd) || pl_sd->status.party_id != p_id) + continue; + + if (str2 && strcmp(str2, map[pl_sd->bl.m].name) != 0) + continue; + + if (pc_isdead(pl_sd)) + continue; + + switch (type) { + case 0: // Random + if (!map[pl_sd->bl.m].flag.nowarp) + pc_randomwarp(pl_sd,CLR_TELEPORT); + break; + case 1: // SavePointAll + if (!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + break; + case 2: // SavePoint + if (!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + break; + case 3: // Leader + case 4: // m,x,y + if (!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) + pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); + break; + } + } + + return 0; } /*========================================== * Warpguild - [Fredzilla] @@ -5232,125 +5134,123 @@ BUILDIN_FUNC(warpparty) *------------------------------------------*/ BUILDIN_FUNC(warpguild) { - TBL_PC *sd = NULL; - TBL_PC *pl_sd; - struct guild* g; - struct s_mapiterator* iter; - int type; - - const char* str = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - int gid = script_getnum(st,5); - - g = guild_search(gid); - if( g == NULL ) - return 0; - - type = ( strcmp(str,"Random")==0 ) ? 0 - : ( strcmp(str,"SavePointAll")==0 ) ? 1 - : ( strcmp(str,"SavePoint")==0 ) ? 2 - : 3; - - if( type == 2 && ( sd = script_rid2sd(st) ) == NULL ) - {// "SavePoint" uses save point of the currently attached player - return 0; - } - - iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) - { - if( pl_sd->status.guild_id != gid ) - continue; - - switch( type ) - { - case 0: // Random - if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,CLR_TELEPORT); - break; - case 1: // SavePointAll - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); - break; - case 2: // SavePoint - if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - break; - case 3: // m,x,y - if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); - break; - } - } - mapit_free(iter); - - return 0; + TBL_PC *sd = NULL; + TBL_PC *pl_sd; + struct guild *g; + struct s_mapiterator *iter; + int type; + + const char *str = script_getstr(st,2); + int x = script_getnum(st,3); + int y = script_getnum(st,4); + int gid = script_getnum(st,5); + + g = guild_search(gid); + if (g == NULL) + return 0; + + type = (strcmp(str,"Random")==0) ? 0 + : (strcmp(str,"SavePointAll")==0) ? 1 + : (strcmp(str,"SavePoint")==0) ? 2 + : 3; + + if (type == 2 && (sd = script_rid2sd(st)) == NULL) { + // "SavePoint" uses save point of the currently attached player + return 0; + } + + iter = mapit_getallusers(); + for (pl_sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC *)mapit_next(iter)) { + if (pl_sd->status.guild_id != gid) + continue; + + switch (type) { + case 0: // Random + if (!map[pl_sd->bl.m].flag.nowarp) + pc_randomwarp(pl_sd,CLR_TELEPORT); + break; + case 1: // SavePointAll + if (!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); + break; + case 2: // SavePoint + if (!map[pl_sd->bl.m].flag.noreturn) + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + break; + case 3: // m,x,y + if (!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) + pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); + break; + } + } + mapit_free(iter); + + return 0; } /*========================================== * Force Heal a player (hp and sp) *------------------------------------------*/ BUILDIN_FUNC(heal) { - TBL_PC *sd; - int hp,sp; + TBL_PC *sd; + int hp,sp; - sd = script_rid2sd(st); - if (!sd) return 0; + sd = script_rid2sd(st); + if (!sd) return 0; - hp=script_getnum(st,2); - sp=script_getnum(st,3); - status_heal(&sd->bl, hp, sp, 1); - return 0; + hp=script_getnum(st,2); + sp=script_getnum(st,3); + status_heal(&sd->bl, hp, sp, 1); + return 0; } /*========================================== * Heal a player by item (get vit bonus etc) *------------------------------------------*/ BUILDIN_FUNC(itemheal) { - TBL_PC *sd; - int hp,sp; + TBL_PC *sd; + int hp,sp; - hp=script_getnum(st,2); - sp=script_getnum(st,3); + hp=script_getnum(st,2); + sp=script_getnum(st,3); - if(potion_flag==1) { - potion_hp = hp; - potion_sp = sp; - return 0; - } + if (potion_flag==1) { + potion_hp = hp; + potion_sp = sp; + return 0; + } - sd = script_rid2sd(st); - if (!sd) return 0; - pc_itemheal(sd,sd->itemid,hp,sp); - return 0; + sd = script_rid2sd(st); + if (!sd) return 0; + pc_itemheal(sd,sd->itemid,hp,sp); + return 0; } /*========================================== * *------------------------------------------*/ BUILDIN_FUNC(percentheal) { - int hp,sp; - TBL_PC* sd; + int hp,sp; + TBL_PC *sd; - hp=script_getnum(st,2); - sp=script_getnum(st,3); + hp=script_getnum(st,2); + sp=script_getnum(st,3); - if(potion_flag==1) { - potion_per_hp = hp; - potion_per_sp = sp; - return 0; - } + if (potion_flag==1) { + potion_per_hp = hp; + potion_per_sp = sp; + return 0; + } - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; #ifdef RENEWAL - if( sd->sc.data[SC_EXTREMITYFIST2] ) - sp = 0; + if (sd->sc.data[SC_EXTREMITYFIST2]) + sp = 0; #endif - pc_percentheal(sd,hp,sp); - return 0; + pc_percentheal(sd,hp,sp); + return 0; } /*========================================== @@ -5358,24 +5258,23 @@ BUILDIN_FUNC(percentheal) *------------------------------------------*/ BUILDIN_FUNC(jobchange) { - int job, upper=-1; + int job, upper=-1; - job=script_getnum(st,2); - if( script_hasdata(st,3) ) - upper=script_getnum(st,3); + job=script_getnum(st,2); + if (script_hasdata(st,3)) + upper=script_getnum(st,3); - if (pcdb_checkid(job)) - { - TBL_PC* sd; + if (pcdb_checkid(job)) { + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - pc_jobchange(sd, job, upper); - } + pc_jobchange(sd, job, upper); + } - return 0; + return 0; } /*========================================== @@ -5383,9 +5282,9 @@ BUILDIN_FUNC(jobchange) *------------------------------------------*/ BUILDIN_FUNC(jobname) { - int class_=script_getnum(st,2); - script_pushconststr(st, (char*)job_name(class_)); - return 0; + int class_=script_getnum(st,2); + script_pushconststr(st, (char *)job_name(class_)); + return 0; } /// Get input from the player. @@ -5397,56 +5296,52 @@ BUILDIN_FUNC(jobname) /// input(<var>{,<min>{,<max>}}) -> <int> BUILDIN_FUNC(input) { - TBL_PC* sd; - struct script_data* data; - int uid; - const char* name; - int min; - int max; - - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - - data = script_getdata(st,2); - if( !data_isreference(data) ){ - ShowError("script:input: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1; - } - uid = reference_getuid(data); - name = reference_getname(data); - min = (script_hasdata(st,3) ? script_getnum(st,3) : script_config.input_min_value); - max = (script_hasdata(st,4) ? script_getnum(st,4) : script_config.input_max_value); - - if( !sd->state.menu_or_input ) - { // first invocation, display npc input box - sd->state.menu_or_input = 1; - st->state = RERUNLINE; - if( is_string_variable(name) ) - clif_scriptinputstr(sd,st->oid); - else - clif_scriptinput(sd,st->oid); - } - else - { // take received text/value and store it in the designated variable - sd->state.menu_or_input = 0; - if( is_string_variable(name) ) - { - int len = (int)strlen(sd->npc_str); - set_reg(st, sd, uid, name, (void*)sd->npc_str, script_getref(st,2)); - script_pushint(st, (len > max ? 1 : len < min ? -1 : 0)); - } - else - { - int amount = sd->npc_amount; - set_reg(st, sd, uid, name, (void*)__64BPRTSIZE(cap_value(amount,min,max)), script_getref(st,2)); - script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); - } - st->state = RUN; - } - return 0; + TBL_PC *sd; + struct script_data *data; + int uid; + const char *name; + int min; + int max; + + sd = script_rid2sd(st); + if (sd == NULL) + return 0; + + data = script_getdata(st,2); + if (!data_isreference(data)) { + ShowError("script:input: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1; + } + uid = reference_getuid(data); + name = reference_getname(data); + min = (script_hasdata(st,3) ? script_getnum(st,3) : script_config.input_min_value); + max = (script_hasdata(st,4) ? script_getnum(st,4) : script_config.input_max_value); + + if (!sd->state.menu_or_input) { + // first invocation, display npc input box + sd->state.menu_or_input = 1; + st->state = RERUNLINE; + if (is_string_variable(name)) + clif_scriptinputstr(sd,st->oid); + else + clif_scriptinput(sd,st->oid); + } else { + // take received text/value and store it in the designated variable + sd->state.menu_or_input = 0; + if (is_string_variable(name)) { + int len = (int)strlen(sd->npc_str); + set_reg(st, sd, uid, name, (void *)sd->npc_str, script_getref(st,2)); + script_pushint(st, (len > max ? 1 : len < min ? -1 : 0)); + } else { + int amount = sd->npc_amount; + set_reg(st, sd, uid, name, (void *)__64BPRTSIZE(cap_value(amount,min,max)), script_getref(st,2)); + script_pushint(st, (amount > max ? 1 : amount < min ? -1 : 0)); + } + st->state = RUN; + } + return 0; } // declare the copyarray method here for future reference @@ -5458,74 +5353,71 @@ BUILDIN_FUNC(copyarray); /// set(<variable>,<value>) -> <variable> BUILDIN_FUNC(set) { - TBL_PC* sd = NULL; - struct script_data* data; - //struct script_data* datavalue; - int num; - const char* name; - char prefix; - - data = script_getdata(st,2); - //datavalue = script_getdata(st,3); - if( !data_isreference(data) ) - { - ShowError("script:set: not a variable\n"); - script_reportdata(script_getdata(st,2)); - st->state = END; - return 1; - } - - num = reference_getuid(data); - name = reference_getname(data); - prefix = *name; - - if( not_server_variable(prefix) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - { - ShowError("script:set: no player attached for player variable '%s'\n", name); - return 0; - } - } + TBL_PC *sd = NULL; + struct script_data *data; + //struct script_data* datavalue; + int num; + const char *name; + char prefix; + + data = script_getdata(st,2); + //datavalue = script_getdata(st,3); + if (!data_isreference(data)) { + ShowError("script:set: not a variable\n"); + script_reportdata(script_getdata(st,2)); + st->state = END; + return 1; + } + + num = reference_getuid(data); + name = reference_getname(data); + prefix = *name; + + if (not_server_variable(prefix)) { + sd = script_rid2sd(st); + if (sd == NULL) { + ShowError("script:set: no player attached for player variable '%s'\n", name); + return 0; + } + } #if 0 - if( data_isreference(datavalue) ) - {// the value being referenced is a variable - const char* namevalue = reference_getname(datavalue); - - if( !not_array_variable(*namevalue) ) - {// array variable being copied into another array variable - if( sd == NULL && not_server_variable(*namevalue) && !(sd = script_rid2sd(st)) ) - {// player must be attached in order to copy a player variable - ShowError("script:set: no player attached for player variable '%s'\n", namevalue); - return 0; - } - - if( is_string_variable(namevalue) != is_string_variable(name) ) - {// non-matching array value types - ShowWarning("script:set: two array variables do not match in type.\n"); - return 0; - } - - // push the maximum number of array values to the stack - push_val(st->stack, C_INT, SCRIPT_MAX_ARRAYSIZE); - - // call the copy array method directly - return buildin_copyarray(st); - } - } + if (data_isreference(datavalue)) { + // the value being referenced is a variable + const char *namevalue = reference_getname(datavalue); + + if (!not_array_variable(*namevalue)) { + // array variable being copied into another array variable + if (sd == NULL && not_server_variable(*namevalue) && !(sd = script_rid2sd(st))) { + // player must be attached in order to copy a player variable + ShowError("script:set: no player attached for player variable '%s'\n", namevalue); + return 0; + } + + if (is_string_variable(namevalue) != is_string_variable(name)) { + // non-matching array value types + ShowWarning("script:set: two array variables do not match in type.\n"); + return 0; + } + + // push the maximum number of array values to the stack + push_val(st->stack, C_INT, SCRIPT_MAX_ARRAYSIZE); + + // call the copy array method directly + return buildin_copyarray(st); + } + } #endif - if( is_string_variable(name) ) - set_reg(st,sd,num,name,(void*)script_getstr(st,3),script_getref(st,2)); - else - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(script_getnum(st,3)),script_getref(st,2)); + if (is_string_variable(name)) + set_reg(st,sd,num,name,(void *)script_getstr(st,3),script_getref(st,2)); + else + set_reg(st,sd,num,name,(void *)__64BPRTSIZE(script_getnum(st,3)),script_getref(st,2)); - // return a copy of the variable reference - script_pushcopy(st,2); + // return a copy of the variable reference + script_pushcopy(st,2); - return 0; + return 0; } ///////////////////////////////////////////////////////////////////// @@ -5533,31 +5425,26 @@ BUILDIN_FUNC(set) /// /// Returns the size of the specified array -static int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isstring, struct DBMap** ref) -{ - int32 ret = idx; - - if( isstring ) - { - for( ; idx < SCRIPT_MAX_ARRAYSIZE; ++idx ) - { - char* str = (char*)get_val2(st, reference_uid(id, idx), ref); - if( str && *str ) - ret = idx + 1; - script_removetop(st, -1, 0); - } - } - else - { - for( ; idx < SCRIPT_MAX_ARRAYSIZE; ++idx ) - { - int32 num = (int32)__64BPRTSIZE(get_val2(st, reference_uid(id, idx), ref)); - if( num ) - ret = idx + 1; - script_removetop(st, -1, 0); - } - } - return ret; +static int32 getarraysize(struct script_state *st, int32 id, int32 idx, int isstring, struct DBMap **ref) +{ + int32 ret = idx; + + if (isstring) { + for (; idx < SCRIPT_MAX_ARRAYSIZE; ++idx) { + char *str = (char *)get_val2(st, reference_uid(id, idx), ref); + if (str && *str) + ret = idx + 1; + script_removetop(st, -1, 0); + } + } else { + for (; idx < SCRIPT_MAX_ARRAYSIZE; ++idx) { + int32 num = (int32)__64BPRTSIZE(get_val2(st, reference_uid(id, idx), ref)); + if (num) + ret = idx + 1; + script_removetop(st, -1, 0); + } + } + return ret; } /// Sets values of an array, from the starting index. @@ -5566,56 +5453,52 @@ static int32 getarraysize(struct script_state* st, int32 id, int32 idx, int isst /// setarray <array variable>,<value1>{,<value2>...}; BUILDIN_FUNC(setarray) { - struct script_data* data; - const char* name; - int32 start; - int32 end; - int32 id; - int32 i; - TBL_PC* sd = NULL; - - data = script_getdata(st, 2); - if( !data_isreference(data) ) - { - ShowError("script:setarray: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - start = reference_getindex(data); - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:setarray: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - end = start + script_lastdata(st) - 2; - if( end > SCRIPT_MAX_ARRAYSIZE ) - end = SCRIPT_MAX_ARRAYSIZE; - - if( is_string_variable(name) ) - {// string array - for( i = 3; start < end; ++start, ++i ) - set_reg(st, sd, reference_uid(id, start), name, (void*)script_getstr(st,i), reference_getref(data)); - } - else - {// int array - for( i = 3; start < end; ++start, ++i ) - set_reg(st, sd, reference_uid(id, start), name, (void*)__64BPRTSIZE(script_getnum(st,i)), reference_getref(data)); - } - return 0; + struct script_data *data; + const char *name; + int32 start; + int32 end; + int32 id; + int32 i; + TBL_PC *sd = NULL; + + data = script_getdata(st, 2); + if (!data_isreference(data)) { + ShowError("script:setarray: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:setarray: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + end = start + script_lastdata(st) - 2; + if (end > SCRIPT_MAX_ARRAYSIZE) + end = SCRIPT_MAX_ARRAYSIZE; + + if (is_string_variable(name)) { + // string array + for (i = 3; start < end; ++start, ++i) + set_reg(st, sd, reference_uid(id, start), name, (void *)script_getstr(st,i), reference_getref(data)); + } else { + // int array + for (i = 3; start < end; ++start, ++i) + set_reg(st, sd, reference_uid(id, start), name, (void *)__64BPRTSIZE(script_getnum(st,i)), reference_getref(data)); + } + return 0; } /// Sets count values of an array, from the starting index. @@ -5624,53 +5507,50 @@ BUILDIN_FUNC(setarray) /// cleararray <array variable>,<value>,<count>; BUILDIN_FUNC(cleararray) { - struct script_data* data; - const char* name; - int32 start; - int32 end; - int32 id; - void* v; - TBL_PC* sd = NULL; - - data = script_getdata(st, 2); - if( !data_isreference(data) ) - { - ShowError("script:cleararray: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - start = reference_getindex(data); - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:cleararray: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - if( is_string_variable(name) ) - v = (void*)script_getstr(st, 3); - else - v = (void*)__64BPRTSIZE(script_getnum(st, 3)); - - end = start + script_getnum(st, 4); - if( end > SCRIPT_MAX_ARRAYSIZE ) - end = SCRIPT_MAX_ARRAYSIZE; - - for( ; start < end; ++start ) - set_reg(st, sd, reference_uid(id, start), name, v, script_getref(st,2)); - return 0; + struct script_data *data; + const char *name; + int32 start; + int32 end; + int32 id; + void *v; + TBL_PC *sd = NULL; + + data = script_getdata(st, 2); + if (!data_isreference(data)) { + ShowError("script:cleararray: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:cleararray: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + if (is_string_variable(name)) + v = (void *)script_getstr(st, 3); + else + v = (void *)__64BPRTSIZE(script_getnum(st, 3)); + + end = start + script_getnum(st, 4); + if (end > SCRIPT_MAX_ARRAYSIZE) + end = SCRIPT_MAX_ARRAYSIZE; + + for (; start < end; ++start) + set_reg(st, sd, reference_uid(id, start), name, v, script_getref(st,2)); + return 0; } /// Copies data from one array to another. @@ -5679,91 +5559,82 @@ BUILDIN_FUNC(cleararray) /// copyarray <destination array variable>,<source array variable>,<count>; BUILDIN_FUNC(copyarray) { - struct script_data* data1; - struct script_data* data2; - const char* name1; - const char* name2; - int32 idx1; - int32 idx2; - int32 id1; - int32 id2; - void* v; - int32 i; - int32 count; - TBL_PC* sd = NULL; - - data1 = script_getdata(st, 2); - data2 = script_getdata(st, 3); - if( !data_isreference(data1) || !data_isreference(data2) ) - { - ShowError("script:copyarray: not a variable\n"); - script_reportdata(data1); - script_reportdata(data2); - st->state = END; - return 1;// not a variable - } - - id1 = reference_getid(data1); - id2 = reference_getid(data2); - idx1 = reference_getindex(data1); - idx2 = reference_getindex(data2); - name1 = reference_getname(data1); - name2 = reference_getname(data2); - if( not_array_variable(*name1) || not_array_variable(*name2) ) - { - ShowError("script:copyarray: illegal scope\n"); - script_reportdata(data1); - script_reportdata(data2); - st->state = END; - return 1;// not supported - } - - if( is_string_variable(name1) != is_string_variable(name2) ) - { - ShowError("script:copyarray: type mismatch\n"); - script_reportdata(data1); - script_reportdata(data2); - st->state = END; - return 1;// data type mismatch - } - - if( not_server_variable(*name1) || not_server_variable(*name2) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - count = script_getnum(st, 4); - if( count > SCRIPT_MAX_ARRAYSIZE - idx1 ) - count = SCRIPT_MAX_ARRAYSIZE - idx1; - if( count <= 0 || (id1 == id2 && idx1 == idx2) ) - return 0;// nothing to copy - - if( id1 == id2 && idx1 > idx2 ) - {// destination might be overlapping the source - copy in reverse order - for( i = count - 1; i >= 0; --i ) - { - v = get_val2(st, reference_uid(id2, idx2 + i), reference_getref(data2)); - set_reg(st, sd, reference_uid(id1, idx1 + i), name1, v, reference_getref(data1)); - script_removetop(st, -1, 0); - } - } - else - {// normal copy - for( i = 0; i < count; ++i ) - { - if( idx2 + i < SCRIPT_MAX_ARRAYSIZE ) - { - v = get_val2(st, reference_uid(id2, idx2 + i), reference_getref(data2)); - set_reg(st, sd, reference_uid(id1, idx1 + i), name1, v, reference_getref(data1)); - script_removetop(st, -1, 0); - } - else// out of range - assume ""/0 - set_reg(st, sd, reference_uid(id1, idx1 + i), name1, (is_string_variable(name1)?(void*)"":(void*)0), reference_getref(data1)); - } - } - return 0; + struct script_data *data1; + struct script_data *data2; + const char *name1; + const char *name2; + int32 idx1; + int32 idx2; + int32 id1; + int32 id2; + void *v; + int32 i; + int32 count; + TBL_PC *sd = NULL; + + data1 = script_getdata(st, 2); + data2 = script_getdata(st, 3); + if (!data_isreference(data1) || !data_isreference(data2)) { + ShowError("script:copyarray: not a variable\n"); + script_reportdata(data1); + script_reportdata(data2); + st->state = END; + return 1;// not a variable + } + + id1 = reference_getid(data1); + id2 = reference_getid(data2); + idx1 = reference_getindex(data1); + idx2 = reference_getindex(data2); + name1 = reference_getname(data1); + name2 = reference_getname(data2); + if (not_array_variable(*name1) || not_array_variable(*name2)) { + ShowError("script:copyarray: illegal scope\n"); + script_reportdata(data1); + script_reportdata(data2); + st->state = END; + return 1;// not supported + } + + if (is_string_variable(name1) != is_string_variable(name2)) { + ShowError("script:copyarray: type mismatch\n"); + script_reportdata(data1); + script_reportdata(data2); + st->state = END; + return 1;// data type mismatch + } + + if (not_server_variable(*name1) || not_server_variable(*name2)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + count = script_getnum(st, 4); + if (count > SCRIPT_MAX_ARRAYSIZE - idx1) + count = SCRIPT_MAX_ARRAYSIZE - idx1; + if (count <= 0 || (id1 == id2 && idx1 == idx2)) + return 0;// nothing to copy + + if (id1 == id2 && idx1 > idx2) { + // destination might be overlapping the source - copy in reverse order + for (i = count - 1; i >= 0; --i) { + v = get_val2(st, reference_uid(id2, idx2 + i), reference_getref(data2)); + set_reg(st, sd, reference_uid(id1, idx1 + i), name1, v, reference_getref(data1)); + script_removetop(st, -1, 0); + } + } else { + // normal copy + for (i = 0; i < count; ++i) { + if (idx2 + i < SCRIPT_MAX_ARRAYSIZE) { + v = get_val2(st, reference_uid(id2, idx2 + i), reference_getref(data2)); + set_reg(st, sd, reference_uid(id1, idx1 + i), name1, v, reference_getref(data1)); + script_removetop(st, -1, 0); + } else // out of range - assume ""/0 + set_reg(st, sd, reference_uid(id1, idx1 + i), name1, (is_string_variable(name1)?(void *)"":(void *)0), reference_getref(data1)); + } + } + return 0; } /// Returns the size of the array. @@ -5773,31 +5644,29 @@ BUILDIN_FUNC(copyarray) /// getarraysize(<array variable>) -> <int> BUILDIN_FUNC(getarraysize) { - struct script_data* data; - const char* name; - - data = script_getdata(st, 2); - if( !data_isreference(data) ) - { - ShowError("script:getarraysize: not a variable\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1;// not a variable - } - - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:getarraysize: illegal scope\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1;// not supported - } - - script_pushint(st, getarraysize(st, reference_getid(data), reference_getindex(data), is_string_variable(name), reference_getref(data))); - return 0; + struct script_data *data; + const char *name; + + data = script_getdata(st, 2); + if (!data_isreference(data)) { + ShowError("script:getarraysize: not a variable\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1;// not a variable + } + + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:getarraysize: illegal scope\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1;// not supported + } + + script_pushint(st, getarraysize(st, reference_getid(data), reference_getindex(data), is_string_variable(name), reference_getref(data))); + return 0; } /// Deletes count or all the elements in an array, from the starting index. @@ -5807,74 +5676,66 @@ BUILDIN_FUNC(getarraysize) /// deletearray <array variable>,<count>; BUILDIN_FUNC(deletearray) { - struct script_data* data; - const char* name; - int start; - int end; - int id; - TBL_PC *sd = NULL; - - data = script_getdata(st, 2); - if( !data_isreference(data) ) - { - ShowError("script:deletearray: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - start = reference_getindex(data); - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:deletearray: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - end = SCRIPT_MAX_ARRAYSIZE; - - if( start >= end ) - return 0;// nothing to free - - if( script_hasdata(st,3) ) - { - int count = script_getnum(st, 3); - if( count > end - start ) - count = end - start; - if( count <= 0 ) - return 0;// nothing to free - - // move rest of the elements backward - for( ; start + count < end; ++start ) - { - void* v = get_val2(st, reference_uid(id, start + count), reference_getref(data)); - set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); - script_removetop(st, -1, 0); - } - } - - // clear the rest of the array - if( is_string_variable(name) ) - { - for( ; start < end; ++start ) - set_reg(st, sd, reference_uid(id, start), name, (void *)"", reference_getref(data)); - } - else - { - for( ; start < end; ++start ) - set_reg(st, sd, reference_uid(id, start), name, (void*)0, reference_getref(data)); - } - return 0; + struct script_data *data; + const char *name; + int start; + int end; + int id; + TBL_PC *sd = NULL; + + data = script_getdata(st, 2); + if (!data_isreference(data)) { + ShowError("script:deletearray: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:deletearray: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + end = SCRIPT_MAX_ARRAYSIZE; + + if (start >= end) + return 0;// nothing to free + + if (script_hasdata(st,3)) { + int count = script_getnum(st, 3); + if (count > end - start) + count = end - start; + if (count <= 0) + return 0;// nothing to free + + // move rest of the elements backward + for (; start + count < end; ++start) { + void *v = get_val2(st, reference_uid(id, start + count), reference_getref(data)); + set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); + script_removetop(st, -1, 0); + } + } + + // clear the rest of the array + if (is_string_variable(name)) { + for (; start < end; ++start) + set_reg(st, sd, reference_uid(id, start), name, (void *)"", reference_getref(data)); + } else { + for (; start < end; ++start) + set_reg(st, sd, reference_uid(id, start), name, (void *)0, reference_getref(data)); + } + return 0; } /// Returns a reference to the target index of the array variable. @@ -5883,44 +5744,41 @@ BUILDIN_FUNC(deletearray) /// getelementofarray(<array variable>,<index>) -> <variable reference> BUILDIN_FUNC(getelementofarray) { - struct script_data* data; - const char* name; - int32 id; - int i; - - data = script_getdata(st, 2); - if( !data_isreference(data) ) - { - ShowError("script:getelementofarray: not a variable\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:getelementofarray: illegal scope\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1;// not supported - } - - i = script_getnum(st, 3); - if( i < 0 || i >= SCRIPT_MAX_ARRAYSIZE ) - { - ShowWarning("script:getelementofarray: index out of range (%d)\n", i); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1;// out of range - } - - push_val2(st->stack, C_NAME, reference_uid(id, i), reference_getref(data)); - return 0; + struct script_data *data; + const char *name; + int32 id; + int i; + + data = script_getdata(st, 2); + if (!data_isreference(data)) { + ShowError("script:getelementofarray: not a variable\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:getelementofarray: illegal scope\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1;// not supported + } + + i = script_getnum(st, 3); + if (i < 0 || i >= SCRIPT_MAX_ARRAYSIZE) { + ShowWarning("script:getelementofarray: index out of range (%d)\n", i); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1;// out of range + } + + push_val2(st->stack, C_NAME, reference_uid(id, i), reference_getref(data)); + return 0; } ///////////////////////////////////////////////////////////////////// @@ -5932,36 +5790,37 @@ BUILDIN_FUNC(getelementofarray) *------------------------------------------*/ BUILDIN_FUNC(setlook) { - int type,val; - TBL_PC* sd; + int type,val; + TBL_PC *sd; - type=script_getnum(st,2); - val=script_getnum(st,3); + type=script_getnum(st,2); + val=script_getnum(st,3); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - pc_changelook(sd,type,val); + pc_changelook(sd,type,val); - return 0; + return 0; } BUILDIN_FUNC(changelook) -{ // As setlook but only client side - int type,val; - TBL_PC* sd; +{ + // As setlook but only client side + int type,val; + TBL_PC *sd; - type=script_getnum(st,2); - val=script_getnum(st,3); + type=script_getnum(st,2); + val=script_getnum(st,3); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - clif_changelook(&sd->bl,type,val); + clif_changelook(&sd->bl,type,val); - return 0; + return 0; } /*========================================== @@ -5969,14 +5828,14 @@ BUILDIN_FUNC(changelook) *------------------------------------------*/ BUILDIN_FUNC(cutin) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - clif_cutin(sd,script_getstr(st,2),script_getnum(st,3)); - return 0; + clif_cutin(sd,script_getstr(st,2),script_getnum(st,3)); + return 0; } /*========================================== @@ -5984,22 +5843,22 @@ BUILDIN_FUNC(cutin) *------------------------------------------*/ BUILDIN_FUNC(viewpoint) { - int type,x,y,id,color; - TBL_PC* sd; + int type,x,y,id,color; + TBL_PC *sd; - type=script_getnum(st,2); - x=script_getnum(st,3); - y=script_getnum(st,4); - id=script_getnum(st,5); - color=script_getnum(st,6); + type=script_getnum(st,2); + x=script_getnum(st,3); + y=script_getnum(st,4); + id=script_getnum(st,5); + color=script_getnum(st,6); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - clif_viewpoint(sd,st->oid,type,x,y,id,color); + clif_viewpoint(sd,st->oid,type,x,y,id,color); - return 0; + return 0; } /*========================================== @@ -6007,291 +5866,282 @@ BUILDIN_FUNC(viewpoint) *------------------------------------------*/ BUILDIN_FUNC(countitem) { - int nameid, i; - int count = 0; - struct item_data* id = NULL; - struct script_data* data; + int nameid, i; + int count = 0; + struct item_data *id = NULL; + struct script_data *data; - TBL_PC* sd = script_rid2sd(st); - if (!sd) { - script_pushint(st,0); - return 0; - } + TBL_PC *sd = script_rid2sd(st); + if (!sd) { + script_pushint(st,0); + return 0; + } - data = script_getdata(st,2); - get_val(st, data); // convert into value in case of a variable + data = script_getdata(st,2); + get_val(st, data); // convert into value in case of a variable - if( data_isstring(data) ) - {// item name - id = itemdb_searchname(conv_str(st, data)); - } - else - {// item id - id = itemdb_exists(conv_num(st, data)); - } + if (data_isstring(data)) { + // item name + id = itemdb_searchname(conv_str(st, data)); + } else { + // item id + id = itemdb_exists(conv_num(st, data)); + } - if( id == NULL ) - { - ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was - script_pushint(st,0); - return 1; - } + if (id == NULL) { + ShowError("buildin_countitem: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was + script_pushint(st,0); + return 1; + } - nameid = id->nameid; + nameid = id->nameid; - for(i = 0; i < MAX_INVENTORY; i++) - if(sd->status.inventory[i].nameid == nameid) - count += sd->status.inventory[i].amount; + for (i = 0; i < MAX_INVENTORY; i++) + if (sd->status.inventory[i].nameid == nameid) + count += sd->status.inventory[i].amount; - script_pushint(st,count); - return 0; + script_pushint(st,count); + return 0; } /*========================================== - * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] - * returns number of items that meet the conditions + * countitem2(nameID,Identified,Refine,Attribute,Card0,Card1,Card2,Card3) [Lupus] + * returns number of items that meet the conditions *------------------------------------------*/ BUILDIN_FUNC(countitem2) { - int nameid, iden, ref, attr, c1, c2, c3, c4; - int count = 0; - int i; - struct item_data* id = NULL; - struct script_data* data; - - TBL_PC* sd = script_rid2sd(st); - if (!sd) { - script_pushint(st,0); - return 0; - } - - data = script_getdata(st,2); - get_val(st, data); // convert into value in case of a variable - - if( data_isstring(data) ) - {// item name - id = itemdb_searchname(conv_str(st, data)); - } - else - {// item id - id = itemdb_exists(conv_num(st, data)); - } - - if( id == NULL ) - { - ShowError("buildin_countitem2: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was - script_pushint(st,0); - return 1; - } - - nameid = id->nameid; - iden = script_getnum(st,3); - ref = script_getnum(st,4); - attr = script_getnum(st,5); - c1 = (short)script_getnum(st,6); - c2 = (short)script_getnum(st,7); - c3 = (short)script_getnum(st,8); - c4 = (short)script_getnum(st,9); - - for(i = 0; i < MAX_INVENTORY; i++) - if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && - sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && - sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref && - sd->status.inventory[i].attribute == attr && sd->status.inventory[i].card[0] == c1 && - sd->status.inventory[i].card[1] == c2 && sd->status.inventory[i].card[2] == c3 && - sd->status.inventory[i].card[3] == c4 - ) - count += sd->status.inventory[i].amount; - - script_pushint(st,count); - return 0; + int nameid, iden, ref, attr, c1, c2, c3, c4; + int count = 0; + int i; + struct item_data *id = NULL; + struct script_data *data; + + TBL_PC *sd = script_rid2sd(st); + if (!sd) { + script_pushint(st,0); + return 0; + } + + data = script_getdata(st,2); + get_val(st, data); // convert into value in case of a variable + + if (data_isstring(data)) { + // item name + id = itemdb_searchname(conv_str(st, data)); + } else { + // item id + id = itemdb_exists(conv_num(st, data)); + } + + if (id == NULL) { + ShowError("buildin_countitem2: Invalid item '%s'.\n", script_getstr(st,2)); // returns string, regardless of what it was + script_pushint(st,0); + return 1; + } + + nameid = id->nameid; + iden = script_getnum(st,3); + ref = script_getnum(st,4); + attr = script_getnum(st,5); + c1 = (short)script_getnum(st,6); + c2 = (short)script_getnum(st,7); + c3 = (short)script_getnum(st,8); + c4 = (short)script_getnum(st,9); + + for (i = 0; i < MAX_INVENTORY; i++) + if (sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] != NULL && + sd->status.inventory[i].amount > 0 && sd->status.inventory[i].nameid == nameid && + sd->status.inventory[i].identify == iden && sd->status.inventory[i].refine == ref && + sd->status.inventory[i].attribute == attr && sd->status.inventory[i].card[0] == c1 && + sd->status.inventory[i].card[1] == c2 && sd->status.inventory[i].card[2] == c3 && + sd->status.inventory[i].card[3] == c4 + ) + count += sd->status.inventory[i].amount; + + script_pushint(st,count); + return 0; } /*========================================== * Check if item with this amount can fit in inventory * Checking : weight, stack amount >32k, slots amount >(MAX_INVENTORY) * Return - * 0 : fail - * 1 : success (npc side only) + * 0 : fail + * 1 : success (npc side only) *------------------------------------------*/ BUILDIN_FUNC(checkweight) { - int nameid, amount, slots, amount2=0; - unsigned int weight=0, i, nbargs; - struct item_data* id = NULL; - struct map_session_data* sd; - struct script_data* data; - - if( ( sd = script_rid2sd(st) ) == NULL ){ - return 0; - } - nbargs = script_lastdata(st)+1; - if(nbargs%2){ - ShowError("buildin_checkweight: Invalid nb of args should be a multiple of 2.\n"); - script_pushint(st,0); - return 1; - } - slots = pc_inventoryblank(sd); //nb of empty slot - - for(i=2; i<nbargs; i=i+2){ - data = script_getdata(st,i); - get_val(st, data); // convert into value in case of a variable - if( data_isstring(data) ){// item name - id = itemdb_searchname(conv_str(st, data)); - } else {// item id - id = itemdb_exists(conv_num(st, data)); - } - if( id == NULL ) { - ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was - script_pushint(st,0); - return 1; - } - nameid = id->nameid; - - amount = script_getnum(st,i+1); - if( amount < 1 ) { - ShowError("buildin_checkweight: Invalid amount '%d'.\n", amount); - script_pushint(st,0); - return 1; - } - - weight += itemdb_weight(nameid)*amount; //total weight for all chk - if( weight + sd->weight > sd->max_weight ) - {// too heavy - script_pushint(st,0); - return 0; - } - - switch( pc_checkadditem(sd, nameid, amount) ) - { - case ADDITEM_EXIST: - // item is already in inventory, but there is still space for the requested amount - break; - case ADDITEM_NEW: - if( itemdb_isstackable(nameid) ) {// stackable - amount2++; - if( slots < amount2 ) { - script_pushint(st,0); - return 0; - } - } - else {// non-stackable - amount2 += amount; - if( slots < amount2){ - script_pushint(st,0); - return 0; - } - } - break; - case ADDITEM_OVERAMOUNT: - script_pushint(st,0); - return 0; - } - } - script_pushint(st,1); - return 0; + int nameid, amount, slots, amount2=0; + unsigned int weight=0, i, nbargs; + struct item_data *id = NULL; + struct map_session_data *sd; + struct script_data *data; + + if ((sd = script_rid2sd(st)) == NULL) { + return 0; + } + nbargs = script_lastdata(st)+1; + if (nbargs%2) { + ShowError("buildin_checkweight: Invalid nb of args should be a multiple of 2.\n"); + script_pushint(st,0); + return 1; + } + slots = pc_inventoryblank(sd); //nb of empty slot + + for (i=2; i<nbargs; i=i+2) { + data = script_getdata(st,i); + get_val(st, data); // convert into value in case of a variable + if (data_isstring(data)) {// item name + id = itemdb_searchname(conv_str(st, data)); + } else {// item id + id = itemdb_exists(conv_num(st, data)); + } + if (id == NULL) { + ShowError("buildin_checkweight: Invalid item '%s'.\n", script_getstr(st,i)); // returns string, regardless of what it was + script_pushint(st,0); + return 1; + } + nameid = id->nameid; + + amount = script_getnum(st,i+1); + if (amount < 1) { + ShowError("buildin_checkweight: Invalid amount '%d'.\n", amount); + script_pushint(st,0); + return 1; + } + + weight += itemdb_weight(nameid)*amount; //total weight for all chk + if (weight + sd->weight > sd->max_weight) { + // too heavy + script_pushint(st,0); + return 0; + } + + switch (pc_checkadditem(sd, nameid, amount)) { + case ADDITEM_EXIST: + // item is already in inventory, but there is still space for the requested amount + break; + case ADDITEM_NEW: + if (itemdb_isstackable(nameid)) { // stackable + amount2++; + if (slots < amount2) { + script_pushint(st,0); + return 0; + } + } else { // non-stackable + amount2 += amount; + if (slots < amount2) { + script_pushint(st,0); + return 0; + } + } + break; + case ADDITEM_OVERAMOUNT: + script_pushint(st,0); + return 0; + } + } + script_pushint(st,1); + return 0; } BUILDIN_FUNC(checkweight2) { - //variable sub checkweight - int32 nameid=-1, amount=-1; - int i=0, amount2=0, slots=0, weight=0; - short fail=0; + //variable sub checkweight + int32 nameid=-1, amount=-1; + int i=0, amount2=0, slots=0, weight=0; + short fail=0; - //variable for array parsing - struct script_data* data_it; - struct script_data* data_nb; - const char* name_it; - const char* name_nb; - int32 id_it, id_nb; - int32 idx_it, idx_nb; - int nb_it, nb_nb; //array size + //variable for array parsing + struct script_data *data_it; + struct script_data *data_nb; + const char *name_it; + const char *name_nb; + int32 id_it, id_nb; + int32 idx_it, idx_nb; + int nb_it, nb_nb; //array size - TBL_PC *sd = script_rid2sd(st); - nullpo_retr(1,sd); + TBL_PC *sd = script_rid2sd(st); + nullpo_retr(1,sd); - data_it = script_getdata(st, 2); - data_nb = script_getdata(st, 3); + data_it = script_getdata(st, 2); + data_nb = script_getdata(st, 3); - if( !data_isreference(data_it) || !data_isreference(data_nb)) - { - ShowError("script:checkweight2: parameter not a variable\n"); - script_pushint(st,0); - return 1;// not a variable - } - id_it = reference_getid(data_it); - id_nb = reference_getid(data_nb); - idx_it = reference_getindex(data_it); - idx_nb = reference_getindex(data_nb); - name_it = reference_getname(data_it); - name_nb = reference_getname(data_nb); - - if( not_array_variable(*name_it) || not_array_variable(*name_nb)) - { - ShowError("script:checkweight2: illegal scope\n"); - script_pushint(st,0); - return 1;// not supported + if (!data_isreference(data_it) || !data_isreference(data_nb)) { + ShowError("script:checkweight2: parameter not a variable\n"); + script_pushint(st,0); + return 1;// not a variable + } + id_it = reference_getid(data_it); + id_nb = reference_getid(data_nb); + idx_it = reference_getindex(data_it); + idx_nb = reference_getindex(data_nb); + name_it = reference_getname(data_it); + name_nb = reference_getname(data_nb); + + if (not_array_variable(*name_it) || not_array_variable(*name_nb)) { + ShowError("script:checkweight2: illegal scope\n"); + script_pushint(st,0); + return 1;// not supported + } + if (is_string_variable(name_it) || is_string_variable(name_nb)) { + ShowError("script:checkweight2: illegal type, need int\n"); + script_pushint(st,0); + return 1;// not supported + } + nb_it = getarraysize(st, id_it, idx_it, 0, reference_getref(data_it)); + nb_nb = getarraysize(st, id_nb, idx_nb, 0, reference_getref(data_nb)); + if (nb_it != nb_nb) { + ShowError("Size mistmatch: nb_it=%d, nb_nb=%d\n",nb_it,nb_nb); + fail = 1; + } + + slots = pc_inventoryblank(sd); + for (i=0; i<nb_it; i++) { + nameid = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); + script_removetop(st, -1, 0); + amount = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); + script_removetop(st, -1, 0); + if (fail) continue; //cpntonie to depop rest + + if (itemdb_exists(nameid) == NULL) { + ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); + fail=1; + continue; } - if(is_string_variable(name_it) || is_string_variable(name_nb)){ - ShowError("script:checkweight2: illegal type, need int\n"); - script_pushint(st,0); - return 1;// not supported + if (amount < 0) { + ShowError("buildin_checkweight2: Invalid amount '%d'.\n", amount); + fail = 1; + continue; } - nb_it = getarraysize(st, id_it, idx_it, 0, reference_getref(data_it)); - nb_nb = getarraysize(st, id_nb, idx_nb, 0, reference_getref(data_nb)); - if(nb_it != nb_nb){ - ShowError("Size mistmatch: nb_it=%d, nb_nb=%d\n",nb_it,nb_nb); - fail = 1; + weight += itemdb_weight(nameid)*amount; + if (weight + sd->weight > sd->max_weight) { + fail = 1; + continue; } - - slots = pc_inventoryblank(sd); - for(i=0; i<nb_it; i++){ - nameid = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_it,idx_it+i),reference_getref(data_it))); - script_removetop(st, -1, 0); - amount = (int32)__64BPRTSIZE(get_val2(st,reference_uid(id_nb,idx_nb+i),reference_getref(data_nb))); - script_removetop(st, -1, 0); - if(fail) continue; //cpntonie to depop rest - - if(itemdb_exists(nameid) == NULL ){ - ShowError("buildin_checkweight2: Invalid item '%d'.\n", nameid); - fail=1; - continue; - } - if(amount < 0 ){ - ShowError("buildin_checkweight2: Invalid amount '%d'.\n", amount); + switch (pc_checkadditem(sd, nameid, amount)) { + case ADDITEM_EXIST: + // item is already in inventory, but there is still space for the requested amount + break; + case ADDITEM_NEW: + if (itemdb_isstackable(nameid)) {// stackable + amount2++; + if (slots < amount2) + fail = 1; + } else { // non-stackable + amount2 += amount; + if (slots < amount2) { + fail = 1; + } + } + break; + case ADDITEM_OVERAMOUNT: fail = 1; - continue; - } - weight += itemdb_weight(nameid)*amount; - if( weight + sd->weight > sd->max_weight ){ - fail = 1; - continue; - } - switch( pc_checkadditem(sd, nameid, amount) ) { - case ADDITEM_EXIST: - // item is already in inventory, but there is still space for the requested amount - break; - case ADDITEM_NEW: - if( itemdb_isstackable(nameid) ){// stackable - amount2++; - if( slots < amount2 ) - fail = 1; - } - else {// non-stackable - amount2 += amount; - if( slots < amount2 ){ - fail = 1; - } - } - break; - case ADDITEM_OVERAMOUNT: - fail = 1; - } //end switch - } //end loop DO NOT break it prematurly we need to depop all stack - - fail?script_pushint(st,0):script_pushint(st,1); - return 0; + } //end switch + } //end loop DO NOT break it prematurly we need to depop all stack + + fail?script_pushint(st,0):script_pushint(st,1); + return 0; } /*========================================== @@ -6300,79 +6150,76 @@ BUILDIN_FUNC(checkweight2) *------------------------------------------*/ BUILDIN_FUNC(getitem) { - int nameid,amount,get_count,i,flag = 0; - struct item it; - TBL_PC *sd; - struct script_data *data; - - data=script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) - {// "<item name>" - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data == NULL ){ - ShowError("buildin_getitem: Nonexistant item %s requested.\n", name); - return 1; //No item created. - } - nameid=item_data->nameid; - } else if( data_isint(data) ) - {// <item id> - nameid=conv_num(st,data); - //Violet Box, Blue Box, etc - random item pick - if( nameid < 0 ) { - nameid = -nameid; - flag = 1; - } - if( nameid <= 0 || !itemdb_exists(nameid) ){ - ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); - return 1; //No item created. - } - } else { - ShowError("buildin_getitem: invalid data type for argument #1 (%d).", data->type); - return 1; - } - - // <amount> - if( (amount=script_getnum(st,3)) <= 0) - return 0; //return if amount <=0, skip the useles iteration - - memset(&it,0,sizeof(it)); - it.nameid=nameid; - if(!flag) - it.identify=1; - else - it.identify=itemdb_isidentified(nameid); - - if( script_hasdata(st,4) ) - sd=map_id2sd(script_getnum(st,4)); // <Account ID> - else - sd=script_rid2sd(st); // Attached player - - if( sd == NULL ) // no target - return 0; - - //Check if it's stackable. - if (!itemdb_isstackable(nameid)) - get_count = 1; - else - get_count = amount; - - for (i = 0; i < amount; i += get_count) - { - // if not pet egg - if (!pet_create_egg(sd, nameid)) - { - if ((flag = pc_additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) - { - clif_additem(sd, 0, 0, flag); - if( pc_candrop(sd,&it) ) - map_addflooritem(&it,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } - - return 0; + int nameid,amount,get_count,i,flag = 0; + struct item it; + TBL_PC *sd; + struct script_data *data; + + data=script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + // "<item name>" + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + if (item_data == NULL) { + ShowError("buildin_getitem: Nonexistant item %s requested.\n", name); + return 1; //No item created. + } + nameid=item_data->nameid; + } else if (data_isint(data)) { + // <item id> + nameid=conv_num(st,data); + //Violet Box, Blue Box, etc - random item pick + if (nameid < 0) { + nameid = -nameid; + flag = 1; + } + if (nameid <= 0 || !itemdb_exists(nameid)) { + ShowError("buildin_getitem: Nonexistant item %d requested.\n", nameid); + return 1; //No item created. + } + } else { + ShowError("buildin_getitem: invalid data type for argument #1 (%d).", data->type); + return 1; + } + + // <amount> + if ((amount=script_getnum(st,3)) <= 0) + return 0; //return if amount <=0, skip the useles iteration + + memset(&it,0,sizeof(it)); + it.nameid=nameid; + if (!flag) + it.identify=1; + else + it.identify=itemdb_isidentified(nameid); + + if (script_hasdata(st,4)) + sd=map_id2sd(script_getnum(st,4)); // <Account ID> + else + sd=script_rid2sd(st); // Attached player + + if (sd == NULL) // no target + return 0; + + //Check if it's stackable. + if (!itemdb_isstackable(nameid)) + get_count = 1; + else + get_count = amount; + + for (i = 0; i < amount; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, nameid)) { + if ((flag = pc_additem(sd, &it, get_count, LOG_TYPE_SCRIPT))) { + clif_additem(sd, 0, 0, flag); + if (pc_candrop(sd,&it)) + map_addflooritem(&it,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + + return 0; } /*========================================== @@ -6380,98 +6227,93 @@ BUILDIN_FUNC(getitem) *------------------------------------------*/ BUILDIN_FUNC(getitem2) { - int nameid,amount,get_count,i,flag = 0; - int iden,ref,attr,c1,c2,c3,c4; - struct item_data *item_data; - struct item item_tmp; - TBL_PC *sd; - struct script_data *data; - - if( script_hasdata(st,11) ) - sd=map_id2sd(script_getnum(st,11)); // <Account ID> - else - sd=script_rid2sd(st); // Attached player - - if( sd == NULL ) // no target - return 0; - - data=script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ){ - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data ) - nameid=item_data->nameid; - else - nameid=UNKNOWN_ITEM_ID; - }else - nameid=conv_num(st,data); - - amount=script_getnum(st,3); - iden=script_getnum(st,4); - ref=script_getnum(st,5); - attr=script_getnum(st,6); - c1=(short)script_getnum(st,7); - c2=(short)script_getnum(st,8); - c3=(short)script_getnum(st,9); - c4=(short)script_getnum(st,10); - - if(nameid<0) { // Invalide nameid - nameid = -nameid; - flag = 1; - } - - if(nameid > 0) { - memset(&item_tmp,0,sizeof(item_tmp)); - item_data=itemdb_exists(nameid); - if (item_data == NULL) - return -1; - if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ - if(ref > MAX_REFINE) ref = MAX_REFINE; - } - else if(item_data->type==IT_PETEGG) { - iden = 1; - ref = 0; - } - else { - iden = 1; - ref = attr = 0; - } - - item_tmp.nameid=nameid; - if(!flag) - item_tmp.identify=iden; - else if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) - item_tmp.identify=0; - item_tmp.refine=ref; - item_tmp.attribute=attr; - item_tmp.card[0]=(short)c1; - item_tmp.card[1]=(short)c2; - item_tmp.card[2]=(short)c3; - item_tmp.card[3]=(short)c4; - - //Check if it's stackable. - if (!itemdb_isstackable(nameid)) - get_count = 1; - else - get_count = amount; - - for (i = 0; i < amount; i += get_count) - { - // if not pet egg - if (!pet_create_egg(sd, nameid)) - { - if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) - { - clif_additem(sd, 0, 0, flag); - if( pc_candrop(sd,&item_tmp) ) - map_addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } - } - - return 0; + int nameid,amount,get_count,i,flag = 0; + int iden,ref,attr,c1,c2,c3,c4; + struct item_data *item_data; + struct item item_tmp; + TBL_PC *sd; + struct script_data *data; + + if (script_hasdata(st,11)) + sd=map_id2sd(script_getnum(st,11)); // <Account ID> + else + sd=script_rid2sd(st); // Attached player + + if (sd == NULL) // no target + return 0; + + data=script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + if (item_data) + nameid=item_data->nameid; + else + nameid=UNKNOWN_ITEM_ID; + } else + nameid=conv_num(st,data); + + amount=script_getnum(st,3); + iden=script_getnum(st,4); + ref=script_getnum(st,5); + attr=script_getnum(st,6); + c1=(short)script_getnum(st,7); + c2=(short)script_getnum(st,8); + c3=(short)script_getnum(st,9); + c4=(short)script_getnum(st,10); + + if (nameid<0) { // Invalide nameid + nameid = -nameid; + flag = 1; + } + + if (nameid > 0) { + memset(&item_tmp,0,sizeof(item_tmp)); + item_data=itemdb_exists(nameid); + if (item_data == NULL) + return -1; + if (item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) { + if (ref > MAX_REFINE) ref = MAX_REFINE; + } else if (item_data->type==IT_PETEGG) { + iden = 1; + ref = 0; + } else { + iden = 1; + ref = attr = 0; + } + + item_tmp.nameid=nameid; + if (!flag) + item_tmp.identify=iden; + else if (item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) + item_tmp.identify=0; + item_tmp.refine=ref; + item_tmp.attribute=attr; + item_tmp.card[0]=(short)c1; + item_tmp.card[1]=(short)c2; + item_tmp.card[2]=(short)c3; + item_tmp.card[3]=(short)c4; + + //Check if it's stackable. + if (!itemdb_isstackable(nameid)) + get_count = 1; + else + get_count = amount; + + for (i = 0; i < amount; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, nameid)) { + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { + clif_additem(sd, 0, 0, flag); + if (pc_candrop(sd,&item_tmp)) + map_addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + } + + return 0; } /*========================================== @@ -6480,57 +6322,49 @@ BUILDIN_FUNC(getitem2) *------------------------------------------*/ BUILDIN_FUNC(rentitem) { - struct map_session_data *sd; - struct script_data *data; - struct item it; - int seconds; - int nameid = 0, flag; - - data = script_getdata(st,2); - get_val(st,data); - - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - - if( data_isstring(data) ) - { - const char *name = conv_str(st,data); - struct item_data *itd = itemdb_searchname(name); - if( itd == NULL ) - { - ShowError("buildin_rentitem: Nonexistant item %s requested.\n", name); - return 1; - } - nameid = itd->nameid; - } - else if( data_isint(data) ) - { - nameid = conv_num(st,data); - if( nameid <= 0 || !itemdb_exists(nameid) ) - { - ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); - return 1; - } - } - else - { - ShowError("buildin_rentitem: invalid data type for argument #1 (%d).\n", data->type); - return 1; - } - - seconds = script_getnum(st,3); - memset(&it, 0, sizeof(it)); - it.nameid = nameid; - it.identify = 1; - it.expire_time = (unsigned int)(time(NULL) + seconds); - - if( (flag = pc_additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) - { - clif_additem(sd, 0, 0, flag); - return 1; - } - - return 0; + struct map_session_data *sd; + struct script_data *data; + struct item it; + int seconds; + int nameid = 0, flag; + + data = script_getdata(st,2); + get_val(st,data); + + if ((sd = script_rid2sd(st)) == NULL) + return 0; + + if (data_isstring(data)) { + const char *name = conv_str(st,data); + struct item_data *itd = itemdb_searchname(name); + if (itd == NULL) { + ShowError("buildin_rentitem: Nonexistant item %s requested.\n", name); + return 1; + } + nameid = itd->nameid; + } else if (data_isint(data)) { + nameid = conv_num(st,data); + if (nameid <= 0 || !itemdb_exists(nameid)) { + ShowError("buildin_rentitem: Nonexistant item %d requested.\n", nameid); + return 1; + } + } else { + ShowError("buildin_rentitem: invalid data type for argument #1 (%d).\n", data->type); + return 1; + } + + seconds = script_getnum(st,3); + memset(&it, 0, sizeof(it)); + it.nameid = nameid; + it.identify = 1; + it.expire_time = (unsigned int)(time(NULL) + seconds); + + if ((flag = pc_additem(sd, &it, 1, LOG_TYPE_SCRIPT))) { + clif_additem(sd, 0, 0, flag); + return 1; + } + + return 0; } /*========================================== @@ -6541,65 +6375,65 @@ BUILDIN_FUNC(rentitem) *------------------------------------------*/ BUILDIN_FUNC(getnameditem) { - int nameid; - struct item item_tmp; - TBL_PC *sd, *tsd; - struct script_data *data; - - sd = script_rid2sd(st); - if (sd == NULL) - { //Player not attached! - script_pushint(st,0); - return 0; - } - - data=script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ){ - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data == NULL) - { //Failed - script_pushint(st,0); - return 0; - } - nameid = item_data->nameid; - }else - nameid = conv_num(st,data); - - if(!itemdb_exists(nameid)/* || itemdb_isstackable(nameid)*/) - { //Even though named stackable items "could" be risky, they are required for certain quests. - script_pushint(st,0); - return 0; - } - - data=script_getdata(st,3); - get_val(st,data); - if( data_isstring(data) ) //Char Name - tsd=map_nick2sd(conv_str(st,data)); - else //Char Id was given - tsd=map_charid2sd(conv_num(st,data)); - - if( tsd == NULL ) - { //Failed - script_pushint(st,0); - return 0; - } - - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid=nameid; - item_tmp.amount=1; - item_tmp.identify=1; - item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] - item_tmp.card[2]=tsd->status.char_id; - item_tmp.card[3]=tsd->status.char_id >> 16; - if(pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { - script_pushint(st,0); - return 0; //Failed to add item, we will not drop if they don't fit - } - - script_pushint(st,1); - return 0; + int nameid; + struct item item_tmp; + TBL_PC *sd, *tsd; + struct script_data *data; + + sd = script_rid2sd(st); + if (sd == NULL) { + //Player not attached! + script_pushint(st,0); + return 0; + } + + data=script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + if (item_data == NULL) { + //Failed + script_pushint(st,0); + return 0; + } + nameid = item_data->nameid; + } else + nameid = conv_num(st,data); + + if (!itemdb_exists(nameid)/* || itemdb_isstackable(nameid)*/) { + //Even though named stackable items "could" be risky, they are required for certain quests. + script_pushint(st,0); + return 0; + } + + data=script_getdata(st,3); + get_val(st,data); + if (data_isstring(data)) //Char Name + tsd=map_nick2sd(conv_str(st,data)); + else //Char Id was given + tsd=map_charid2sd(conv_num(st,data)); + + if (tsd == NULL) { + //Failed + script_pushint(st,0); + return 0; + } + + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid=nameid; + item_tmp.amount=1; + item_tmp.identify=1; + item_tmp.card[0]=CARD0_CREATE; //we don't use 255! because for example SIGNED WEAPON shouldn't get TOP10 BS Fame bonus [Lupus] + item_tmp.card[2]=tsd->status.char_id; + item_tmp.card[3]=tsd->status.char_id >> 16; + if (pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT)) { + script_pushint(st,0); + return 0; //Failed to add item, we will not drop if they don't fit + } + + script_pushint(st,1); + return 0; } /*========================================== @@ -6608,11 +6442,11 @@ BUILDIN_FUNC(getnameditem) *------------------------------------------*/ BUILDIN_FUNC(grouprandomitem) { - int group; + int group; - group = script_getnum(st,2); - script_pushint(st,itemdb_searchrandomid(group)); - return 0; + group = script_getnum(st,2); + script_pushint(st,itemdb_searchrandomid(group)); + return 0; } /*========================================== @@ -6620,78 +6454,76 @@ BUILDIN_FUNC(grouprandomitem) *------------------------------------------*/ BUILDIN_FUNC(makeitem) { - int nameid,amount,flag = 0; - int x,y,m; - const char *mapname; - struct item item_tmp; - struct script_data *data; - - data=script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ){ - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data ) - nameid=item_data->nameid; - else - nameid=UNKNOWN_ITEM_ID; - }else - nameid=conv_num(st,data); - - amount=script_getnum(st,3); - mapname =script_getstr(st,4); - x =script_getnum(st,5); - y =script_getnum(st,6); - - if(strcmp(mapname,"this")==0) - { - TBL_PC *sd; - sd = script_rid2sd(st); - if (!sd) return 0; //Failed... - m=sd->bl.m; - } else - m=map_mapname2mapid(mapname); - - if(nameid<0) { - nameid = -nameid; - flag = 1; - } - - if(nameid > 0) { - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid=nameid; - if(!flag) - item_tmp.identify=1; - else - item_tmp.identify=itemdb_isidentified(nameid); - - map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,0); - } - - return 0; + int nameid,amount,flag = 0; + int x,y,m; + const char *mapname; + struct item item_tmp; + struct script_data *data; + + data=script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + if (item_data) + nameid=item_data->nameid; + else + nameid=UNKNOWN_ITEM_ID; + } else + nameid=conv_num(st,data); + + amount=script_getnum(st,3); + mapname =script_getstr(st,4); + x =script_getnum(st,5); + y =script_getnum(st,6); + + if (strcmp(mapname,"this")==0) { + TBL_PC *sd; + sd = script_rid2sd(st); + if (!sd) return 0; //Failed... + m=sd->bl.m; + } else + m=map_mapname2mapid(mapname); + + if (nameid<0) { + nameid = -nameid; + flag = 1; + } + + if (nameid > 0) { + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid=nameid; + if (!flag) + item_tmp.identify=1; + else + item_tmp.identify=itemdb_isidentified(nameid); + + map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,0); + } + + return 0; } /// Counts / deletes the current item given by idx. /// Used by buildin_delitem_search /// Relies on all input data being already fully valid. -static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* amount, bool delete_items) +static void buildin_delitem_delete(struct map_session_data *sd, int idx, int *amount, bool delete_items) { - int delamount; - struct item* inv = &sd->status.inventory[idx]; + int delamount; + struct item *inv = &sd->status.inventory[idx]; - delamount = ( amount[0] < inv->amount ) ? amount[0] : inv->amount; + delamount = (amount[0] < inv->amount) ? amount[0] : inv->amount; - if( delete_items ) - { - if( sd->inventory_data[idx]->type == IT_PETEGG && inv->card[0] == CARD0_PET ) - {// delete associated pet - intif_delete_petdata(MakeDWord(inv->card[1], inv->card[2])); - } - pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT); - } + if (delete_items) { + if (sd->inventory_data[idx]->type == IT_PETEGG && inv->card[0] == CARD0_PET) { + // delete associated pet + intif_delete_petdata(MakeDWord(inv->card[1], inv->card[2])); + } + pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT); + } - amount[0]-= delamount; + amount[0]-= delamount; } @@ -6700,116 +6532,103 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am /// Relies on all input data being already fully valid. /// @param exact_match will also match item attributes and cards, not just name id /// @return true when all items could be deleted, false when there were not enough items to delete -static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, bool exact_match) -{ - bool delete_items = false; - int i, amount, important; - struct item* inv; - - // prefer always non-equipped items - it->equip = 0; - - // when searching for nameid only, prefer additionally - if( !exact_match ) - { - // non-refined items - it->refine = 0; - // card-less items - memset(it->card, 0, sizeof(it->card)); - } - - for(;;) - { - amount = it->amount; - important = 0; - - // 1st pass -- less important items / exact match - for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) - { - inv = &sd->status.inventory[i]; - - if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) - {// wrong/invalid item - continue; - } - - if( inv->equip != it->equip || inv->refine != it->refine ) - {// not matching attributes - important++; - continue; - } - - if( exact_match ) - { - if( inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) - {// not matching exact attributes - continue; - } - } - else - { - if( sd->inventory_data[i]->type == IT_PETEGG ) - { - if( inv->card[0] == CARD0_PET && CheckForCharServer() ) - {// pet which cannot be deleted - continue; - } - } - else if( memcmp(inv->card, it->card, sizeof(inv->card)) ) - {// named/carded item - important++; - continue; - } - } - - // count / delete item - buildin_delitem_delete(sd, i, &amount, delete_items); - } - - // 2nd pass -- any matching item - if( amount == 0 || important == 0 ) - {// either everything was already consumed or no items were skipped - ; - } - else for( i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++ ) - { - inv = &sd->status.inventory[i]; - - if( !inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid ) - {// wrong/invalid item - continue; - } - - if( sd->inventory_data[i]->type == IT_PETEGG && inv->card[0] == CARD0_PET && CheckForCharServer() ) - {// pet which cannot be deleted - continue; - } - - if( exact_match ) - { - if( inv->refine != it->refine || inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card)) ) - {// not matching attributes - continue; - } - } - - // count / delete item - buildin_delitem_delete(sd, i, &amount, delete_items); - } - - if( amount ) - {// not enough items - return false; - } - else if( delete_items ) - {// we are done with the work - return true; - } - else - {// get rid of the items now - delete_items = true; - } - } +static bool buildin_delitem_search(struct map_session_data *sd, struct item *it, bool exact_match) +{ + bool delete_items = false; + int i, amount, important; + struct item *inv; + + // prefer always non-equipped items + it->equip = 0; + + // when searching for nameid only, prefer additionally + if (!exact_match) { + // non-refined items + it->refine = 0; + // card-less items + memset(it->card, 0, sizeof(it->card)); + } + + for (;;) { + amount = it->amount; + important = 0; + + // 1st pass -- less important items / exact match + for (i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++) { + inv = &sd->status.inventory[i]; + + if (!inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid) { + // wrong/invalid item + continue; + } + + if (inv->equip != it->equip || inv->refine != it->refine) { + // not matching attributes + important++; + continue; + } + + if (exact_match) { + if (inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card))) { + // not matching exact attributes + continue; + } + } else { + if (sd->inventory_data[i]->type == IT_PETEGG) { + if (inv->card[0] == CARD0_PET && CheckForCharServer()) { + // pet which cannot be deleted + continue; + } + } else if (memcmp(inv->card, it->card, sizeof(inv->card))) { + // named/carded item + important++; + continue; + } + } + + // count / delete item + buildin_delitem_delete(sd, i, &amount, delete_items); + } + + // 2nd pass -- any matching item + if (amount == 0 || important == 0) { + // either everything was already consumed or no items were skipped + ; + } else for (i = 0; amount && i < ARRAYLENGTH(sd->status.inventory); i++) { + inv = &sd->status.inventory[i]; + + if (!inv->nameid || !sd->inventory_data[i] || inv->nameid != it->nameid) { + // wrong/invalid item + continue; + } + + if (sd->inventory_data[i]->type == IT_PETEGG && inv->card[0] == CARD0_PET && CheckForCharServer()) { + // pet which cannot be deleted + continue; + } + + if (exact_match) { + if (inv->refine != it->refine || inv->identify != it->identify || inv->attribute != it->attribute || memcmp(inv->card, it->card, sizeof(inv->card))) { + // not matching attributes + continue; + } + } + + // count / delete item + buildin_delitem_delete(sd, i, &amount, delete_items); + } + + if (amount) { + // not enough items + return false; + } else if (delete_items) { + // we are done with the work + return true; + } else { + // get rid of the items now + delete_items = true; + } + } } @@ -6820,67 +6639,58 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it, /// delitem "<item name>",<amount>{,<account id>} BUILDIN_FUNC(delitem) { - TBL_PC *sd; - struct item it; - struct script_data *data; - - if( script_hasdata(st,4) ) - { - int account_id = script_getnum(st,4); - sd = map_id2sd(account_id); // <account id> - if( sd == NULL ) - { - ShowError("script:delitem: player not found (AID=%d).\n", account_id); - st->state = END; - return 1; - } - } - else - { - sd = script_rid2sd(st);// attached player - if( sd == NULL ) - return 0; - } - - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = conv_str(st,data); - struct item_data* id = itemdb_searchname(item_name); - if( id == NULL ) - { - ShowError("script:delitem: unknown item \"%s\".\n", item_name); - st->state = END; - return 1; - } - it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = conv_num(st,data);// <item id> - if( !itemdb_exists( it.nameid ) ) - { - ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); - st->state = END; - return 1; - } - } - - it.amount=script_getnum(st,3); - - if( it.amount <= 0 ) - return 0;// nothing to do - - if( buildin_delitem_search(sd, &it, false) ) - {// success - return 0; - } - - ShowError("script:delitem: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); - st->state = END; - clif_scriptclose(sd, st->oid); - return 1; + TBL_PC *sd; + struct item it; + struct script_data *data; + + if (script_hasdata(st,4)) { + int account_id = script_getnum(st,4); + sd = map_id2sd(account_id); // <account id> + if (sd == NULL) { + ShowError("script:delitem: player not found (AID=%d).\n", account_id); + st->state = END; + return 1; + } + } else { + sd = script_rid2sd(st);// attached player + if (sd == NULL) + return 0; + } + + data = script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + const char *item_name = conv_str(st,data); + struct item_data *id = itemdb_searchname(item_name); + if (id == NULL) { + ShowError("script:delitem: unknown item \"%s\".\n", item_name); + st->state = END; + return 1; + } + it.nameid = id->nameid;// "<item name>" + } else { + it.nameid = conv_num(st,data);// <item id> + if (!itemdb_exists(it.nameid)) { + ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); + st->state = END; + return 1; + } + } + + it.amount=script_getnum(st,3); + + if (it.amount <= 0) + return 0;// nothing to do + + if (buildin_delitem_search(sd, &it, false)) { + // success + return 0; + } + + ShowError("script:delitem: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); + st->state = END; + clif_scriptclose(sd, st->oid); + return 1; } /// Deletes items from the target/attached player. @@ -6889,74 +6699,65 @@ BUILDIN_FUNC(delitem) /// delitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>} BUILDIN_FUNC(delitem2) { - TBL_PC *sd; - struct item it; - struct script_data *data; - - if( script_hasdata(st,11) ) - { - int account_id = script_getnum(st,11); - sd = map_id2sd(account_id); // <account id> - if( sd == NULL ) - { - ShowError("script:delitem2: player not found (AID=%d).\n", account_id); - st->state = END; - return 1; - } - } - else - { - sd = script_rid2sd(st);// attached player - if( sd == NULL ) - return 0; - } - - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) - { - const char* item_name = conv_str(st,data); - struct item_data* id = itemdb_searchname(item_name); - if( id == NULL ) - { - ShowError("script:delitem2: unknown item \"%s\".\n", item_name); - st->state = END; - return 1; - } - it.nameid = id->nameid;// "<item name>" - } - else - { - it.nameid = conv_num(st,data);// <item id> - if( !itemdb_exists( it.nameid ) ) - { - ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); - st->state = END; - return 1; - } - } - - it.amount=script_getnum(st,3); - it.identify=script_getnum(st,4); - it.refine=script_getnum(st,5); - it.attribute=script_getnum(st,6); - it.card[0]=(short)script_getnum(st,7); - it.card[1]=(short)script_getnum(st,8); - it.card[2]=(short)script_getnum(st,9); - it.card[3]=(short)script_getnum(st,10); - - if( it.amount <= 0 ) - return 0;// nothing to do - - if( buildin_delitem_search(sd, &it, true) ) - {// success - return 0; - } - - ShowError("script:delitem2: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); - st->state = END; - clif_scriptclose(sd, st->oid); - return 1; + TBL_PC *sd; + struct item it; + struct script_data *data; + + if (script_hasdata(st,11)) { + int account_id = script_getnum(st,11); + sd = map_id2sd(account_id); // <account id> + if (sd == NULL) { + ShowError("script:delitem2: player not found (AID=%d).\n", account_id); + st->state = END; + return 1; + } + } else { + sd = script_rid2sd(st);// attached player + if (sd == NULL) + return 0; + } + + data = script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) { + const char *item_name = conv_str(st,data); + struct item_data *id = itemdb_searchname(item_name); + if (id == NULL) { + ShowError("script:delitem2: unknown item \"%s\".\n", item_name); + st->state = END; + return 1; + } + it.nameid = id->nameid;// "<item name>" + } else { + it.nameid = conv_num(st,data);// <item id> + if (!itemdb_exists(it.nameid)) { + ShowError("script:delitem: unknown item \"%d\".\n", it.nameid); + st->state = END; + return 1; + } + } + + it.amount=script_getnum(st,3); + it.identify=script_getnum(st,4); + it.refine=script_getnum(st,5); + it.attribute=script_getnum(st,6); + it.card[0]=(short)script_getnum(st,7); + it.card[1]=(short)script_getnum(st,8); + it.card[2]=(short)script_getnum(st,9); + it.card[3]=(short)script_getnum(st,10); + + if (it.amount <= 0) + return 0;// nothing to do + + if (buildin_delitem_search(sd, &it, true)) { + // success + return 0; + } + + ShowError("script:delitem2: failed to delete %d items (AID=%d item_id=%d).\n", it.amount, sd->status.account_id, it.nameid); + st->state = END; + clif_scriptclose(sd, st->oid); + return 1; } /*========================================== @@ -6964,20 +6765,20 @@ BUILDIN_FUNC(delitem2) *------------------------------------------*/ BUILDIN_FUNC(enableitemuse) { - TBL_PC *sd; - sd=script_rid2sd(st); - if (sd) - sd->npc_item_flag = st->oid; - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + if (sd) + sd->npc_item_flag = st->oid; + return 0; } BUILDIN_FUNC(disableitemuse) { - TBL_PC *sd; - sd=script_rid2sd(st); - if (sd) - sd->npc_item_flag = 0; - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + if (sd) + sd->npc_item_flag = 0; + return 0; } /*========================================== @@ -6986,93 +6787,102 @@ BUILDIN_FUNC(disableitemuse) *------------------------------------------*/ BUILDIN_FUNC(readparam) { - int type; - TBL_PC *sd; + int type; + TBL_PC *sd; - type=script_getnum(st,2); - if( script_hasdata(st,3) ) - sd=map_nick2sd(script_getstr(st,3)); - else - sd=script_rid2sd(st); + type=script_getnum(st,2); + if (script_hasdata(st,3)) + sd=map_nick2sd(script_getstr(st,3)); + else + sd=script_rid2sd(st); - if(sd==NULL){ - script_pushint(st,-1); - return 0; - } + if (sd==NULL) { + script_pushint(st,-1); + return 0; + } - script_pushint(st,pc_readparam(sd,type)); + script_pushint(st,pc_readparam(sd,type)); - return 0; + return 0; } /*========================================== * Return charid identification * return by @num : - * 0 : char_id - * 1 : party_id - * 2 : guild_id - * 3 : account_id - * 4 : bg_id + * 0 : char_id + * 1 : party_id + * 2 : guild_id + * 3 : account_id + * 4 : bg_id *------------------------------------------*/ BUILDIN_FUNC(getcharid) { - int num; - TBL_PC *sd; - - num = script_getnum(st,2); - if( script_hasdata(st,3) ) - sd=map_nick2sd(script_getstr(st,3)); - else - sd=script_rid2sd(st); - - if(sd==NULL){ - script_pushint(st,0); //return 0, according docs - return 0; - } - - switch( num ) { - case 0: script_pushint(st,sd->status.char_id); break; - case 1: script_pushint(st,sd->status.party_id); break; - case 2: script_pushint(st,sd->status.guild_id); break; - case 3: script_pushint(st,sd->status.account_id); break; - case 4: script_pushint(st,sd->bg_id); break; - default: - ShowError("buildin_getcharid: invalid parameter (%d).\n", num); - script_pushint(st,0); - break; - } - - return 0; + int num; + TBL_PC *sd; + + num = script_getnum(st,2); + if (script_hasdata(st,3)) + sd=map_nick2sd(script_getstr(st,3)); + else + sd=script_rid2sd(st); + + if (sd==NULL) { + script_pushint(st,0); //return 0, according docs + return 0; + } + + switch (num) { + case 0: + script_pushint(st,sd->status.char_id); + break; + case 1: + script_pushint(st,sd->status.party_id); + break; + case 2: + script_pushint(st,sd->status.guild_id); + break; + case 3: + script_pushint(st,sd->status.account_id); + break; + case 4: + script_pushint(st,sd->bg_id); + break; + default: + ShowError("buildin_getcharid: invalid parameter (%d).\n", num); + script_pushint(st,0); + break; + } + + return 0; } /*========================================== * returns the GID of an NPC *------------------------------------------*/ BUILDIN_FUNC(getnpcid) { - int num = script_getnum(st,2); - struct npc_data* nd = NULL; + int num = script_getnum(st,2); + struct npc_data *nd = NULL; - if( script_hasdata(st,3) ) - {// unique npc name - if( ( nd = npc_name2id(script_getstr(st,3)) ) == NULL ) - { - ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); - script_pushint(st,0); - return 1; - } - } + if (script_hasdata(st,3)) { + // unique npc name + if ((nd = npc_name2id(script_getstr(st,3))) == NULL) { + ShowError("buildin_getnpcid: No such NPC '%s'.\n", script_getstr(st,3)); + script_pushint(st,0); + return 1; + } + } - switch (num) { - case 0: - script_pushint(st,nd ? nd->bl.id : st->oid); - break; - default: - ShowError("buildin_getnpcid: invalid parameter (%d).\n", num); - script_pushint(st,0); - return 1; - } + switch (num) { + case 0: + script_pushint(st,nd ? nd->bl.id : st->oid); + break; + default: + ShowError("buildin_getnpcid: invalid parameter (%d).\n", num); + script_pushint(st,0); + return 1; + } - return 0; + return 0; } /*========================================== @@ -7081,60 +6891,57 @@ BUILDIN_FUNC(getnpcid) *------------------------------------------*/ BUILDIN_FUNC(getpartyname) { - int party_id; - struct party_data* p; + int party_id; + struct party_data *p; - party_id = script_getnum(st,2); + party_id = script_getnum(st,2); - if( ( p = party_search(party_id) ) != NULL ) - { - script_pushstrcopy(st,p->party.name); - } - else - { - script_pushconststr(st,"null"); - } - return 0; + if ((p = party_search(party_id)) != NULL) { + script_pushstrcopy(st,p->party.name); + } else { + script_pushconststr(st,"null"); + } + return 0; } /*========================================== * Get the information of the members of a party by type * @party_id, @type * return by @type : - * - : nom des membres - * 1 : char_id des membres - * 2 : account_id des membres + * - : nom des membres + * 1 : char_id des membres + * 2 : account_id des membres *------------------------------------------*/ BUILDIN_FUNC(getpartymember) { - struct party_data *p; - int i,j=0,type=0; - - p=party_search(script_getnum(st,2)); - - if( script_hasdata(st,3) ) - type=script_getnum(st,3); - - if(p!=NULL){ - for(i=0;i<MAX_PARTY;i++){ - if(p->party.member[i].account_id){ - switch (type) { - case 2: - mapreg_setreg(reference_uid(add_str("$@partymemberaid"), j),p->party.member[i].account_id); - break; - case 1: - mapreg_setreg(reference_uid(add_str("$@partymembercid"), j),p->party.member[i].char_id); - break; - default: - mapreg_setregstr(reference_uid(add_str("$@partymembername$"), j),p->party.member[i].name); - } - j++; - } - } - } - mapreg_setreg(add_str("$@partymembercount"),j); + struct party_data *p; + int i,j=0,type=0; + + p=party_search(script_getnum(st,2)); + + if (script_hasdata(st,3)) + type=script_getnum(st,3); + + if (p!=NULL) { + for (i=0; i<MAX_PARTY; i++) { + if (p->party.member[i].account_id) { + switch (type) { + case 2: + mapreg_setreg(reference_uid(add_str("$@partymemberaid"), j),p->party.member[i].account_id); + break; + case 1: + mapreg_setreg(reference_uid(add_str("$@partymembercid"), j),p->party.member[i].char_id); + break; + default: + mapreg_setregstr(reference_uid(add_str("$@partymembername$"), j),p->party.member[i].name); + } + j++; + } + } + } + mapreg_setreg(add_str("$@partymembercount"),j); - return 0; + return 0; } /*========================================== @@ -7143,35 +6950,47 @@ BUILDIN_FUNC(getpartymember) *------------------------------------------*/ BUILDIN_FUNC(getpartyleader) { - int party_id, type = 0, i=0; - struct party_data *p; + int party_id, type = 0, i=0; + struct party_data *p; - party_id=script_getnum(st,2); - if( script_hasdata(st,3) ) - type=script_getnum(st,3); + party_id=script_getnum(st,2); + if (script_hasdata(st,3)) + type=script_getnum(st,3); - p=party_search(party_id); + p=party_search(party_id); - if (p) //Search leader - for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); + if (p) //Search leader + for (i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++); - if (!p || i == MAX_PARTY) { //leader not found - if (type) - script_pushint(st,-1); - else - script_pushconststr(st,"null"); - return 0; - } + if (!p || i == MAX_PARTY) { //leader not found + if (type) + script_pushint(st,-1); + else + script_pushconststr(st,"null"); + return 0; + } - switch (type) { - case 1: script_pushint(st,p->party.member[i].account_id); break; - case 2: script_pushint(st,p->party.member[i].char_id); break; - case 3: script_pushint(st,p->party.member[i].class_); break; - case 4: script_pushstrcopy(st,mapindex_id2name(p->party.member[i].map)); break; - case 5: script_pushint(st,p->party.member[i].lv); break; - default: script_pushstrcopy(st,p->party.member[i].name); break; - } - return 0; + switch (type) { + case 1: + script_pushint(st,p->party.member[i].account_id); + break; + case 2: + script_pushint(st,p->party.member[i].char_id); + break; + case 3: + script_pushint(st,p->party.member[i].class_); + break; + case 4: + script_pushstrcopy(st,mapindex_id2name(p->party.member[i].map)); + break; + case 5: + script_pushint(st,p->party.member[i].lv); + break; + default: + script_pushstrcopy(st,p->party.member[i].name); + break; + } + return 0; } /*========================================== @@ -7180,20 +6999,17 @@ BUILDIN_FUNC(getpartyleader) *------------------------------------------*/ BUILDIN_FUNC(getguildname) { - int guild_id; - struct guild* g; + int guild_id; + struct guild *g; - guild_id = script_getnum(st,2); + guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) - { - script_pushstrcopy(st,g->name); - } - else - { - script_pushconststr(st,"null"); - } - return 0; + if ((g = guild_search(guild_id)) != NULL) { + script_pushstrcopy(st,g->name); + } else { + script_pushconststr(st,"null"); + } + return 0; } /*========================================== @@ -7202,150 +7018,137 @@ BUILDIN_FUNC(getguildname) *------------------------------------------*/ BUILDIN_FUNC(getguildmaster) { - int guild_id; - struct guild* g; + int guild_id; + struct guild *g; - guild_id = script_getnum(st,2); + guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) - { - script_pushstrcopy(st,g->member[0].name); - } - else - { - script_pushconststr(st,"null"); - } - return 0; + if ((g = guild_search(guild_id)) != NULL) { + script_pushstrcopy(st,g->member[0].name); + } else { + script_pushconststr(st,"null"); + } + return 0; } BUILDIN_FUNC(getguildmasterid) { - int guild_id; - struct guild* g; + int guild_id; + struct guild *g; - guild_id = script_getnum(st,2); + guild_id = script_getnum(st,2); - if( ( g = guild_search(guild_id) ) != NULL ) - { - script_pushint(st,g->member[0].char_id); - } - else - { - script_pushint(st,0); - } - return 0; + if ((g = guild_search(guild_id)) != NULL) { + script_pushint(st,g->member[0].char_id); + } else { + script_pushint(st,0); + } + return 0; } /*========================================== * Get char string information by type : * Return by @type : - * 0 : char_name - * 1 : party_name or "" - * 2 : guild_name or "" - * 3 : map_name - * - : "" + * 0 : char_name + * 1 : party_name or "" + * 2 : guild_name or "" + * 3 : map_name + * - : "" *------------------------------------------*/ BUILDIN_FUNC(strcharinfo) { - TBL_PC *sd; - int num; - struct guild* g; - struct party_data* p; - - sd=script_rid2sd(st); - if (!sd) { //Avoid crashing.... - script_pushconststr(st,""); - return 0; - } - num=script_getnum(st,2); - switch(num){ - case 0: - script_pushstrcopy(st,sd->status.name); - break; - case 1: - if( ( p = party_search(sd->status.party_id) ) != NULL ) - { - script_pushstrcopy(st,p->party.name); - } - else - { - script_pushconststr(st,""); - } - break; - case 2: - if( ( g = guild_search(sd->status.guild_id) ) != NULL ) - { - script_pushstrcopy(st,g->name); - } - else - { - script_pushconststr(st,""); - } - break; - case 3: - script_pushconststr(st,map[sd->bl.m].name); - break; - default: - ShowWarning("buildin_strcharinfo: unknown parameter.\n"); - script_pushconststr(st,""); - break; - } - - return 0; + TBL_PC *sd; + int num; + struct guild *g; + struct party_data *p; + + sd=script_rid2sd(st); + if (!sd) { //Avoid crashing.... + script_pushconststr(st,""); + return 0; + } + num=script_getnum(st,2); + switch (num) { + case 0: + script_pushstrcopy(st,sd->status.name); + break; + case 1: + if ((p = party_search(sd->status.party_id)) != NULL) { + script_pushstrcopy(st,p->party.name); + } else { + script_pushconststr(st,""); + } + break; + case 2: + if ((g = guild_search(sd->status.guild_id)) != NULL) { + script_pushstrcopy(st,g->name); + } else { + script_pushconststr(st,""); + } + break; + case 3: + script_pushconststr(st,map[sd->bl.m].name); + break; + default: + ShowWarning("buildin_strcharinfo: unknown parameter.\n"); + script_pushconststr(st,""); + break; + } + + return 0; } /*========================================== * Get npc string information by type * return by @type: - * 0 : name - * 1 : str# - * 2 : #str - * 3 : ::str - * 4 : map name + * 0 : name + * 1 : str# + * 2 : #str + * 3 : ::str + * 4 : map name *------------------------------------------*/ BUILDIN_FUNC(strnpcinfo) { - TBL_NPC* nd; - int num; - char *buf,*name=NULL; - - nd = map_id2nd(st->oid); - if (!nd) { - script_pushconststr(st, ""); - return 0; - } - - num = script_getnum(st,2); - switch(num){ - case 0: // display name - name = aStrdup(nd->name); - break; - case 1: // visible part of display name - if((buf = strchr(nd->name,'#')) != NULL) - { - name = aStrdup(nd->name); - name[buf - nd->name] = 0; - } else // Return the name, there is no '#' present - name = aStrdup(nd->name); - break; - case 2: // # fragment - if((buf = strchr(nd->name,'#')) != NULL) - name = aStrdup(buf+1); - break; - case 3: // unique name - name = aStrdup(nd->exname); - break; - case 4: // map name - name = aStrdup(map[nd->bl.m].name); - break; - } - - if(name) - script_pushstr(st, name); - else - script_pushconststr(st, ""); - - return 0; + TBL_NPC *nd; + int num; + char *buf,*name=NULL; + + nd = map_id2nd(st->oid); + if (!nd) { + script_pushconststr(st, ""); + return 0; + } + + num = script_getnum(st,2); + switch (num) { + case 0: // display name + name = aStrdup(nd->name); + break; + case 1: // visible part of display name + if ((buf = strchr(nd->name,'#')) != NULL) { + name = aStrdup(nd->name); + name[buf - nd->name] = 0; + } else // Return the name, there is no '#' present + name = aStrdup(nd->name); + break; + case 2: // # fragment + if ((buf = strchr(nd->name,'#')) != NULL) + name = aStrdup(buf+1); + break; + case 3: // unique name + name = aStrdup(nd->exname); + break; + case 4: // map name + name = aStrdup(map[nd->bl.m].name); + break; + } + + if (name) + script_pushstr(st, name); + else + script_pushconststr(st, ""); + + return 0; } @@ -7357,36 +7160,34 @@ static unsigned int equip[] = {EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_ *------------------------------------------*/ BUILDIN_FUNC(getequipid) { - int i, num; - TBL_PC* sd; - struct item_data* item; + int i, num; + TBL_PC *sd; + struct item_data *item; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - num = script_getnum(st,2) - 1; - if( num < 0 || num >= ARRAYLENGTH(equip) ) - { - script_pushint(st,-1); - return 0; - } + num = script_getnum(st,2) - 1; + if (num < 0 || num >= ARRAYLENGTH(equip)) { + script_pushint(st,-1); + return 0; + } - // get inventory position of item - i = pc_checkequip(sd,equip[num]); - if( i < 0 ) - { - script_pushint(st,-1); - return 0; - } + // get inventory position of item + i = pc_checkequip(sd,equip[num]); + if (i < 0) { + script_pushint(st,-1); + return 0; + } - item = sd->inventory_data[i]; - if( item != 0 ) - script_pushint(st,item->nameid); - else - script_pushint(st,0); + item = sd->inventory_data[i]; + if (item != 0) + script_pushint(st,item->nameid); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== @@ -7395,36 +7196,34 @@ BUILDIN_FUNC(getequipid) *------------------------------------------*/ BUILDIN_FUNC(getequipname) { - int i, num; - TBL_PC* sd; - struct item_data* item; + int i, num; + TBL_PC *sd; + struct item_data *item; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - num = script_getnum(st,2) - 1; - if( num < 0 || num >= ARRAYLENGTH(equip) ) - { - script_pushconststr(st,""); - return 0; - } + num = script_getnum(st,2) - 1; + if (num < 0 || num >= ARRAYLENGTH(equip)) { + script_pushconststr(st,""); + return 0; + } - // get inventory position of item - i = pc_checkequip(sd,equip[num]); - if( i < 0 ) - { - script_pushint(st,-1); - return 0; - } + // get inventory position of item + i = pc_checkequip(sd,equip[num]); + if (i < 0) { + script_pushint(st,-1); + return 0; + } - item = sd->inventory_data[i]; - if( item != 0 ) - script_pushstrcopy(st,item->jname); - else - script_pushconststr(st,""); + item = sd->inventory_data[i]; + if (item != 0) + script_pushstrcopy(st,item->jname); + else + script_pushconststr(st,""); - return 0; + return 0; } /*========================================== @@ -7432,27 +7231,27 @@ BUILDIN_FUNC(getequipname) *------------------------------------------*/ BUILDIN_FUNC(getbrokenid) { - int i,num,id=0,brokencounter=0; - TBL_PC *sd; + int i,num,id=0,brokencounter=0; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { - if(sd->status.inventory[i].attribute){ - brokencounter++; - if(num==brokencounter){ - id=sd->status.inventory[i].nameid; - break; - } - } - } + num=script_getnum(st,2); + for (i=0; i<MAX_INVENTORY; i++) { + if (sd->status.inventory[i].attribute) { + brokencounter++; + if (num==brokencounter) { + id=sd->status.inventory[i].nameid; + break; + } + } + } - script_pushint(st,id); + script_pushint(st,id); - return 0; + return 0; } /*========================================== @@ -7460,29 +7259,29 @@ BUILDIN_FUNC(getbrokenid) *------------------------------------------*/ BUILDIN_FUNC(repair) { - int i,num; - int repaircounter=0; - TBL_PC *sd; + int i,num; + int repaircounter=0; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - num=script_getnum(st,2); - for(i=0; i<MAX_INVENTORY; i++) { - if(sd->status.inventory[i].attribute){ - repaircounter++; - if(num==repaircounter){ - sd->status.inventory[i].attribute=0; - clif_equiplist(sd); - clif_produceeffect(sd, 0, sd->status.inventory[i].nameid); - clif_misceffect(&sd->bl, 3); - break; - } - } - } + num=script_getnum(st,2); + for (i=0; i<MAX_INVENTORY; i++) { + if (sd->status.inventory[i].attribute) { + repaircounter++; + if (num==repaircounter) { + sd->status.inventory[i].attribute=0; + clif_equiplist(sd); + clif_produceeffect(sd, 0, sd->status.inventory[i].nameid); + clif_misceffect(&sd->bl, 3); + break; + } + } + } - return 0; + return 0; } /*========================================== @@ -7490,30 +7289,27 @@ BUILDIN_FUNC(repair) *------------------------------------------*/ BUILDIN_FUNC(repairall) { - int i, repaircounter = 0; - TBL_PC *sd; + int i, repaircounter = 0; + TBL_PC *sd; - sd = script_rid2sd(st); - if(sd == NULL) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - for(i = 0; i < MAX_INVENTORY; i++) - { - if(sd->status.inventory[i].nameid && sd->status.inventory[i].attribute) - { - sd->status.inventory[i].attribute = 0; - clif_produceeffect(sd,0,sd->status.inventory[i].nameid); - repaircounter++; - } - } + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute) { + sd->status.inventory[i].attribute = 0; + clif_produceeffect(sd,0,sd->status.inventory[i].nameid); + repaircounter++; + } + } - if(repaircounter) - { - clif_misceffect(&sd->bl, 3); - clif_equiplist(sd); - } + if (repaircounter) { + clif_misceffect(&sd->bl, 3); + clif_equiplist(sd); + } - return 0; + return 0; } /*========================================== @@ -7521,154 +7317,154 @@ BUILDIN_FUNC(repairall) *------------------------------------------*/ BUILDIN_FUNC(getequipisequiped) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); - if(i >= 0) - script_pushint(st,1); - else - script_pushint(st,0); - return 0; + if (i >= 0) + script_pushint(st,1); + else + script_pushint(st,0); + return 0; } /*========================================== * Chk if the player have something equiped at pos * if so chk if this item ain't marked not refinable or rental * return (npc) - * 1 : true - * 0 : false + * 1 : true + * 0 : false *------------------------------------------*/ BUILDIN_FUNC(getequipisenableref) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if( num > 0 && num <= ARRAYLENGTH(equip) ) - i = pc_checkequip(sd,equip[num-1]); - if( i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->status.inventory[i].expire_time ) - script_pushint(st,1); - else - script_pushint(st,0); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i = pc_checkequip(sd,equip[num-1]); + if (i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->status.inventory[i].expire_time) + script_pushint(st,1); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== * Chk if the item equiped at pos is identify (huh ?) * return (npc) - * 1 : true - * 0 : false + * 1 : true + * 0 : false *------------------------------------------*/ BUILDIN_FUNC(getequipisidentify) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0) - script_pushint(st,sd->status.inventory[i].identify); - else - script_pushint(st,0); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0) + script_pushint(st,sd->status.inventory[i].identify); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== * Get the item refined value at pos * return (npc) - * x : refine amount - * 0 : false (not refined) + * x : refine amount + * 0 : false (not refined) *------------------------------------------*/ BUILDIN_FUNC(getequiprefinerycnt) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0) - script_pushint(st,sd->status.inventory[i].refine); - else - script_pushint(st,0); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0) + script_pushint(st,sd->status.inventory[i].refine); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== * Get the weapon level value at pos * (pos should normally only be EQI_HAND_L or EQI_HAND_R) * return (npc) - * x : weapon level - * 0 : false + * x : weapon level + * 0 : false *------------------------------------------*/ BUILDIN_FUNC(getequipweaponlv) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0 && sd->inventory_data[i]) - script_pushint(st,sd->inventory_data[i]->wlv); - else - script_pushint(st,0); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0 && sd->inventory_data[i]) + script_pushint(st,sd->inventory_data[i]->wlv); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== * Get the item refine chance (from refine.txt) for item at pos * return (npc) - * x : refine chance - * 0 : false (max refine level or unequip..) + * x : refine chance + * 0 : false (max refine level or unequip..) *------------------------------------------*/ BUILDIN_FUNC(getequippercentrefinery) { - int i = -1,num; - TBL_PC *sd; + int i = -1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0 && sd->status.inventory[i].nameid && sd->status.inventory[i].refine < MAX_REFINE) - script_pushint(st,status_get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int)sd->status.inventory[i].refine)); - else - script_pushint(st,0); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0 && sd->status.inventory[i].nameid && sd->status.inventory[i].refine < MAX_REFINE) + script_pushint(st,status_get_refine_chance(itemdb_wlv(sd->status.inventory[i].nameid), (int)sd->status.inventory[i].refine)); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== @@ -7676,53 +7472,53 @@ BUILDIN_FUNC(getequippercentrefinery) *------------------------------------------*/ BUILDIN_FUNC(successrefitem) { - int i=-1,num,ep; - TBL_PC *sd; - - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0) { - ep=sd->status.inventory[i].equip; - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); - - sd->status.inventory[i].refine++; - pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below - - clif_refine(sd->fd,0,i,sd->status.inventory[i].refine); - clif_delitem(sd,i,1,3); - - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); - - clif_additem(sd,i,1,0); - pc_equipitem(sd,i,ep); - clif_misceffect(&sd->bl,3); - if(sd->status.inventory[i].refine == MAX_REFINE && - sd->status.inventory[i].card[0] == CARD0_FORGE && - sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) - ){ // Fame point system [DracoRPG] - switch (sd->inventory_data[i]->wlv){ - case 1: - pc_addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point - break; - case 2: - pc_addfame(sd,25); // Success to refine to +10 a lv2 weapon you forged = +25 fame point - break; - case 3: - pc_addfame(sd,1000); // Success to refine to +10 a lv3 weapon you forged = +1000 fame point - break; - } - } - } - - return 0; + int i=-1,num,ep; + TBL_PC *sd; + + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; + + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0) { + ep=sd->status.inventory[i].equip; + + //Logs items, got from (N)PC scripts [Lupus] + log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); + + sd->status.inventory[i].refine++; + pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below + + clif_refine(sd->fd,0,i,sd->status.inventory[i].refine); + clif_delitem(sd,i,1,3); + + //Logs items, got from (N)PC scripts [Lupus] + log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); + + clif_additem(sd,i,1,0); + pc_equipitem(sd,i,ep); + clif_misceffect(&sd->bl,3); + if (sd->status.inventory[i].refine == MAX_REFINE && + sd->status.inventory[i].card[0] == CARD0_FORGE && + sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]) + ) { // Fame point system [DracoRPG] + switch (sd->inventory_data[i]->wlv) { + case 1: + pc_addfame(sd,1); // Success to refine to +10 a lv1 weapon you forged = +1 fame point + break; + case 2: + pc_addfame(sd,25); // Success to refine to +10 a lv2 weapon you forged = +25 fame point + break; + case 3: + pc_addfame(sd,1000); // Success to refine to +10 a lv3 weapon you forged = +1000 fame point + break; + } + } + } + + return 0; } /*========================================== @@ -7730,27 +7526,27 @@ BUILDIN_FUNC(successrefitem) *------------------------------------------*/ BUILDIN_FUNC(failedrefitem) { - int i=-1,num; - TBL_PC *sd; + int i=-1,num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0) { - sd->status.inventory[i].refine = 0; - pc_unequipitem(sd,i,3); //recalculate bonus - clif_refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0) { + sd->status.inventory[i].refine = 0; + pc_unequipitem(sd,i,3); //recalculate bonus + clif_refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure - pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - clif_misceffect(&sd->bl,2); // display failure effect - } + clif_misceffect(&sd->bl,2); // display failure effect + } - return 0; + return 0; } /*========================================== @@ -7758,37 +7554,37 @@ BUILDIN_FUNC(failedrefitem) *------------------------------------------*/ BUILDIN_FUNC(downrefitem) { - int i = -1,num,ep; - TBL_PC *sd; + int i = -1,num,ep; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (num > 0 && num <= ARRAYLENGTH(equip)) - i = pc_checkequip(sd,equip[num-1]); - if(i >= 0) { - ep = sd->status.inventory[i].equip; + if (num > 0 && num <= ARRAYLENGTH(equip)) + i = pc_checkequip(sd,equip[num-1]); + if (i >= 0) { + ep = sd->status.inventory[i].equip; - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); + //Logs items, got from (N)PC scripts [Lupus] + log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]); - sd->status.inventory[i].refine++; - pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below + sd->status.inventory[i].refine++; + pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below - clif_refine(sd->fd,2,i,sd->status.inventory[i].refine = sd->status.inventory[i].refine - 2); - clif_delitem(sd,i,1,3); + clif_refine(sd->fd,2,i,sd->status.inventory[i].refine = sd->status.inventory[i].refine - 2); + clif_delitem(sd,i,1,3); - //Logs items, got from (N)PC scripts [Lupus] - log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); + //Logs items, got from (N)PC scripts [Lupus] + log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]); - clif_additem(sd,i,1,0); - pc_equipitem(sd,i,ep); - clif_misceffect(&sd->bl,2); - } + clif_additem(sd,i,1,0); + pc_equipitem(sd,i,ep); + clif_misceffect(&sd->bl,2); + } - return 0; + return 0; } /*========================================== @@ -7796,35 +7592,35 @@ BUILDIN_FUNC(downrefitem) *------------------------------------------*/ BUILDIN_FUNC(statusup) { - int type; - TBL_PC *sd; + int type; + TBL_PC *sd; - type=script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + type=script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - pc_statusup(sd,type); + pc_statusup(sd,type); - return 0; + return 0; } /*========================================== * *------------------------------------------*/ BUILDIN_FUNC(statusup2) { - int type,val; - TBL_PC *sd; + int type,val; + TBL_PC *sd; - type=script_getnum(st,2); - val=script_getnum(st,3); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + type=script_getnum(st,2); + val=script_getnum(st,3); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - pc_statusup2(sd,type,val); + pc_statusup2(sd,type,val); - return 0; + return 0; } /// See 'doc/item_bonus.txt' @@ -7836,192 +7632,189 @@ BUILDIN_FUNC(statusup2) /// bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>; BUILDIN_FUNC(bonus) { - int type; - int val1; - int val2 = 0; - int val3 = 0; - int val4 = 0; - int val5 = 0; - TBL_PC* sd; - - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; // no player attached - - type = script_getnum(st,2); - switch( type ) { - case SP_AUTOSPELL: - case SP_AUTOSPELL_WHENHIT: - case SP_AUTOSPELL_ONSKILL: - case SP_SKILL_ATK: - case SP_SKILL_HEAL: - case SP_SKILL_HEAL2: - case SP_ADD_SKILL_BLOW: - case SP_CASTRATE: - case SP_ADDEFF_ONSKILL: - case SP_SKILL_USE_SP_RATE: - case SP_SKILL_COOLDOWN: - case SP_SKILL_FIXEDCAST: - case SP_SKILL_VARIABLECAST: - case SP_VARCASTRATE: - case SP_SKILL_USE_SP: - // these bonuses support skill names - val1 = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); - break; - default: - val1 = script_getnum(st,3); - break; - } - - switch( script_lastdata(st)-2 ) { - case 1: - pc_bonus(sd, type, val1); - break; - case 2: - val2 = script_getnum(st,4); - pc_bonus2(sd, type, val1, val2); - break; - case 3: - val2 = script_getnum(st,4); - val3 = script_getnum(st,5); - pc_bonus3(sd, type, val1, val2, val3); - break; - case 4: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) - val2 = skill_name2id(script_getstr(st,4)); // 2nd value can be skill name - else - val2 = script_getnum(st,4); - - val3 = script_getnum(st,5); - val4 = script_getnum(st,6); - pc_bonus4(sd, type, val1, val2, val3, val4); - break; - case 5: - if( type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4) ) - val2 = skill_name2id(script_getstr(st,4)); // 2nd value can be skill name - else - val2 = script_getnum(st,4); - - val3 = script_getnum(st,5); - val4 = script_getnum(st,6); - val5 = script_getnum(st,7); - pc_bonus5(sd, type, val1, val2, val3, val4, val5); - break; - default: - ShowDebug("buildin_bonus: unexpected number of arguments (%d)\n", (script_lastdata(st) - 1)); - break; - } - - return 0; + int type; + int val1; + int val2 = 0; + int val3 = 0; + int val4 = 0; + int val5 = 0; + TBL_PC *sd; + + sd = script_rid2sd(st); + if (sd == NULL) + return 0; // no player attached + + type = script_getnum(st,2); + switch (type) { + case SP_AUTOSPELL: + case SP_AUTOSPELL_WHENHIT: + case SP_AUTOSPELL_ONSKILL: + case SP_SKILL_ATK: + case SP_SKILL_HEAL: + case SP_SKILL_HEAL2: + case SP_ADD_SKILL_BLOW: + case SP_CASTRATE: + case SP_ADDEFF_ONSKILL: + case SP_SKILL_USE_SP_RATE: + case SP_SKILL_COOLDOWN: + case SP_SKILL_FIXEDCAST: + case SP_SKILL_VARIABLECAST: + case SP_VARCASTRATE: + case SP_SKILL_USE_SP: + // these bonuses support skill names + val1 = (script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3)); + break; + default: + val1 = script_getnum(st,3); + break; + } + + switch (script_lastdata(st)-2) { + case 1: + pc_bonus(sd, type, val1); + break; + case 2: + val2 = script_getnum(st,4); + pc_bonus2(sd, type, val1, val2); + break; + case 3: + val2 = script_getnum(st,4); + val3 = script_getnum(st,5); + pc_bonus3(sd, type, val1, val2, val3); + break; + case 4: + if (type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4)) + val2 = skill_name2id(script_getstr(st,4)); // 2nd value can be skill name + else + val2 = script_getnum(st,4); + + val3 = script_getnum(st,5); + val4 = script_getnum(st,6); + pc_bonus4(sd, type, val1, val2, val3, val4); + break; + case 5: + if (type == SP_AUTOSPELL_ONSKILL && script_isstring(st,4)) + val2 = skill_name2id(script_getstr(st,4)); // 2nd value can be skill name + else + val2 = script_getnum(st,4); + + val3 = script_getnum(st,5); + val4 = script_getnum(st,6); + val5 = script_getnum(st,7); + pc_bonus5(sd, type, val1, val2, val3, val4, val5); + break; + default: + ShowDebug("buildin_bonus: unexpected number of arguments (%d)\n", (script_lastdata(st) - 1)); + break; + } + + return 0; } BUILDIN_FUNC(autobonus) { - unsigned int dur; - short rate; - short atk_type = 0; - TBL_PC* sd; - const char *bonus_script, *other_script = NULL; + unsigned int dur; + short rate; + short atk_type = 0; + TBL_PC *sd; + const char *bonus_script, *other_script = NULL; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; // no player attached + sd = script_rid2sd(st); + if (sd == NULL) + return 0; // no player attached - if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; + if (sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip) + return 0; - rate = script_getnum(st,3); - dur = script_getnum(st,4); - bonus_script = script_getstr(st,2); - if( !rate || !dur || !bonus_script ) - return 0; + rate = script_getnum(st,3); + dur = script_getnum(st,4); + bonus_script = script_getstr(st,2); + if (!rate || !dur || !bonus_script) + return 0; - if( script_hasdata(st,5) ) - atk_type = script_getnum(st,5); - if( script_hasdata(st,6) ) - other_script = script_getstr(st,6); + if (script_hasdata(st,5)) + atk_type = script_getnum(st,5); + if (script_hasdata(st,6)) + other_script = script_getstr(st,6); - if( pc_addautobonus(sd->autobonus,ARRAYLENGTH(sd->autobonus), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) - { - script_add_autobonus(bonus_script); - if( other_script ) - script_add_autobonus(other_script); - } + if (pc_addautobonus(sd->autobonus,ARRAYLENGTH(sd->autobonus), + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false)) { + script_add_autobonus(bonus_script); + if (other_script) + script_add_autobonus(other_script); + } - return 0; + return 0; } BUILDIN_FUNC(autobonus2) { - unsigned int dur; - short rate; - short atk_type = 0; - TBL_PC* sd; - const char *bonus_script, *other_script = NULL; + unsigned int dur; + short rate; + short atk_type = 0; + TBL_PC *sd; + const char *bonus_script, *other_script = NULL; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; // no player attached + sd = script_rid2sd(st); + if (sd == NULL) + return 0; // no player attached - if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; + if (sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip) + return 0; - rate = script_getnum(st,3); - dur = script_getnum(st,4); - bonus_script = script_getstr(st,2); - if( !rate || !dur || !bonus_script ) - return 0; + rate = script_getnum(st,3); + dur = script_getnum(st,4); + bonus_script = script_getstr(st,2); + if (!rate || !dur || !bonus_script) + return 0; - if( script_hasdata(st,5) ) - atk_type = script_getnum(st,5); - if( script_hasdata(st,6) ) - other_script = script_getstr(st,6); + if (script_hasdata(st,5)) + atk_type = script_getnum(st,5); + if (script_hasdata(st,6)) + other_script = script_getstr(st,6); - if( pc_addautobonus(sd->autobonus2,ARRAYLENGTH(sd->autobonus2), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false) ) - { - script_add_autobonus(bonus_script); - if( other_script ) - script_add_autobonus(other_script); - } + if (pc_addautobonus(sd->autobonus2,ARRAYLENGTH(sd->autobonus2), + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,false)) { + script_add_autobonus(bonus_script); + if (other_script) + script_add_autobonus(other_script); + } - return 0; + return 0; } BUILDIN_FUNC(autobonus3) { - unsigned int dur; - short rate,atk_type; - TBL_PC* sd; - const char *bonus_script, *other_script = NULL; + unsigned int dur; + short rate,atk_type; + TBL_PC *sd; + const char *bonus_script, *other_script = NULL; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; // no player attached + sd = script_rid2sd(st); + if (sd == NULL) + return 0; // no player attached - if( sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip ) - return 0; + if (sd->state.autobonus&sd->status.inventory[current_equip_item_index].equip) + return 0; - rate = script_getnum(st,3); - dur = script_getnum(st,4); - atk_type = ( script_isstring(st,5) ? skill_name2id(script_getstr(st,5)) : script_getnum(st,5) ); - bonus_script = script_getstr(st,2); - if( !rate || !dur || !atk_type || !bonus_script ) - return 0; + rate = script_getnum(st,3); + dur = script_getnum(st,4); + atk_type = (script_isstring(st,5) ? skill_name2id(script_getstr(st,5)) : script_getnum(st,5)); + bonus_script = script_getstr(st,2); + if (!rate || !dur || !atk_type || !bonus_script) + return 0; - if( script_hasdata(st,6) ) - other_script = script_getstr(st,6); + if (script_hasdata(st,6)) + other_script = script_getstr(st,6); - if( pc_addautobonus(sd->autobonus3,ARRAYLENGTH(sd->autobonus3), - bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,true) ) - { - script_add_autobonus(bonus_script); - if( other_script ) - script_add_autobonus(other_script); - } + if (pc_addautobonus(sd->autobonus3,ARRAYLENGTH(sd->autobonus3), + bonus_script,rate,dur,atk_type,other_script,sd->status.inventory[current_equip_item_index].equip,true)) { + script_add_autobonus(bonus_script); + if (other_script) + script_add_autobonus(other_script); + } - return 0; + return 0; } /// Changes the level of a player skill. @@ -8036,22 +7829,22 @@ BUILDIN_FUNC(autobonus3) /// skill "<skill name>",<level> BUILDIN_FUNC(skill) { - int id; - int level; - int flag = 1; - TBL_PC* sd; + int id; + int level; + int flag = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - id = ( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - level = script_getnum(st,3); - if( script_hasdata(st,4) ) - flag = script_getnum(st,4); - pc_skill(sd, id, level, flag); + id = (script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + level = script_getnum(st,3); + if (script_hasdata(st,4)) + flag = script_getnum(st,4); + pc_skill(sd, id, level, flag); - return 0; + return 0; } /// Changes the level of a player skill. @@ -8065,22 +7858,22 @@ BUILDIN_FUNC(skill) /// @see skill BUILDIN_FUNC(addtoskill) { - int id; - int level; - int flag = 2; - TBL_PC* sd; + int id; + int level; + int flag = 2; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - id = ( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - level = script_getnum(st,3); - if( script_hasdata(st,4) ) - flag = script_getnum(st,4); - pc_skill(sd, id, level, flag); + id = (script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + level = script_getnum(st,3); + if (script_hasdata(st,4)) + flag = script_getnum(st,4); + pc_skill(sd, id, level, flag); - return 0; + return 0; } /// Increases the level of a guild skill. @@ -8089,21 +7882,21 @@ BUILDIN_FUNC(addtoskill) /// guildskill "<skill name>",<amount>; BUILDIN_FUNC(guildskill) { - int id; - int level; - TBL_PC* sd; - int i; + int id; + int level; + TBL_PC *sd; + int i; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - id = ( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - level = script_getnum(st,3); - for( i=0; i < level; i++ ) - guild_skillup(sd, id); + id = (script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + level = script_getnum(st,3); + for (i=0; i < level; i++) + guild_skillup(sd, id); - return 0; + return 0; } /// Returns the level of the player skill. @@ -8112,17 +7905,17 @@ BUILDIN_FUNC(guildskill) /// getskilllv("<skill name>") -> <level> BUILDIN_FUNC(getskilllv) { - int id; - TBL_PC* sd; + int id; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - id = ( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - script_pushint(st, pc_checkskill(sd,id)); + id = (script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + script_pushint(st, pc_checkskill(sd,id)); - return 0; + return 0; } /// Returns the level of the guild skill. @@ -8131,19 +7924,19 @@ BUILDIN_FUNC(getskilllv) /// getgdskilllv(<guild id>,"<skill name>") -> <level> BUILDIN_FUNC(getgdskilllv) { - int guild_id; - int skill_id; - struct guild* g; + int guild_id; + int skill_id; + struct guild *g; - guild_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); - g = guild_search(guild_id); - if( g == NULL ) - script_pushint(st, -1); - else - script_pushint(st, guild_checkskill(g,skill_id)); + guild_id = script_getnum(st,2); + skill_id = (script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3)); + g = guild_search(guild_id); + if (g == NULL) + script_pushint(st, -1); + else + script_pushint(st, guild_checkskill(g,skill_id)); - return 0; + return 0; } /// Returns the 'basic_skill_check' setting. @@ -8153,8 +7946,8 @@ BUILDIN_FUNC(getgdskilllv) /// basicskillcheck() -> <bool> BUILDIN_FUNC(basicskillcheck) { - script_pushint(st, battle_config.basic_skill_check); - return 0; + script_pushint(st, battle_config.basic_skill_check); + return 0; } /// Returns the GM level of the player. @@ -8162,15 +7955,15 @@ BUILDIN_FUNC(basicskillcheck) /// getgmlevel() -> <level> BUILDIN_FUNC(getgmlevel) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - script_pushint(st, pc_get_group_level(sd)); + script_pushint(st, pc_get_group_level(sd)); - return 0; + return 0; } /// Returns the group ID of the player. @@ -8178,14 +7971,14 @@ BUILDIN_FUNC(getgmlevel) /// getgroupid() -> <int> BUILDIN_FUNC(getgroupid) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if (sd == NULL) - return 1; // no player attached, report source - script_pushint(st, pc_get_group_id(sd)); + sd = script_rid2sd(st); + if (sd == NULL) + return 1; // no player attached, report source + script_pushint(st, pc_get_group_id(sd)); - return 0; + return 0; } /// Terminates the execution of this script instance. @@ -8193,8 +7986,8 @@ BUILDIN_FUNC(getgroupid) /// end BUILDIN_FUNC(end) { - st->state = END; - return 0; + st->state = END; + return 0; } /// Checks if the player has that effect state (option). @@ -8202,20 +7995,20 @@ BUILDIN_FUNC(end) /// checkoption(<option>) -> <bool> BUILDIN_FUNC(checkoption) { - int option; - TBL_PC* sd; + int option; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - option = script_getnum(st,2); - if( sd->sc.option&option ) - script_pushint(st, 1); - else - script_pushint(st, 0); + option = script_getnum(st,2); + if (sd->sc.option&option) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Checks if the player is in that body state (opt1). @@ -8223,20 +8016,20 @@ BUILDIN_FUNC(checkoption) /// checkoption1(<opt1>) -> <bool> BUILDIN_FUNC(checkoption1) { - int opt1; - TBL_PC* sd; + int opt1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - opt1 = script_getnum(st,2); - if( sd->sc.opt1 == opt1 ) - script_pushint(st, 1); - else - script_pushint(st, 0); + opt1 = script_getnum(st,2); + if (sd->sc.opt1 == opt1) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Checks if the player has that health state (opt2). @@ -8244,20 +8037,20 @@ BUILDIN_FUNC(checkoption1) /// checkoption2(<opt2>) -> <bool> BUILDIN_FUNC(checkoption2) { - int opt2; - TBL_PC* sd; + int opt2; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - opt2 = script_getnum(st,2); - if( sd->sc.opt2&opt2 ) - script_pushint(st, 1); - else - script_pushint(st, 0); + opt2 = script_getnum(st,2); + if (sd->sc.opt2&opt2) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Changes the effect state (option) of the player. @@ -8269,32 +8062,32 @@ BUILDIN_FUNC(checkoption2) /// setoption <option>; BUILDIN_FUNC(setoption) { - int option; - int flag = 1; - TBL_PC* sd; + int option; + int flag = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - option = script_getnum(st,2); - if( script_hasdata(st,3) ) - flag = script_getnum(st,3); - else if( !option ){// Request to remove everything. - flag = 0; - option = OPTION_FALCON|OPTION_RIDING; + option = script_getnum(st,2); + if (script_hasdata(st,3)) + flag = script_getnum(st,3); + else if (!option) {// Request to remove everything. + flag = 0; + option = OPTION_FALCON|OPTION_RIDING; #ifndef NEW_CARTS - option |= OPTION_CART; + option |= OPTION_CART; #endif - } - if( flag ){// Add option - if( option&OPTION_WEDDING && !battle_config.wedding_modifydisplay ) - option &= ~OPTION_WEDDING;// Do not show the wedding sprites - pc_setoption(sd, sd->sc.option|option); - } else// Remove option - pc_setoption(sd, sd->sc.option&~option); + } + if (flag) {// Add option + if (option&OPTION_WEDDING && !battle_config.wedding_modifydisplay) + option &= ~OPTION_WEDDING;// Do not show the wedding sprites + pc_setoption(sd, sd->sc.option|option); + } else// Remove option + pc_setoption(sd, sd->sc.option&~option); - return 0; + return 0; } /// Returns if the player has a cart. @@ -8304,18 +8097,18 @@ BUILDIN_FUNC(setoption) /// @author Valaris BUILDIN_FUNC(checkcart) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( pc_iscarton(sd) ) - script_pushint(st, 1); - else - script_pushint(st, 0); + if (pc_iscarton(sd)) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Sets the cart of the player. @@ -8331,18 +8124,18 @@ BUILDIN_FUNC(checkcart) /// setcart; BUILDIN_FUNC(setcart) { - int type = 1; - TBL_PC* sd; + int type = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( script_hasdata(st,2) ) - type = script_getnum(st,2); - pc_setcart(sd, type); + if (script_hasdata(st,2)) + type = script_getnum(st,2); + pc_setcart(sd, type); - return 0; + return 0; } /// Returns if the player has a falcon. @@ -8352,18 +8145,18 @@ BUILDIN_FUNC(setcart) /// @author Valaris BUILDIN_FUNC(checkfalcon) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( pc_isfalcon(sd) ) - script_pushint(st, 1); - else - script_pushint(st, 0); + if (pc_isfalcon(sd)) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Sets if the player has a falcon or not. @@ -8373,19 +8166,19 @@ BUILDIN_FUNC(checkfalcon) /// setfalcon; BUILDIN_FUNC(setfalcon) { - int flag = 1; - TBL_PC* sd; + int flag = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( script_hasdata(st,2) ) - flag = script_getnum(st,2); + if (script_hasdata(st,2)) + flag = script_getnum(st,2); - pc_setfalcon(sd, flag); + pc_setfalcon(sd, flag); - return 0; + return 0; } /// Returns if the player is riding. @@ -8395,18 +8188,18 @@ BUILDIN_FUNC(setfalcon) /// @author Valaris BUILDIN_FUNC(checkriding) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd) ) - script_pushint(st, 1); - else - script_pushint(st, 0); + if (pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd)) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Sets if the player is riding. @@ -8416,18 +8209,18 @@ BUILDIN_FUNC(checkriding) /// setriding; BUILDIN_FUNC(setriding) { - int flag = 1; - TBL_PC* sd; + int flag = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( script_hasdata(st,2) ) - flag = script_getnum(st,2); - pc_setriding(sd, flag); + if (script_hasdata(st,2)) + flag = script_getnum(st,2); + pc_setriding(sd, flag); - return 0; + return 0; } /// Returns if the player has a warg. @@ -8436,18 +8229,18 @@ BUILDIN_FUNC(setriding) /// BUILDIN_FUNC(checkwug) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( pc_iswug(sd) ) - script_pushint(st, 1); - else - script_pushint(st, 0); + if (pc_iswug(sd)) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Returns if the player is wearing MADO Gear. @@ -8456,18 +8249,18 @@ BUILDIN_FUNC(checkwug) /// BUILDIN_FUNC(checkmadogear) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( pc_ismadogear(sd) ) - script_pushint(st, 1); - else - script_pushint(st, 0); + if (pc_ismadogear(sd)) + script_pushint(st, 1); + else + script_pushint(st, 0); - return 0; + return 0; } /// Sets if the player is riding MADO Gear. @@ -8477,18 +8270,18 @@ BUILDIN_FUNC(checkmadogear) /// setmadogear; BUILDIN_FUNC(setmadogear) { - int flag = 1; - TBL_PC* sd; + int flag = 1; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - if( script_hasdata(st,2) ) - flag = script_getnum(st,2); - pc_setmadogear(sd, flag); + if (script_hasdata(st,2)) + flag = script_getnum(st,2); + pc_setmadogear(sd, flag); - return 0; + return 0; } /// Sets the save point of the player. @@ -8497,56 +8290,56 @@ BUILDIN_FUNC(setmadogear) /// savepoint "<map name>",<x>,<y> BUILDIN_FUNC(savepoint) { - int x; - int y; - short map; - const char* str; - TBL_PC* sd; + int x; + int y; + short map; + const char *str; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached, report source + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached, report source - str = script_getstr(st, 2); - x = script_getnum(st,3); - y = script_getnum(st,4); - map = mapindex_name2id(str); - if( map ) - pc_setsavepoint(sd, map, x, y); + str = script_getstr(st, 2); + x = script_getnum(st,3); + y = script_getnum(st,4); + map = mapindex_name2id(str); + if (map) + pc_setsavepoint(sd, map, x, y); - return 0; + return 0; } /*========================================== * GetTimeTick(0: System Tick, 1: Time Second Tick) *------------------------------------------*/ -BUILDIN_FUNC(gettimetick) /* Asgard Version */ -{ - int type; - time_t timer; - struct tm *t; - - type=script_getnum(st,2); - - switch(type){ - case 2: - //type 2:(Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC - // from the system clock.) - script_pushint(st,(int)time(NULL)); - break; - case 1: - //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59) - time(&timer); - t=localtime(&timer); - script_pushint(st,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec)); - break; - case 0: - default: - //type 0:(System Ticks) - script_pushint(st,gettick()); - break; - } - return 0; +BUILDIN_FUNC(gettimetick) /* Asgard Version */ +{ + int type; + time_t timer; + struct tm *t; + + type=script_getnum(st,2); + + switch (type) { + case 2: + //type 2:(Get the number of seconds elapsed since 00:00 hours, Jan 1, 1970 UTC + // from the system clock.) + script_pushint(st,(int)time(NULL)); + break; + case 1: + //type 1:(Second Ticks: 0-86399, 00:00:00-23:59:59) + time(&timer); + t=localtime(&timer); + script_pushint(st,((t->tm_hour)*3600+(t->tm_min)*60+t->tm_sec)); + break; + case 0: + default: + //type 0:(System Ticks) + script_pushint(st,gettick()); + break; + } + return 0; } /*========================================== @@ -8555,47 +8348,47 @@ BUILDIN_FUNC(gettimetick) /* Asgard Version */ * 4: WeekDay 5: MonthDay 6: Month * 7: Year *------------------------------------------*/ -BUILDIN_FUNC(gettime) /* Asgard Version */ -{ - int type; - time_t timer; - struct tm *t; - - type=script_getnum(st,2); - - time(&timer); - t=localtime(&timer); - - switch(type){ - case 1://Sec(0~59) - script_pushint(st,t->tm_sec); - break; - case 2://Min(0~59) - script_pushint(st,t->tm_min); - break; - case 3://Hour(0~23) - script_pushint(st,t->tm_hour); - break; - case 4://WeekDay(0~6) - script_pushint(st,t->tm_wday); - break; - case 5://MonthDay(01~31) - script_pushint(st,t->tm_mday); - break; - case 6://Month(01~12) - script_pushint(st,t->tm_mon+1); - break; - case 7://Year(20xx) - script_pushint(st,t->tm_year+1900); - break; - case 8://Year Day(01~366) - script_pushint(st,t->tm_yday+1); - break; - default://(format error) - script_pushint(st,-1); - break; - } - return 0; +BUILDIN_FUNC(gettime) /* Asgard Version */ +{ + int type; + time_t timer; + struct tm *t; + + type=script_getnum(st,2); + + time(&timer); + t=localtime(&timer); + + switch (type) { + case 1://Sec(0~59) + script_pushint(st,t->tm_sec); + break; + case 2://Min(0~59) + script_pushint(st,t->tm_min); + break; + case 3://Hour(0~23) + script_pushint(st,t->tm_hour); + break; + case 4://WeekDay(0~6) + script_pushint(st,t->tm_wday); + break; + case 5://MonthDay(01~31) + script_pushint(st,t->tm_mday); + break; + case 6://Month(01~12) + script_pushint(st,t->tm_mon+1); + break; + case 7://Year(20xx) + script_pushint(st,t->tm_year+1900); + break; + case 8://Year Day(01~366) + script_pushint(st,t->tm_yday+1); + break; + default://(format error) + script_pushint(st,-1); + break; + } + return 0; } /*========================================== @@ -8603,20 +8396,20 @@ BUILDIN_FUNC(gettime) /* Asgard Version */ *------------------------------------------*/ BUILDIN_FUNC(gettimestr) { - char *tmpstr; - const char *fmtstr; - int maxlen; - time_t now = time(NULL); + char *tmpstr; + const char *fmtstr; + int maxlen; + time_t now = time(NULL); - fmtstr=script_getstr(st,2); - maxlen=script_getnum(st,3); + fmtstr=script_getstr(st,2); + maxlen=script_getnum(st,3); - tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); - strftime(tmpstr,maxlen,fmtstr,localtime(&now)); - tmpstr[maxlen]='\0'; + tmpstr=(char *)aMalloc((maxlen+1)*sizeof(char)); + strftime(tmpstr,maxlen,fmtstr,localtime(&now)); + tmpstr[maxlen]='\0'; - script_pushstr(st,tmpstr); - return 0; + script_pushstr(st,tmpstr); + return 0; } /*========================================== @@ -8624,28 +8417,28 @@ BUILDIN_FUNC(gettimestr) *------------------------------------------*/ BUILDIN_FUNC(openstorage) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - storage_storageopen(sd); - return 0; + storage_storageopen(sd); + return 0; } BUILDIN_FUNC(guildopenstorage) { - TBL_PC* sd; - int ret; + TBL_PC *sd; + int ret; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - ret = storage_guild_storageopen(sd); - script_pushint(st,ret); - return 0; + ret = storage_guild_storageopen(sd); + script_pushint(st,ret); + return 0; } /*========================================== @@ -8655,108 +8448,108 @@ BUILDIN_FUNC(guildopenstorage) /// itemskill "<skill name>",<level> BUILDIN_FUNC(itemskill) { - int id; - int lv; - TBL_PC* sd; + int id; + int lv; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL || sd->ud.skilltimer != INVALID_TIMER ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL || sd->ud.skilltimer != INVALID_TIMER) + return 0; - id = ( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - lv = script_getnum(st,3); + id = (script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + lv = script_getnum(st,3); - sd->skillitem=id; - sd->skillitemlv=lv; - clif_item_skill(sd,id,lv); - return 0; + sd->skillitem=id; + sd->skillitemlv=lv; + clif_item_skill(sd,id,lv); + return 0; } /*========================================== * Attempt to create an item *------------------------------------------*/ BUILDIN_FUNC(produce) { - int trigger; - TBL_PC* sd; + int trigger; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - trigger=script_getnum(st,2); - clif_skill_produce_mix_list(sd, -1, trigger); - return 0; + trigger=script_getnum(st,2); + clif_skill_produce_mix_list(sd, -1, trigger); + return 0; } /*========================================== * *------------------------------------------*/ BUILDIN_FUNC(cooking) { - int trigger; - TBL_PC* sd; + int trigger; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - trigger=script_getnum(st,2); - clif_cooking_list(sd, trigger, AM_PHARMACY, 1, 1); - return 0; + trigger=script_getnum(st,2); + clif_cooking_list(sd, trigger, AM_PHARMACY, 1, 1); + return 0; } /*========================================== * Create a pet *------------------------------------------*/ BUILDIN_FUNC(makepet) { - TBL_PC* sd; - int id,pet_id; - - id=script_getnum(st,2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + TBL_PC *sd; + int id,pet_id; - pet_id = search_petDB_index(id, PET_CLASS); + id=script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if (pet_id < 0) - pet_id = search_petDB_index(id, PET_EGG); - if (pet_id >= 0 && sd) { - sd->catch_target_class = pet_db[pet_id].class_; - intif_create_pet( - sd->status.account_id, sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); - } + pet_id = search_petDB_index(id, PET_CLASS); + + if (pet_id < 0) + pet_id = search_petDB_index(id, PET_EGG); + if (pet_id >= 0 && sd) { + sd->catch_target_class = pet_db[pet_id].class_; + intif_create_pet( + sd->status.account_id, sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); + } - return 0; + return 0; } /*========================================== * Give player exp base,job * quest_exp_rate/100 *------------------------------------------*/ BUILDIN_FUNC(getexp) { - TBL_PC* sd; - int base=0,job=0; - double bonus; + TBL_PC *sd; + int base=0,job=0; + double bonus; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - base=script_getnum(st,2); - job =script_getnum(st,3); - if(base<0 || job<0) - return 0; + base=script_getnum(st,2); + job =script_getnum(st,3); + if (base<0 || job<0) + return 0; - // bonus for npc-given exp - bonus = battle_config.quest_exp_rate / 100.; - base = (int) cap_value(base * bonus, 0, INT_MAX); - job = (int) cap_value(job * bonus, 0, INT_MAX); + // bonus for npc-given exp + bonus = battle_config.quest_exp_rate / 100.; + base = (int) cap_value(base * bonus, 0, INT_MAX); + job = (int) cap_value(job * bonus, 0, INT_MAX); - pc_gainexp(sd, NULL, base, job, true); + pc_gainexp(sd, NULL, base, job, true); - return 0; + return 0; } /*========================================== @@ -8764,20 +8557,20 @@ BUILDIN_FUNC(getexp) *------------------------------------------*/ BUILDIN_FUNC(guildgetexp) { - TBL_PC* sd; - int exp; + TBL_PC *sd; + int exp; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - exp = script_getnum(st,2); - if(exp < 0) - return 0; - if(sd && sd->status.guild_id > 0) - guild_getexp (sd, exp); + exp = script_getnum(st,2); + if (exp < 0) + return 0; + if (sd && sd->status.guild_id > 0) + guild_getexp(sd, exp); - return 0; + return 0; } /*========================================== @@ -8785,20 +8578,20 @@ BUILDIN_FUNC(guildgetexp) *------------------------------------------*/ BUILDIN_FUNC(guildchangegm) { - TBL_PC *sd; - int guild_id; - const char *name; + TBL_PC *sd; + int guild_id; + const char *name; - guild_id = script_getnum(st,2); - name = script_getstr(st,3); - sd=map_nick2sd(name); + guild_id = script_getnum(st,2); + name = script_getstr(st,3); + sd=map_nick2sd(name); - if (!sd) - script_pushint(st,0); - else - script_pushint(st,guild_gm_change(guild_id, sd)); + if (!sd) + script_pushint(st,0); + else + script_pushint(st,guild_gm_change(guild_id, sd)); - return 0; + return 0; } /*========================================== @@ -8811,275 +8604,260 @@ BUILDIN_FUNC(guildchangegm) *------------------------------------------*/ BUILDIN_FUNC(monster) { - const char* mapn = script_getstr(st,2); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - const char* str = script_getstr(st,5); - int class_ = script_getnum(st,6); - int amount = script_getnum(st,7); - const char* event = ""; - unsigned int size = SZ_SMALL; - unsigned int ai = AI_NONE; - - struct map_session_data* sd; - int m; - - if (script_hasdata(st, 8)) - { - event = script_getstr(st, 8); - check_event(st, event); - } - - if (script_hasdata(st, 9)) - { - size = script_getnum(st, 9); - if (size > 3) - { - ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); - return 1; - } - } - - if (script_hasdata(st, 10)) - { - ai = script_getnum(st, 10); - if (ai > 4) - { - ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); - return 1; - } - } - - if (class_ >= 0 && !mobdb_checkid(class_)) - { - ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); - return 1; - } - - sd = map_id2sd(st->rid); - - if (sd && strcmp(mapn, "this") == 0) - m = sd->bl.m; - else - { - m = map_mapname2mapid(mapn); - if (map[m].flag.src4instance && st->instance_id) - { // Try to redirect to the instance map, not the src map - if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) - { - ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); - return 1; - } - } - } - - mob_once_spawn(sd, m, x, y, str, class_, amount, event, size, ai); - return 0; + const char *mapn = script_getstr(st,2); + int x = script_getnum(st,3); + int y = script_getnum(st,4); + const char *str = script_getstr(st,5); + int class_ = script_getnum(st,6); + int amount = script_getnum(st,7); + const char *event = ""; + unsigned int size = SZ_SMALL; + unsigned int ai = AI_NONE; + + struct map_session_data *sd; + int m; + + if (script_hasdata(st, 8)) { + event = script_getstr(st, 8); + check_event(st, event); + } + + if (script_hasdata(st, 9)) { + size = script_getnum(st, 9); + if (size > 3) { + ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); + return 1; + } + } + + if (script_hasdata(st, 10)) { + ai = script_getnum(st, 10); + if (ai > 4) { + ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); + return 1; + } + } + + if (class_ >= 0 && !mobdb_checkid(class_)) { + ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); + return 1; + } + + sd = map_id2sd(st->rid); + + if (sd && strcmp(mapn, "this") == 0) + m = sd->bl.m; + else { + m = map_mapname2mapid(mapn); + if (map[m].flag.src4instance && st->instance_id) { + // Try to redirect to the instance map, not the src map + if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) { + ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); + return 1; + } + } + } + + mob_once_spawn(sd, m, x, y, str, class_, amount, event, size, ai); + return 0; } /*========================================== * Request List of Monster Drops *------------------------------------------*/ BUILDIN_FUNC(getmobdrops) { - int class_ = script_getnum(st,2); - int i, j = 0; - struct mob_db *mob; + int class_ = script_getnum(st,2); + int i, j = 0; + struct mob_db *mob; - if( !mobdb_checkid(class_) ) - { - script_pushint(st, 0); - return 0; - } + if (!mobdb_checkid(class_)) { + script_pushint(st, 0); + return 0; + } - mob = mob_db(class_); + mob = mob_db(class_); - for( i = 0; i < MAX_MOB_DROP; i++ ) - { - if( mob->dropitem[i].nameid < 1 ) - continue; - if( itemdb_exists(mob->dropitem[i].nameid) == NULL ) - continue; + for (i = 0; i < MAX_MOB_DROP; i++) { + if (mob->dropitem[i].nameid < 1) + continue; + if (itemdb_exists(mob->dropitem[i].nameid) == NULL) + continue; - mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); - mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].p); + mapreg_setreg(reference_uid(add_str("$@MobDrop_item"), j), mob->dropitem[i].nameid); + mapreg_setreg(reference_uid(add_str("$@MobDrop_rate"), j), mob->dropitem[i].p); - j++; - } + j++; + } - mapreg_setreg(add_str("$@MobDrop_count"), j); - script_pushint(st, 1); + mapreg_setreg(add_str("$@MobDrop_count"), j); + script_pushint(st, 1); - return 0; + return 0; } /*========================================== * Same as monster but randomize location in x0,x1,y0,y1 area *------------------------------------------*/ BUILDIN_FUNC(areamonster) { - const char* mapn = script_getstr(st,2); - int x0 = script_getnum(st,3); - int y0 = script_getnum(st,4); - int x1 = script_getnum(st,5); - int y1 = script_getnum(st,6); - const char* str = script_getstr(st,7); - int class_ = script_getnum(st,8); - int amount = script_getnum(st,9); - const char* event = ""; - unsigned int size = SZ_SMALL; - unsigned int ai = AI_NONE; - - struct map_session_data* sd; - int m; - - if (script_hasdata(st,10)) - { - event = script_getstr(st, 10); - check_event(st, event); - } - - if (script_hasdata(st, 11)) - { - size = script_getnum(st, 11); - if (size > 3) - { - ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); - return 1; - } - } - - if (script_hasdata(st, 12)) - { - ai = script_getnum(st, 12); - if (ai > 4) - { - ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); - return 1; - } - } - - sd = map_id2sd(st->rid); - - if (sd && strcmp(mapn, "this") == 0) - m = sd->bl.m; - else - { - m = map_mapname2mapid(mapn); - if (map[m].flag.src4instance && st->instance_id) - { // Try to redirect to the instance map, not the src map - if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) - { - ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); - return 1; - } - } - } - - mob_once_spawn_area(sd, m, x0, y0, x1, y1, str, class_, amount, event, size, ai); - return 0; + const char *mapn = script_getstr(st,2); + int x0 = script_getnum(st,3); + int y0 = script_getnum(st,4); + int x1 = script_getnum(st,5); + int y1 = script_getnum(st,6); + const char *str = script_getstr(st,7); + int class_ = script_getnum(st,8); + int amount = script_getnum(st,9); + const char *event = ""; + unsigned int size = SZ_SMALL; + unsigned int ai = AI_NONE; + + struct map_session_data *sd; + int m; + + if (script_hasdata(st,10)) { + event = script_getstr(st, 10); + check_event(st, event); + } + + if (script_hasdata(st, 11)) { + size = script_getnum(st, 11); + if (size > 3) { + ShowWarning("buildin_monster: Attempted to spawn non-existing size %d for monster class %d\n", size, class_); + return 1; + } + } + + if (script_hasdata(st, 12)) { + ai = script_getnum(st, 12); + if (ai > 4) { + ShowWarning("buildin_monster: Attempted to spawn non-existing ai %d for monster class %d\n", ai, class_); + return 1; + } + } + + sd = map_id2sd(st->rid); + + if (sd && strcmp(mapn, "this") == 0) + m = sd->bl.m; + else { + m = map_mapname2mapid(mapn); + if (map[m].flag.src4instance && st->instance_id) { + // Try to redirect to the instance map, not the src map + if ((m = instance_mapid2imapid(m, st->instance_id)) < 0) { + ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); + return 1; + } + } + } + + mob_once_spawn_area(sd, m, x0, y0, x1, y1, str, class_, amount, event, size, ai); + return 0; } /*========================================== * KillMonster subcheck, verify if mob to kill ain't got an even to handle, could be force kill by allflag *------------------------------------------*/ - static int buildin_killmonster_sub_strip(struct block_list *bl,va_list ap) -{ //same fix but with killmonster instead - stripping events from mobs. - TBL_MOB* md = (TBL_MOB*)bl; - char *event=va_arg(ap,char *); - int allflag=va_arg(ap,int); - - md->state.npc_killmonster = 1; - - if(!allflag){ - if(strcmp(event,md->npc_event)==0) - status_kill(bl); - }else{ - if(!md->spawn) - status_kill(bl); - } - md->state.npc_killmonster = 0; - return 0; +static int buildin_killmonster_sub_strip(struct block_list *bl,va_list ap) +{ + //same fix but with killmonster instead - stripping events from mobs. + TBL_MOB *md = (TBL_MOB *)bl; + char *event=va_arg(ap,char *); + int allflag=va_arg(ap,int); + + md->state.npc_killmonster = 1; + + if (!allflag) { + if (strcmp(event,md->npc_event)==0) + status_kill(bl); + } else { + if (!md->spawn) + status_kill(bl); + } + md->state.npc_killmonster = 0; + return 0; } static int buildin_killmonster_sub(struct block_list *bl,va_list ap) { - TBL_MOB* md = (TBL_MOB*)bl; - char *event=va_arg(ap,char *); - int allflag=va_arg(ap,int); + TBL_MOB *md = (TBL_MOB *)bl; + char *event=va_arg(ap,char *); + int allflag=va_arg(ap,int); - if(!allflag){ - if(strcmp(event,md->npc_event)==0) - status_kill(bl); - }else{ - if(!md->spawn) - status_kill(bl); - } - return 0; + if (!allflag) { + if (strcmp(event,md->npc_event)==0) + status_kill(bl); + } else { + if (!md->spawn) + status_kill(bl); + } + return 0; } BUILDIN_FUNC(killmonster) { - const char *mapname,*event; - int m,allflag=0; - mapname=script_getstr(st,2); - event=script_getstr(st,3); - if(strcmp(event,"All")==0) - allflag = 1; - else - check_event(st, event); + const char *mapname,*event; + int m,allflag=0; + mapname=script_getstr(st,2); + event=script_getstr(st,3); + if (strcmp(event,"All")==0) + allflag = 1; + else + check_event(st, event); - if( (m=map_mapname2mapid(mapname))<0 ) - return 0; + if ((m=map_mapname2mapid(mapname))<0) + return 0; - if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; + if (map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0) + return 0; - if( script_hasdata(st,4) ) { - if ( script_getnum(st,4) == 1 ) { - map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag); - return 0; - } - } + if (script_hasdata(st,4)) { + if (script_getnum(st,4) == 1) { + map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag); + return 0; + } + } - map_freeblock_lock(); - map_foreachinmap(buildin_killmonster_sub_strip, m, BL_MOB, event ,allflag); - map_freeblock_unlock(); - return 0; + map_freeblock_lock(); + map_foreachinmap(buildin_killmonster_sub_strip, m, BL_MOB, event ,allflag); + map_freeblock_unlock(); + return 0; } static int buildin_killmonsterall_sub_strip(struct block_list *bl,va_list ap) -{ //Strips the event from the mob if it's killed the old method. - struct mob_data *md; +{ + //Strips the event from the mob if it's killed the old method. + struct mob_data *md; - md = BL_CAST(BL_MOB, bl); - if (md->npc_event[0]) - md->npc_event[0] = 0; + md = BL_CAST(BL_MOB, bl); + if (md->npc_event[0]) + md->npc_event[0] = 0; - status_kill(bl); - return 0; + status_kill(bl); + return 0; } static int buildin_killmonsterall_sub(struct block_list *bl,va_list ap) { - status_kill(bl); - return 0; + status_kill(bl); + return 0; } BUILDIN_FUNC(killmonsterall) { - const char *mapname; - int m; - mapname=script_getstr(st,2); + const char *mapname; + int m; + mapname=script_getstr(st,2); - if( (m = map_mapname2mapid(mapname))<0 ) - return 0; + if ((m = map_mapname2mapid(mapname))<0) + return 0; - if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; + if (map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0) + return 0; - if( script_hasdata(st,3) ) { - if ( script_getnum(st,3) == 1 ) { - map_foreachinmap(buildin_killmonsterall_sub,m,BL_MOB); - return 0; - } - } + if (script_hasdata(st,3)) { + if (script_getnum(st,3) == 1) { + map_foreachinmap(buildin_killmonsterall_sub,m,BL_MOB); + return 0; + } + } - map_foreachinmap(buildin_killmonsterall_sub_strip,m,BL_MOB); - return 0; + map_foreachinmap(buildin_killmonsterall_sub_strip,m,BL_MOB); + return 0; } /*========================================== @@ -9088,347 +8866,327 @@ BUILDIN_FUNC(killmonsterall) *------------------------------------------*/ BUILDIN_FUNC(clone) { - TBL_PC *sd, *msd=NULL; - int char_id,master_id=0,x,y, mode = 0, flag = 0, m; - unsigned int duration = 0; - const char *map,*event=""; + TBL_PC *sd, *msd=NULL; + int char_id,master_id=0,x,y, mode = 0, flag = 0, m; + unsigned int duration = 0; + const char *map,*event=""; - map=script_getstr(st,2); - x=script_getnum(st,3); - y=script_getnum(st,4); - event=script_getstr(st,5); - char_id=script_getnum(st,6); + map=script_getstr(st,2); + x=script_getnum(st,3); + y=script_getnum(st,4); + event=script_getstr(st,5); + char_id=script_getnum(st,6); - if( script_hasdata(st,7) ) - master_id=script_getnum(st,7); + if (script_hasdata(st,7)) + master_id=script_getnum(st,7); - if( script_hasdata(st,8) ) - mode=script_getnum(st,8); + if (script_hasdata(st,8)) + mode=script_getnum(st,8); - if( script_hasdata(st,9) ) - flag=script_getnum(st,9); + if (script_hasdata(st,9)) + flag=script_getnum(st,9); - if( script_hasdata(st,10) ) - duration=script_getnum(st,10); + if (script_hasdata(st,10)) + duration=script_getnum(st,10); - check_event(st, event); + check_event(st, event); - m = map_mapname2mapid(map); - if (m < 0) return 0; + m = map_mapname2mapid(map); + if (m < 0) return 0; - sd = map_charid2sd(char_id); + sd = map_charid2sd(char_id); - if (master_id) { - msd = map_charid2sd(master_id); - if (msd) - master_id = msd->bl.id; - else - master_id = 0; - } - if (sd) //Return ID of newly crafted clone. - script_pushint(st,mob_clone_spawn(sd, m, x, y, event, master_id, mode, flag, 1000*duration)); - else //Failed to create clone. - script_pushint(st,0); + if (master_id) { + msd = map_charid2sd(master_id); + if (msd) + master_id = msd->bl.id; + else + master_id = 0; + } + if (sd) //Return ID of newly crafted clone. + script_pushint(st,mob_clone_spawn(sd, m, x, y, event, master_id, mode, flag, 1000*duration)); + else //Failed to create clone. + script_pushint(st,0); - return 0; + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(doevent) { - const char* event = script_getstr(st,2); - struct map_session_data* sd; + const char *event = script_getstr(st,2); + struct map_session_data *sd; - if( ( sd = script_rid2sd(st) ) == NULL ) - { - return 0; - } + if ((sd = script_rid2sd(st)) == NULL) { + return 0; + } - check_event(st, event); - npc_event(sd, event, 0); - return 0; + check_event(st, event); + npc_event(sd, event, 0); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(donpcevent) { - const char* event = script_getstr(st,2); - check_event(st, event); - if( !npc_event_do(event) ) { - struct npc_data * nd = map_id2nd(st->oid); - ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown"); - script_pushint(st, 0); - } else - script_pushint(st, 1); - return 0; + const char *event = script_getstr(st,2); + check_event(st, event); + if (!npc_event_do(event)) { + struct npc_data *nd = map_id2nd(st->oid); + ShowDebug("NPCEvent '%s' not found! (source: %s)\n",event,nd?nd->name:"Unknown"); + script_pushint(st, 0); + } else + script_pushint(st, 1); + return 0; } /// for Aegis compatibility /// basically a specialized 'donpcevent', with the event specified as two arguments instead of one -BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT -{ - const char* npc = script_getstr(st,2); - const char* command = script_getstr(st,3); - char event[EVENT_NAME_LENGTH]; - snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command); - check_event(st, event); - npc_event_do(event); - return 0; +BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT +{ + const char *npc = script_getstr(st,2); + const char *command = script_getstr(st,3); + char event[EVENT_NAME_LENGTH]; + snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command); + check_event(st, event); + npc_event_do(event); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(addtimer) { - int tick = script_getnum(st,2); - const char* event = script_getstr(st, 3); - TBL_PC* sd; + int tick = script_getnum(st,2); + const char *event = script_getstr(st, 3); + TBL_PC *sd; - check_event(st, event); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + check_event(st, event); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - pc_addeventtimer(sd,tick,event); - return 0; + pc_addeventtimer(sd,tick,event); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(deltimer) { - const char *event; - TBL_PC* sd; + const char *event; + TBL_PC *sd; - event=script_getstr(st, 2); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + event=script_getstr(st, 2); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - check_event(st, event); - pc_deleventtimer(sd,event); - return 0; + check_event(st, event); + pc_deleventtimer(sd,event); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(addtimercount) { - const char *event; - int tick; - TBL_PC* sd; + const char *event; + int tick; + TBL_PC *sd; - event=script_getstr(st, 2); - tick=script_getnum(st,3); - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + event=script_getstr(st, 2); + tick=script_getnum(st,3); + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - check_event(st, event); - pc_addeventtimercount(sd,event,tick); - return 0; + check_event(st, event); + pc_addeventtimercount(sd,event,tick); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(initnpctimer) { - struct npc_data *nd; - int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); - flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) - struct script_data *data; - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) //NPC name - nd = npc_name2id(conv_str(st, data)); - else if( data_isint(data) ) //Flag - { - nd = (struct npc_data *)map_id2bl(st->oid); - flag = conv_num(st,data); - } - else - { - ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; - } - } - else - nd = (struct npc_data *)map_id2bl(st->oid); - - if( !nd ) - return 0; - if( flag ) //Attach - { - TBL_PC* sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - nd->u.scr.rid = sd->bl.id; - } - - nd->u.scr.timertick = 0; - npc_settimerevent_tick(nd,0); - npc_timerevent_start(nd, st->rid); - return 0; + struct npc_data *nd; + int flag = 0; + + if (script_hasdata(st,3)) { + //Two arguments: NPC name and attach flag. + nd = npc_name2id(script_getstr(st, 2)); + flag = script_getnum(st,3); + } else if (script_hasdata(st,2)) { + //Check if argument is numeric (flag) or string (npc name) + struct script_data *data; + data = script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) //NPC name + nd = npc_name2id(conv_str(st, data)); + else if (data_isint(data)) { //Flag + nd = (struct npc_data *)map_id2bl(st->oid); + flag = conv_num(st,data); + } else { + ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); + return 1; + } + } else + nd = (struct npc_data *)map_id2bl(st->oid); + + if (!nd) + return 0; + if (flag) { //Attach + TBL_PC *sd = script_rid2sd(st); + if (sd == NULL) + return 0; + nd->u.scr.rid = sd->bl.id; + } + + nd->u.scr.timertick = 0; + npc_settimerevent_tick(nd,0); + npc_timerevent_start(nd, st->rid); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(startnpctimer) { - struct npc_data *nd; - int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); - flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) - struct script_data *data; - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) //NPC name - nd = npc_name2id(conv_str(st, data)); - else if( data_isint(data) ) //Flag - { - nd = (struct npc_data *)map_id2bl(st->oid); - flag = conv_num(st,data); - } - else - { - ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; - } - } - else - nd=(struct npc_data *)map_id2bl(st->oid); - - if( !nd ) - return 0; - if( flag ) //Attach - { - TBL_PC* sd = script_rid2sd(st); - if( sd == NULL ) - return 0; - nd->u.scr.rid = sd->bl.id; - } - - npc_timerevent_start(nd, st->rid); - return 0; + struct npc_data *nd; + int flag = 0; + + if (script_hasdata(st,3)) { + //Two arguments: NPC name and attach flag. + nd = npc_name2id(script_getstr(st, 2)); + flag = script_getnum(st,3); + } else if (script_hasdata(st,2)) { + //Check if argument is numeric (flag) or string (npc name) + struct script_data *data; + data = script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) //NPC name + nd = npc_name2id(conv_str(st, data)); + else if (data_isint(data)) { //Flag + nd = (struct npc_data *)map_id2bl(st->oid); + flag = conv_num(st,data); + } else { + ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); + return 1; + } + } else + nd=(struct npc_data *)map_id2bl(st->oid); + + if (!nd) + return 0; + if (flag) { //Attach + TBL_PC *sd = script_rid2sd(st); + if (sd == NULL) + return 0; + nd->u.scr.rid = sd->bl.id; + } + + npc_timerevent_start(nd, st->rid); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(stopnpctimer) { - struct npc_data *nd; - int flag = 0; - - if( script_hasdata(st,3) ) - { //Two arguments: NPC name and attach flag. - nd = npc_name2id(script_getstr(st, 2)); - flag = script_getnum(st,3); - } - else if( script_hasdata(st,2) ) - { //Check if argument is numeric (flag) or string (npc name) - struct script_data *data; - data = script_getdata(st,2); - get_val(st,data); - if( data_isstring(data) ) //NPC name - nd = npc_name2id(conv_str(st, data)); - else if( data_isint(data) ) //Flag - { - nd = (struct npc_data *)map_id2bl(st->oid); - flag = conv_num(st,data); - } - else - { - ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); - return 1; - } - } - else - nd=(struct npc_data *)map_id2bl(st->oid); - - if( !nd ) - return 0; - if( flag ) //Detach - nd->u.scr.rid = 0; - - npc_timerevent_stop(nd); - return 0; + struct npc_data *nd; + int flag = 0; + + if (script_hasdata(st,3)) { + //Two arguments: NPC name and attach flag. + nd = npc_name2id(script_getstr(st, 2)); + flag = script_getnum(st,3); + } else if (script_hasdata(st,2)) { + //Check if argument is numeric (flag) or string (npc name) + struct script_data *data; + data = script_getdata(st,2); + get_val(st,data); + if (data_isstring(data)) //NPC name + nd = npc_name2id(conv_str(st, data)); + else if (data_isint(data)) { //Flag + nd = (struct npc_data *)map_id2bl(st->oid); + flag = conv_num(st,data); + } else { + ShowError("initnpctimer: invalid argument type #1 (needs be int or string)).\n"); + return 1; + } + } else + nd=(struct npc_data *)map_id2bl(st->oid); + + if (!nd) + return 0; + if (flag) //Detach + nd->u.scr.rid = 0; + + npc_timerevent_stop(nd); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(getnpctimer) { - struct npc_data *nd; - TBL_PC *sd; - int type = script_getnum(st,2); - int val = 0; - - if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st,3)); - else - nd = (struct npc_data *)map_id2bl(st->oid); - - if( !nd || nd->bl.type != BL_NPC ) - { - script_pushint(st,0); - ShowError("getnpctimer: Invalid NPC.\n"); - return 1; - } - - switch( type ) - { - case 0: val = npc_gettimerevent_tick(nd); break; - case 1: - if( nd->u.scr.rid ) - { - sd = map_id2sd(nd->u.scr.rid); - if( !sd ) - { - ShowError("buildin_getnpctimer: Attached player not found!\n"); - break; - } - val = (sd->npc_timer_id != INVALID_TIMER); - } - else - val = (nd->u.scr.timerid != INVALID_TIMER); - break; - case 2: val = nd->u.scr.timeramount; break; - } - - script_pushint(st,val); - return 0; + struct npc_data *nd; + TBL_PC *sd; + int type = script_getnum(st,2); + int val = 0; + + if (script_hasdata(st,3)) + nd = npc_name2id(script_getstr(st,3)); + else + nd = (struct npc_data *)map_id2bl(st->oid); + + if (!nd || nd->bl.type != BL_NPC) { + script_pushint(st,0); + ShowError("getnpctimer: Invalid NPC.\n"); + return 1; + } + + switch (type) { + case 0: + val = npc_gettimerevent_tick(nd); + break; + case 1: + if (nd->u.scr.rid) { + sd = map_id2sd(nd->u.scr.rid); + if (!sd) { + ShowError("buildin_getnpctimer: Attached player not found!\n"); + break; + } + val = (sd->npc_timer_id != INVALID_TIMER); + } else + val = (nd->u.scr.timerid != INVALID_TIMER); + break; + case 2: + val = nd->u.scr.timeramount; + break; + } + + script_pushint(st,val); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(setnpctimer) { - int tick; - struct npc_data *nd; + int tick; + struct npc_data *nd; - tick = script_getnum(st,2); - if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st,3)); - else - nd = (struct npc_data *)map_id2bl(st->oid); + tick = script_getnum(st,2); + if (script_hasdata(st,3)) + nd = npc_name2id(script_getstr(st,3)); + else + nd = (struct npc_data *)map_id2bl(st->oid); - if( !nd || nd->bl.type != BL_NPC ) - { - script_pushint(st,1); - ShowError("setnpctimer: Invalid NPC.\n"); - return 1; - } + if (!nd || nd->bl.type != BL_NPC) { + script_pushint(st,1); + ShowError("setnpctimer: Invalid NPC.\n"); + return 1; + } - npc_settimerevent_tick(nd,tick); - script_pushint(st,0); - return 0; + npc_settimerevent_tick(nd,tick); + script_pushint(st,0); + return 0; } /*========================================== @@ -9436,31 +9194,29 @@ BUILDIN_FUNC(setnpctimer) *------------------------------------------*/ BUILDIN_FUNC(attachnpctimer) { - TBL_PC *sd; - struct npc_data *nd = (struct npc_data *)map_id2bl(st->oid); + TBL_PC *sd; + struct npc_data *nd = (struct npc_data *)map_id2bl(st->oid); - if( !nd || nd->bl.type != BL_NPC ) - { - script_pushint(st,1); - ShowError("setnpctimer: Invalid NPC.\n"); - return 1; - } + if (!nd || nd->bl.type != BL_NPC) { + script_pushint(st,1); + ShowError("setnpctimer: Invalid NPC.\n"); + return 1; + } - if( script_hasdata(st,2) ) - sd = map_nick2sd(script_getstr(st,2)); - else - sd = script_rid2sd(st); + if (script_hasdata(st,2)) + sd = map_nick2sd(script_getstr(st,2)); + else + sd = script_rid2sd(st); - if( !sd ) - { - script_pushint(st,1); - ShowWarning("attachnpctimer: Invalid player.\n"); - return 1; - } + if (!sd) { + script_pushint(st,1); + ShowWarning("attachnpctimer: Invalid player.\n"); + return 1; + } - nd->u.scr.rid = sd->bl.id; - script_pushint(st,0); - return 0; + nd->u.scr.rid = sd->bl.id; + script_pushint(st,0); + return 0; } /*========================================== @@ -9468,23 +9224,22 @@ BUILDIN_FUNC(attachnpctimer) *------------------------------------------*/ BUILDIN_FUNC(detachnpctimer) { - struct npc_data *nd; + struct npc_data *nd; - if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st,2)); - else - nd = (struct npc_data *)map_id2bl(st->oid); + if (script_hasdata(st,2)) + nd = npc_name2id(script_getstr(st,2)); + else + nd = (struct npc_data *)map_id2bl(st->oid); - if( !nd || nd->bl.type != BL_NPC ) - { - script_pushint(st,1); - ShowError("detachnpctimer: Invalid NPC.\n"); - return 1; - } + if (!nd || nd->bl.type != BL_NPC) { + script_pushint(st,1); + ShowError("detachnpctimer: Invalid NPC.\n"); + return 1; + } - nd->u.scr.rid = 0; - script_pushint(st,0); - return 0; + nd->u.scr.rid = 0; + script_pushint(st,0); + return 0; } /*========================================== @@ -9494,333 +9249,325 @@ BUILDIN_FUNC(detachnpctimer) *------------------------------------------*/ BUILDIN_FUNC(playerattached) { - if(st->rid == 0 || map_id2sd(st->rid) == NULL) - script_pushint(st,0); - else - script_pushint(st,st->rid); - return 0; + if (st->rid == 0 || map_id2sd(st->rid) == NULL) + script_pushint(st,0); + else + script_pushint(st,st->rid); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(announce) { - const char *mes = script_getstr(st,2); - int flag = script_getnum(st,3); - const char *fontColor = script_hasdata(st,4) ? script_getstr(st,4) : NULL; - int fontType = script_hasdata(st,5) ? script_getnum(st,5) : 0x190; // default fontType (FW_NORMAL) - int fontSize = script_hasdata(st,6) ? script_getnum(st,6) : 12; // default fontSize - int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign - int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY - - if (flag&0x0f) // Broadcast source or broadcast region defined - { - send_target target; - struct block_list *bl = (flag&0x08) ? map_id2bl(st->oid) : (struct block_list *)script_rid2sd(st); // If bc_npc flag is set, use NPC as broadcast source - if (bl == NULL) - return 0; - - flag &= 0x07; - target = (flag == 1) ? ALL_SAMEMAP : - (flag == 2) ? AREA : - (flag == 3) ? SELF : - ALL_CLIENT; - if (fontColor) - clif_broadcast2(bl, mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); - else - clif_broadcast(bl, mes, (int)strlen(mes)+1, flag&0xf0, target); - } - else - { - if (fontColor) - intif_broadcast2(mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY); - else - intif_broadcast(mes, (int)strlen(mes)+1, flag&0xf0); - } - return 0; + const char *mes = script_getstr(st,2); + int flag = script_getnum(st,3); + const char *fontColor = script_hasdata(st,4) ? script_getstr(st,4) : NULL; + int fontType = script_hasdata(st,5) ? script_getnum(st,5) : 0x190; // default fontType (FW_NORMAL) + int fontSize = script_hasdata(st,6) ? script_getnum(st,6) : 12; // default fontSize + int fontAlign = script_hasdata(st,7) ? script_getnum(st,7) : 0; // default fontAlign + int fontY = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontY + + if (flag&0x0f) { // Broadcast source or broadcast region defined + send_target target; + struct block_list *bl = (flag&0x08) ? map_id2bl(st->oid) : (struct block_list *)script_rid2sd(st); // If bc_npc flag is set, use NPC as broadcast source + if (bl == NULL) + return 0; + + flag &= 0x07; + target = (flag == 1) ? ALL_SAMEMAP : + (flag == 2) ? AREA : + (flag == 3) ? SELF : + ALL_CLIENT; + if (fontColor) + clif_broadcast2(bl, mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); + else + clif_broadcast(bl, mes, (int)strlen(mes)+1, flag&0xf0, target); + } else { + if (fontColor) + intif_broadcast2(mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY); + else + intif_broadcast(mes, (int)strlen(mes)+1, flag&0xf0); + } + return 0; } /*========================================== *------------------------------------------*/ static int buildin_announce_sub(struct block_list *bl, va_list ap) { - char *mes = va_arg(ap, char *); - int len = va_arg(ap, int); - int type = va_arg(ap, int); - char *fontColor = va_arg(ap, char *); - short fontType = (short)va_arg(ap, int); - short fontSize = (short)va_arg(ap, int); - short fontAlign = (short)va_arg(ap, int); - short fontY = (short)va_arg(ap, int); - if (fontColor) - clif_broadcast2(bl, mes, len, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, SELF); - else - clif_broadcast(bl, mes, len, type, SELF); - return 0; + char *mes = va_arg(ap, char *); + int len = va_arg(ap, int); + int type = va_arg(ap, int); + char *fontColor = va_arg(ap, char *); + short fontType = (short)va_arg(ap, int); + short fontSize = (short)va_arg(ap, int); + short fontAlign = (short)va_arg(ap, int); + short fontY = (short)va_arg(ap, int); + if (fontColor) + clif_broadcast2(bl, mes, len, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, SELF); + else + clif_broadcast(bl, mes, len, type, SELF); + return 0; } BUILDIN_FUNC(mapannounce) { - const char *mapname = script_getstr(st,2); - const char *mes = script_getstr(st,3); - int flag = script_getnum(st,4); - const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL; - int fontType = script_hasdata(st,6) ? script_getnum(st,6) : 0x190; // default fontType (FW_NORMAL) - int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize - int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign - int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY - int m; - - if ((m = map_mapname2mapid(mapname)) < 0) - return 0; + const char *mapname = script_getstr(st,2); + const char *mes = script_getstr(st,3); + int flag = script_getnum(st,4); + const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL; + int fontType = script_hasdata(st,6) ? script_getnum(st,6) : 0x190; // default fontType (FW_NORMAL) + int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize + int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign + int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY + int m; + + if ((m = map_mapname2mapid(mapname)) < 0) + return 0; - map_foreachinmap(buildin_announce_sub, m, BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - return 0; + map_foreachinmap(buildin_announce_sub, m, BL_PC, + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(areaannounce) { - const char *mapname = script_getstr(st,2); - int x0 = script_getnum(st,3); - int y0 = script_getnum(st,4); - int x1 = script_getnum(st,5); - int y1 = script_getnum(st,6); - const char *mes = script_getstr(st,7); - int flag = script_getnum(st,8); - const char *fontColor = script_hasdata(st,9) ? script_getstr(st,9) : NULL; - int fontType = script_hasdata(st,10) ? script_getnum(st,10) : 0x190; // default fontType (FW_NORMAL) - int fontSize = script_hasdata(st,11) ? script_getnum(st,11) : 12; // default fontSize - int fontAlign = script_hasdata(st,12) ? script_getnum(st,12) : 0; // default fontAlign - int fontY = script_hasdata(st,13) ? script_getnum(st,13) : 0; // default fontY - int m; - - if ((m = map_mapname2mapid(mapname)) < 0) - return 0; + const char *mapname = script_getstr(st,2); + int x0 = script_getnum(st,3); + int y0 = script_getnum(st,4); + int x1 = script_getnum(st,5); + int y1 = script_getnum(st,6); + const char *mes = script_getstr(st,7); + int flag = script_getnum(st,8); + const char *fontColor = script_hasdata(st,9) ? script_getstr(st,9) : NULL; + int fontType = script_hasdata(st,10) ? script_getnum(st,10) : 0x190; // default fontType (FW_NORMAL) + int fontSize = script_hasdata(st,11) ? script_getnum(st,11) : 12; // default fontSize + int fontAlign = script_hasdata(st,12) ? script_getnum(st,12) : 0; // default fontAlign + int fontY = script_hasdata(st,13) ? script_getnum(st,13) : 0; // default fontY + int m; + + if ((m = map_mapname2mapid(mapname)) < 0) + return 0; - map_foreachinarea(buildin_announce_sub, m, x0, y0, x1, y1, BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - return 0; + map_foreachinarea(buildin_announce_sub, m, x0, y0, x1, y1, BL_PC, + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(getusers) { - int flag, val = 0; - struct map_session_data* sd; - struct block_list* bl = NULL; - - flag = script_getnum(st,2); - - switch(flag&0x07) - { - case 0: - if(flag&0x8) - {// npc - bl = map_id2bl(st->oid); - } - else if((sd = script_rid2sd(st))!=NULL) - {// pc - bl = &sd->bl; - } - - if(bl) - { - val = map[bl->m].users; - } - break; - case 1: - val = map_getusers(); - break; - default: - ShowWarning("buildin_getusers: Unknown type %d.\n", flag); - script_pushint(st,0); - return 1; - } - - script_pushint(st,val); - return 0; + int flag, val = 0; + struct map_session_data *sd; + struct block_list *bl = NULL; + + flag = script_getnum(st,2); + + switch (flag&0x07) { + case 0: + if (flag&0x8) { + // npc + bl = map_id2bl(st->oid); + } else if ((sd = script_rid2sd(st))!=NULL) { + // pc + bl = &sd->bl; + } + + if (bl) { + val = map[bl->m].users; + } + break; + case 1: + val = map_getusers(); + break; + default: + ShowWarning("buildin_getusers: Unknown type %d.\n", flag); + script_pushint(st,0); + return 1; + } + + script_pushint(st,val); + return 0; } /*========================================== * Works like @WHO - displays all online users names in window *------------------------------------------*/ BUILDIN_FUNC(getusersname) { - TBL_PC *sd, *pl_sd; - int /*disp_num=1,*/ group_level = 0; - struct s_mapiterator* iter; + TBL_PC *sd, *pl_sd; + int /*disp_num=1,*/ group_level = 0; + struct s_mapiterator *iter; - sd = script_rid2sd(st); - if (!sd) return 0; + sd = script_rid2sd(st); + if (!sd) return 0; - group_level = pc_get_group_level(sd); - iter = mapit_getallusers(); - for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) - { - if (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > group_level) - continue; // skip hidden sessions + group_level = pc_get_group_level(sd); + iter = mapit_getallusers(); + for (pl_sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC *)mapit_next(iter)) { + if (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > group_level) + continue; // skip hidden sessions - /* Temporary fix for bugreport:1023. - * Do not uncomment unless you want thousands of 'next' buttons. - if((disp_num++)%10==0) - clif_scriptnext(sd,st->oid);*/ - clif_scriptmes(sd,st->oid,pl_sd->status.name); - } - mapit_free(iter); + /* Temporary fix for bugreport:1023. + * Do not uncomment unless you want thousands of 'next' buttons. + if((disp_num++)%10==0) + clif_scriptnext(sd,st->oid);*/ + clif_scriptmes(sd,st->oid,pl_sd->status.name); + } + mapit_free(iter); - return 0; + return 0; } /*========================================== * getmapguildusers("mapname",guild ID) Returns the number guild members present on a map [Reddozen] *------------------------------------------*/ BUILDIN_FUNC(getmapguildusers) { - const char *str; - int m, gid; - int i=0,c=0; - struct guild *g = NULL; - str=script_getstr(st,2); - gid=script_getnum(st,3); - if ((m = map_mapname2mapid(str)) < 0) { // map id on this server (m == -1 if not in actual map-server) - script_pushint(st,-1); - return 0; - } - g = guild_search(gid); - - if (g){ - for(i = 0; i < g->max_member; i++) - { - if (g->member[i].sd && g->member[i].sd->bl.m == m) - c++; - } - } - - script_pushint(st,c); - return 0; + const char *str; + int m, gid; + int i=0,c=0; + struct guild *g = NULL; + str=script_getstr(st,2); + gid=script_getnum(st,3); + if ((m = map_mapname2mapid(str)) < 0) { // map id on this server (m == -1 if not in actual map-server) + script_pushint(st,-1); + return 0; + } + g = guild_search(gid); + + if (g) { + for (i = 0; i < g->max_member; i++) { + if (g->member[i].sd && g->member[i].sd->bl.m == m) + c++; + } + } + + script_pushint(st,c); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(getmapusers) { - const char *str; - int m; - str=script_getstr(st,2); - if( (m=map_mapname2mapid(str))< 0){ - script_pushint(st,-1); - return 0; - } - script_pushint(st,map[m].users); - return 0; + const char *str; + int m; + str=script_getstr(st,2); + if ((m=map_mapname2mapid(str))< 0) { + script_pushint(st,-1); + return 0; + } + script_pushint(st,map[m].users); + return 0; } /*========================================== *------------------------------------------*/ static int buildin_getareausers_sub(struct block_list *bl,va_list ap) { - int *users=va_arg(ap,int *); - (*users)++; - return 0; + int *users=va_arg(ap,int *); + (*users)++; + return 0; } BUILDIN_FUNC(getareausers) { - const char *str; - int m,x0,y0,x1,y1,users=0; - str=script_getstr(st,2); - x0=script_getnum(st,3); - y0=script_getnum(st,4); - x1=script_getnum(st,5); - y1=script_getnum(st,6); - if( (m=map_mapname2mapid(str))< 0){ - script_pushint(st,-1); - return 0; - } - map_foreachinarea(buildin_getareausers_sub, - m,x0,y0,x1,y1,BL_PC,&users); - script_pushint(st,users); - return 0; + const char *str; + int m,x0,y0,x1,y1,users=0; + str=script_getstr(st,2); + x0=script_getnum(st,3); + y0=script_getnum(st,4); + x1=script_getnum(st,5); + y1=script_getnum(st,6); + if ((m=map_mapname2mapid(str))< 0) { + script_pushint(st,-1); + return 0; + } + map_foreachinarea(buildin_getareausers_sub, + m,x0,y0,x1,y1,BL_PC,&users); + script_pushint(st,users); + return 0; } /*========================================== *------------------------------------------*/ static int buildin_getareadropitem_sub(struct block_list *bl,va_list ap) { - int item=va_arg(ap,int); - int *amount=va_arg(ap,int *); - struct flooritem_data *drop=(struct flooritem_data *)bl; + int item=va_arg(ap,int); + int *amount=va_arg(ap,int *); + struct flooritem_data *drop=(struct flooritem_data *)bl; - if(drop->item_data.nameid==item) - (*amount)+=drop->item_data.amount; + if (drop->item_data.nameid==item) + (*amount)+=drop->item_data.amount; - return 0; + return 0; } BUILDIN_FUNC(getareadropitem) { - const char *str; - int m,x0,y0,x1,y1,item,amount=0; - struct script_data *data; - - str=script_getstr(st,2); - x0=script_getnum(st,3); - y0=script_getnum(st,4); - x1=script_getnum(st,5); - y1=script_getnum(st,6); - - data=script_getdata(st,7); - get_val(st,data); - if( data_isstring(data) ){ - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - item=UNKNOWN_ITEM_ID; - if( item_data ) - item=item_data->nameid; - }else - item=conv_num(st,data); - - if( (m=map_mapname2mapid(str))< 0){ - script_pushint(st,-1); - return 0; - } - map_foreachinarea(buildin_getareadropitem_sub, - m,x0,y0,x1,y1,BL_ITEM,item,&amount); - script_pushint(st,amount); - return 0; + const char *str; + int m,x0,y0,x1,y1,item,amount=0; + struct script_data *data; + + str=script_getstr(st,2); + x0=script_getnum(st,3); + y0=script_getnum(st,4); + x1=script_getnum(st,5); + y1=script_getnum(st,6); + + data=script_getdata(st,7); + get_val(st,data); + if (data_isstring(data)) { + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + item=UNKNOWN_ITEM_ID; + if (item_data) + item=item_data->nameid; + } else + item=conv_num(st,data); + + if ((m=map_mapname2mapid(str))< 0) { + script_pushint(st,-1); + return 0; + } + map_foreachinarea(buildin_getareadropitem_sub, + m,x0,y0,x1,y1,BL_ITEM,item,&amount); + script_pushint(st,amount); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(enablenpc) { - const char *str; - str=script_getstr(st,2); - npc_enable(str,1); - return 0; + const char *str; + str=script_getstr(st,2); + npc_enable(str,1); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(disablenpc) { - const char *str; - str=script_getstr(st,2); - npc_enable(str,0); - return 0; + const char *str; + str=script_getstr(st,2); + npc_enable(str,0); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(hideoffnpc) { - const char *str; - str=script_getstr(st,2); - npc_enable(str,2); - return 0; + const char *str; + str=script_getstr(st,2); + npc_enable(str,2); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(hideonnpc) { - const char *str; - str=script_getstr(st,2); - npc_enable(str,4); - return 0; + const char *str; + str=script_getstr(st,2); + npc_enable(str,4); + return 0; } /// Starts a status effect on the target unit or on the attached player. @@ -9828,36 +9575,36 @@ BUILDIN_FUNC(hideonnpc) /// sc_start <effect_id>,<duration>,<val1>{,<unit_id>}; BUILDIN_FUNC(sc_start) { - struct block_list* bl; - enum sc_type type; - int tick; - int val1; - int val4 = 0; - - type = (sc_type)script_getnum(st,2); - tick = script_getnum(st,3); - val1 = script_getnum(st,4); - if( script_hasdata(st,5) ) - bl = map_id2bl(script_getnum(st,5)); - else - bl = map_id2bl(st->rid); - - if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) - {// When there isn't a duration specified, try to get it from the skill_db - tick = skill_get_time(status_sc2skill(type), val1); - } + struct block_list *bl; + enum sc_type type; + int tick; + int val1; + int val4 = 0; + + type = (sc_type)script_getnum(st,2); + tick = script_getnum(st,3); + val1 = script_getnum(st,4); + if (script_hasdata(st,5)) + bl = map_id2bl(script_getnum(st,5)); + else + bl = map_id2bl(st->rid); + + if (tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0) { + // When there isn't a duration specified, try to get it from the skill_db + tick = skill_get_time(status_sc2skill(type), val1); + } - if( potion_flag == 1 && potion_target ) - { //skill.c set the flags before running the script, this must be a potion-pitched effect. - bl = map_id2bl(potion_target); - tick /= 2;// Thrown potions only last half. - val4 = 1;// Mark that this was a thrown sc_effect - } + if (potion_flag == 1 && potion_target) { + //skill.c set the flags before running the script, this must be a potion-pitched effect. + bl = map_id2bl(potion_target); + tick /= 2;// Thrown potions only last half. + val4 = 1;// Mark that this was a thrown sc_effect + } - if( bl ) - status_change_start(bl, type, 10000, val1, 0, 0, val4, tick, 2); + if (bl) + status_change_start(bl, type, 10000, val1, 0, 0, val4, tick, 2); - return 0; + return 0; } /// Starts a status effect on the target unit or on the attached player. @@ -9865,38 +9612,38 @@ BUILDIN_FUNC(sc_start) /// sc_start2 <effect_id>,<duration>,<val1>,<percent chance>{,<unit_id>}; BUILDIN_FUNC(sc_start2) { - struct block_list* bl; - enum sc_type type; - int tick; - int val1; - int val4 = 0; - int rate; - - type = (sc_type)script_getnum(st,2); - tick = script_getnum(st,3); - val1 = script_getnum(st,4); - rate = script_getnum(st,5); - if( script_hasdata(st,6) ) - bl = map_id2bl(script_getnum(st,6)); - else - bl = map_id2bl(st->rid); - - if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) - {// When there isn't a duration specified, try to get it from the skill_db - tick = skill_get_time(status_sc2skill(type), val1); - } + struct block_list *bl; + enum sc_type type; + int tick; + int val1; + int val4 = 0; + int rate; + + type = (sc_type)script_getnum(st,2); + tick = script_getnum(st,3); + val1 = script_getnum(st,4); + rate = script_getnum(st,5); + if (script_hasdata(st,6)) + bl = map_id2bl(script_getnum(st,6)); + else + bl = map_id2bl(st->rid); + + if (tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0) { + // When there isn't a duration specified, try to get it from the skill_db + tick = skill_get_time(status_sc2skill(type), val1); + } - if( potion_flag == 1 && potion_target ) - { //skill.c set the flags before running the script, this must be a potion-pitched effect. - bl = map_id2bl(potion_target); - tick /= 2;// Thrown potions only last half. - val4 = 1;// Mark that this was a thrown sc_effect - } + if (potion_flag == 1 && potion_target) { + //skill.c set the flags before running the script, this must be a potion-pitched effect. + bl = map_id2bl(potion_target); + tick /= 2;// Thrown potions only last half. + val4 = 1;// Mark that this was a thrown sc_effect + } - if( bl ) - status_change_start(bl, type, rate, val1, 0, 0, val4, tick, 2); + if (bl) + status_change_start(bl, type, rate, val1, 0, 0, val4, tick, 2); - return 0; + return 0; } /// Starts a status effect on the target unit or on the attached player. @@ -9904,40 +9651,40 @@ BUILDIN_FUNC(sc_start2) /// sc_start4 <effect_id>,<duration>,<val1>,<val2>,<val3>,<val4>{,<unit_id>}; BUILDIN_FUNC(sc_start4) { - struct block_list* bl; - enum sc_type type; - int tick; - int val1; - int val2; - int val3; - int val4; - - type = (sc_type)script_getnum(st,2); - tick = script_getnum(st,3); - val1 = script_getnum(st,4); - val2 = script_getnum(st,5); - val3 = script_getnum(st,6); - val4 = script_getnum(st,7); - if( script_hasdata(st,8) ) - bl = map_id2bl(script_getnum(st,8)); - else - bl = map_id2bl(st->rid); - - if( tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0 ) - {// When there isn't a duration specified, try to get it from the skill_db - tick = skill_get_time(status_sc2skill(type), val1); - } - - if( potion_flag == 1 && potion_target ) - { //skill.c set the flags before running the script, this must be a potion-pitched effect. - bl = map_id2bl(potion_target); - tick /= 2;// Thrown potions only last half. - } - - if( bl ) - status_change_start(bl, type, 10000, val1, val2, val3, val4, tick, 2); - - return 0; + struct block_list *bl; + enum sc_type type; + int tick; + int val1; + int val2; + int val3; + int val4; + + type = (sc_type)script_getnum(st,2); + tick = script_getnum(st,3); + val1 = script_getnum(st,4); + val2 = script_getnum(st,5); + val3 = script_getnum(st,6); + val4 = script_getnum(st,7); + if (script_hasdata(st,8)) + bl = map_id2bl(script_getnum(st,8)); + else + bl = map_id2bl(st->rid); + + if (tick == 0 && val1 > 0 && type > SC_NONE && type < SC_MAX && status_sc2skill(type) != 0) { + // When there isn't a duration specified, try to get it from the skill_db + tick = skill_get_time(status_sc2skill(type), val1); + } + + if (potion_flag == 1 && potion_target) { + //skill.c set the flags before running the script, this must be a potion-pitched effect. + bl = map_id2bl(potion_target); + tick /= 2;// Thrown potions only last half. + } + + if (bl) + status_change_start(bl, type, 10000, val1, val2, val3, val4, tick, 2); + + return 0; } /// Ends one or all status effects on the target unit or on the attached player. @@ -9945,50 +9692,47 @@ BUILDIN_FUNC(sc_start4) /// sc_end <effect_id>{,<unit_id>}; BUILDIN_FUNC(sc_end) { - struct block_list* bl; - int type; + struct block_list *bl; + int type; - type = script_getnum(st, 2); - if (script_hasdata(st, 3)) - bl = map_id2bl(script_getnum(st, 3)); - else - bl = map_id2bl(st->rid); + type = script_getnum(st, 2); + if (script_hasdata(st, 3)) + bl = map_id2bl(script_getnum(st, 3)); + else + bl = map_id2bl(st->rid); - if (potion_flag == 1 && potion_target) //##TODO how does this work [FlavioJS] - bl = map_id2bl(potion_target); + if (potion_flag == 1 && potion_target) //##TODO how does this work [FlavioJS] + bl = map_id2bl(potion_target); - if (!bl) - return 0; + if (!bl) + return 0; - if (type >= 0 && type < SC_MAX) - { - struct status_change *sc = status_get_sc(bl); - struct status_change_entry *sce = sc ? sc->data[type] : NULL; + if (type >= 0 && type < SC_MAX) { + struct status_change *sc = status_get_sc(bl); + struct status_change_entry *sce = sc ? sc->data[type] : NULL; - if (!sce) - return 0; + if (!sce) + return 0; - switch (type) - { - case SC_WEIGHT50: - case SC_WEIGHT90: - case SC_NOCHAT: - case SC_PUSH_CART: - return 0; + switch (type) { + case SC_WEIGHT50: + case SC_WEIGHT90: + case SC_NOCHAT: + case SC_PUSH_CART: + return 0; - default: - break; - } + default: + break; + } - //This should help status_change_end force disabling the SC in case it has no limit. - sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; - status_change_end(bl, (sc_type)type, INVALID_TIMER); - } - else - status_change_clear(bl, 3); // remove all effects + //This should help status_change_end force disabling the SC in case it has no limit. + sce->val1 = sce->val2 = sce->val3 = sce->val4 = 0; + status_change_end(bl, (sc_type)type, INVALID_TIMER); + } else + status_change_clear(bl, 3); // remove all effects - return 0; + return 0; } /*========================================== @@ -9996,21 +9740,21 @@ BUILDIN_FUNC(sc_end) *------------------------------------------*/ BUILDIN_FUNC(getscrate) { - struct block_list *bl; - int type,rate; + struct block_list *bl; + int type,rate; - type=script_getnum(st,2); - rate=script_getnum(st,3); - if( script_hasdata(st,4) ) //get for the bl assigned - bl = map_id2bl(script_getnum(st,4)); - else - bl = map_id2bl(st->rid); + type=script_getnum(st,2); + rate=script_getnum(st,3); + if (script_hasdata(st,4)) //get for the bl assigned + bl = map_id2bl(script_getnum(st,4)); + else + bl = map_id2bl(st->rid); - if (bl) - rate = status_get_sc_def(bl, (sc_type)type, 10000, 10000, 0); + if (bl) + rate = status_get_sc_def(bl, (sc_type)type, 10000, 10000, 0); - script_pushint(st,rate); - return 0; + script_pushint(st,rate); + return 0; } /*========================================== @@ -10018,49 +9762,57 @@ BUILDIN_FUNC(getscrate) *------------------------------------------*/ BUILDIN_FUNC(getstatus) { - int id, type; - struct map_session_data* sd = script_rid2sd(st); - - if( sd == NULL ) - {// no player attached - return 0; - } - - id = script_getnum(st, 2); - type = script_hasdata(st, 3) ? script_getnum(st, 3) : 0; - - if( id <= SC_NONE || id >= SC_MAX ) - {// invalid status type given - ShowWarning("script.c:getstatus: Invalid status type given (%d).\n", id); - return 0; - } - - if( sd->sc.count == 0 || !sd->sc.data[id] ) - {// no status is active - script_pushint(st, 0); - return 0; - } - - switch( type ) - { - case 1: script_pushint(st, sd->sc.data[id]->val1); break; - case 2: script_pushint(st, sd->sc.data[id]->val2); break; - case 3: script_pushint(st, sd->sc.data[id]->val3); break; - case 4: script_pushint(st, sd->sc.data[id]->val4); break; - case 5: - { - struct TimerData* timer = (struct TimerData*)get_timer(sd->sc.data[id]->timer); - - if( timer ) - {// return the amount of time remaining - script_pushint(st, timer->tick - gettick()); - } - } - break; - default: script_pushint(st, 1); break; - } - - return 0; + int id, type; + struct map_session_data *sd = script_rid2sd(st); + + if (sd == NULL) { + // no player attached + return 0; + } + + id = script_getnum(st, 2); + type = script_hasdata(st, 3) ? script_getnum(st, 3) : 0; + + if (id <= SC_NONE || id >= SC_MAX) { + // invalid status type given + ShowWarning("script.c:getstatus: Invalid status type given (%d).\n", id); + return 0; + } + + if (sd->sc.count == 0 || !sd->sc.data[id]) { + // no status is active + script_pushint(st, 0); + return 0; + } + + switch (type) { + case 1: + script_pushint(st, sd->sc.data[id]->val1); + break; + case 2: + script_pushint(st, sd->sc.data[id]->val2); + break; + case 3: + script_pushint(st, sd->sc.data[id]->val3); + break; + case 4: + script_pushint(st, sd->sc.data[id]->val4); + break; + case 5: { + struct TimerData *timer = (struct TimerData *)get_timer(sd->sc.data[id]->timer); + + if (timer) { + // return the amount of time remaining + script_pushint(st, timer->tick - gettick()); + } + } + break; + default: + script_pushint(st, 1); + break; + } + + return 0; } /*========================================== @@ -10068,26 +9820,26 @@ BUILDIN_FUNC(getstatus) *------------------------------------------*/ BUILDIN_FUNC(debugmes) { - const char *str; - str=script_getstr(st,2); - ShowDebug("script debug : %d %d : %s\n",st->rid,st->oid,str); - return 0; + const char *str; + str=script_getstr(st,2); + ShowDebug("script debug : %d %d : %s\n",st->rid,st->oid,str); + return 0; } /*========================================== *------------------------------------------*/ BUILDIN_FUNC(catchpet) { - int pet_id; - TBL_PC *sd; + int pet_id; + TBL_PC *sd; - pet_id= script_getnum(st,2); - sd=script_rid2sd(st); - if( sd == NULL ) - return 0; + pet_id= script_getnum(st,2); + sd=script_rid2sd(st); + if (sd == NULL) + return 0; - pet_catch_process1(sd,pet_id); - return 0; + pet_catch_process1(sd,pet_id); + return 0; } /*========================================== @@ -10095,20 +9847,19 @@ BUILDIN_FUNC(catchpet) *------------------------------------------*/ BUILDIN_FUNC(homunculus_evolution) { - TBL_PC *sd; + TBL_PC *sd; - sd=script_rid2sd(st); - if( sd == NULL ) - return 0; + sd=script_rid2sd(st); + if (sd == NULL) + return 0; - if(merc_is_hom_active(sd->hd)) - { - if (sd->hd->homunculus.intimacy > 91000) - merc_hom_evolution(sd->hd); - else - clif_emotion(&sd->hd->bl, E_SWT); - } - return 0; + if (merc_is_hom_active(sd->hd)) { + if (sd->hd->homunculus.intimacy > 91000) + merc_hom_evolution(sd->hd); + else + clif_emotion(&sd->hd->bl, E_SWT); + } + return 0; } /*========================================== @@ -10116,80 +9867,80 @@ BUILDIN_FUNC(homunculus_evolution) *------------------------------------------*/ BUILDIN_FUNC(homunculus_mutate) { - int homun_id, m_class, m_id; - int homun_array[5] = {6048,6049,6050,6051,6052}; - TBL_PC *sd; + int homun_id, m_class, m_id; + int homun_array[5] = {6048,6049,6050,6051,6052}; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - if(script_hasdata(st,2)) - homun_id = script_getnum(st,2); - else - homun_id = homun_array[rnd() % 5]; + if (script_hasdata(st,2)) + homun_id = script_getnum(st,2); + else + homun_id = homun_array[rnd() % 5]; - if(merc_is_hom_active(sd->hd)) { - m_class = hom_class2mapid(sd->hd->homunculus.class_); - m_id = hom_class2mapid(homun_id); + if (merc_is_hom_active(sd->hd)) { + m_class = hom_class2mapid(sd->hd->homunculus.class_); + m_id = hom_class2mapid(homun_id); - if ( m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99 ) - hom_mutate(sd->hd, homun_id); - else - clif_emotion(&sd->hd->bl, E_SWT); - } - return 0; + if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) + hom_mutate(sd->hd, homun_id); + else + clif_emotion(&sd->hd->bl, E_SWT); + } + return 0; } // [Zephyrus] BUILDIN_FUNC(homunculus_shuffle) { - TBL_PC *sd; + TBL_PC *sd; - sd=script_rid2sd(st); - if( sd == NULL ) - return 0; + sd=script_rid2sd(st); + if (sd == NULL) + return 0; - if(merc_is_hom_active(sd->hd)) - merc_hom_shuffle(sd->hd); + if (merc_is_hom_active(sd->hd)) + merc_hom_shuffle(sd->hd); - return 0; + return 0; } //These two functions bring the eA MAPID_* class functionality to scripts. BUILDIN_FUNC(eaclass) { - int class_; - if( script_hasdata(st,2) ) - class_ = script_getnum(st,2); - else { - TBL_PC *sd; - sd=script_rid2sd(st); - if (!sd) { - script_pushint(st,-1); - return 0; - } - class_ = sd->status.class_; - } - script_pushint(st,pc_jobid2mapid(class_)); - return 0; + int class_; + if (script_hasdata(st,2)) + class_ = script_getnum(st,2); + else { + TBL_PC *sd; + sd=script_rid2sd(st); + if (!sd) { + script_pushint(st,-1); + return 0; + } + class_ = sd->status.class_; + } + script_pushint(st,pc_jobid2mapid(class_)); + return 0; } BUILDIN_FUNC(roclass) { - int class_ =script_getnum(st,2); - int sex; - if( script_hasdata(st,3) ) - sex = script_getnum(st,3); - else { - TBL_PC *sd; - if (st->rid && (sd=script_rid2sd(st))) - sex = sd->status.sex; - else - sex = 1; //Just use male when not found. - } - script_pushint(st,pc_mapid2jobid(class_, sex)); - return 0; + int class_ =script_getnum(st,2); + int sex; + if (script_hasdata(st,3)) + sex = script_getnum(st,3); + else { + TBL_PC *sd; + if (st->rid && (sd=script_rid2sd(st))) + sex = sd->status.sex; + else + sex = 1; //Just use male when not found. + } + script_pushint(st,pc_mapid2jobid(class_, sex)); + return 0; } /*========================================== @@ -10197,50 +9948,50 @@ BUILDIN_FUNC(roclass) *------------------------------------------*/ BUILDIN_FUNC(birthpet) { - TBL_PC *sd; - sd=script_rid2sd(st); - if( sd == NULL ) - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + if (sd == NULL) + return 0; - if( sd->status.pet_id ) - {// do not send egg list, when you already have a pet - return 0; - } + if (sd->status.pet_id) { + // do not send egg list, when you already have a pet + return 0; + } - clif_sendegg(sd); - return 0; + clif_sendegg(sd); + return 0; } /*========================================== * Added - AppleGirl For Advanced Classes, (Updated for Cleaner Script Purposes) * @type - * 1 : make like after rebirth - * 2 : blvl,jlvl=1, skillpoint=0 - * 3 : don't reset skill, blvl=1 - * 4 : jlvl=0 + * 1 : make like after rebirth + * 2 : blvl,jlvl=1, skillpoint=0 + * 3 : don't reset skill, blvl=1 + * 4 : jlvl=0 *------------------------------------------*/ BUILDIN_FUNC(resetlvl) { - TBL_PC *sd; + TBL_PC *sd; - int type=script_getnum(st,2); + int type=script_getnum(st,2); - sd=script_rid2sd(st); - if( sd == NULL ) - return 0; + sd=script_rid2sd(st); + if (sd == NULL) + return 0; - pc_resetlvl(sd,type); - return 0; + pc_resetlvl(sd,type); + return 0; } /*========================================== * Reset a player status point *------------------------------------------*/ BUILDIN_FUNC(resetstatus) { - TBL_PC *sd; - sd=script_rid2sd(st); - pc_resetstate(sd); - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + pc_resetstate(sd); + return 0; } /*========================================== @@ -10248,10 +9999,10 @@ BUILDIN_FUNC(resetstatus) *------------------------------------------*/ BUILDIN_FUNC(resetskill) { - TBL_PC *sd; - sd=script_rid2sd(st); - pc_resetskill(sd,1); - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + pc_resetskill(sd,1); + return 0; } /*========================================== @@ -10259,10 +10010,10 @@ BUILDIN_FUNC(resetskill) *------------------------------------------*/ BUILDIN_FUNC(skillpointcount) { - TBL_PC *sd; - sd=script_rid2sd(st); - script_pushint(st,sd->status.skill_point + pc_resetskill(sd,2)); - return 0; + TBL_PC *sd; + sd=script_rid2sd(st); + script_pushint(st,sd->status.skill_point + pc_resetskill(sd,2)); + return 0; } /*========================================== @@ -10270,37 +10021,36 @@ BUILDIN_FUNC(skillpointcount) *------------------------------------------*/ BUILDIN_FUNC(changebase) { - TBL_PC *sd=NULL; - int vclass; + TBL_PC *sd=NULL; + int vclass; - if( script_hasdata(st,3) ) - sd=map_id2sd(script_getnum(st,3)); - else - sd=script_rid2sd(st); + if (script_hasdata(st,3)) + sd=map_id2sd(script_getnum(st,3)); + else + sd=script_rid2sd(st); - if(sd == NULL) - return 0; + if (sd == NULL) + return 0; - vclass = script_getnum(st,2); - if(vclass == JOB_WEDDING) - { - if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites - sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore. - ) - return 0; - } + vclass = script_getnum(st,2); + if (vclass == JOB_WEDDING) { + if (!battle_config.wedding_modifydisplay || //Do not show the wedding sprites + sd->class_&JOBL_BABY //Baby classes screw up when showing wedding sprites. [Skotlex] They don't seem to anymore. + ) + return 0; + } - if(!sd->disguise && vclass != sd->vd.class_) { - status_set_viewdata(&sd->bl, vclass); - //Updated client view. Base, Weapon and Cloth Colors. - clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_); - clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); - if (sd->vd.cloth_color) - clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color); - clif_skillinfoblock(sd); - } + if (!sd->disguise && vclass != sd->vd.class_) { + status_set_viewdata(&sd->bl, vclass); + //Updated client view. Base, Weapon and Cloth Colors. + clif_changelook(&sd->bl,LOOK_BASE,sd->vd.class_); + clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); + if (sd->vd.cloth_color) + clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->vd.cloth_color); + clif_skillinfoblock(sd); + } - return 0; + return 0; } /*========================================== @@ -10308,16 +10058,16 @@ BUILDIN_FUNC(changebase) *------------------------------------------*/ BUILDIN_FUNC(changesex) { - int i; - TBL_PC *sd = NULL; - sd = script_rid2sd(st); + int i; + TBL_PC *sd = NULL; + sd = script_rid2sd(st); - pc_resetskill(sd,4); - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for( i=0; i<EQI_MAX; i++ ) - if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3); - chrif_changesex(sd); - return 0; + pc_resetskill(sd,4); + // to avoid any problem with equipment and invalid sex, equipment is unequiped. + for (i=0; i<EQI_MAX; i++) + if (sd->equip_index[i] >= 0) pc_unequipitem(sd, sd->equip_index[i], 3); + chrif_changesex(sd); + return 0; } /*========================================== @@ -10325,22 +10075,22 @@ BUILDIN_FUNC(changesex) *------------------------------------------*/ BUILDIN_FUNC(globalmes) { - struct block_list *bl = map_id2bl(st->oid); - struct npc_data *nd = (struct npc_data *)bl; - const char *name=NULL,*mes; + struct block_list *bl = map_id2bl(st->oid); + struct npc_data *nd = (struct npc_data *)bl; + const char *name=NULL,*mes; - mes=script_getstr(st,2); - if(mes==NULL) return 0; + mes=script_getstr(st,2); + if (mes==NULL) return 0; - if(script_hasdata(st,3)){ // npc name to display - name=script_getstr(st,3); - } else { - name=nd->name; //use current npc name - } + if (script_hasdata(st,3)) { // npc name to display + name=script_getstr(st,3); + } else { + name=nd->name; //use current npc name + } - npc_globalmessage(name,mes); // broadcast to all players connected + npc_globalmessage(name,mes); // broadcast to all players connected - return 0; + return 0; } ///////////////////////////////////////////////////////////////////// @@ -10352,21 +10102,21 @@ BUILDIN_FUNC(globalmes) /// waitingroom "<title>",<limit>{,"<event>"{,<trigger>{,<zeny>{,<minlvl>{,<maxlvl>}}}}}; BUILDIN_FUNC(waitingroom) { - struct npc_data* nd; - int pub = 1; - const char* title = script_getstr(st, 2); - int limit = script_getnum(st, 3); - const char* ev = script_hasdata(st,4) ? script_getstr(st,4) : ""; - int trigger = script_hasdata(st,5) ? script_getnum(st,5) : limit; - int zeny = script_hasdata(st,6) ? script_getnum(st,6) : 0; - int minLvl = script_hasdata(st,7) ? script_getnum(st,7) : 1; - int maxLvl = script_hasdata(st,8) ? script_getnum(st,8) : MAX_LEVEL; + struct npc_data *nd; + int pub = 1; + const char *title = script_getstr(st, 2); + int limit = script_getnum(st, 3); + const char *ev = script_hasdata(st,4) ? script_getstr(st,4) : ""; + int trigger = script_hasdata(st,5) ? script_getnum(st,5) : limit; + int zeny = script_hasdata(st,6) ? script_getnum(st,6) : 0; + int minLvl = script_hasdata(st,7) ? script_getnum(st,7) : 1; + int maxLvl = script_hasdata(st,8) ? script_getnum(st,8) : MAX_LEVEL; - nd = (struct npc_data *)map_id2bl(st->oid); - if( nd != NULL ) - chat_createnpcchat(nd, title, limit, pub, trigger, ev, zeny, minLvl, maxLvl); + nd = (struct npc_data *)map_id2bl(st->oid); + if (nd != NULL) + chat_createnpcchat(nd, title, limit, pub, trigger, ev, zeny, minLvl, maxLvl); - return 0; + return 0; } /// Removes the waiting room of the current or target npc. @@ -10375,14 +10125,14 @@ BUILDIN_FUNC(waitingroom) /// delwaitingroom; BUILDIN_FUNC(delwaitingroom) { - struct npc_data* nd; - if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); - else - nd = (struct npc_data *)map_id2bl(st->oid); - if( nd != NULL ) - chat_deletenpcchat(nd); - return 0; + struct npc_data *nd; + if (script_hasdata(st,2)) + nd = npc_name2id(script_getstr(st, 2)); + else + nd = (struct npc_data *)map_id2bl(st->oid); + if (nd != NULL) + chat_deletenpcchat(nd); + return 0; } /// Kicks all the players from the waiting room of the current or target npc. @@ -10391,17 +10141,17 @@ BUILDIN_FUNC(delwaitingroom) /// kickwaitingroomall; BUILDIN_FUNC(waitingroomkickall) { - struct npc_data* nd; - struct chat_data* cd; + struct npc_data *nd; + struct chat_data *cd; - if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st,2)); - else - nd = (struct npc_data *)map_id2bl(st->oid); + if (script_hasdata(st,2)) + nd = npc_name2id(script_getstr(st,2)); + else + nd = (struct npc_data *)map_id2bl(st->oid); - if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) - chat_npckickall(cd); - return 0; + if (nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL) + chat_npckickall(cd); + return 0; } /// Enables the waiting room event of the current or target npc. @@ -10410,17 +10160,17 @@ BUILDIN_FUNC(waitingroomkickall) /// enablewaitingroomevent; BUILDIN_FUNC(enablewaitingroomevent) { - struct npc_data* nd; - struct chat_data* cd; + struct npc_data *nd; + struct chat_data *cd; - if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); - else - nd = (struct npc_data *)map_id2bl(st->oid); + if (script_hasdata(st,2)) + nd = npc_name2id(script_getstr(st, 2)); + else + nd = (struct npc_data *)map_id2bl(st->oid); - if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) - chat_enableevent(cd); - return 0; + if (nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL) + chat_enableevent(cd); + return 0; } /// Disables the waiting room event of the current or target npc. @@ -10429,17 +10179,17 @@ BUILDIN_FUNC(enablewaitingroomevent) /// disablewaitingroomevent; BUILDIN_FUNC(disablewaitingroomevent) { - struct npc_data *nd; - struct chat_data *cd; + struct npc_data *nd; + struct chat_data *cd; - if( script_hasdata(st,2) ) - nd = npc_name2id(script_getstr(st, 2)); - else - nd = (struct npc_data *)map_id2bl(st->oid); + if (script_hasdata(st,2)) + nd = npc_name2id(script_getstr(st, 2)); + else + nd = (struct npc_data *)map_id2bl(st->oid); - if( nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL ) - chat_disableevent(cd); - return 0; + if (nd != NULL && (cd=(struct chat_data *)map_id2bl(nd->chat_id)) != NULL) + chat_disableevent(cd); + return 0; } /// Returns info on the waiting room of the current or target npc. @@ -10458,36 +10208,54 @@ BUILDIN_FUNC(disablewaitingroomevent) /// getwaitingroomstate(<type>) -> <info> BUILDIN_FUNC(getwaitingroomstate) { - struct npc_data *nd; - struct chat_data *cd; - int type; - - type = script_getnum(st,2); - if( script_hasdata(st,3) ) - nd = npc_name2id(script_getstr(st, 3)); - else - nd = (struct npc_data *)map_id2bl(st->oid); - - if( nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) - { - script_pushint(st, -1); - return 0; - } - - switch(type) - { - case 0: script_pushint(st, cd->users); break; - case 1: script_pushint(st, cd->limit); break; - case 2: script_pushint(st, cd->trigger&0x7f); break; - case 3: script_pushint(st, ((cd->trigger&0x80)!=0)); break; - case 4: script_pushstrcopy(st, cd->title); break; - case 5: script_pushstrcopy(st, cd->pass); break; - case 16: script_pushstrcopy(st, cd->npc_event);break; - case 32: script_pushint(st, (cd->users >= cd->limit)); break; - case 33: script_pushint(st, (cd->users >= cd->trigger)); break; - default: script_pushint(st, -1); break; - } - return 0; + struct npc_data *nd; + struct chat_data *cd; + int type; + + type = script_getnum(st,2); + if (script_hasdata(st,3)) + nd = npc_name2id(script_getstr(st, 3)); + else + nd = (struct npc_data *)map_id2bl(st->oid); + + if (nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL) { + script_pushint(st, -1); + return 0; + } + + switch (type) { + case 0: + script_pushint(st, cd->users); + break; + case 1: + script_pushint(st, cd->limit); + break; + case 2: + script_pushint(st, cd->trigger&0x7f); + break; + case 3: + script_pushint(st, ((cd->trigger&0x80)!=0)); + break; + case 4: + script_pushstrcopy(st, cd->title); + break; + case 5: + script_pushstrcopy(st, cd->pass); + break; + case 16: + script_pushstrcopy(st, cd->npc_event); + break; + case 32: + script_pushint(st, (cd->users >= cd->limit)); + break; + case 33: + script_pushint(st, (cd->users >= cd->trigger)); + break; + default: + script_pushint(st, -1); + break; + } + return 0; } /// Warps the trigger or target amount of players to the target map and position. @@ -10504,56 +10272,55 @@ BUILDIN_FUNC(getwaitingroomstate) /// warpwaitingpc "<map name>",<x>,<y>; BUILDIN_FUNC(warpwaitingpc) { - int x; - int y; - int i; - int n; - const char* map_name; - struct npc_data* nd; - struct chat_data* cd; - TBL_PC* sd; - - nd = (struct npc_data *)map_id2bl(st->oid); - if( nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) - return 0; - - map_name = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); - n = cd->trigger&0x7f; - - if( script_hasdata(st,5) ) - n = script_getnum(st,5); - - for( i = 0; i < n && cd->users > 0; i++ ) - { - sd = cd->usersd[0]; - - if( strcmp(map_name,"SavePoint") == 0 && map[sd->bl.m].flag.noteleport ) - {// can't teleport on this map - break; - } - - if( cd->zeny ) - {// fee set - if( (uint32)sd->status.zeny < cd->zeny ) - {// no zeny to cover set fee - break; - } - pc_payzeny(sd, cd->zeny, LOG_TYPE_NPC, NULL); - } - - mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), sd->bl.id); - - if( strcmp(map_name,"Random") == 0 ) - pc_randomwarp(sd,CLR_TELEPORT); - else if( strcmp(map_name,"SavePoint") == 0 ) - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - else - pc_setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT); - } - mapreg_setreg(add_str("$@warpwaitingpcnum"), i); - return 0; + int x; + int y; + int i; + int n; + const char *map_name; + struct npc_data *nd; + struct chat_data *cd; + TBL_PC *sd; + + nd = (struct npc_data *)map_id2bl(st->oid); + if (nd == NULL || (cd=(struct chat_data *)map_id2bl(nd->chat_id)) == NULL) + return 0; + + map_name = script_getstr(st,2); + x = script_getnum(st,3); + y = script_getnum(st,4); + n = cd->trigger&0x7f; + + if (script_hasdata(st,5)) + n = script_getnum(st,5); + + for (i = 0; i < n && cd->users > 0; i++) { + sd = cd->usersd[0]; + + if (strcmp(map_name,"SavePoint") == 0 && map[sd->bl.m].flag.noteleport) { + // can't teleport on this map + break; + } + + if (cd->zeny) { + // fee set + if ((uint32)sd->status.zeny < cd->zeny) { + // no zeny to cover set fee + break; + } + pc_payzeny(sd, cd->zeny, LOG_TYPE_NPC, NULL); + } + + mapreg_setreg(reference_uid(add_str("$@warpwaitingpc"), i), sd->bl.id); + + if (strcmp(map_name,"Random") == 0) + pc_randomwarp(sd,CLR_TELEPORT); + else if (strcmp(map_name,"SavePoint") == 0) + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); + else + pc_setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT); + } + mapreg_setreg(add_str("$@warpwaitingpcnum"), i); + return 0; } ///////////////////////////////////////////////////////////////////// @@ -10563,13 +10330,12 @@ BUILDIN_FUNC(warpwaitingpc) /// Detaches a character from a script. /// /// @param st Script state to detach the character from. -static void script_detach_rid(struct script_state* st) +static void script_detach_rid(struct script_state *st) { - if(st->rid) - { - script_detach_state(st, false); - st->rid = 0; - } + if (st->rid) { + script_detach_state(st, false); + st->rid = 0; + } } /*========================================== @@ -10577,38 +10343,38 @@ static void script_detach_rid(struct script_state* st) *------------------------------------------*/ BUILDIN_FUNC(attachrid) { - int rid = script_getnum(st,2); - struct map_session_data* sd; + int rid = script_getnum(st,2); + struct map_session_data *sd; - if ((sd = map_id2sd(rid))!=NULL) { - script_detach_rid(st); + if ((sd = map_id2sd(rid))!=NULL) { + script_detach_rid(st); - st->rid = rid; - script_attach_state(st); - script_pushint(st,1); - } else - script_pushint(st,0); - return 0; + st->rid = rid; + script_attach_state(st); + script_pushint(st,1); + } else + script_pushint(st,0); + return 0; } /*========================================== * Detach script to rid *------------------------------------------*/ BUILDIN_FUNC(detachrid) { - script_detach_rid(st); - return 0; + script_detach_rid(st); + return 0; } /*========================================== * Chk if account connected, (and charid from account if specified) *------------------------------------------*/ BUILDIN_FUNC(isloggedin) { - TBL_PC* sd = map_id2sd(script_getnum(st,2)); - if (script_hasdata(st,3) && sd && - sd->status.char_id != script_getnum(st,3)) - sd = NULL; - push_val(st->stack,C_INT,sd!=NULL); - return 0; + TBL_PC *sd = map_id2sd(script_getnum(st,2)); + if (script_hasdata(st,3) && sd && + sd->status.char_id != script_getnum(st,3)) + sd = NULL; + push_val(st->stack,C_INT,sd!=NULL); + return 0; } @@ -10617,509 +10383,802 @@ BUILDIN_FUNC(isloggedin) *------------------------------------------*/ BUILDIN_FUNC(setmapflagnosave) { - int m,x,y; - unsigned short mapindex; - const char *str,*str2; - - str=script_getstr(st,2); - str2=script_getstr(st,3); - x=script_getnum(st,4); - y=script_getnum(st,5); - m = map_mapname2mapid(str); - mapindex = mapindex_name2id(str2); - - if(m >= 0 && mapindex) { - map[m].flag.nosave=1; - map[m].save.map=mapindex; - map[m].save.x=x; - map[m].save.y=y; - } + int m,x,y; + unsigned short mapindex; + const char *str,*str2; + + str=script_getstr(st,2); + str2=script_getstr(st,3); + x=script_getnum(st,4); + y=script_getnum(st,5); + m = map_mapname2mapid(str); + mapindex = mapindex_name2id(str2); + + if (m >= 0 && mapindex) { + map[m].flag.nosave=1; + map[m].save.map=mapindex; + map[m].save.x=x; + map[m].save.y=y; + } - return 0; + return 0; } BUILDIN_FUNC(getmapflag) { - int m,i; - const char *str; - - str=script_getstr(st,2); - i=script_getnum(st,3); - - m = map_mapname2mapid(str); - if(m >= 0) { - switch(i) { - case MF_NOMEMO: script_pushint(st,map[m].flag.nomemo); break; - case MF_NOTELEPORT: script_pushint(st,map[m].flag.noteleport); break; - case MF_NOSAVE: script_pushint(st,map[m].flag.nosave); break; - case MF_NOBRANCH: script_pushint(st,map[m].flag.nobranch); break; - case MF_NOPENALTY: script_pushint(st,map[m].flag.noexppenalty); break; - case MF_NOZENYPENALTY: script_pushint(st,map[m].flag.nozenypenalty); break; - case MF_PVP: script_pushint(st,map[m].flag.pvp); break; - case MF_PVP_NOPARTY: script_pushint(st,map[m].flag.pvp_noparty); break; - case MF_PVP_NOGUILD: script_pushint(st,map[m].flag.pvp_noguild); break; - case MF_GVG: script_pushint(st,map[m].flag.gvg); break; - case MF_GVG_NOPARTY: script_pushint(st,map[m].flag.gvg_noparty); break; - case MF_NOTRADE: script_pushint(st,map[m].flag.notrade); break; - case MF_NOSKILL: script_pushint(st,map[m].flag.noskill); break; - case MF_NOWARP: script_pushint(st,map[m].flag.nowarp); break; - case MF_PARTYLOCK: script_pushint(st,map[m].flag.partylock); break; - case MF_NOICEWALL: script_pushint(st,map[m].flag.noicewall); break; - case MF_SNOW: script_pushint(st,map[m].flag.snow); break; - case MF_FOG: script_pushint(st,map[m].flag.fog); break; - case MF_SAKURA: script_pushint(st,map[m].flag.sakura); break; - case MF_LEAVES: script_pushint(st,map[m].flag.leaves); break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: script_pushint(st,map[m].flag.rain); break; - case MF_NOGO: script_pushint(st,map[m].flag.nogo); break; - case MF_CLOUDS: script_pushint(st,map[m].flag.clouds); break; - case MF_CLOUDS2: script_pushint(st,map[m].flag.clouds2); break; - case MF_FIREWORKS: script_pushint(st,map[m].flag.fireworks); break; - case MF_GVG_CASTLE: script_pushint(st,map[m].flag.gvg_castle); break; - case MF_GVG_DUNGEON: script_pushint(st,map[m].flag.gvg_dungeon); break; - case MF_NIGHTENABLED: script_pushint(st,map[m].flag.nightenabled); break; - case MF_NOBASEEXP: script_pushint(st,map[m].flag.nobaseexp); break; - case MF_NOJOBEXP: script_pushint(st,map[m].flag.nojobexp); break; - case MF_NOMOBLOOT: script_pushint(st,map[m].flag.nomobloot); break; - case MF_NOMVPLOOT: script_pushint(st,map[m].flag.nomvploot); break; - case MF_NORETURN: script_pushint(st,map[m].flag.noreturn); break; - case MF_NOWARPTO: script_pushint(st,map[m].flag.nowarpto); break; - case MF_NIGHTMAREDROP: script_pushint(st,map[m].flag.pvp_nightmaredrop); break; - case MF_RESTRICTED: script_pushint(st,map[m].flag.restricted); break; - case MF_NOCOMMAND: script_pushint(st,map[m].nocommand); break; - case MF_NODROP: script_pushint(st,map[m].flag.nodrop); break; - case MF_JEXP: script_pushint(st,map[m].jexp); break; - case MF_BEXP: script_pushint(st,map[m].bexp); break; - case MF_NOVENDING: script_pushint(st,map[m].flag.novending); break; - case MF_LOADEVENT: script_pushint(st,map[m].flag.loadevent); break; - case MF_NOCHAT: script_pushint(st,map[m].flag.nochat); break; - case MF_NOEXPPENALTY: script_pushint(st,map[m].flag.noexppenalty ); break; - case MF_GUILDLOCK: script_pushint(st,map[m].flag.guildlock); break; - case MF_TOWN: script_pushint(st,map[m].flag.town); break; - case MF_AUTOTRADE: script_pushint(st,map[m].flag.autotrade); break; - case MF_ALLOWKS: script_pushint(st,map[m].flag.allowks); break; - case MF_MONSTER_NOTELEPORT: script_pushint(st,map[m].flag.monster_noteleport); break; - case MF_PVP_NOCALCRANK: script_pushint(st,map[m].flag.pvp_nocalcrank); break; - case MF_BATTLEGROUND: script_pushint(st,map[m].flag.battleground); break; - case MF_RESET: script_pushint(st,map[m].flag.reset); break; - } - } - - return 0; + int m,i; + const char *str; + + str=script_getstr(st,2); + i=script_getnum(st,3); + + m = map_mapname2mapid(str); + if (m >= 0) { + switch (i) { + case MF_NOMEMO: + script_pushint(st,map[m].flag.nomemo); + break; + case MF_NOTELEPORT: + script_pushint(st,map[m].flag.noteleport); + break; + case MF_NOSAVE: + script_pushint(st,map[m].flag.nosave); + break; + case MF_NOBRANCH: + script_pushint(st,map[m].flag.nobranch); + break; + case MF_NOPENALTY: + script_pushint(st,map[m].flag.noexppenalty); + break; + case MF_NOZENYPENALTY: + script_pushint(st,map[m].flag.nozenypenalty); + break; + case MF_PVP: + script_pushint(st,map[m].flag.pvp); + break; + case MF_PVP_NOPARTY: + script_pushint(st,map[m].flag.pvp_noparty); + break; + case MF_PVP_NOGUILD: + script_pushint(st,map[m].flag.pvp_noguild); + break; + case MF_GVG: + script_pushint(st,map[m].flag.gvg); + break; + case MF_GVG_NOPARTY: + script_pushint(st,map[m].flag.gvg_noparty); + break; + case MF_NOTRADE: + script_pushint(st,map[m].flag.notrade); + break; + case MF_NOSKILL: + script_pushint(st,map[m].flag.noskill); + break; + case MF_NOWARP: + script_pushint(st,map[m].flag.nowarp); + break; + case MF_PARTYLOCK: + script_pushint(st,map[m].flag.partylock); + break; + case MF_NOICEWALL: + script_pushint(st,map[m].flag.noicewall); + break; + case MF_SNOW: + script_pushint(st,map[m].flag.snow); + break; + case MF_FOG: + script_pushint(st,map[m].flag.fog); + break; + case MF_SAKURA: + script_pushint(st,map[m].flag.sakura); + break; + case MF_LEAVES: + script_pushint(st,map[m].flag.leaves); + break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: script_pushint(st,map[m].flag.rain); break; + case MF_NOGO: + script_pushint(st,map[m].flag.nogo); + break; + case MF_CLOUDS: + script_pushint(st,map[m].flag.clouds); + break; + case MF_CLOUDS2: + script_pushint(st,map[m].flag.clouds2); + break; + case MF_FIREWORKS: + script_pushint(st,map[m].flag.fireworks); + break; + case MF_GVG_CASTLE: + script_pushint(st,map[m].flag.gvg_castle); + break; + case MF_GVG_DUNGEON: + script_pushint(st,map[m].flag.gvg_dungeon); + break; + case MF_NIGHTENABLED: + script_pushint(st,map[m].flag.nightenabled); + break; + case MF_NOBASEEXP: + script_pushint(st,map[m].flag.nobaseexp); + break; + case MF_NOJOBEXP: + script_pushint(st,map[m].flag.nojobexp); + break; + case MF_NOMOBLOOT: + script_pushint(st,map[m].flag.nomobloot); + break; + case MF_NOMVPLOOT: + script_pushint(st,map[m].flag.nomvploot); + break; + case MF_NORETURN: + script_pushint(st,map[m].flag.noreturn); + break; + case MF_NOWARPTO: + script_pushint(st,map[m].flag.nowarpto); + break; + case MF_NIGHTMAREDROP: + script_pushint(st,map[m].flag.pvp_nightmaredrop); + break; + case MF_RESTRICTED: + script_pushint(st,map[m].flag.restricted); + break; + case MF_NOCOMMAND: + script_pushint(st,map[m].nocommand); + break; + case MF_NODROP: + script_pushint(st,map[m].flag.nodrop); + break; + case MF_JEXP: + script_pushint(st,map[m].jexp); + break; + case MF_BEXP: + script_pushint(st,map[m].bexp); + break; + case MF_NOVENDING: + script_pushint(st,map[m].flag.novending); + break; + case MF_LOADEVENT: + script_pushint(st,map[m].flag.loadevent); + break; + case MF_NOCHAT: + script_pushint(st,map[m].flag.nochat); + break; + case MF_NOEXPPENALTY: + script_pushint(st,map[m].flag.noexppenalty); + break; + case MF_GUILDLOCK: + script_pushint(st,map[m].flag.guildlock); + break; + case MF_TOWN: + script_pushint(st,map[m].flag.town); + break; + case MF_AUTOTRADE: + script_pushint(st,map[m].flag.autotrade); + break; + case MF_ALLOWKS: + script_pushint(st,map[m].flag.allowks); + break; + case MF_MONSTER_NOTELEPORT: + script_pushint(st,map[m].flag.monster_noteleport); + break; + case MF_PVP_NOCALCRANK: + script_pushint(st,map[m].flag.pvp_nocalcrank); + break; + case MF_BATTLEGROUND: + script_pushint(st,map[m].flag.battleground); + break; + case MF_RESET: + script_pushint(st,map[m].flag.reset); + break; + } + } + + return 0; } /* pvp timer handling */ -static int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) { - TBL_PC* sd = (TBL_PC*)bl; - if (sd->pvp_timer == INVALID_TIMER) { - sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0); - sd->pvp_rank = 0; - sd->pvp_lastusers = 0; - sd->pvp_point = 5; - sd->pvp_won = 0; - sd->pvp_lost = 0; - } - clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); - return 0; +static int script_mapflag_pvp_sub(struct block_list *bl,va_list ap) +{ + TBL_PC *sd = (TBL_PC *)bl; + if (sd->pvp_timer == INVALID_TIMER) { + sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0); + sd->pvp_rank = 0; + sd->pvp_lastusers = 0; + sd->pvp_point = 5; + sd->pvp_won = 0; + sd->pvp_lost = 0; + } + clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); + return 0; } BUILDIN_FUNC(setmapflag) { - int m,i; - const char *str; - int val=0; - - str=script_getstr(st,2); - i=script_getnum(st,3); - if(script_hasdata(st,4)){ - val=script_getnum(st,4); - } - m = map_mapname2mapid(str); - if(m >= 0) { - switch(i) { - case MF_NOMEMO: map[m].flag.nomemo = 1; break; - case MF_NOTELEPORT: map[m].flag.noteleport = 1; break; - case MF_NOSAVE: map[m].flag.nosave = 1; break; - case MF_NOBRANCH: map[m].flag.nobranch = 1; break; - case MF_NOPENALTY: map[m].flag.noexppenalty = 1; map[m].flag.nozenypenalty = 1; break; - case MF_NOZENYPENALTY: map[m].flag.nozenypenalty = 1; break; - case MF_PVP: - map[m].flag.pvp = 1; - if( !battle_config.pk_mode ) { - map_foreachinmap(script_mapflag_pvp_sub,m,BL_PC); - } - break; - case MF_PVP_NOPARTY: map[m].flag.pvp_noparty = 1; break; - case MF_PVP_NOGUILD: map[m].flag.pvp_noguild = 1; break; - case MF_GVG: - map[m].flag.gvg = 1; - clif_map_property_mapall(m, MAPPROPERTY_AGITZONE); - break; - case MF_GVG_NOPARTY: map[m].flag.gvg_noparty = 1; break; - case MF_NOTRADE: map[m].flag.notrade = 1; break; - case MF_NOSKILL: map[m].flag.noskill = 1; break; - case MF_NOWARP: map[m].flag.nowarp = 1; break; - case MF_PARTYLOCK: map[m].flag.partylock = 1; break; - case MF_NOICEWALL: map[m].flag.noicewall = 1; break; - case MF_SNOW: map[m].flag.snow = 1; break; - case MF_FOG: map[m].flag.fog = 1; break; - case MF_SAKURA: map[m].flag.sakura = 1; break; - case MF_LEAVES: map[m].flag.leaves = 1; break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: map[m].flag.rain = 1; break; - case MF_NOGO: map[m].flag.nogo = 1; break; - case MF_CLOUDS: map[m].flag.clouds = 1; break; - case MF_CLOUDS2: map[m].flag.clouds2 = 1; break; - case MF_FIREWORKS: map[m].flag.fireworks = 1; break; - case MF_GVG_CASTLE: map[m].flag.gvg_castle = 1; break; - case MF_GVG_DUNGEON: map[m].flag.gvg_dungeon = 1; break; - case MF_NIGHTENABLED: map[m].flag.nightenabled = 1; break; - case MF_NOBASEEXP: map[m].flag.nobaseexp = 1; break; - case MF_NOJOBEXP: map[m].flag.nojobexp = 1; break; - case MF_NOMOBLOOT: map[m].flag.nomobloot = 1; break; - case MF_NOMVPLOOT: map[m].flag.nomvploot = 1; break; - case MF_NORETURN: map[m].flag.noreturn = 1; break; - case MF_NOWARPTO: map[m].flag.nowarpto = 1; break; - case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 1; break; - case MF_RESTRICTED: - map[m].zone |= 1<<(val+1); - map[m].flag.restricted=1; - break; - case MF_NOCOMMAND: map[m].nocommand = (val <= 0) ? 100 : val; break; - case MF_NODROP: map[m].flag.nodrop = 1; break; - case MF_JEXP: map[m].jexp = (val <= 0) ? 100 : val; break; - case MF_BEXP: map[m].bexp = (val <= 0) ? 100 : val; break; - case MF_NOVENDING: map[m].flag.novending = 1; break; - case MF_LOADEVENT: map[m].flag.loadevent = 1; break; - case MF_NOCHAT: map[m].flag.nochat = 1; break; - case MF_NOEXPPENALTY: map[m].flag.noexppenalty = 1; break; - case MF_GUILDLOCK: map[m].flag.guildlock = 1; break; - case MF_TOWN: map[m].flag.town = 1; break; - case MF_AUTOTRADE: map[m].flag.autotrade = 1; break; - case MF_ALLOWKS: map[m].flag.allowks = 1; break; - case MF_MONSTER_NOTELEPORT: map[m].flag.monster_noteleport = 1; break; - case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 1; break; - case MF_BATTLEGROUND: map[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; break; - case MF_RESET: map[m].flag.reset = 1; break; - } - } - - return 0; + int m,i; + const char *str; + int val=0; + + str=script_getstr(st,2); + i=script_getnum(st,3); + if (script_hasdata(st,4)) { + val=script_getnum(st,4); + } + m = map_mapname2mapid(str); + if (m >= 0) { + switch (i) { + case MF_NOMEMO: + map[m].flag.nomemo = 1; + break; + case MF_NOTELEPORT: + map[m].flag.noteleport = 1; + break; + case MF_NOSAVE: + map[m].flag.nosave = 1; + break; + case MF_NOBRANCH: + map[m].flag.nobranch = 1; + break; + case MF_NOPENALTY: + map[m].flag.noexppenalty = 1; + map[m].flag.nozenypenalty = 1; + break; + case MF_NOZENYPENALTY: + map[m].flag.nozenypenalty = 1; + break; + case MF_PVP: + map[m].flag.pvp = 1; + if (!battle_config.pk_mode) { + map_foreachinmap(script_mapflag_pvp_sub,m,BL_PC); + } + break; + case MF_PVP_NOPARTY: + map[m].flag.pvp_noparty = 1; + break; + case MF_PVP_NOGUILD: + map[m].flag.pvp_noguild = 1; + break; + case MF_GVG: + map[m].flag.gvg = 1; + clif_map_property_mapall(m, MAPPROPERTY_AGITZONE); + break; + case MF_GVG_NOPARTY: + map[m].flag.gvg_noparty = 1; + break; + case MF_NOTRADE: + map[m].flag.notrade = 1; + break; + case MF_NOSKILL: + map[m].flag.noskill = 1; + break; + case MF_NOWARP: + map[m].flag.nowarp = 1; + break; + case MF_PARTYLOCK: + map[m].flag.partylock = 1; + break; + case MF_NOICEWALL: + map[m].flag.noicewall = 1; + break; + case MF_SNOW: + map[m].flag.snow = 1; + break; + case MF_FOG: + map[m].flag.fog = 1; + break; + case MF_SAKURA: + map[m].flag.sakura = 1; + break; + case MF_LEAVES: + map[m].flag.leaves = 1; + break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: map[m].flag.rain = 1; break; + case MF_NOGO: + map[m].flag.nogo = 1; + break; + case MF_CLOUDS: + map[m].flag.clouds = 1; + break; + case MF_CLOUDS2: + map[m].flag.clouds2 = 1; + break; + case MF_FIREWORKS: + map[m].flag.fireworks = 1; + break; + case MF_GVG_CASTLE: + map[m].flag.gvg_castle = 1; + break; + case MF_GVG_DUNGEON: + map[m].flag.gvg_dungeon = 1; + break; + case MF_NIGHTENABLED: + map[m].flag.nightenabled = 1; + break; + case MF_NOBASEEXP: + map[m].flag.nobaseexp = 1; + break; + case MF_NOJOBEXP: + map[m].flag.nojobexp = 1; + break; + case MF_NOMOBLOOT: + map[m].flag.nomobloot = 1; + break; + case MF_NOMVPLOOT: + map[m].flag.nomvploot = 1; + break; + case MF_NORETURN: + map[m].flag.noreturn = 1; + break; + case MF_NOWARPTO: + map[m].flag.nowarpto = 1; + break; + case MF_NIGHTMAREDROP: + map[m].flag.pvp_nightmaredrop = 1; + break; + case MF_RESTRICTED: + map[m].zone |= 1<<(val+1); + map[m].flag.restricted=1; + break; + case MF_NOCOMMAND: + map[m].nocommand = (val <= 0) ? 100 : val; + break; + case MF_NODROP: + map[m].flag.nodrop = 1; + break; + case MF_JEXP: + map[m].jexp = (val <= 0) ? 100 : val; + break; + case MF_BEXP: + map[m].bexp = (val <= 0) ? 100 : val; + break; + case MF_NOVENDING: + map[m].flag.novending = 1; + break; + case MF_LOADEVENT: + map[m].flag.loadevent = 1; + break; + case MF_NOCHAT: + map[m].flag.nochat = 1; + break; + case MF_NOEXPPENALTY: + map[m].flag.noexppenalty = 1; + break; + case MF_GUILDLOCK: + map[m].flag.guildlock = 1; + break; + case MF_TOWN: + map[m].flag.town = 1; + break; + case MF_AUTOTRADE: + map[m].flag.autotrade = 1; + break; + case MF_ALLOWKS: + map[m].flag.allowks = 1; + break; + case MF_MONSTER_NOTELEPORT: + map[m].flag.monster_noteleport = 1; + break; + case MF_PVP_NOCALCRANK: + map[m].flag.pvp_nocalcrank = 1; + break; + case MF_BATTLEGROUND: + map[m].flag.battleground = (val <= 0 || val > 2) ? 1 : val; + break; + case MF_RESET: + map[m].flag.reset = 1; + break; + } + } + + return 0; } BUILDIN_FUNC(removemapflag) { - int m,i; - const char *str; - int val=0; - - str=script_getstr(st,2); - i=script_getnum(st,3); - if(script_hasdata(st,4)){ - val=script_getnum(st,4); - } - m = map_mapname2mapid(str); - if(m >= 0) { - switch(i) { - case MF_NOMEMO: map[m].flag.nomemo = 0; break; - case MF_NOTELEPORT: map[m].flag.noteleport = 0; break; - case MF_NOSAVE: map[m].flag.nosave = 0; break; - case MF_NOBRANCH: map[m].flag.nobranch = 0; break; - case MF_NOPENALTY: map[m].flag.noexppenalty = 0; map[m].flag.nozenypenalty = 0; break; - case MF_NOZENYPENALTY: map[m].flag.nozenypenalty = 0; break; - case MF_PVP: - map[m].flag.pvp = 0; - clif_map_property_mapall(m, MAPPROPERTY_NOTHING); - break; - case MF_PVP_NOPARTY: map[m].flag.pvp_noparty = 0; break; - case MF_PVP_NOGUILD: map[m].flag.pvp_noguild = 0; break; - case MF_GVG: - map[m].flag.gvg = 0; - clif_map_property_mapall(m, MAPPROPERTY_NOTHING); - break; - case MF_GVG_NOPARTY: map[m].flag.gvg_noparty = 0; break; - case MF_NOTRADE: map[m].flag.notrade = 0; break; - case MF_NOSKILL: map[m].flag.noskill = 0; break; - case MF_NOWARP: map[m].flag.nowarp = 0; break; - case MF_PARTYLOCK: map[m].flag.partylock = 0; break; - case MF_NOICEWALL: map[m].flag.noicewall = 0; break; - case MF_SNOW: map[m].flag.snow = 0; break; - case MF_FOG: map[m].flag.fog = 0; break; - case MF_SAKURA: map[m].flag.sakura = 0; break; - case MF_LEAVES: map[m].flag.leaves = 0; break; - /** - * No longer available, keeping here just in case it's back someday. [Ind] - **/ - //case MF_RAIN: map[m].flag.rain = 0; break; - case MF_NOGO: map[m].flag.nogo = 0; break; - case MF_CLOUDS: map[m].flag.clouds = 0; break; - case MF_CLOUDS2: map[m].flag.clouds2 = 0; break; - case MF_FIREWORKS: map[m].flag.fireworks = 0; break; - case MF_GVG_CASTLE: map[m].flag.gvg_castle = 0; break; - case MF_GVG_DUNGEON: map[m].flag.gvg_dungeon = 0; break; - case MF_NIGHTENABLED: map[m].flag.nightenabled = 0; break; - case MF_NOBASEEXP: map[m].flag.nobaseexp = 0; break; - case MF_NOJOBEXP: map[m].flag.nojobexp = 0; break; - case MF_NOMOBLOOT: map[m].flag.nomobloot = 0; break; - case MF_NOMVPLOOT: map[m].flag.nomvploot = 0; break; - case MF_NORETURN: map[m].flag.noreturn = 0; break; - case MF_NOWARPTO: map[m].flag.nowarpto = 0; break; - case MF_NIGHTMAREDROP: map[m].flag.pvp_nightmaredrop = 0; break; - case MF_RESTRICTED: - map[m].zone ^= 1<<(val+1); - if (map[m].zone == 0){ - map[m].flag.restricted=0; - } - break; - case MF_NOCOMMAND: map[m].nocommand = 0; break; - case MF_NODROP: map[m].flag.nodrop = 0; break; - case MF_JEXP: map[m].jexp = 0; break; - case MF_BEXP: map[m].bexp = 0; break; - case MF_NOVENDING: map[m].flag.novending = 0; break; - case MF_LOADEVENT: map[m].flag.loadevent = 0; break; - case MF_NOCHAT: map[m].flag.nochat = 0; break; - case MF_NOEXPPENALTY: map[m].flag.noexppenalty = 0; break; - case MF_GUILDLOCK: map[m].flag.guildlock = 0; break; - case MF_TOWN: map[m].flag.town = 0; break; - case MF_AUTOTRADE: map[m].flag.autotrade = 0; break; - case MF_ALLOWKS: map[m].flag.allowks = 0; break; - case MF_MONSTER_NOTELEPORT: map[m].flag.monster_noteleport = 0; break; - case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank = 0; break; - case MF_BATTLEGROUND: map[m].flag.battleground = 0; break; - case MF_RESET: map[m].flag.reset = 0; break; - } - } - - return 0; + int m,i; + const char *str; + int val=0; + + str=script_getstr(st,2); + i=script_getnum(st,3); + if (script_hasdata(st,4)) { + val=script_getnum(st,4); + } + m = map_mapname2mapid(str); + if (m >= 0) { + switch (i) { + case MF_NOMEMO: + map[m].flag.nomemo = 0; + break; + case MF_NOTELEPORT: + map[m].flag.noteleport = 0; + break; + case MF_NOSAVE: + map[m].flag.nosave = 0; + break; + case MF_NOBRANCH: + map[m].flag.nobranch = 0; + break; + case MF_NOPENALTY: + map[m].flag.noexppenalty = 0; + map[m].flag.nozenypenalty = 0; + break; + case MF_NOZENYPENALTY: + map[m].flag.nozenypenalty = 0; + break; + case MF_PVP: + map[m].flag.pvp = 0; + clif_map_property_mapall(m, MAPPROPERTY_NOTHING); + break; + case MF_PVP_NOPARTY: + map[m].flag.pvp_noparty = 0; + break; + case MF_PVP_NOGUILD: + map[m].flag.pvp_noguild = 0; + break; + case MF_GVG: + map[m].flag.gvg = 0; + clif_map_property_mapall(m, MAPPROPERTY_NOTHING); + break; + case MF_GVG_NOPARTY: + map[m].flag.gvg_noparty = 0; + break; + case MF_NOTRADE: + map[m].flag.notrade = 0; + break; + case MF_NOSKILL: + map[m].flag.noskill = 0; + break; + case MF_NOWARP: + map[m].flag.nowarp = 0; + break; + case MF_PARTYLOCK: + map[m].flag.partylock = 0; + break; + case MF_NOICEWALL: + map[m].flag.noicewall = 0; + break; + case MF_SNOW: + map[m].flag.snow = 0; + break; + case MF_FOG: + map[m].flag.fog = 0; + break; + case MF_SAKURA: + map[m].flag.sakura = 0; + break; + case MF_LEAVES: + map[m].flag.leaves = 0; + break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: map[m].flag.rain = 0; break; + case MF_NOGO: + map[m].flag.nogo = 0; + break; + case MF_CLOUDS: + map[m].flag.clouds = 0; + break; + case MF_CLOUDS2: + map[m].flag.clouds2 = 0; + break; + case MF_FIREWORKS: + map[m].flag.fireworks = 0; + break; + case MF_GVG_CASTLE: + map[m].flag.gvg_castle = 0; + break; + case MF_GVG_DUNGEON: + map[m].flag.gvg_dungeon = 0; + break; + case MF_NIGHTENABLED: + map[m].flag.nightenabled = 0; + break; + case MF_NOBASEEXP: + map[m].flag.nobaseexp = 0; + break; + case MF_NOJOBEXP: + map[m].flag.nojobexp = 0; + break; + case MF_NOMOBLOOT: + map[m].flag.nomobloot = 0; + break; + case MF_NOMVPLOOT: + map[m].flag.nomvploot = 0; + break; + case MF_NORETURN: + map[m].flag.noreturn = 0; + break; + case MF_NOWARPTO: + map[m].flag.nowarpto = 0; + break; + case MF_NIGHTMAREDROP: + map[m].flag.pvp_nightmaredrop = 0; + break; + case MF_RESTRICTED: + map[m].zone ^= 1<<(val+1); + if (map[m].zone == 0) { + map[m].flag.restricted=0; + } + break; + case MF_NOCOMMAND: + map[m].nocommand = 0; + break; + case MF_NODROP: + map[m].flag.nodrop = 0; + break; + case MF_JEXP: + map[m].jexp = 0; + break; + case MF_BEXP: + map[m].bexp = 0; + break; + case MF_NOVENDING: + map[m].flag.novending = 0; + break; + case MF_LOADEVENT: + map[m].flag.loadevent = 0; + break; + case MF_NOCHAT: + map[m].flag.nochat = 0; + break; + case MF_NOEXPPENALTY: + map[m].flag.noexppenalty = 0; + break; + case MF_GUILDLOCK: + map[m].flag.guildlock = 0; + break; + case MF_TOWN: + map[m].flag.town = 0; + break; + case MF_AUTOTRADE: + map[m].flag.autotrade = 0; + break; + case MF_ALLOWKS: + map[m].flag.allowks = 0; + break; + case MF_MONSTER_NOTELEPORT: + map[m].flag.monster_noteleport = 0; + break; + case MF_PVP_NOCALCRANK: + map[m].flag.pvp_nocalcrank = 0; + break; + case MF_BATTLEGROUND: + map[m].flag.battleground = 0; + break; + case MF_RESET: + map[m].flag.reset = 0; + break; + } + } + + return 0; } BUILDIN_FUNC(pvpon) { - int m; - const char *str; - TBL_PC* sd = NULL; - struct s_mapiterator* iter; - - str = script_getstr(st,2); - m = map_mapname2mapid(str); - if( m < 0 || map[m].flag.pvp ) - return 0; // nothing to do + int m; + const char *str; + TBL_PC *sd = NULL; + struct s_mapiterator *iter; - map[m].flag.pvp = 1; - clif_map_property_mapall(m, MAPPROPERTY_FREEPVPZONE); + str = script_getstr(st,2); + m = map_mapname2mapid(str); + if (m < 0 || map[m].flag.pvp) + return 0; // nothing to do - if(battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris] - return 0; + map[m].flag.pvp = 1; + clif_map_property_mapall(m, MAPPROPERTY_FREEPVPZONE); - iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) - { - if( sd->bl.m != m || sd->pvp_timer != INVALID_TIMER ) - continue; // not applicable + if (battle_config.pk_mode) // disable ranking functions if pk_mode is on [Valaris] + return 0; - sd->pvp_timer = add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); - sd->pvp_rank = 0; - sd->pvp_lastusers = 0; - sd->pvp_point = 5; - sd->pvp_won = 0; - sd->pvp_lost = 0; - } - mapit_free(iter); + iter = mapit_getallusers(); + for (sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC *)mapit_next(iter)) { + if (sd->bl.m != m || sd->pvp_timer != INVALID_TIMER) + continue; // not applicable + + sd->pvp_timer = add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); + sd->pvp_rank = 0; + sd->pvp_lastusers = 0; + sd->pvp_point = 5; + sd->pvp_won = 0; + sd->pvp_lost = 0; + } + mapit_free(iter); - return 0; + return 0; } static int buildin_pvpoff_sub(struct block_list *bl,va_list ap) { - TBL_PC* sd = (TBL_PC*)bl; - clif_pvpset(sd, 0, 0, 2); - if (sd->pvp_timer != INVALID_TIMER) { - delete_timer(sd->pvp_timer, pc_calc_pvprank_timer); - sd->pvp_timer = INVALID_TIMER; - } - return 0; + TBL_PC *sd = (TBL_PC *)bl; + clif_pvpset(sd, 0, 0, 2); + if (sd->pvp_timer != INVALID_TIMER) { + delete_timer(sd->pvp_timer, pc_calc_pvprank_timer); + sd->pvp_timer = INVALID_TIMER; + } + return 0; } BUILDIN_FUNC(pvpoff) { - int m; - const char *str; + int m; + const char *str; - str=script_getstr(st,2); - m = map_mapname2mapid(str); - if(m < 0 || !map[m].flag.pvp) - return 0; //fixed Lupus + str=script_getstr(st,2); + m = map_mapname2mapid(str); + if (m < 0 || !map[m].flag.pvp) + return 0; //fixed Lupus - map[m].flag.pvp = 0; - clif_map_property_mapall(m, MAPPROPERTY_NOTHING); + map[m].flag.pvp = 0; + clif_map_property_mapall(m, MAPPROPERTY_NOTHING); - if(battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris] - return 0; + if (battle_config.pk_mode) // disable ranking options if pk_mode is on [Valaris] + return 0; - map_foreachinmap(buildin_pvpoff_sub, m, BL_PC); - return 0; + map_foreachinmap(buildin_pvpoff_sub, m, BL_PC); + return 0; } BUILDIN_FUNC(gvgon) { - int m; - const char *str; + int m; + const char *str; - str=script_getstr(st,2); - m = map_mapname2mapid(str); - if(m >= 0 && !map[m].flag.gvg) { - map[m].flag.gvg = 1; - clif_map_property_mapall(m, MAPPROPERTY_AGITZONE); - } + str=script_getstr(st,2); + m = map_mapname2mapid(str); + if (m >= 0 && !map[m].flag.gvg) { + map[m].flag.gvg = 1; + clif_map_property_mapall(m, MAPPROPERTY_AGITZONE); + } - return 0; + return 0; } BUILDIN_FUNC(gvgoff) { - int m; - const char *str; + int m; + const char *str; - str=script_getstr(st,2); - m = map_mapname2mapid(str); - if(m >= 0 && map[m].flag.gvg) { - map[m].flag.gvg = 0; - clif_map_property_mapall(m, MAPPROPERTY_NOTHING); - } + str=script_getstr(st,2); + m = map_mapname2mapid(str); + if (m >= 0 && map[m].flag.gvg) { + map[m].flag.gvg = 0; + clif_map_property_mapall(m, MAPPROPERTY_NOTHING); + } - return 0; + return 0; } /*========================================== - * Shows an emoticon on top of the player/npc - * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name> + * Shows an emoticon on top of the player/npc + * emotion emotion#, <target: 0 - NPC, 1 - PC>, <NPC/PC name> *------------------------------------------*/ //Optional second parameter added by [Skotlex] BUILDIN_FUNC(emotion) { - int type; - int player=0; - - type=script_getnum(st,2); - if(type < 0 || type > 100) - return 0; - - if( script_hasdata(st,3) ) - player=script_getnum(st,3); - - if (player) { - TBL_PC *sd = NULL; - if( script_hasdata(st,4) ) - sd = map_nick2sd(script_getstr(st,4)); - else - sd = script_rid2sd(st); - if (sd) - clif_emotion(&sd->bl,type); - } else - if( script_hasdata(st,4) ) - { - TBL_NPC *nd = npc_name2id(script_getstr(st,4)); - if(nd) - clif_emotion(&nd->bl,type); - } - else - clif_emotion(map_id2bl(st->oid),type); - return 0; -} - -static int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list ap) -{ - int m=va_arg(ap,int); - int g_id=va_arg(ap,int); - int flag=va_arg(ap,int); - - if(!sd || sd->bl.m != m) - return 0; - if( - (sd->status.guild_id == g_id && flag&1) || //Warp out owners - (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders - (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] - ) - pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); - return 1; + int type; + int player=0; + + type=script_getnum(st,2); + if (type < 0 || type > 100) + return 0; + + if (script_hasdata(st,3)) + player=script_getnum(st,3); + + if (player) { + TBL_PC *sd = NULL; + if (script_hasdata(st,4)) + sd = map_nick2sd(script_getstr(st,4)); + else + sd = script_rid2sd(st); + if (sd) + clif_emotion(&sd->bl,type); + } else if (script_hasdata(st,4)) { + TBL_NPC *nd = npc_name2id(script_getstr(st,4)); + if (nd) + clif_emotion(&nd->bl,type); + } else + clif_emotion(map_id2bl(st->oid),type); + return 0; +} + +static int buildin_maprespawnguildid_sub_pc(struct map_session_data *sd, va_list ap) +{ + int m=va_arg(ap,int); + int g_id=va_arg(ap,int); + int flag=va_arg(ap,int); + + if (!sd || sd->bl.m != m) + return 0; + if ( + (sd->status.guild_id == g_id && flag&1) || //Warp out owners + (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders + (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] + ) + pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); + return 1; } static int buildin_maprespawnguildid_sub_mob(struct block_list *bl,va_list ap) { - struct mob_data *md=(struct mob_data *)bl; + struct mob_data *md=(struct mob_data *)bl; - if(!md->guardian_data && md->class_ != MOBID_EMPERIUM) - status_kill(bl); + if (!md->guardian_data && md->class_ != MOBID_EMPERIUM) + status_kill(bl); - return 0; + return 0; } BUILDIN_FUNC(maprespawnguildid) { - const char *mapname=script_getstr(st,2); - int g_id=script_getnum(st,3); - int flag=script_getnum(st,4); + const char *mapname=script_getstr(st,2); + int g_id=script_getnum(st,3); + int flag=script_getnum(st,4); - int m=map_mapname2mapid(mapname); + int m=map_mapname2mapid(mapname); - if(m == -1) - return 0; + if (m == -1) + return 0; - //Catch ALL players (in case some are 'between maps' on execution time) - map_foreachpc(buildin_maprespawnguildid_sub_pc,m,g_id,flag); - if (flag&4) //Remove script mobs. - map_foreachinmap(buildin_maprespawnguildid_sub_mob,m,BL_MOB); - return 0; + //Catch ALL players (in case some are 'between maps' on execution time) + map_foreachpc(buildin_maprespawnguildid_sub_pc,m,g_id,flag); + if (flag&4) //Remove script mobs. + map_foreachinmap(buildin_maprespawnguildid_sub_mob,m,BL_MOB); + return 0; } BUILDIN_FUNC(agitstart) { - if(agit_flag==1) return 0; // Agit already Start. - agit_flag=1; - guild_agit_start(); - return 0; + if (agit_flag==1) return 0; // Agit already Start. + agit_flag=1; + guild_agit_start(); + return 0; } BUILDIN_FUNC(agitend) { - if(agit_flag==0) return 0; // Agit already End. - agit_flag=0; - guild_agit_end(); - return 0; + if (agit_flag==0) return 0; // Agit already End. + agit_flag=0; + guild_agit_end(); + return 0; } BUILDIN_FUNC(agitstart2) { - if(agit2_flag==1) return 0; // Agit2 already Start. - agit2_flag=1; - guild_agit2_start(); - return 0; + if (agit2_flag==1) return 0; // Agit2 already Start. + agit2_flag=1; + guild_agit2_start(); + return 0; } BUILDIN_FUNC(agitend2) { - if(agit2_flag==0) return 0; // Agit2 already End. - agit2_flag=0; - guild_agit2_end(); - return 0; + if (agit2_flag==0) return 0; // Agit2 already End. + agit2_flag=0; + guild_agit2_end(); + return 0; } /*========================================== - * Returns whether woe is on or off. // choice script + * Returns whether woe is on or off. // choice script *------------------------------------------*/ BUILDIN_FUNC(agitcheck) { - script_pushint(st,agit_flag); - return 0; + script_pushint(st,agit_flag); + return 0; } /*========================================== - * Returns whether woese is on or off. // choice script + * Returns whether woese is on or off. // choice script *------------------------------------------*/ BUILDIN_FUNC(agitcheck2) { - script_pushint(st,agit2_flag); - return 0; + script_pushint(st,agit2_flag); + return 0; } /// Sets the guild_id of this npc. @@ -11127,210 +11186,219 @@ BUILDIN_FUNC(agitcheck2) /// flagemblem <guild_id>; BUILDIN_FUNC(flagemblem) { - TBL_NPC* nd; - int g_id = script_getnum(st,2); - - if(g_id < 0) return 0; - - nd = (TBL_NPC*)map_id2nd(st->oid); - if( nd == NULL ) { - ShowError("script:flagemblem: npc %d not found\n", st->oid); - } else if( nd->subtype != SCRIPT ) { - ShowError("script:flagemblem: unexpected subtype %d for npc %d '%s'\n", nd->subtype, st->oid, nd->exname); - } else { - bool changed = ( nd->u.scr.guild_id != g_id )?true:false; - nd->u.scr.guild_id = g_id; - clif_guild_emblem_area(&nd->bl); - /* guild flag caching */ - if( g_id ) /* adding a id */ - guild_flag_add(nd); - else if( changed ) /* removing a flag */ - guild_flag_remove(nd); - } - return 0; + TBL_NPC *nd; + int g_id = script_getnum(st,2); + + if (g_id < 0) return 0; + + nd = (TBL_NPC *)map_id2nd(st->oid); + if (nd == NULL) { + ShowError("script:flagemblem: npc %d not found\n", st->oid); + } else if (nd->subtype != SCRIPT) { + ShowError("script:flagemblem: unexpected subtype %d for npc %d '%s'\n", nd->subtype, st->oid, nd->exname); + } else { + bool changed = (nd->u.scr.guild_id != g_id)?true:false; + nd->u.scr.guild_id = g_id; + clif_guild_emblem_area(&nd->bl); + /* guild flag caching */ + if (g_id) /* adding a id */ + guild_flag_add(nd); + else if (changed) /* removing a flag */ + guild_flag_remove(nd); + } + return 0; } BUILDIN_FUNC(getcastlename) { - const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); - struct guild_castle* gc = guild_mapname2gc(mapname); - const char* name = (gc) ? gc->castle_name : ""; - script_pushstrcopy(st,name); - return 0; + const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + struct guild_castle *gc = guild_mapname2gc(mapname); + const char *name = (gc) ? gc->castle_name : ""; + script_pushstrcopy(st,name); + return 0; } BUILDIN_FUNC(getcastledata) { - const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); - int index = script_getnum(st,3); - struct guild_castle *gc = guild_mapname2gc(mapname); - - if (gc == NULL) { - script_pushint(st,0); - ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); - return 1; - } - - switch (index) { - case 1: - script_pushint(st,gc->guild_id); break; - case 2: - script_pushint(st,gc->economy); break; - case 3: - script_pushint(st,gc->defense); break; - case 4: - script_pushint(st,gc->triggerE); break; - case 5: - script_pushint(st,gc->triggerD); break; - case 6: - script_pushint(st,gc->nextTime); break; - case 7: - script_pushint(st,gc->payTime); break; - case 8: - script_pushint(st,gc->createTime); break; - case 9: - script_pushint(st,gc->visibleC); break; - default: - if (index > 9 && index <= 9+MAX_GUARDIANS) { - script_pushint(st,gc->guardian[index-10].visible); - break; - } - script_pushint(st,0); - ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); - return 1; - } - return 0; + const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + int index = script_getnum(st,3); + struct guild_castle *gc = guild_mapname2gc(mapname); + + if (gc == NULL) { + script_pushint(st,0); + ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); + return 1; + } + + switch (index) { + case 1: + script_pushint(st,gc->guild_id); + break; + case 2: + script_pushint(st,gc->economy); + break; + case 3: + script_pushint(st,gc->defense); + break; + case 4: + script_pushint(st,gc->triggerE); + break; + case 5: + script_pushint(st,gc->triggerD); + break; + case 6: + script_pushint(st,gc->nextTime); + break; + case 7: + script_pushint(st,gc->payTime); + break; + case 8: + script_pushint(st,gc->createTime); + break; + case 9: + script_pushint(st,gc->visibleC); + break; + default: + if (index > 9 && index <= 9+MAX_GUARDIANS) { + script_pushint(st,gc->guardian[index-10].visible); + break; + } + script_pushint(st,0); + ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); + return 1; + } + return 0; } BUILDIN_FUNC(setcastledata) { - const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); - int index = script_getnum(st,3); - int value = script_getnum(st,4); - struct guild_castle *gc = guild_mapname2gc(mapname); + const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + int index = script_getnum(st,3); + int value = script_getnum(st,4); + struct guild_castle *gc = guild_mapname2gc(mapname); - if (gc == NULL) { - ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); - return 1; - } + if (gc == NULL) { + ShowWarning("buildin_setcastledata: guild castle for map '%s' not found\n", mapname); + return 1; + } - if (index <= 0 || index > 9+MAX_GUARDIANS) { - ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); - return 1; - } + if (index <= 0 || index > 9+MAX_GUARDIANS) { + ShowWarning("buildin_setcastledata: index = '%d' is out of allowed range\n", index); + return 1; + } - guild_castledatasave(gc->castle_id, index, value); - return 0; + guild_castledatasave(gc->castle_id, index, value); + return 0; } /* ===================================================================== * ---------------------------------------------------------------------*/ BUILDIN_FUNC(requestguildinfo) { - int guild_id=script_getnum(st,2); - const char *event=NULL; + int guild_id=script_getnum(st,2); + const char *event=NULL; - if( script_hasdata(st,3) ){ - event=script_getstr(st,3); - check_event(st, event); - } + if (script_hasdata(st,3)) { + event=script_getstr(st,3); + check_event(st, event); + } - if(guild_id>0) - guild_npc_request_info(guild_id,event); - return 0; + if (guild_id>0) + guild_npc_request_info(guild_id,event); + return 0; } /// Returns the number of cards that have been compounded onto the specified equipped item. /// getequipcardcnt(<equipment slot>); BUILDIN_FUNC(getequipcardcnt) { - int i=-1,j,num; - TBL_PC *sd; - int count; + int i=-1,j,num; + TBL_PC *sd; + int count; - num=script_getnum(st,2); - sd=script_rid2sd(st); - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); + num=script_getnum(st,2); + sd=script_rid2sd(st); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); - if (i < 0 || !sd->inventory_data[i]) { - script_pushint(st,0); - return 0; - } + if (i < 0 || !sd->inventory_data[i]) { + script_pushint(st,0); + return 0; + } - if(itemdb_isspecial(sd->status.inventory[i].card[0])) - { - script_pushint(st,0); - return 0; - } + if (itemdb_isspecial(sd->status.inventory[i].card[0])) { + script_pushint(st,0); + return 0; + } - count = 0; - for( j = 0; j < sd->inventory_data[i]->slot; j++ ) - if( sd->status.inventory[i].card[j] && itemdb_type(sd->status.inventory[i].card[j]) == IT_CARD ) - count++; + count = 0; + for (j = 0; j < sd->inventory_data[i]->slot; j++) + if (sd->status.inventory[i].card[j] && itemdb_type(sd->status.inventory[i].card[j]) == IT_CARD) + count++; - script_pushint(st,count); - return 0; + script_pushint(st,count); + return 0; } /// Removes all cards from the item found in the specified equipment slot of the invoking character, /// and give them to the character. If any cards were removed in this manner, it will also show a success effect. /// successremovecards <slot>; -BUILDIN_FUNC(successremovecards) { - int i=-1,j,c,cardflag=0; - - TBL_PC* sd = script_rid2sd(st); - int num = script_getnum(st,2); - - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - - if (i < 0 || !sd->inventory_data[i]) { - return 0; - } - - if(itemdb_isspecial(sd->status.inventory[i].card[0])) - return 0; - - for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { - if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) {// extract this card from the item - int flag; - struct item item_tmp; - memset(&item_tmp,0,sizeof(item_tmp)); - cardflag = 1; - item_tmp.nameid = sd->status.inventory[i].card[c]; - item_tmp.identify = 1; - - if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // get back the cart in inventory - clif_additem(sd,0,0,flag); - map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } - - if(cardflag == 1) {//if card was remove remplace item with no card - int flag; - struct item item_tmp; - memset(&item_tmp,0,sizeof(item_tmp)); - - item_tmp.nameid = sd->status.inventory[i].nameid; - item_tmp.identify = 1; - item_tmp.refine = sd->status.inventory[i].refine; - item_tmp.attribute = sd->status.inventory[i].attribute; - item_tmp.expire_time = sd->status.inventory[i].expire_time; - - for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) - item_tmp.card[j]=sd->status.inventory[i].card[j]; - - pc_delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT); - if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ //chk if can be spawn in inventory otherwise put on floor - clif_additem(sd,0,0,flag); - map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - - clif_misceffect(&sd->bl,3); - } - return 0; +BUILDIN_FUNC(successremovecards) +{ + int i=-1,j,c,cardflag=0; + + TBL_PC *sd = script_rid2sd(st); + int num = script_getnum(st,2); + + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + + if (i < 0 || !sd->inventory_data[i]) { + return 0; + } + + if (itemdb_isspecial(sd->status.inventory[i].card[0])) + return 0; + + for (c = sd->inventory_data[i]->slot - 1; c >= 0; --c) { + if (sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) { // extract this card from the item + int flag; + struct item item_tmp; + memset(&item_tmp,0,sizeof(item_tmp)); + cardflag = 1; + item_tmp.nameid = sd->status.inventory[i].card[c]; + item_tmp.identify = 1; + + if ((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { // get back the cart in inventory + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + + if (cardflag == 1) { //if card was remove remplace item with no card + int flag; + struct item item_tmp; + memset(&item_tmp,0,sizeof(item_tmp)); + + item_tmp.nameid = sd->status.inventory[i].nameid; + item_tmp.identify = 1; + item_tmp.refine = sd->status.inventory[i].refine; + item_tmp.attribute = sd->status.inventory[i].attribute; + item_tmp.expire_time = sd->status.inventory[i].expire_time; + + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) + item_tmp.card[j]=sd->status.inventory[i].card[j]; + + pc_delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT); + if ((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { //chk if can be spawn in inventory otherwise put on floor + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + + clif_misceffect(&sd->bl,3); + } + return 0; } /// Removes all cards from the item found in the specified equipment slot of the invoking character. @@ -11339,227 +11407,225 @@ BUILDIN_FUNC(successremovecards) { /// <type>=1 : will keep the item, but destroy the cards. /// <type>=2 : will keep the cards, but destroy the item. /// <type>=? : will just display the failure effect. -BUILDIN_FUNC(failedremovecards) { - int i=-1,j,c,cardflag=0; +BUILDIN_FUNC(failedremovecards) +{ + int i=-1,j,c,cardflag=0; - TBL_PC* sd = script_rid2sd(st); - int num = script_getnum(st,2); - int typefail = script_getnum(st,3); + TBL_PC *sd = script_rid2sd(st); + int num = script_getnum(st,2); + int typefail = script_getnum(st,3); - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); - if (i < 0 || !sd->inventory_data[i]) - return 0; + if (i < 0 || !sd->inventory_data[i]) + return 0; - if(itemdb_isspecial(sd->status.inventory[i].card[0])) - return 0; + if (itemdb_isspecial(sd->status.inventory[i].card[0])) + return 0; - for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) { - if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) { - cardflag = 1; + for (c = sd->inventory_data[i]->slot - 1; c >= 0; --c) { + if (sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD) { + cardflag = 1; - if(typefail == 2) {// add cards to inventory, clear - int flag; - struct item item_tmp; + if (typefail == 2) { // add cards to inventory, clear + int flag; + struct item item_tmp; - memset(&item_tmp,0,sizeof(item_tmp)); + memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = sd->status.inventory[i].card[c]; - item_tmp.identify = 1; + item_tmp.nameid = sd->status.inventory[i].card[c]; + item_tmp.identify = 1; - if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ - clif_additem(sd,0,0,flag); - map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } - } + if ((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + } - if(cardflag == 1) { - if(typefail == 0 || typefail == 2){ // destroy the item - pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - } - if(typefail == 1){ // destroy the card - int flag; - struct item item_tmp; + if (cardflag == 1) { + if (typefail == 0 || typefail == 2) { // destroy the item + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); + } + if (typefail == 1) { // destroy the card + int flag; + struct item item_tmp; - memset(&item_tmp,0,sizeof(item_tmp)); + memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = sd->status.inventory[i].nameid; - item_tmp.identify = 1; - item_tmp.refine = sd->status.inventory[i].refine; - item_tmp.attribute = sd->status.inventory[i].attribute; - item_tmp.expire_time = sd->status.inventory[i].expire_time; + item_tmp.nameid = sd->status.inventory[i].nameid; + item_tmp.identify = 1; + item_tmp.refine = sd->status.inventory[i].refine; + item_tmp.attribute = sd->status.inventory[i].attribute; + item_tmp.expire_time = sd->status.inventory[i].expire_time; - for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) - item_tmp.card[j]=sd->status.inventory[i].card[j]; + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) + item_tmp.card[j]=sd->status.inventory[i].card[j]; - pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); + pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT); - if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ - clif_additem(sd,0,0,flag); - map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - clif_misceffect(&sd->bl,2); - } + if ((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))) { + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + clif_misceffect(&sd->bl,2); + } - return 0; + return 0; } /* ================================================================ * mapwarp "<from map>","<to map>",<x>,<y>,<type>,<ID for Type>; - * type: 0=everyone, 1=guild, 2=party; [Reddozen] + * type: 0=everyone, 1=guild, 2=party; [Reddozen] * improved by [Lance] * ================================================================*/ -BUILDIN_FUNC(mapwarp) // Added by RoVeRT -{ - int x,y,m,check_val=0,check_ID=0,i=0; - struct guild *g = NULL; - struct party_data *p = NULL; - const char *str; - const char *mapname; - unsigned int index; - mapname=script_getstr(st,2); - str=script_getstr(st,3); - x=script_getnum(st,4); - y=script_getnum(st,5); - if(script_hasdata(st,7)){ - check_val=script_getnum(st,6); - check_ID=script_getnum(st,7); - } - - if((m=map_mapname2mapid(mapname))< 0) - return 0; - - if(!(index=mapindex_name2id(str))) - return 0; - - switch(check_val){ - case 1: - g = guild_search(check_ID); - if (g){ - for( i=0; i < g->max_member; i++) - { - if(g->member[i].sd && g->member[i].sd->bl.m==m){ - pc_setpos(g->member[i].sd,index,x,y,CLR_TELEPORT); - } - } - } - break; - case 2: - p = party_search(check_ID); - if(p){ - for(i=0;i<MAX_PARTY; i++){ - if(p->data[i].sd && p->data[i].sd->bl.m == m){ - pc_setpos(p->data[i].sd,index,x,y,CLR_TELEPORT); - } - } - } - break; - default: - map_foreachinmap(buildin_areawarp_sub,m,BL_PC,index,x,y,0,0); - break; - } - - return 0; -} - -static int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT -{ - char *event=va_arg(ap,char *); - struct mob_data *md = ((struct mob_data *)bl); - if( md->status.hp > 0 && (!event || strcmp(event,md->npc_event) == 0) ) - return 1; - return 0; -} - -BUILDIN_FUNC(mobcount) // Added by RoVeRT -{ - const char *mapname,*event; - int m; - mapname=script_getstr(st,2); - event=script_getstr(st,3); - - if( strcmp(event, "all") == 0 ) - event = NULL; - else - check_event(st, event); - - if( strcmp(mapname, "this") == 0 ) { - struct map_session_data *sd = script_rid2sd(st); - if( sd ) - m = sd->bl.m; - else { - script_pushint(st,-1); - return 0; - } - } - else if( (m = map_mapname2mapid(mapname)) < 0 ) { - script_pushint(st,-1); - return 0; - } - - if( map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - { - script_pushint(st,-1); - return 0; - } - - script_pushint(st,map_foreachinmap(buildin_mobcount_sub, m, BL_MOB, event)); - - return 0; +BUILDIN_FUNC(mapwarp) // Added by RoVeRT +{ + int x,y,m,check_val=0,check_ID=0,i=0; + struct guild *g = NULL; + struct party_data *p = NULL; + const char *str; + const char *mapname; + unsigned int index; + mapname=script_getstr(st,2); + str=script_getstr(st,3); + x=script_getnum(st,4); + y=script_getnum(st,5); + if (script_hasdata(st,7)) { + check_val=script_getnum(st,6); + check_ID=script_getnum(st,7); + } + + if ((m=map_mapname2mapid(mapname))< 0) + return 0; + + if (!(index=mapindex_name2id(str))) + return 0; + + switch (check_val) { + case 1: + g = guild_search(check_ID); + if (g) { + for (i=0; i < g->max_member; i++) { + if (g->member[i].sd && g->member[i].sd->bl.m==m) { + pc_setpos(g->member[i].sd,index,x,y,CLR_TELEPORT); + } + } + } + break; + case 2: + p = party_search(check_ID); + if (p) { + for (i=0; i<MAX_PARTY; i++) { + if (p->data[i].sd && p->data[i].sd->bl.m == m) { + pc_setpos(p->data[i].sd,index,x,y,CLR_TELEPORT); + } + } + } + break; + default: + map_foreachinmap(buildin_areawarp_sub,m,BL_PC,index,x,y,0,0); + break; + } + + return 0; +} + +static int buildin_mobcount_sub(struct block_list *bl,va_list ap) // Added by RoVeRT +{ + char *event=va_arg(ap,char *); + struct mob_data *md = ((struct mob_data *)bl); + if (md->status.hp > 0 && (!event || strcmp(event,md->npc_event) == 0)) + return 1; + return 0; +} + +BUILDIN_FUNC(mobcount) // Added by RoVeRT +{ + const char *mapname,*event; + int m; + mapname=script_getstr(st,2); + event=script_getstr(st,3); + + if (strcmp(event, "all") == 0) + event = NULL; + else + check_event(st, event); + + if (strcmp(mapname, "this") == 0) { + struct map_session_data *sd = script_rid2sd(st); + if (sd) + m = sd->bl.m; + else { + script_pushint(st,-1); + return 0; + } + } else if ((m = map_mapname2mapid(mapname)) < 0) { + script_pushint(st,-1); + return 0; + } + + if (map[m].flag.src4instance && map[m].instance_id == 0 && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0) { + script_pushint(st,-1); + return 0; + } + + script_pushint(st,map_foreachinmap(buildin_mobcount_sub, m, BL_MOB, event)); + + return 0; } BUILDIN_FUNC(marriage) { - const char *partner=script_getstr(st,2); - TBL_PC *sd=script_rid2sd(st); - TBL_PC *p_sd=map_nick2sd(partner); + const char *partner=script_getstr(st,2); + TBL_PC *sd=script_rid2sd(st); + TBL_PC *p_sd=map_nick2sd(partner); - if(sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0){ - script_pushint(st,0); - return 0; - } - script_pushint(st,1); - return 0; + if (sd==NULL || p_sd==NULL || pc_marriage(sd,p_sd) < 0) { + script_pushint(st,0); + return 0; + } + script_pushint(st,1); + return 0; } BUILDIN_FUNC(wedding_effect) { - TBL_PC *sd=script_rid2sd(st); - struct block_list *bl; + TBL_PC *sd=script_rid2sd(st); + struct block_list *bl; - if(sd==NULL) { - bl=map_id2bl(st->oid); - } else - bl=&sd->bl; - clif_wedding_effect(bl); - return 0; + if (sd==NULL) { + bl=map_id2bl(st->oid); + } else + bl=&sd->bl; + clif_wedding_effect(bl); + return 0; } BUILDIN_FUNC(divorce) { - TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || pc_divorce(sd) < 0){ - script_pushint(st,0); - return 0; - } - script_pushint(st,1); - return 0; + TBL_PC *sd=script_rid2sd(st); + if (sd==NULL || pc_divorce(sd) < 0) { + script_pushint(st,0); + return 0; + } + script_pushint(st,1); + return 0; } BUILDIN_FUNC(ispartneron) { - TBL_PC *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || !pc_ismarried(sd) || - map_charid2sd(sd->status.partner_id) == NULL) { - script_pushint(st,0); - return 0; - } + if (sd==NULL || !pc_ismarried(sd) || + map_charid2sd(sd->status.partner_id) == NULL) { + script_pushint(st,0); + return 0; + } - script_pushint(st,1); - return 0; + script_pushint(st,1); + return 0; } BUILDIN_FUNC(getpartnerid) @@ -11612,29 +11678,29 @@ BUILDIN_FUNC(getfatherid) BUILDIN_FUNC(warppartner) { - int x,y; - unsigned short mapindex; - const char *str; - TBL_PC *sd=script_rid2sd(st); - TBL_PC *p_sd=NULL; + int x,y; + unsigned short mapindex; + const char *str; + TBL_PC *sd=script_rid2sd(st); + TBL_PC *p_sd=NULL; - if(sd==NULL || !pc_ismarried(sd) || - (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { - script_pushint(st,0); - return 0; - } + if (sd==NULL || !pc_ismarried(sd) || + (p_sd=map_charid2sd(sd->status.partner_id)) == NULL) { + script_pushint(st,0); + return 0; + } - str=script_getstr(st,2); - x=script_getnum(st,3); - y=script_getnum(st,4); + str=script_getstr(st,2); + x=script_getnum(st,3); + y=script_getnum(st,4); - mapindex = mapindex_name2id(str); - if (mapindex) { - pc_setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT); - script_pushint(st,1); - } else - script_pushint(st,0); - return 0; + mapindex = mapindex_name2id(str); + if (mapindex) { + pc_setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT); + script_pushint(st,1); + } else + script_pushint(st,0); + return 0; } /*================================================ @@ -11643,28 +11709,41 @@ BUILDIN_FUNC(warppartner) BUILDIN_FUNC(strmobinfo) { - int num=script_getnum(st,2); - int class_=script_getnum(st,3); + int num=script_getnum(st,2); + int class_=script_getnum(st,3); - if(!mobdb_checkid(class_)) - { - script_pushint(st,0); - return 0; - } + if (!mobdb_checkid(class_)) { + script_pushint(st,0); + return 0; + } - switch (num) { - case 1: script_pushstrcopy(st,mob_db(class_)->name); break; - case 2: script_pushstrcopy(st,mob_db(class_)->jname); break; - case 3: script_pushint(st,mob_db(class_)->lv); break; - case 4: script_pushint(st,mob_db(class_)->status.max_hp); break; - case 5: script_pushint(st,mob_db(class_)->status.max_sp); break; - case 6: script_pushint(st,mob_db(class_)->base_exp); break; - case 7: script_pushint(st,mob_db(class_)->job_exp); break; - default: - script_pushint(st,0); - break; - } - return 0; + switch (num) { + case 1: + script_pushstrcopy(st,mob_db(class_)->name); + break; + case 2: + script_pushstrcopy(st,mob_db(class_)->jname); + break; + case 3: + script_pushint(st,mob_db(class_)->lv); + break; + case 4: + script_pushint(st,mob_db(class_)->status.max_hp); + break; + case 5: + script_pushint(st,mob_db(class_)->status.max_sp); + break; + case 6: + script_pushint(st,mob_db(class_)->base_exp); + break; + case 7: + script_pushint(st,mob_db(class_)->job_exp); + break; + default: + script_pushint(st,0); + break; + } + return 0; } /*========================================== @@ -11673,73 +11752,73 @@ BUILDIN_FUNC(strmobinfo) *------------------------------------------*/ BUILDIN_FUNC(guardian) { - int class_=0,x=0,y=0,guardian=0; - const char *str,*map,*evt=""; - struct script_data *data; - bool has_index = false; - - map =script_getstr(st,2); - x =script_getnum(st,3); - y =script_getnum(st,4); - str =script_getstr(st,5); - class_=script_getnum(st,6); - - if( script_hasdata(st,8) ) - {// "<event label>",<guardian index> - evt=script_getstr(st,7); - guardian=script_getnum(st,8); - has_index = true; - } else if( script_hasdata(st,7) ){ - data=script_getdata(st,7); - get_val(st,data); - if( data_isstring(data) ) - {// "<event label>" - evt=script_getstr(st,7); - } else if( data_isint(data) ) - {// <guardian index> - guardian=script_getnum(st,7); - has_index = true; - } else { - ShowError("script:guardian: invalid data type for argument #6 (from 1)\n"); - script_reportdata(data); - return 1; - } - } - - check_event(st, evt); - script_pushint(st, mob_spawn_guardian(map,x,y,str,class_,evt,guardian,has_index)); - - return 0; + int class_=0,x=0,y=0,guardian=0; + const char *str,*map,*evt=""; + struct script_data *data; + bool has_index = false; + + map =script_getstr(st,2); + x =script_getnum(st,3); + y =script_getnum(st,4); + str =script_getstr(st,5); + class_=script_getnum(st,6); + + if (script_hasdata(st,8)) { + // "<event label>",<guardian index> + evt=script_getstr(st,7); + guardian=script_getnum(st,8); + has_index = true; + } else if (script_hasdata(st,7)) { + data=script_getdata(st,7); + get_val(st,data); + if (data_isstring(data)) { + // "<event label>" + evt=script_getstr(st,7); + } else if (data_isint(data)) { + // <guardian index> + guardian=script_getnum(st,7); + has_index = true; + } else { + ShowError("script:guardian: invalid data type for argument #6 (from 1)\n"); + script_reportdata(data); + return 1; + } + } + + check_event(st, evt); + script_pushint(st, mob_spawn_guardian(map,x,y,str,class_,evt,guardian,has_index)); + + return 0; } /*========================================== * Invisible Walls [Zephyrus] *------------------------------------------*/ BUILDIN_FUNC(setwall) { - const char *map, *name; - int x, y, m, size, dir; - bool shootable; + const char *map, *name; + int x, y, m, size, dir; + bool shootable; - map = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); - size = script_getnum(st,5); - dir = script_getnum(st,6); - shootable = script_getnum(st,7); - name = script_getstr(st,8); + map = script_getstr(st,2); + x = script_getnum(st,3); + y = script_getnum(st,4); + size = script_getnum(st,5); + dir = script_getnum(st,6); + shootable = script_getnum(st,7); + name = script_getstr(st,8); - if( (m = map_mapname2mapid(map)) < 0 ) - return 0; // Invalid Map + if ((m = map_mapname2mapid(map)) < 0) + return 0; // Invalid Map - map_iwall_set(m, x, y, size, dir, shootable, name); - return 0; + map_iwall_set(m, x, y, size, dir, shootable, name); + return 0; } BUILDIN_FUNC(delwall) { - const char *name = script_getstr(st,2); - map_iwall_remove(name); + const char *name = script_getstr(st,2); + map_iwall_remove(name); - return 0; + return 0; } /// Retrieves various information about the specified guardian. @@ -11751,36 +11830,32 @@ BUILDIN_FUNC(delwall) /// BUILDIN_FUNC(guardianinfo) { - const char* mapname = mapindex_getmapname(script_getstr(st,2),NULL); - int id = script_getnum(st,3); - int type = script_getnum(st,4); - - struct guild_castle* gc = guild_mapname2gc(mapname); - struct mob_data* gd; - - if( gc == NULL || id < 0 || id >= MAX_GUARDIANS ) - { - script_pushint(st,-1); - return 0; - } - - if( type == 0 ) - script_pushint(st, gc->guardian[id].visible); - else - if( !gc->guardian[id].visible ) - script_pushint(st,-1); - else - if( (gd = map_id2md(gc->guardian[id].id)) == NULL ) - script_pushint(st,-1); - else - { - if ( type == 1 ) script_pushint(st,gd->status.max_hp); - else if( type == 2 ) script_pushint(st,gd->status.hp); - else - script_pushint(st,-1); - } - - return 0; + const char *mapname = mapindex_getmapname(script_getstr(st,2),NULL); + int id = script_getnum(st,3); + int type = script_getnum(st,4); + + struct guild_castle *gc = guild_mapname2gc(mapname); + struct mob_data *gd; + + if (gc == NULL || id < 0 || id >= MAX_GUARDIANS) { + script_pushint(st,-1); + return 0; + } + + if (type == 0) + script_pushint(st, gc->guardian[id].visible); + else if (!gc->guardian[id].visible) + script_pushint(st,-1); + else if ((gd = map_id2md(gc->guardian[id].id)) == NULL) + script_pushint(st,-1); + else { + if (type == 1) script_pushint(st,gd->status.max_hp); + else if (type == 2) script_pushint(st,gd->status.hp); + else + script_pushint(st,-1); + } + + return 0; } /*========================================== @@ -11788,51 +11863,50 @@ BUILDIN_FUNC(guardianinfo) *------------------------------------------*/ BUILDIN_FUNC(getitemname) { - int item_id=0; - struct item_data *i_data; - char *item_name; - struct script_data *data; - - data=script_getdata(st,2); - get_val(st,data); - - if( data_isstring(data) ){ - const char *name=conv_str(st,data); - struct item_data *item_data = itemdb_searchname(name); - if( item_data ) - item_id=item_data->nameid; - }else - item_id=conv_num(st,data); - - i_data = itemdb_exists(item_id); - if (i_data == NULL) - { - script_pushconststr(st,"null"); - return 0; - } - item_name=(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); - - memcpy(item_name, i_data->jname, ITEM_NAME_LENGTH); - script_pushstr(st,item_name); - return 0; + int item_id=0; + struct item_data *i_data; + char *item_name; + struct script_data *data; + + data=script_getdata(st,2); + get_val(st,data); + + if (data_isstring(data)) { + const char *name=conv_str(st,data); + struct item_data *item_data = itemdb_searchname(name); + if (item_data) + item_id=item_data->nameid; + } else + item_id=conv_num(st,data); + + i_data = itemdb_exists(item_id); + if (i_data == NULL) { + script_pushconststr(st,"null"); + return 0; + } + item_name=(char *)aMalloc(ITEM_NAME_LENGTH*sizeof(char)); + + memcpy(item_name, i_data->jname, ITEM_NAME_LENGTH); + script_pushstr(st,item_name); + return 0; } /*========================================== * Returns number of slots an item has. [Skotlex] *------------------------------------------*/ BUILDIN_FUNC(getitemslots) { - int item_id; - struct item_data *i_data; + int item_id; + struct item_data *i_data; - item_id=script_getnum(st,2); + item_id=script_getnum(st,2); - i_data = itemdb_exists(item_id); + i_data = itemdb_exists(item_id); - if (i_data) - script_pushint(st,i_data->slot); - else - script_pushint(st,-1); - return 0; + if (i_data) + script_pushint(st,i_data->slot); + else + script_pushint(st,-1); + return 0; } // TODO: add matk here if needed/once we get rid of RENEWAL @@ -11840,114 +11914,114 @@ BUILDIN_FUNC(getitemslots) /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - getiteminfo(itemID,n), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id + getiteminfo(itemID,n), where n + 0 value_buy; + 1 value_sell; + 2 type; + 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + if = 0, then monsters don't drop it at all (rare or a quest item) + if = -1, then this item is sold in NPC shops only + 4 sex; + 5 equip; + 6 weight; + 7 atk; + 8 def; + 9 range; + 10 slot; + 11 look; + 12 elv; + 13 wlv; + 14 view id *------------------------------------------*/ BUILDIN_FUNC(getiteminfo) { - int item_id,n; - int *item_arr; - struct item_data *i_data; + int item_id,n; + int *item_arr; + struct item_data *i_data; - item_id = script_getnum(st,2); - n = script_getnum(st,3); - i_data = itemdb_exists(item_id); + item_id = script_getnum(st,2); + n = script_getnum(st,3); + i_data = itemdb_exists(item_id); - if (i_data && n>=0 && n<=14) { - item_arr = (int*)&i_data->value_buy; - script_pushint(st,item_arr[n]); - } else - script_pushint(st,-1); - return 0; + if (i_data && n>=0 && n<=14) { + item_arr = (int *)&i_data->value_buy; + script_pushint(st,item_arr[n]); + } else + script_pushint(st,-1); + return 0; } /*========================================== * Set some values of an item [Lupus] * Price, Weight, etc... - setiteminfo(itemID,n,Value), where n - 0 value_buy; - 1 value_sell; - 2 type; - 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. - if = 0, then monsters don't drop it at all (rare or a quest item) - if = -1, then this item is sold in NPC shops only - 4 sex; - 5 equip; - 6 weight; - 7 atk; - 8 def; - 9 range; - 10 slot; - 11 look; - 12 elv; - 13 wlv; - 14 view id + setiteminfo(itemID,n,Value), where n + 0 value_buy; + 1 value_sell; + 2 type; + 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc.. + if = 0, then monsters don't drop it at all (rare or a quest item) + if = -1, then this item is sold in NPC shops only + 4 sex; + 5 equip; + 6 weight; + 7 atk; + 8 def; + 9 range; + 10 slot; + 11 look; + 12 elv; + 13 wlv; + 14 view id * Returns Value or -1 if the wrong field's been set *------------------------------------------*/ BUILDIN_FUNC(setiteminfo) { - int item_id,n,value; - int *item_arr; - struct item_data *i_data; - - item_id = script_getnum(st,2); - n = script_getnum(st,3); - value = script_getnum(st,4); - i_data = itemdb_exists(item_id); - - if (i_data && n>=0 && n<=14) { - item_arr = (int*)&i_data->value_buy; - item_arr[n] = value; - script_pushint(st,value); - } else - script_pushint(st,-1); - return 0; + int item_id,n,value; + int *item_arr; + struct item_data *i_data; + + item_id = script_getnum(st,2); + n = script_getnum(st,3); + value = script_getnum(st,4); + i_data = itemdb_exists(item_id); + + if (i_data && n>=0 && n<=14) { + item_arr = (int *)&i_data->value_buy; + item_arr[n] = value; + script_pushint(st,value); + } else + script_pushint(st,-1); + return 0; } /*========================================== * Returns value from equipped item slot n [Lupus] - getequipcardid(num,slot) - where - num = eqip position slot - slot = 0,1,2,3 (Card Slot N) - - This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) - it's useful when you want to check item cards or if it's signed - Useful for such quests as "Sign this refined item with players name" etc - Hat[0] +4 -> Player's Hat[0] +4 + getequipcardid(num,slot) + where + num = eqip position slot + slot = 0,1,2,3 (Card Slot N) + + This func returns CARD ID, 255,254,-255 (for card 0, if the item is produced) + it's useful when you want to check item cards or if it's signed + Useful for such quests as "Sign this refined item with players name" etc + Hat[0] +4 -> Player's Hat[0] +4 *------------------------------------------*/ BUILDIN_FUNC(getequipcardid) { - int i=-1,num,slot; - TBL_PC *sd; - - num=script_getnum(st,2); - slot=script_getnum(st,3); - sd=script_rid2sd(st); - if (num > 0 && num <= ARRAYLENGTH(equip)) - i=pc_checkequip(sd,equip[num-1]); - if(i >= 0 && slot>=0 && slot<4) - script_pushint(st,sd->status.inventory[i].card[slot]); - else - script_pushint(st,0); + int i=-1,num,slot; + TBL_PC *sd; + + num=script_getnum(st,2); + slot=script_getnum(st,3); + sd=script_rid2sd(st); + if (num > 0 && num <= ARRAYLENGTH(equip)) + i=pc_checkequip(sd,equip[num-1]); + if (i >= 0 && slot>=0 && slot<4) + script_pushint(st,sd->status.inventory[i].card[slot]); + else + script_pushint(st,0); - return 0; + return 0; } /*========================================== @@ -11955,36 +12029,36 @@ BUILDIN_FUNC(getequipcardid) *------------------------------------------*/ BUILDIN_FUNC(petskillbonus) { - struct pet_data *pd; + struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - pd=sd->pd; - if (pd->bonus) - { //Clear previous bonus - if (pd->bonus->timer != INVALID_TIMER) - delete_timer(pd->bonus->timer, pet_skill_bonus_timer); - } else //init - pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); + pd=sd->pd; + if (pd->bonus) { + //Clear previous bonus + if (pd->bonus->timer != INVALID_TIMER) + delete_timer(pd->bonus->timer, pet_skill_bonus_timer); + } else //init + pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); - pd->bonus->type=script_getnum(st,2); - pd->bonus->val=script_getnum(st,3); - pd->bonus->duration=script_getnum(st,4); - pd->bonus->delay=script_getnum(st,5); + pd->bonus->type=script_getnum(st,2); + pd->bonus->val=script_getnum(st,3); + pd->bonus->duration=script_getnum(st,4); + pd->bonus->delay=script_getnum(st,5); - if (pd->state.skillbonus == 1) - pd->state.skillbonus=0; // waiting state + if (pd->state.skillbonus == 1) + pd->state.skillbonus=0; // waiting state - // wait for timer to start - if (battle_config.pet_equip_required && pd->pet.equip == 0) - pd->bonus->timer = INVALID_TIMER; - else - pd->bonus->timer = add_timer(gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); + // wait for timer to start + if (battle_config.pet_equip_required && pd->pet.equip == 0) + pd->bonus->timer = INVALID_TIMER; + else + pd->bonus->timer = add_timer(gettick()+pd->bonus->delay*1000, pet_skill_bonus_timer, sd->bl.id, 0); - return 0; + return 0; } /*========================================== @@ -11992,36 +12066,35 @@ BUILDIN_FUNC(petskillbonus) *------------------------------------------*/ BUILDIN_FUNC(petloot) { - int max; - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + int max; + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - max=script_getnum(st,2); + max=script_getnum(st,2); - if(max < 1) - max = 1; //Let'em loot at least 1 item. - else if (max > MAX_PETLOOT_SIZE) - max = MAX_PETLOOT_SIZE; + if (max < 1) + max = 1; //Let'em loot at least 1 item. + else if (max > MAX_PETLOOT_SIZE) + max = MAX_PETLOOT_SIZE; - pd = sd->pd; - if (pd->loot != NULL) - { //Release whatever was there already and reallocate memory - pet_lootitem_drop(pd, pd->msd); - aFree(pd->loot->item); - } - else - pd->loot = (struct pet_loot *)aMalloc(sizeof(struct pet_loot)); + pd = sd->pd; + if (pd->loot != NULL) { + //Release whatever was there already and reallocate memory + pet_lootitem_drop(pd, pd->msd); + aFree(pd->loot->item); + } else + pd->loot = (struct pet_loot *)aMalloc(sizeof(struct pet_loot)); - pd->loot->item = (struct item *)aCalloc(max,sizeof(struct item)); + pd->loot->item = (struct item *)aCalloc(max,sizeof(struct item)); - pd->loot->max=max; - pd->loot->count = 0; - pd->loot->weight = 0; + pd->loot->max=max; + pd->loot->count = 0; + pd->loot->weight = 0; - return 0; + return 0; } /*========================================== * Set arrays with info of all sd inventory : @@ -12032,60 +12105,59 @@ BUILDIN_FUNC(petloot) *------------------------------------------*/ BUILDIN_FUNC(getinventorylist) { - TBL_PC *sd=script_rid2sd(st); - char card_var[NAME_LENGTH]; - - int i,j=0,k; - if(!sd) return 0; - for(i=0;i<MAX_INVENTORY;i++){ - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){ - pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid); - pc_setreg(sd,reference_uid(add_str("@inventorylist_amount"), j),sd->status.inventory[i].amount); - pc_setreg(sd,reference_uid(add_str("@inventorylist_equip"), j),sd->status.inventory[i].equip); - pc_setreg(sd,reference_uid(add_str("@inventorylist_refine"), j),sd->status.inventory[i].refine); - pc_setreg(sd,reference_uid(add_str("@inventorylist_identify"), j),sd->status.inventory[i].identify); - pc_setreg(sd,reference_uid(add_str("@inventorylist_attribute"), j),sd->status.inventory[i].attribute); - for (k = 0; k < MAX_SLOTS; k++) - { - sprintf(card_var, "@inventorylist_card%d",k+1); - pc_setreg(sd,reference_uid(add_str(card_var), j),sd->status.inventory[i].card[k]); - } - pc_setreg(sd,reference_uid(add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - j++; - } - } - pc_setreg(sd,add_str("@inventorylist_count"),j); - return 0; + TBL_PC *sd=script_rid2sd(st); + char card_var[NAME_LENGTH]; + + int i,j=0,k; + if (!sd) return 0; + for (i=0; i<MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0) { + pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid); + pc_setreg(sd,reference_uid(add_str("@inventorylist_amount"), j),sd->status.inventory[i].amount); + pc_setreg(sd,reference_uid(add_str("@inventorylist_equip"), j),sd->status.inventory[i].equip); + pc_setreg(sd,reference_uid(add_str("@inventorylist_refine"), j),sd->status.inventory[i].refine); + pc_setreg(sd,reference_uid(add_str("@inventorylist_identify"), j),sd->status.inventory[i].identify); + pc_setreg(sd,reference_uid(add_str("@inventorylist_attribute"), j),sd->status.inventory[i].attribute); + for (k = 0; k < MAX_SLOTS; k++) { + sprintf(card_var, "@inventorylist_card%d",k+1); + pc_setreg(sd,reference_uid(add_str(card_var), j),sd->status.inventory[i].card[k]); + } + pc_setreg(sd,reference_uid(add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); + j++; + } + } + pc_setreg(sd,add_str("@inventorylist_count"),j); + return 0; } BUILDIN_FUNC(getskilllist) { - TBL_PC *sd=script_rid2sd(st); - int i,j=0; - if(!sd) return 0; - for(i=0;i<MAX_SKILL;i++){ - if(sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0){ - pc_setreg(sd,reference_uid(add_str("@skilllist_id"), j),sd->status.skill[i].id); - pc_setreg(sd,reference_uid(add_str("@skilllist_lv"), j),sd->status.skill[i].lv); - pc_setreg(sd,reference_uid(add_str("@skilllist_flag"), j),sd->status.skill[i].flag); - j++; - } - } - pc_setreg(sd,add_str("@skilllist_count"),j); - return 0; + TBL_PC *sd=script_rid2sd(st); + int i,j=0; + if (!sd) return 0; + for (i=0; i<MAX_SKILL; i++) { + if (sd->status.skill[i].id > 0 && sd->status.skill[i].lv > 0) { + pc_setreg(sd,reference_uid(add_str("@skilllist_id"), j),sd->status.skill[i].id); + pc_setreg(sd,reference_uid(add_str("@skilllist_lv"), j),sd->status.skill[i].lv); + pc_setreg(sd,reference_uid(add_str("@skilllist_flag"), j),sd->status.skill[i].flag); + j++; + } + } + pc_setreg(sd,add_str("@skilllist_count"),j); + return 0; } BUILDIN_FUNC(clearitem) { - TBL_PC *sd=script_rid2sd(st); - int i; - if(sd==NULL) return 0; - for (i=0; i<MAX_INVENTORY; i++) { - if (sd->status.inventory[i].amount) { - pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT); - } - } - return 0; + TBL_PC *sd=script_rid2sd(st); + int i; + if (sd==NULL) return 0; + for (i=0; i<MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount) { + pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT); + } + } + return 0; } /*========================================== @@ -12093,19 +12165,19 @@ BUILDIN_FUNC(clearitem) *------------------------------------------*/ BUILDIN_FUNC(disguise) { - int id; - TBL_PC* sd = script_rid2sd(st); - if (sd == NULL) return 0; + int id; + TBL_PC *sd = script_rid2sd(st); + if (sd == NULL) return 0; - id = script_getnum(st,2); + id = script_getnum(st,2); - if (mobdb_checkid(id) || npcdb_checkid(id)) { - pc_disguise(sd, id); - script_pushint(st,id); - } else - script_pushint(st,0); + if (mobdb_checkid(id) || npcdb_checkid(id)) { + pc_disguise(sd, id); + script_pushint(st,id); + } else + script_pushint(st,0); - return 0; + return 0; } /*========================================== @@ -12113,16 +12185,16 @@ BUILDIN_FUNC(disguise) *------------------------------------------*/ BUILDIN_FUNC(undisguise) { - TBL_PC* sd = script_rid2sd(st); - if (sd == NULL) return 0; + TBL_PC *sd = script_rid2sd(st); + if (sd == NULL) return 0; - if (sd->disguise) { - pc_disguise(sd, 0); - script_pushint(st,0); - } else { - script_pushint(st,1); - } - return 0; + if (sd->disguise) { + pc_disguise(sd, 0); + script_pushint(st,0); + } else { + script_pushint(st,1); + } + return 0; } /*========================================== @@ -12131,15 +12203,15 @@ BUILDIN_FUNC(undisguise) *------------------------------------------*/ BUILDIN_FUNC(classchange) { - int _class,type; - struct block_list *bl=map_id2bl(st->oid); + int _class,type; + struct block_list *bl=map_id2bl(st->oid); - if(bl==NULL) return 0; + if (bl==NULL) return 0; - _class=script_getnum(st,2); - type=script_getnum(st,3); - clif_class_change(bl,_class,type); - return 0; + _class=script_getnum(st,2); + type=script_getnum(st,3); + clif_class_change(bl,_class,type); + return 0; } /*========================================== @@ -12147,53 +12219,52 @@ BUILDIN_FUNC(classchange) *------------------------------------------*/ BUILDIN_FUNC(misceffect) { - int type; - - type=script_getnum(st,2); - if(st->oid && st->oid != fake_nd->bl.id) { - struct block_list *bl = map_id2bl(st->oid); - if (bl) - clif_specialeffect(bl,type,AREA); - } else{ - TBL_PC *sd=script_rid2sd(st); - if(sd) - clif_specialeffect(&sd->bl,type,AREA); - } - return 0; + int type; + + type=script_getnum(st,2); + if (st->oid && st->oid != fake_nd->bl.id) { + struct block_list *bl = map_id2bl(st->oid); + if (bl) + clif_specialeffect(bl,type,AREA); + } else { + TBL_PC *sd=script_rid2sd(st); + if (sd) + clif_specialeffect(&sd->bl,type,AREA); + } + return 0; } /*========================================== * Play a BGM on a single client [Rikter/Yommy] *------------------------------------------*/ BUILDIN_FUNC(playBGM) { - const char* name; - struct map_session_data* sd; + const char *name; + struct map_session_data *sd; - if( ( sd = script_rid2sd(st) ) != NULL ) - { - name = script_getstr(st,2); + if ((sd = script_rid2sd(st)) != NULL) { + name = script_getstr(st,2); - clif_playBGM(sd, name); - } + clif_playBGM(sd, name); + } - return 0; + return 0; } -static int playBGM_sub(struct block_list* bl,va_list ap) +static int playBGM_sub(struct block_list *bl,va_list ap) { - const char* name = va_arg(ap,const char*); + const char *name = va_arg(ap,const char *); - clif_playBGM(BL_CAST(BL_PC, bl), name); + clif_playBGM(BL_CAST(BL_PC, bl), name); - return 0; + return 0; } -static int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args) +static int playBGM_foreachpc_sub(struct map_session_data *sd, va_list args) { - const char* name = va_arg(args, const char*); + const char *name = va_arg(args, const char *); - clif_playBGM(sd, name); - return 0; + clif_playBGM(sd, name); + return 0; } /*========================================== @@ -12201,32 +12272,30 @@ static int playBGM_foreachpc_sub(struct map_session_data* sd, va_list args) *------------------------------------------*/ BUILDIN_FUNC(playBGMall) { - const char* name; + const char *name; - name = script_getstr(st,2); + name = script_getstr(st,2); - if( script_hasdata(st,7) ) - {// specified part of map - const char* map = script_getstr(st,3); - int x0 = script_getnum(st,4); - int y0 = script_getnum(st,5); - int x1 = script_getnum(st,6); - int y1 = script_getnum(st,7); + if (script_hasdata(st,7)) { + // specified part of map + const char *map = script_getstr(st,3); + int x0 = script_getnum(st,4); + int y0 = script_getnum(st,5); + int x1 = script_getnum(st,6); + int y1 = script_getnum(st,7); - map_foreachinarea(playBGM_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name); - } - else if( script_hasdata(st,3) ) - {// entire map - const char* map = script_getstr(st,3); + map_foreachinarea(playBGM_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name); + } else if (script_hasdata(st,3)) { + // entire map + const char *map = script_getstr(st,3); - map_foreachinmap(playBGM_sub, map_mapname2mapid(map), BL_PC, name); - } - else - {// entire server - map_foreachpc(&playBGM_foreachpc_sub, name); - } + map_foreachinmap(playBGM_sub, map_mapname2mapid(map), BL_PC, name); + } else { + // entire server + map_foreachpc(&playBGM_foreachpc_sub, name); + } - return 0; + return 0; } /*========================================== @@ -12234,25 +12303,24 @@ BUILDIN_FUNC(playBGMall) *------------------------------------------*/ BUILDIN_FUNC(soundeffect) { - TBL_PC* sd = script_rid2sd(st); - const char* name = script_getstr(st,2); - int type = script_getnum(st,3); + TBL_PC *sd = script_rid2sd(st); + const char *name = script_getstr(st,2); + int type = script_getnum(st,3); - if(sd) - { - clif_soundeffect(sd,&sd->bl,name,type); - } - return 0; + if (sd) { + clif_soundeffect(sd,&sd->bl,name,type); + } + return 0; } -int soundeffect_sub(struct block_list* bl,va_list ap) +int soundeffect_sub(struct block_list *bl,va_list ap) { - char* name = va_arg(ap,char*); - int type = va_arg(ap,int); + char *name = va_arg(ap,char *); + int type = va_arg(ap,int); - clif_soundeffect((TBL_PC *)bl, bl, name, type); + clif_soundeffect((TBL_PC *)bl, bl, name, type); - return 0; + return 0; } /*========================================== @@ -12261,71 +12329,65 @@ int soundeffect_sub(struct block_list* bl,va_list ap) *------------------------------------------*/ BUILDIN_FUNC(soundeffectall) { - struct block_list* bl; - const char* name; - int type; - - bl = (st->rid) ? &(script_rid2sd(st)->bl) : map_id2bl(st->oid); - if (!bl) - return 0; - - name = script_getstr(st,2); - type = script_getnum(st,3); - - //FIXME: enumerating map squares (map_foreach) is slower than enumerating the list of online players (map_foreachpc?) [ultramage] - - if(!script_hasdata(st,4)) - { // area around - clif_soundeffectall(bl, name, type, AREA); - } - else - if(!script_hasdata(st,5)) - { // entire map - const char* map = script_getstr(st,4); - map_foreachinmap(soundeffect_sub, map_mapname2mapid(map), BL_PC, name, type); - } - else - if(script_hasdata(st,8)) - { // specified part of map - const char* map = script_getstr(st,4); - int x0 = script_getnum(st,5); - int y0 = script_getnum(st,6); - int x1 = script_getnum(st,7); - int y1 = script_getnum(st,8); - map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type); - } - else - { - ShowError("buildin_soundeffectall: insufficient arguments for specific area broadcast.\n"); - } - - return 0; + struct block_list *bl; + const char *name; + int type; + + bl = (st->rid) ? &(script_rid2sd(st)->bl) : map_id2bl(st->oid); + if (!bl) + return 0; + + name = script_getstr(st,2); + type = script_getnum(st,3); + + //FIXME: enumerating map squares (map_foreach) is slower than enumerating the list of online players (map_foreachpc?) [ultramage] + + if (!script_hasdata(st,4)) { + // area around + clif_soundeffectall(bl, name, type, AREA); + } else if (!script_hasdata(st,5)) { + // entire map + const char *map = script_getstr(st,4); + map_foreachinmap(soundeffect_sub, map_mapname2mapid(map), BL_PC, name, type); + } else if (script_hasdata(st,8)) { + // specified part of map + const char *map = script_getstr(st,4); + int x0 = script_getnum(st,5); + int y0 = script_getnum(st,6); + int x1 = script_getnum(st,7); + int y1 = script_getnum(st,8); + map_foreachinarea(soundeffect_sub, map_mapname2mapid(map), x0, y0, x1, y1, BL_PC, name, type); + } else { + ShowError("buildin_soundeffectall: insufficient arguments for specific area broadcast.\n"); + } + + return 0; } /*========================================== * pet status recovery [Valaris] / Rewritten by [Skotlex] *------------------------------------------*/ BUILDIN_FUNC(petrecovery) { - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - pd=sd->pd; + pd=sd->pd; - if (pd->recovery) - { //Halt previous bonus - if (pd->recovery->timer != INVALID_TIMER) - delete_timer(pd->recovery->timer, pet_recovery_timer); - } else //Init - pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); + if (pd->recovery) { + //Halt previous bonus + if (pd->recovery->timer != INVALID_TIMER) + delete_timer(pd->recovery->timer, pet_recovery_timer); + } else //Init + pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); - pd->recovery->type = (sc_type)script_getnum(st,2); - pd->recovery->delay = script_getnum(st,3); - pd->recovery->timer = INVALID_TIMER; + pd->recovery->type = (sc_type)script_getnum(st,2); + pd->recovery->delay = script_getnum(st,3); + pd->recovery->timer = INVALID_TIMER; - return 0; + return 0; } /*========================================== @@ -12333,39 +12395,38 @@ BUILDIN_FUNC(petrecovery) *------------------------------------------*/ BUILDIN_FUNC(petheal) { - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); - - if(sd==NULL || sd->pd==NULL) - return 0; - - pd=sd->pd; - if (pd->s_skill) - { //Clear previous skill - if (pd->s_skill->timer != INVALID_TIMER) - { - if (pd->s_skill->id) - delete_timer(pd->s_skill->timer, pet_skill_support_timer); - else - delete_timer(pd->s_skill->timer, pet_heal_timer); - } - } else //init memory - pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - - pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport - //Use the lv as the amount to heal - pd->s_skill->lv=script_getnum(st,2); - pd->s_skill->delay=script_getnum(st,3); - pd->s_skill->hp=script_getnum(st,4); - pd->s_skill->sp=script_getnum(st,5); - - //Use delay as initial offset to avoid skill/heal exploits - if (battle_config.pet_equip_required && pd->pet.equip == 0) - pd->s_skill->timer = INVALID_TIMER; - else - pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); - - return 0; + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); + + if (sd==NULL || sd->pd==NULL) + return 0; + + pd=sd->pd; + if (pd->s_skill) { + //Clear previous skill + if (pd->s_skill->timer != INVALID_TIMER) { + if (pd->s_skill->id) + delete_timer(pd->s_skill->timer, pet_skill_support_timer); + else + delete_timer(pd->s_skill->timer, pet_heal_timer); + } + } else //init memory + pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); + + pd->s_skill->id=0; //This id identifies that it IS petheal rather than pet_skillsupport + //Use the lv as the amount to heal + pd->s_skill->lv=script_getnum(st,2); + pd->s_skill->delay=script_getnum(st,3); + pd->s_skill->hp=script_getnum(st,4); + pd->s_skill->sp=script_getnum(st,5); + + //Use delay as initial offset to avoid skill/heal exploits + if (battle_config.pet_equip_required && pd->pet.equip == 0) + pd->s_skill->timer = INVALID_TIMER; + else + pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_heal_timer,sd->bl.id,0); + + return 0; } /*========================================== @@ -12375,23 +12436,23 @@ BUILDIN_FUNC(petheal) /// petskillattack "<skill name>",<level>,<rate>,<bonusrate> BUILDIN_FUNC(petskillattack) { - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - pd=sd->pd; - if (pd->a_skill == NULL) - pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); + pd=sd->pd; + if (pd->a_skill == NULL) + pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - pd->a_skill->id=( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - pd->a_skill->lv=script_getnum(st,3); - pd->a_skill->div_ = 0; - pd->a_skill->rate=script_getnum(st,4); - pd->a_skill->bonusrate=script_getnum(st,5); + pd->a_skill->id=(script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + pd->a_skill->lv=script_getnum(st,3); + pd->a_skill->div_ = 0; + pd->a_skill->rate=script_getnum(st,4); + pd->a_skill->bonusrate=script_getnum(st,5); - return 0; + return 0; } /*========================================== @@ -12401,23 +12462,23 @@ BUILDIN_FUNC(petskillattack) /// petskillattack2 "<skill name>",<level>,<div>,<rate>,<bonusrate> BUILDIN_FUNC(petskillattack2) { - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - pd=sd->pd; - if (pd->a_skill == NULL) - pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); + pd=sd->pd; + if (pd->a_skill == NULL) + pd->a_skill = (struct pet_skill_attack *)aMalloc(sizeof(struct pet_skill_attack)); - pd->a_skill->id=( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - pd->a_skill->lv=script_getnum(st,3); - pd->a_skill->div_ = script_getnum(st,4); - pd->a_skill->rate=script_getnum(st,5); - pd->a_skill->bonusrate=script_getnum(st,6); + pd->a_skill->id=(script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + pd->a_skill->lv=script_getnum(st,3); + pd->a_skill->div_ = script_getnum(st,4); + pd->a_skill->rate=script_getnum(st,5); + pd->a_skill->bonusrate=script_getnum(st,6); - return 0; + return 0; } /*========================================== @@ -12427,38 +12488,37 @@ BUILDIN_FUNC(petskillattack2) /// petskillsupport "<skill name>",<level>,<delay>,<hp>,<sp> BUILDIN_FUNC(petskillsupport) { - struct pet_data *pd; - TBL_PC *sd=script_rid2sd(st); + struct pet_data *pd; + TBL_PC *sd=script_rid2sd(st); - if(sd==NULL || sd->pd==NULL) - return 0; + if (sd==NULL || sd->pd==NULL) + return 0; - pd=sd->pd; - if (pd->s_skill) - { //Clear previous skill - if (pd->s_skill->timer != INVALID_TIMER) - { - if (pd->s_skill->id) - delete_timer(pd->s_skill->timer, pet_skill_support_timer); - else - delete_timer(pd->s_skill->timer, pet_heal_timer); - } - } else //init memory - pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); + pd=sd->pd; + if (pd->s_skill) { + //Clear previous skill + if (pd->s_skill->timer != INVALID_TIMER) { + if (pd->s_skill->id) + delete_timer(pd->s_skill->timer, pet_skill_support_timer); + else + delete_timer(pd->s_skill->timer, pet_heal_timer); + } + } else //init memory + pd->s_skill = (struct pet_skill_support *) aMalloc(sizeof(struct pet_skill_support)); - pd->s_skill->id=( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - pd->s_skill->lv=script_getnum(st,3); - pd->s_skill->delay=script_getnum(st,4); - pd->s_skill->hp=script_getnum(st,5); - pd->s_skill->sp=script_getnum(st,6); + pd->s_skill->id=(script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + pd->s_skill->lv=script_getnum(st,3); + pd->s_skill->delay=script_getnum(st,4); + pd->s_skill->hp=script_getnum(st,5); + pd->s_skill->sp=script_getnum(st,6); - //Use delay as initial offset to avoid skill/heal exploits - if (battle_config.pet_equip_required && pd->pet.equip == 0) - pd->s_skill->timer = INVALID_TIMER; - else - pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); + //Use delay as initial offset to avoid skill/heal exploits + if (battle_config.pet_equip_required && pd->pet.equip == 0) + pd->s_skill->timer = INVALID_TIMER; + else + pd->s_skill->timer = add_timer(gettick()+pd->s_skill->delay*1000,pet_skill_support_timer,sd->bl.id,0); - return 0; + return 0; } /*========================================== @@ -12468,15 +12528,15 @@ BUILDIN_FUNC(petskillsupport) /// skilleffect "<skill name>",<level> BUILDIN_FUNC(skilleffect) { - TBL_PC *sd; + TBL_PC *sd; - int skillid=( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - int skilllv=script_getnum(st,3); - sd=script_rid2sd(st); + int skillid=(script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + int skilllv=script_getnum(st,3); + sd=script_rid2sd(st); - clif_skill_nodamage(&sd->bl,&sd->bl,skillid,skilllv,1); + clif_skill_nodamage(&sd->bl,&sd->bl,skillid,skilllv,1); - return 0; + return 0; } /*========================================== @@ -12486,17 +12546,17 @@ BUILDIN_FUNC(skilleffect) /// npcskilleffect "<skill name>",<level>,<x>,<y> BUILDIN_FUNC(npcskilleffect) { - struct block_list *bl= map_id2bl(st->oid); + struct block_list *bl= map_id2bl(st->oid); - int skillid=( script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2) ); - int skilllv=script_getnum(st,3); - int x=script_getnum(st,4); - int y=script_getnum(st,5); + int skillid=(script_isstring(st,2) ? skill_name2id(script_getstr(st,2)) : script_getnum(st,2)); + int skilllv=script_getnum(st,3); + int x=script_getnum(st,4); + int y=script_getnum(st,5); - if (bl) - clif_skill_poseffect(bl,skillid,skilllv,x,y,gettick()); + if (bl) + clif_skill_poseffect(bl,skillid,skilllv,x,y,gettick()); - return 0; + return 0; } /*========================================== @@ -12504,46 +12564,43 @@ BUILDIN_FUNC(npcskilleffect) *------------------------------------------*/ BUILDIN_FUNC(specialeffect) { - struct block_list *bl=map_id2bl(st->oid); - int type = script_getnum(st,2); - enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - - if(bl==NULL) - return 0; - - if( script_hasdata(st,4) ) - { - TBL_NPC *nd = npc_name2id(script_getstr(st,4)); - if(nd) - clif_specialeffect(&nd->bl, type, target); - } - else - { - if (target == SELF) { - TBL_PC *sd=script_rid2sd(st); - if (sd) - clif_specialeffect_single(bl,type,sd->fd); - } else { - clif_specialeffect(bl, type, target); - } - } - - return 0; + struct block_list *bl=map_id2bl(st->oid); + int type = script_getnum(st,2); + enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; + + if (bl==NULL) + return 0; + + if (script_hasdata(st,4)) { + TBL_NPC *nd = npc_name2id(script_getstr(st,4)); + if (nd) + clif_specialeffect(&nd->bl, type, target); + } else { + if (target == SELF) { + TBL_PC *sd=script_rid2sd(st); + if (sd) + clif_specialeffect_single(bl,type,sd->fd); + } else { + clif_specialeffect(bl, type, target); + } + } + + return 0; } BUILDIN_FUNC(specialeffect2) { - TBL_PC *sd=script_rid2sd(st); - int type = script_getnum(st,2); - enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; + TBL_PC *sd=script_rid2sd(st); + int type = script_getnum(st,2); + enum send_target target = script_hasdata(st,3) ? (send_target)script_getnum(st,3) : AREA; - if( script_hasdata(st,4) ) - sd = map_nick2sd(script_getstr(st,4)); + if (script_hasdata(st,4)) + sd = map_nick2sd(script_getstr(st,4)); - if (sd) - clif_specialeffect(&sd->bl, type, target); + if (sd) + clif_specialeffect(&sd->bl, type, target); - return 0; + return 0; } /*========================================== @@ -12551,24 +12608,24 @@ BUILDIN_FUNC(specialeffect2) *------------------------------------------*/ BUILDIN_FUNC(nude) { - TBL_PC *sd = script_rid2sd(st); - int i, calcflag = 0; + TBL_PC *sd = script_rid2sd(st); + int i, calcflag = 0; - if( sd == NULL ) - return 0; + if (sd == NULL) + return 0; - for( i = 0 ; i < EQI_MAX; i++ ) { - if( sd->equip_index[ i ] >= 0 ) { - if( !calcflag ) - calcflag = 1; - pc_unequipitem( sd , sd->equip_index[ i ] , 2); - } - } + for (i = 0 ; i < EQI_MAX; i++) { + if (sd->equip_index[ i ] >= 0) { + if (!calcflag) + calcflag = 1; + pc_unequipitem(sd , sd->equip_index[ i ] , 2); + } + } - if( calcflag ) - status_calc_pc(sd,0); + if (calcflag) + status_calc_pc(sd,0); - return 0; + return 0; } /*========================================== @@ -12576,37 +12633,36 @@ BUILDIN_FUNC(nude) *------------------------------------------*/ BUILDIN_FUNC(atcommand) { - TBL_PC dummy_sd; - TBL_PC* sd; - int fd; - const char* cmd; - - cmd = script_getstr(st,2); - - if (st->rid) { - sd = script_rid2sd(st); - fd = sd->fd; - } else { //Use a dummy character. - sd = &dummy_sd; - fd = 0; - - memset(&dummy_sd, 0, sizeof(TBL_PC)); - if (st->oid) - { - struct block_list* bl = map_id2bl(st->oid); - memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); - if (bl->type == BL_NPC) - safestrncpy(dummy_sd.status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); - } - } + TBL_PC dummy_sd; + TBL_PC *sd; + int fd; + const char *cmd; + + cmd = script_getstr(st,2); + + if (st->rid) { + sd = script_rid2sd(st); + fd = sd->fd; + } else { //Use a dummy character. + sd = &dummy_sd; + fd = 0; + + memset(&dummy_sd, 0, sizeof(TBL_PC)); + if (st->oid) { + struct block_list *bl = map_id2bl(st->oid); + memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); + if (bl->type == BL_NPC) + safestrncpy(dummy_sd.status.name, ((TBL_NPC *)bl)->name, NAME_LENGTH); + } + } - if (!is_atcommand(fd, sd, cmd, 0)) { - ShowWarning("script: buildin_atcommand: failed to execute command '%s'\n", cmd); - script_reportsrc(st); - return 1; - } + if (!is_atcommand(fd, sd, cmd, 0)) { + ShowWarning("script: buildin_atcommand: failed to execute command '%s'\n", cmd); + script_reportsrc(st); + return 1; + } - return 0; + return 0; } /*========================================== @@ -12614,12 +12670,12 @@ BUILDIN_FUNC(atcommand) *------------------------------------------*/ BUILDIN_FUNC(dispbottom) { - TBL_PC *sd=script_rid2sd(st); - const char *message; - message=script_getstr(st,2); - if(sd) - clif_disp_onlyself(sd,message,(int)strlen(message)); - return 0; + TBL_PC *sd=script_rid2sd(st); + const char *message; + message=script_getstr(st,2); + if (sd) + clif_disp_onlyself(sd,message,(int)strlen(message)); + return 0; } /*========================================== @@ -12628,20 +12684,19 @@ BUILDIN_FUNC(dispbottom) *------------------------------------------*/ BUILDIN_FUNC(recovery) { - TBL_PC* sd; - struct s_mapiterator* iter; - - iter = mapit_getallusers(); - for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) - { - if(pc_isdead(sd)) - status_revive(&sd->bl, 100, 100); - else - status_percent_heal(&sd->bl, 100, 100); - clif_displaymessage(sd->fd,msg_txt(680)); - } - mapit_free(iter); - return 0; + TBL_PC *sd; + struct s_mapiterator *iter; + + iter = mapit_getallusers(); + for (sd = (TBL_PC *)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC *)mapit_next(iter)) { + if (pc_isdead(sd)) + status_revive(&sd->bl, 100, 100); + else + status_percent_heal(&sd->bl, 100, 100); + clif_displaymessage(sd->fd,msg_txt(680)); + } + mapit_free(iter); + return 0; } /*========================================== * Get your pet info: getpetinfo(n) @@ -12650,30 +12705,42 @@ BUILDIN_FUNC(recovery) *------------------------------------------*/ BUILDIN_FUNC(getpetinfo) { - TBL_PC *sd=script_rid2sd(st); - TBL_PET *pd; - int type=script_getnum(st,2); - - if(!sd || !sd->pd) { - if (type == 2) - script_pushconststr(st,"null"); - else - script_pushint(st,0); - return 0; - } - pd = sd->pd; - switch(type){ - case 0: script_pushint(st,pd->pet.pet_id); break; - case 1: script_pushint(st,pd->pet.class_); break; - case 2: script_pushstrcopy(st,pd->pet.name); break; - case 3: script_pushint(st,pd->pet.intimate); break; - case 4: script_pushint(st,pd->pet.hungry); break; - case 5: script_pushint(st,pd->pet.rename_flag); break; - default: - script_pushint(st,0); - break; - } - return 0; + TBL_PC *sd=script_rid2sd(st); + TBL_PET *pd; + int type=script_getnum(st,2); + + if (!sd || !sd->pd) { + if (type == 2) + script_pushconststr(st,"null"); + else + script_pushint(st,0); + return 0; + } + pd = sd->pd; + switch (type) { + case 0: + script_pushint(st,pd->pet.pet_id); + break; + case 1: + script_pushint(st,pd->pet.class_); + break; + case 2: + script_pushstrcopy(st,pd->pet.name); + break; + case 3: + script_pushint(st,pd->pet.intimate); + break; + case 4: + script_pushint(st,pd->pet.hungry); + break; + case 5: + script_pushint(st,pd->pet.rename_flag); + break; + default: + script_pushint(st,0); + break; + } + return 0; } /*========================================== @@ -12684,138 +12751,159 @@ BUILDIN_FUNC(getpetinfo) *------------------------------------------*/ BUILDIN_FUNC(gethominfo) { - TBL_PC *sd=script_rid2sd(st); - TBL_HOM *hd; - int type=script_getnum(st,2); - - hd = sd?sd->hd:NULL; - if(!merc_is_hom_active(hd)) - { - if (type == 2) - script_pushconststr(st,"null"); - else - script_pushint(st,0); - return 0; - } - - switch(type){ - case 0: script_pushint(st,hd->homunculus.hom_id); break; - case 1: script_pushint(st,hd->homunculus.class_); break; - case 2: script_pushstrcopy(st,hd->homunculus.name); break; - case 3: script_pushint(st,hd->homunculus.intimacy); break; - case 4: script_pushint(st,hd->homunculus.hunger); break; - case 5: script_pushint(st,hd->homunculus.rename_flag); break; - case 6: script_pushint(st,hd->homunculus.level); break; - default: - script_pushint(st,0); - break; - } - return 0; + TBL_PC *sd=script_rid2sd(st); + TBL_HOM *hd; + int type=script_getnum(st,2); + + hd = sd?sd->hd:NULL; + if (!merc_is_hom_active(hd)) { + if (type == 2) + script_pushconststr(st,"null"); + else + script_pushint(st,0); + return 0; + } + + switch (type) { + case 0: + script_pushint(st,hd->homunculus.hom_id); + break; + case 1: + script_pushint(st,hd->homunculus.class_); + break; + case 2: + script_pushstrcopy(st,hd->homunculus.name); + break; + case 3: + script_pushint(st,hd->homunculus.intimacy); + break; + case 4: + script_pushint(st,hd->homunculus.hunger); + break; + case 5: + script_pushint(st,hd->homunculus.rename_flag); + break; + case 6: + script_pushint(st,hd->homunculus.level); + break; + default: + script_pushint(st,0); + break; + } + return 0; } /// Retrieves information about character's mercenary /// getmercinfo <type>[,<char id>]; BUILDIN_FUNC(getmercinfo) { - int type, char_id; - struct map_session_data* sd; - struct mercenary_data* md; - - type = script_getnum(st,2); - - if( script_hasdata(st,3) ) - { - char_id = script_getnum(st,3); - - if( ( sd = map_charid2sd(char_id) ) == NULL ) - { - ShowError("buildin_getmercinfo: No such character (char_id=%d).\n", char_id); - script_pushnil(st); - return 1; - } - } - else - { - if( ( sd = script_rid2sd(st) ) == NULL ) - { - script_pushnil(st); - return 0; - } - } - - md = ( sd->status.mer_id && sd->md ) ? sd->md : NULL; - - switch( type ) - { - case 0: script_pushint(st,md ? md->mercenary.mercenary_id : 0); break; - case 1: script_pushint(st,md ? md->mercenary.class_ : 0); break; - case 2: - if( md ) - script_pushstrcopy(st,md->db->name); - else - script_pushconststr(st,""); - break; - case 3: script_pushint(st,md ? mercenary_get_faith(md) : 0); break; - case 4: script_pushint(st,md ? mercenary_get_calls(md) : 0); break; - case 5: script_pushint(st,md ? md->mercenary.kill_count : 0); break; - case 6: script_pushint(st,md ? mercenary_get_lifetime(md) : 0); break; - case 7: script_pushint(st,md ? md->db->lv : 0); break; - default: - ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); - script_pushnil(st); - return 1; - } - - return 0; + int type, char_id; + struct map_session_data *sd; + struct mercenary_data *md; + + type = script_getnum(st,2); + + if (script_hasdata(st,3)) { + char_id = script_getnum(st,3); + + if ((sd = map_charid2sd(char_id)) == NULL) { + ShowError("buildin_getmercinfo: No such character (char_id=%d).\n", char_id); + script_pushnil(st); + return 1; + } + } else { + if ((sd = script_rid2sd(st)) == NULL) { + script_pushnil(st); + return 0; + } + } + + md = (sd->status.mer_id && sd->md) ? sd->md : NULL; + + switch (type) { + case 0: + script_pushint(st,md ? md->mercenary.mercenary_id : 0); + break; + case 1: + script_pushint(st,md ? md->mercenary.class_ : 0); + break; + case 2: + if (md) + script_pushstrcopy(st,md->db->name); + else + script_pushconststr(st,""); + break; + case 3: + script_pushint(st,md ? mercenary_get_faith(md) : 0); + break; + case 4: + script_pushint(st,md ? mercenary_get_calls(md) : 0); + break; + case 5: + script_pushint(st,md ? md->mercenary.kill_count : 0); + break; + case 6: + script_pushint(st,md ? mercenary_get_lifetime(md) : 0); + break; + case 7: + script_pushint(st,md ? md->db->lv : 0); + break; + default: + ShowError("buildin_getmercinfo: Invalid type %d (char_id=%d).\n", type, sd->status.char_id); + script_pushnil(st); + return 1; + } + + return 0; } /*========================================== * Shows wether your inventory(and equips) contain selected card or not. - checkequipedcard(4001); + checkequipedcard(4001); *------------------------------------------*/ BUILDIN_FUNC(checkequipedcard) { - TBL_PC *sd=script_rid2sd(st); - - if(sd){ - int n,i,c=0; - c=script_getnum(st,2); - - for(i=0;i<MAX_INVENTORY;i++){ - if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]){ - if (itemdb_isspecial(sd->status.inventory[i].card[0])) - continue; - for(n=0;n<sd->inventory_data[i]->slot;n++){ - if(sd->status.inventory[i].card[n]==c){ - script_pushint(st,1); - return 0; - } - } - } - } - } - script_pushint(st,0); - return 0; + TBL_PC *sd=script_rid2sd(st); + + if (sd) { + int n,i,c=0; + c=script_getnum(st,2); + + for (i=0; i<MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]) { + if (itemdb_isspecial(sd->status.inventory[i].card[0])) + continue; + for (n=0; n<sd->inventory_data[i]->slot; n++) { + if (sd->status.inventory[i].card[n]==c) { + script_pushint(st,1); + return 0; + } + } + } + } + } + script_pushint(st,0); + return 0; } BUILDIN_FUNC(jump_zero) { - int sel; - sel=script_getnum(st,2); - if(!sel) { - int pos; - if( !data_islabel(script_getdata(st,3)) ){ - ShowError("script: jump_zero: not label !\n"); - st->state=END; - return 1; - } + int sel; + sel=script_getnum(st,2); + if (!sel) { + int pos; + if (!data_islabel(script_getdata(st,3))) { + ShowError("script: jump_zero: not label !\n"); + st->state=END; + return 1; + } - pos=script_getnum(st,3); - st->pos=pos; - st->state=GOTO; - } - return 0; + pos=script_getnum(st,3); + st->pos=pos; + st->state=GOTO; + } + return 0; } /*========================================== @@ -12823,21 +12911,21 @@ BUILDIN_FUNC(jump_zero) *------------------------------------------*/ BUILDIN_FUNC(movenpc) { - TBL_NPC *nd = NULL; - const char *npc; - int x,y; + TBL_NPC *nd = NULL; + const char *npc; + int x,y; - npc = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); + npc = script_getstr(st,2); + x = script_getnum(st,3); + y = script_getnum(st,4); - if ((nd = npc_name2id(npc)) == NULL) - return -1; + if ((nd = npc_name2id(npc)) == NULL) + return -1; - if (script_hasdata(st,5)) - nd->ud.dir = script_getnum(st,5) % 8; - npc_movenpc(nd, x, y); - return 0; + if (script_hasdata(st,5)) + nd->ud.dir = script_getnum(st,5) % 8; + npc_movenpc(nd, x, y); + return 0; } /*========================================== @@ -12845,17 +12933,17 @@ BUILDIN_FUNC(movenpc) *------------------------------------------*/ BUILDIN_FUNC(message) { - const char *msg,*player; - TBL_PC *pl_sd = NULL; + const char *msg,*player; + TBL_PC *pl_sd = NULL; - player = script_getstr(st,2); - msg = script_getstr(st,3); + player = script_getstr(st,2); + msg = script_getstr(st,3); - if((pl_sd=map_nick2sd((char *) player)) == NULL) - return 0; - clif_displaymessage(pl_sd->fd, msg); + if ((pl_sd=map_nick2sd((char *) player)) == NULL) + return 0; + clif_displaymessage(pl_sd->fd, msg); - return 0; + return 0; } /*========================================== @@ -12863,65 +12951,63 @@ BUILDIN_FUNC(message) *------------------------------------------*/ BUILDIN_FUNC(npctalk) { - const char* str; - char name[NAME_LENGTH], message[256]; + const char *str; + char name[NAME_LENGTH], message[256]; - struct npc_data* nd = (struct npc_data *)map_id2bl(st->oid); - str = script_getstr(st,2); + struct npc_data *nd = (struct npc_data *)map_id2bl(st->oid); + str = script_getstr(st,2); - if(nd) - { - safestrncpy(name, nd->name, sizeof(name)); - strtok(name, "#"); // discard extra name identifier if present - safesnprintf(message, sizeof(message), "%s : %s", name, str); - clif_message(&nd->bl, message); - } + if (nd) { + safestrncpy(name, nd->name, sizeof(name)); + strtok(name, "#"); // discard extra name identifier if present + safesnprintf(message, sizeof(message), "%s : %s", name, str); + clif_message(&nd->bl, message); + } - return 0; + return 0; } // change npc walkspeed [Valaris] BUILDIN_FUNC(npcspeed) { - struct npc_data* nd; - int speed; + struct npc_data *nd; + int speed; - speed = script_getnum(st,2); - nd =(struct npc_data *)map_id2bl(st->oid); + speed = script_getnum(st,2); + nd =(struct npc_data *)map_id2bl(st->oid); - if( nd ) - { - nd->speed = speed; - nd->ud.state.speed_changed = 1; - } + if (nd) { + nd->speed = speed; + nd->ud.state.speed_changed = 1; + } - return 0; + return 0; } // make an npc walk to a position [Valaris] BUILDIN_FUNC(npcwalkto) { - struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); - int x=0,y=0; + struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); + int x=0,y=0; - x=script_getnum(st,2); - y=script_getnum(st,3); + x=script_getnum(st,2); + y=script_getnum(st,3); - if(nd) { - unit_walktoxy(&nd->bl,x,y,0); - } + if (nd) { + unit_walktoxy(&nd->bl,x,y,0); + } - return 0; + return 0; } // stop an npc's movement [Valaris] BUILDIN_FUNC(npcstop) { - struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); + struct npc_data *nd=(struct npc_data *)map_id2bl(st->oid); - if(nd) { - unit_stop_walking(&nd->bl,1|4); - } + if (nd) { + unit_stop_walking(&nd->bl,1|4); + } - return 0; + return 0; } @@ -12930,26 +13016,43 @@ BUILDIN_FUNC(npcstop) *------------------------------------------*/ BUILDIN_FUNC(getlook) { - int type,val; - TBL_PC *sd; - sd=script_rid2sd(st); - - type=script_getnum(st,2); - val=-1; - switch(type) { - case LOOK_HAIR: val=sd->status.hair; break; //1 - case LOOK_WEAPON: val=sd->status.weapon; break; //2 - case LOOK_HEAD_BOTTOM: val=sd->status.head_bottom; break; //3 - case LOOK_HEAD_TOP: val=sd->status.head_top; break; //4 - case LOOK_HEAD_MID: val=sd->status.head_mid; break; //5 - case LOOK_HAIR_COLOR: val=sd->status.hair_color; break; //6 - case LOOK_CLOTHES_COLOR: val=sd->status.clothes_color; break; //7 - case LOOK_SHIELD: val=sd->status.shield; break; //8 - case LOOK_SHOES: break; //9 - } + int type,val; + TBL_PC *sd; + sd=script_rid2sd(st); + + type=script_getnum(st,2); + val=-1; + switch (type) { + case LOOK_HAIR: + val=sd->status.hair; + break; //1 + case LOOK_WEAPON: + val=sd->status.weapon; + break; //2 + case LOOK_HEAD_BOTTOM: + val=sd->status.head_bottom; + break; //3 + case LOOK_HEAD_TOP: + val=sd->status.head_top; + break; //4 + case LOOK_HEAD_MID: + val=sd->status.head_mid; + break; //5 + case LOOK_HAIR_COLOR: + val=sd->status.hair_color; + break; //6 + case LOOK_CLOTHES_COLOR: + val=sd->status.clothes_color; + break; //7 + case LOOK_SHIELD: + val=sd->status.shield; + break; //8 + case LOOK_SHOES: + break; //9 + } - script_pushint(st,val); - return 0; + script_pushint(st,val); + return 0; } /*========================================== @@ -12957,26 +13060,32 @@ BUILDIN_FUNC(getlook) *------------------------------------------*/ BUILDIN_FUNC(getsavepoint) { - TBL_PC* sd; - int type; - - sd = script_rid2sd(st); - if (sd == NULL) { - script_pushint(st,0); - return 0; - } + TBL_PC *sd; + int type; - type = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd == NULL) { + script_pushint(st,0); + return 0; + } - switch(type) { - case 0: script_pushstrcopy(st,mapindex_id2name(sd->status.save_point.map)); break; - case 1: script_pushint(st,sd->status.save_point.x); break; - case 2: script_pushint(st,sd->status.save_point.y); break; - default: - script_pushint(st,0); - break; - } - return 0; + type = script_getnum(st,2); + + switch (type) { + case 0: + script_pushstrcopy(st,mapindex_id2name(sd->status.save_point.map)); + break; + case 1: + script_pushint(st,sd->status.save_point.x); + break; + case 2: + script_pushint(st,sd->status.save_point.y); + break; + default: + script_pushint(st,0); + break; + } + return 0; } /*========================================== @@ -13003,143 +13112,142 @@ BUILDIN_FUNC(getsavepoint) *------------------------------------------*/ BUILDIN_FUNC(getmapxy) { - struct block_list *bl = NULL; - TBL_PC *sd=NULL; - - int num; - const char *name; - char prefix; - - int x,y,type; - char mapname[MAP_NAME_LENGTH]; - - if( !data_isreference(script_getdata(st,2)) ){ - ShowWarning("script: buildin_getmapxy: not mapname variable\n"); - script_pushint(st,-1); - return 1; - } - if( !data_isreference(script_getdata(st,3)) ){ - ShowWarning("script: buildin_getmapxy: not mapx variable\n"); - script_pushint(st,-1); - return 1; - } - if( !data_isreference(script_getdata(st,4)) ){ - ShowWarning("script: buildin_getmapxy: not mapy variable\n"); - script_pushint(st,-1); - return 1; - } - - // Possible needly check function parameters on C_STR,C_INT,C_INT - type=script_getnum(st,5); - - switch (type){ - case 0: //Get Character Position - if( script_hasdata(st,6) ) - sd=map_nick2sd(script_getstr(st,6)); - else - sd=script_rid2sd(st); - - if (sd) - bl = &sd->bl; - break; - case 1: //Get NPC Position - if( script_hasdata(st,6) ) - { - struct npc_data *nd; - nd=npc_name2id(script_getstr(st,6)); - if (nd) - bl = &nd->bl; - } else //In case the origin is not an npc? - bl=map_id2bl(st->oid); - break; - case 2: //Get Pet Position - if(script_hasdata(st,6)) - sd=map_nick2sd(script_getstr(st,6)); - else - sd=script_rid2sd(st); - - if (sd && sd->pd) - bl = &sd->pd->bl; - break; - case 3: //Get Mob Position - break; //Not supported? - case 4: //Get Homun Position - if(script_hasdata(st,6)) - sd=map_nick2sd(script_getstr(st,6)); - else - sd=script_rid2sd(st); - - if (sd && sd->hd) - bl = &sd->hd->bl; - break; - case 5: //Get Mercenary Position - if(script_hasdata(st,6)) - sd=map_nick2sd(script_getstr(st,6)); - else - sd=script_rid2sd(st); - - if (sd && sd->md) - bl = &sd->md->bl; - break; - case 6: //Get Elemental Position - if(script_hasdata(st,6)) - sd=map_nick2sd(script_getstr(st,6)); - else - sd=script_rid2sd(st); - - if (sd && sd->ed) - bl = &sd->ed->bl; - break; - default: - ShowWarning("script: buildin_getmapxy: Invalid type %d\n", type); - script_pushint(st,-1); - return 1; - } - if (!bl) { //No object found. - script_pushint(st,-1); - return 0; - } - - x= bl->x; - y= bl->y; - safestrncpy(mapname, map[bl->m].name, MAP_NAME_LENGTH); - - //Set MapName$ - num=st->stack->stack_data[st->start+2].u.num; - name=get_str(num&0x00ffffff); - prefix=*name; - - if(not_server_variable(prefix)) - sd=script_rid2sd(st); - else - sd=NULL; - set_reg(st,sd,num,name,(void*)mapname,script_getref(st,2)); - - //Set MapX - num=st->stack->stack_data[st->start+3].u.num; - name=get_str(num&0x00ffffff); - prefix=*name; - - if(not_server_variable(prefix)) - sd=script_rid2sd(st); - else - sd=NULL; - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(x),script_getref(st,3)); - - //Set MapY - num=st->stack->stack_data[st->start+4].u.num; - name=get_str(num&0x00ffffff); - prefix=*name; - - if(not_server_variable(prefix)) - sd=script_rid2sd(st); - else - sd=NULL; - set_reg(st,sd,num,name,(void*)__64BPRTSIZE(y),script_getref(st,4)); - - //Return Success value - script_pushint(st,0); - return 0; + struct block_list *bl = NULL; + TBL_PC *sd=NULL; + + int num; + const char *name; + char prefix; + + int x,y,type; + char mapname[MAP_NAME_LENGTH]; + + if (!data_isreference(script_getdata(st,2))) { + ShowWarning("script: buildin_getmapxy: not mapname variable\n"); + script_pushint(st,-1); + return 1; + } + if (!data_isreference(script_getdata(st,3))) { + ShowWarning("script: buildin_getmapxy: not mapx variable\n"); + script_pushint(st,-1); + return 1; + } + if (!data_isreference(script_getdata(st,4))) { + ShowWarning("script: buildin_getmapxy: not mapy variable\n"); + script_pushint(st,-1); + return 1; + } + + // Possible needly check function parameters on C_STR,C_INT,C_INT + type=script_getnum(st,5); + + switch (type) { + case 0: //Get Character Position + if (script_hasdata(st,6)) + sd=map_nick2sd(script_getstr(st,6)); + else + sd=script_rid2sd(st); + + if (sd) + bl = &sd->bl; + break; + case 1: //Get NPC Position + if (script_hasdata(st,6)) { + struct npc_data *nd; + nd=npc_name2id(script_getstr(st,6)); + if (nd) + bl = &nd->bl; + } else //In case the origin is not an npc? + bl=map_id2bl(st->oid); + break; + case 2: //Get Pet Position + if (script_hasdata(st,6)) + sd=map_nick2sd(script_getstr(st,6)); + else + sd=script_rid2sd(st); + + if (sd && sd->pd) + bl = &sd->pd->bl; + break; + case 3: //Get Mob Position + break; //Not supported? + case 4: //Get Homun Position + if (script_hasdata(st,6)) + sd=map_nick2sd(script_getstr(st,6)); + else + sd=script_rid2sd(st); + + if (sd && sd->hd) + bl = &sd->hd->bl; + break; + case 5: //Get Mercenary Position + if (script_hasdata(st,6)) + sd=map_nick2sd(script_getstr(st,6)); + else + sd=script_rid2sd(st); + + if (sd && sd->md) + bl = &sd->md->bl; + break; + case 6: //Get Elemental Position + if (script_hasdata(st,6)) + sd=map_nick2sd(script_getstr(st,6)); + else + sd=script_rid2sd(st); + + if (sd && sd->ed) + bl = &sd->ed->bl; + break; + default: + ShowWarning("script: buildin_getmapxy: Invalid type %d\n", type); + script_pushint(st,-1); + return 1; + } + if (!bl) { //No object found. + script_pushint(st,-1); + return 0; + } + + x= bl->x; + y= bl->y; + safestrncpy(mapname, map[bl->m].name, MAP_NAME_LENGTH); + + //Set MapName$ + num=st->stack->stack_data[st->start+2].u.num; + name=get_str(num&0x00ffffff); + prefix=*name; + + if (not_server_variable(prefix)) + sd=script_rid2sd(st); + else + sd=NULL; + set_reg(st,sd,num,name,(void *)mapname,script_getref(st,2)); + + //Set MapX + num=st->stack->stack_data[st->start+3].u.num; + name=get_str(num&0x00ffffff); + prefix=*name; + + if (not_server_variable(prefix)) + sd=script_rid2sd(st); + else + sd=NULL; + set_reg(st,sd,num,name,(void *)__64BPRTSIZE(x),script_getref(st,3)); + + //Set MapY + num=st->stack->stack_data[st->start+4].u.num; + name=get_str(num&0x00ffffff); + prefix=*name; + + if (not_server_variable(prefix)) + sd=script_rid2sd(st); + else + sd=NULL; + set_reg(st,sd,num,name,(void *)__64BPRTSIZE(y),script_getref(st,4)); + + //Return Success value + script_pushint(st,0); + return 0; } /*========================================== @@ -13147,52 +13255,52 @@ BUILDIN_FUNC(getmapxy) *------------------------------------------*/ BUILDIN_FUNC(logmes) { - const char *str; - TBL_PC* sd; + const char *str; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 1; + sd = script_rid2sd(st); + if (sd == NULL) + return 1; - str = script_getstr(st,2); - log_npc(sd,str); - return 0; + str = script_getstr(st,2); + log_npc(sd,str); + return 0; } BUILDIN_FUNC(summon) { - int _class, timeout=0; - const char *str,*event=""; - TBL_PC *sd; - struct mob_data *md; - int tick = gettick(); - - sd=script_rid2sd(st); - if (!sd) return 0; - - str =script_getstr(st,2); - _class=script_getnum(st,3); - if( script_hasdata(st,4) ) - timeout=script_getnum(st,4); - if( script_hasdata(st,5) ){ - event=script_getstr(st,5); - check_event(st, event); - } - - clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); - - md = mob_once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, _class, event, SZ_SMALL, AI_NONE); - if (md) { - md->master_id=sd->bl.id; - md->special_state.ai = AI_ATTACK; - if( md->deletetimer != INVALID_TIMER ) - delete_timer(md->deletetimer, mob_timer_delete); - md->deletetimer = add_timer(tick+(timeout>0?timeout*1000:60000),mob_timer_delete,md->bl.id,0); - mob_spawn (md); //Now it is ready for spawning. - clif_specialeffect(&md->bl,344,AREA); - sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); - } - return 0; + int _class, timeout=0; + const char *str,*event=""; + TBL_PC *sd; + struct mob_data *md; + int tick = gettick(); + + sd=script_rid2sd(st); + if (!sd) return 0; + + str =script_getstr(st,2); + _class=script_getnum(st,3); + if (script_hasdata(st,4)) + timeout=script_getnum(st,4); + if (script_hasdata(st,5)) { + event=script_getstr(st,5); + check_event(st, event); + } + + clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,sd->bl.x,sd->bl.y,tick); + + md = mob_once_spawn_sub(&sd->bl, sd->bl.m, sd->bl.x, sd->bl.y, str, _class, event, SZ_SMALL, AI_NONE); + if (md) { + md->master_id=sd->bl.id; + md->special_state.ai = AI_ATTACK; + if (md->deletetimer != INVALID_TIMER) + delete_timer(md->deletetimer, mob_timer_delete); + md->deletetimer = add_timer(tick+(timeout>0?timeout*1000:60000),mob_timer_delete,md->bl.id,0); + mob_spawn(md); //Now it is ready for spawning. + clif_specialeffect(&md->bl,344,AREA); + sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); + } + return 0; } /*========================================== @@ -13200,14 +13308,14 @@ BUILDIN_FUNC(summon) *------------------------------------------*/ BUILDIN_FUNC(isnight) { - script_pushint(st,(night_flag == 1)); - return 0; + script_pushint(st,(night_flag == 1)); + return 0; } BUILDIN_FUNC(isday) { - script_pushint(st,(night_flag == 0)); - return 0; + script_pushint(st,(night_flag == 0)); + return 0; } /*================================================ @@ -13216,48 +13324,48 @@ BUILDIN_FUNC(isday) *------------------------------------------------*/ BUILDIN_FUNC(isequippedcnt) { - TBL_PC *sd; - int i, j, k, id = 1; - int ret = 0; - - sd = script_rid2sd(st); - if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... - script_pushint(st,0); - return 0; - } - - for (i=0; id!=0; i++) { - FETCH (i+2, id) else id = 0; - if (id <= 0) - continue; - - for (j=0; j<EQI_MAX; j++) { - int index; - index = sd->equip_index[j]; - if(index < 0) continue; - if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; - if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; - if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - - if(!sd->inventory_data[index]) - continue; - - if (itemdb_type(id) != IT_CARD) { //No card. Count amount in inventory. - if (sd->inventory_data[index]->nameid == id) - ret+= sd->status.inventory[index].amount; - } else { //Count cards. - if (itemdb_isspecial(sd->status.inventory[index].card[0])) - continue; //No cards - for(k=0; k<sd->inventory_data[index]->slot; k++) { - if (sd->status.inventory[index].card[k] == id) - ret++; //[Lupus] - } - } - } - } - - script_pushint(st,ret); - return 0; + TBL_PC *sd; + int i, j, k, id = 1; + int ret = 0; + + sd = script_rid2sd(st); + if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... + script_pushint(st,0); + return 0; + } + + for (i=0; id!=0; i++) { + FETCH(i+2, id) else id = 0; + if (id <= 0) + continue; + + for (j=0; j<EQI_MAX; j++) { + int index; + index = sd->equip_index[j]; + if (index < 0) continue; + if (j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; + if (j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; + if (j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; + + if (!sd->inventory_data[index]) + continue; + + if (itemdb_type(id) != IT_CARD) { //No card. Count amount in inventory. + if (sd->inventory_data[index]->nameid == id) + ret+= sd->status.inventory[index].amount; + } else { //Count cards. + if (itemdb_isspecial(sd->status.inventory[index].card[0])) + continue; //No cards + for (k=0; k<sd->inventory_data[index]->slot; k++) { + if (sd->status.inventory[index].card[k] == id) + ret++; //[Lupus] + } + } + } + } + + script_pushint(st,ret); + return 0; } /*================================================ @@ -13268,82 +13376,82 @@ BUILDIN_FUNC(isequippedcnt) *------------------------------------------------*/ BUILDIN_FUNC(isequipped) { - TBL_PC *sd; - int i, j, k, id = 1; - int index, flag; - int ret = -1; - //Original hash to reverse it when full check fails. - unsigned int setitem_hash = 0, setitem_hash2 = 0; - - sd = script_rid2sd(st); - - if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... - script_pushint(st,0); - return 0; - } - - setitem_hash = sd->bonus.setitem_hash; - setitem_hash2 = sd->bonus.setitem_hash2; - for (i=0; id!=0; i++) { - FETCH (i+2, id) else id = 0; - if (id <= 0) - continue; - flag = 0; - for (j=0; j<EQI_MAX; j++) { - index = sd->equip_index[j]; - if(index < 0) continue; - if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; - if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; - if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; - - if(!sd->inventory_data[index]) - continue; - - if (itemdb_type(id) != IT_CARD) { - if (sd->inventory_data[index]->nameid != id) - continue; - flag = 1; - break; - } else { //Cards - if (sd->inventory_data[index]->slot == 0 || - itemdb_isspecial(sd->status.inventory[index].card[0])) - continue; - - for (k = 0; k < sd->inventory_data[index]->slot; k++) - { //New hash system which should support up to 4 slots on any equipment. [Skotlex] - unsigned int hash = 0; - if (sd->status.inventory[index].card[k] != id) - continue; - - hash = 1<<((j<5?j:j-5)*4 + k); - // check if card is already used by another set - if ( ( j < 5 ? sd->bonus.setitem_hash : sd->bonus.setitem_hash2 ) & hash) - continue; - - // We have found a match - flag = 1; - // Set hash so this card cannot be used by another - if (j<5) - sd->bonus.setitem_hash |= hash; - else - sd->bonus.setitem_hash2 |= hash; - break; - } - } - if (flag) break; //Card found - } - if (ret == -1) - ret = flag; - else - ret &= flag; - if (!ret) break; - } - if (!ret) {//When check fails, restore original hash values. [Skotlex] - sd->bonus.setitem_hash = setitem_hash; - sd->bonus.setitem_hash2 = setitem_hash2; - } - script_pushint(st,ret); - return 0; + TBL_PC *sd; + int i, j, k, id = 1; + int index, flag; + int ret = -1; + //Original hash to reverse it when full check fails. + unsigned int setitem_hash = 0, setitem_hash2 = 0; + + sd = script_rid2sd(st); + + if (!sd) { //If the player is not attached it is a script error anyway... but better prevent the map server from crashing... + script_pushint(st,0); + return 0; + } + + setitem_hash = sd->bonus.setitem_hash; + setitem_hash2 = sd->bonus.setitem_hash2; + for (i=0; id!=0; i++) { + FETCH(i+2, id) else id = 0; + if (id <= 0) + continue; + flag = 0; + for (j=0; j<EQI_MAX; j++) { + index = sd->equip_index[j]; + if (index < 0) continue; + if (j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == index) continue; + if (j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == index) continue; + if (j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == index || sd->equip_index[EQI_HEAD_LOW] == index)) continue; + + if (!sd->inventory_data[index]) + continue; + + if (itemdb_type(id) != IT_CARD) { + if (sd->inventory_data[index]->nameid != id) + continue; + flag = 1; + break; + } else { //Cards + if (sd->inventory_data[index]->slot == 0 || + itemdb_isspecial(sd->status.inventory[index].card[0])) + continue; + + for (k = 0; k < sd->inventory_data[index]->slot; k++) { + //New hash system which should support up to 4 slots on any equipment. [Skotlex] + unsigned int hash = 0; + if (sd->status.inventory[index].card[k] != id) + continue; + + hash = 1<<((j<5?j:j-5)*4 + k); + // check if card is already used by another set + if ((j < 5 ? sd->bonus.setitem_hash : sd->bonus.setitem_hash2) & hash) + continue; + + // We have found a match + flag = 1; + // Set hash so this card cannot be used by another + if (j<5) + sd->bonus.setitem_hash |= hash; + else + sd->bonus.setitem_hash2 |= hash; + break; + } + } + if (flag) break; //Card found + } + if (ret == -1) + ret = flag; + else + ret &= flag; + if (!ret) break; + } + if (!ret) {//When check fails, restore original hash values. [Skotlex] + sd->bonus.setitem_hash = setitem_hash; + sd->bonus.setitem_hash2 = setitem_hash2; + } + script_pushint(st,ret); + return 0; } /*================================================ @@ -13352,39 +13460,39 @@ BUILDIN_FUNC(isequipped) *------------------------------------------------*/ BUILDIN_FUNC(cardscnt) { - TBL_PC *sd; - int i, k, id = 1; - int ret = 0; - int index; - - sd = script_rid2sd(st); - - for (i=0; id!=0; i++) { - FETCH (i+2, id) else id = 0; - if (id <= 0) - continue; - - index = current_equip_item_index; //we get CURRENT WEAPON inventory index from status.c [Lupus] - if(index < 0) continue; - - if(!sd->inventory_data[index]) - continue; - - if(itemdb_type(id) != IT_CARD) { - if (sd->inventory_data[index]->nameid == id) - ret+= sd->status.inventory[index].amount; - } else { - if (itemdb_isspecial(sd->status.inventory[index].card[0])) - continue; - for(k=0; k<sd->inventory_data[index]->slot; k++) { - if (sd->status.inventory[index].card[k] == id) - ret++; - } - } - } - script_pushint(st,ret); -// script_pushint(st,current_equip_item_index); - return 0; + TBL_PC *sd; + int i, k, id = 1; + int ret = 0; + int index; + + sd = script_rid2sd(st); + + for (i=0; id!=0; i++) { + FETCH(i+2, id) else id = 0; + if (id <= 0) + continue; + + index = current_equip_item_index; //we get CURRENT WEAPON inventory index from status.c [Lupus] + if (index < 0) continue; + + if (!sd->inventory_data[index]) + continue; + + if (itemdb_type(id) != IT_CARD) { + if (sd->inventory_data[index]->nameid == id) + ret+= sd->status.inventory[index].amount; + } else { + if (itemdb_isspecial(sd->status.inventory[index].card[0])) + continue; + for (k=0; k<sd->inventory_data[index]->slot; k++) { + if (sd->status.inventory[index].card[k] == id) + ret++; + } + } + } + script_pushint(st,ret); + // script_pushint(st,current_equip_item_index); + return 0; } /*======================================================= @@ -13393,12 +13501,12 @@ BUILDIN_FUNC(cardscnt) *-------------------------------------------------------*/ BUILDIN_FUNC(getrefine) { - TBL_PC *sd; - if ((sd = script_rid2sd(st))!= NULL) - script_pushint(st,sd->status.inventory[current_equip_item_index].refine); - else - script_pushint(st,0); - return 0; + TBL_PC *sd; + if ((sd = script_rid2sd(st))!= NULL) + script_pushint(st,sd->status.inventory[current_equip_item_index].refine); + else + script_pushint(st,0); + return 0; } /*======================================================= @@ -13406,13 +13514,13 @@ BUILDIN_FUNC(getrefine) *-------------------------------------------------------*/ BUILDIN_FUNC(night) { - if (night_flag != 1) map_night_timer(night_timer_tid, 0, 0, 1); - return 0; + if (night_flag != 1) map_night_timer(night_timer_tid, 0, 0, 1); + return 0; } BUILDIN_FUNC(day) { - if (night_flag != 0) map_day_timer(day_timer_tid, 0, 0, 1); - return 0; + if (night_flag != 0) map_day_timer(day_timer_tid, 0, 0, 1); + return 0; } //======================================================= @@ -13420,86 +13528,82 @@ BUILDIN_FUNC(day) //------------------------------------------------------- BUILDIN_FUNC(unequip) { - int i; - size_t num; - TBL_PC *sd; + int i; + size_t num; + TBL_PC *sd; - num = script_getnum(st,2); - sd = script_rid2sd(st); - if( sd != NULL && num >= 1 && num <= ARRAYLENGTH(equip) ) - { - i = pc_checkequip(sd,equip[num-1]); - if (i >= 0) - pc_unequipitem(sd,i,1|2); - } - return 0; + num = script_getnum(st,2); + sd = script_rid2sd(st); + if (sd != NULL && num >= 1 && num <= ARRAYLENGTH(equip)) { + i = pc_checkequip(sd,equip[num-1]); + if (i >= 0) + pc_unequipitem(sd,i,1|2); + } + return 0; } BUILDIN_FUNC(equip) { - int nameid=0,i; - TBL_PC *sd; - struct item_data *item_data; + int nameid=0,i; + TBL_PC *sd; + struct item_data *item_data; - sd = script_rid2sd(st); + sd = script_rid2sd(st); - nameid=script_getnum(st,2); - if((item_data = itemdb_exists(nameid)) == NULL) - { - ShowError("wrong item ID : equipitem(%i)\n",nameid); - return 1; - } - ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid ); - if( i < MAX_INVENTORY ) - pc_equipitem(sd,i,item_data->equip); + nameid=script_getnum(st,2); + if ((item_data = itemdb_exists(nameid)) == NULL) { + ShowError("wrong item ID : equipitem(%i)\n",nameid); + return 1; + } + ARR_FIND(0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid); + if (i < MAX_INVENTORY) + pc_equipitem(sd,i,item_data->equip); - return 0; + return 0; } BUILDIN_FUNC(autoequip) { - int nameid, flag; - struct item_data *item_data; - nameid=script_getnum(st,2); - flag=script_getnum(st,3); + int nameid, flag; + struct item_data *item_data; + nameid=script_getnum(st,2); + flag=script_getnum(st,3); - if( ( item_data = itemdb_exists(nameid) ) == NULL ) - { - ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid); - return 1; - } + if ((item_data = itemdb_exists(nameid)) == NULL) { + ShowError("buildin_autoequip: Invalid item '%d'.\n", nameid); + return 1; + } - if( !itemdb_isequip2(item_data) ) - { - ShowError("buildin_autoequip: Item '%d' cannot be equipped.\n", nameid); - return 1; - } + if (!itemdb_isequip2(item_data)) { + ShowError("buildin_autoequip: Item '%d' cannot be equipped.\n", nameid); + return 1; + } - item_data->flag.autoequip = flag>0?1:0; - return 0; + item_data->flag.autoequip = flag>0?1:0; + return 0; } BUILDIN_FUNC(setbattleflag) { - const char *flag, *value; + const char *flag, *value; - flag = script_getstr(st,2); - value = script_getstr(st,3); // HACK: Retrieve number as string (auto-converted) for battle_set_value + flag = script_getstr(st,2); + value = script_getstr(st,3); // HACK: Retrieve number as string (auto-converted) for battle_set_value - if (battle_set_value(flag, value) == 0) - ShowWarning("buildin_setbattleflag: unknown battle_config flag '%s'\n",flag); - else - ShowInfo("buildin_setbattleflag: battle_config flag '%s' is now set to '%s'.\n",flag,value); + if (battle_set_value(flag, value) == 0) + ShowWarning("buildin_setbattleflag: unknown battle_config flag '%s'\n",flag); + else + ShowInfo("buildin_setbattleflag: battle_config flag '%s' is now set to '%s'.\n",flag,value); - return 0; + return 0; } BUILDIN_FUNC(getbattleflag) { - const char *flag; - flag = script_getstr(st,2); - script_pushint(st,battle_get_value(flag)); - return 0; + const char *flag; + flag = script_getstr(st,2); + script_pushint(st,battle_get_value(flag)); + return 0; } //======================================================= @@ -13508,11 +13612,11 @@ BUILDIN_FUNC(getbattleflag) BUILDIN_FUNC(getstrlen) { - const char *str = script_getstr(st,2); - int len = (str) ? (int)strlen(str) : 0; + const char *str = script_getstr(st,2); + int len = (str) ? (int)strlen(str) : 0; - script_pushint(st,len); - return 0; + script_pushint(st,len); + return 0; } //======================================================= @@ -13520,13 +13624,13 @@ BUILDIN_FUNC(getstrlen) //------------------------------------------------------- BUILDIN_FUNC(charisalpha) { - const char *str=script_getstr(st,2); - int pos=script_getnum(st,3); + const char *str=script_getstr(st,2); + int pos=script_getnum(st,3); - int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISALPHA( str[pos] ) != 0 : 0; + int val = (str && pos >= 0 && (unsigned int)pos < strlen(str)) ? ISALPHA(str[pos]) != 0 : 0; - script_pushint(st,val); - return 0; + script_pushint(st,val); + return 0; } //======================================================= @@ -13534,13 +13638,13 @@ BUILDIN_FUNC(charisalpha) //------------------------------------------------------- BUILDIN_FUNC(charisupper) { - const char *str = script_getstr(st,2); - int pos = script_getnum(st,3); + const char *str = script_getstr(st,2); + int pos = script_getnum(st,3); - int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISUPPER( str[pos] ) : 0; + int val = (str && pos >= 0 && (unsigned int)pos < strlen(str)) ? ISUPPER(str[pos]) : 0; - script_pushint(st,val); - return 0; + script_pushint(st,val); + return 0; } //======================================================= @@ -13548,30 +13652,31 @@ BUILDIN_FUNC(charisupper) //------------------------------------------------------- BUILDIN_FUNC(charislower) { - const char *str = script_getstr(st,2); - int pos = script_getnum(st,3); + const char *str = script_getstr(st,2); + int pos = script_getnum(st,3); - int val = ( str && pos >= 0 && (unsigned int)pos < strlen(str) ) ? ISLOWER( str[pos] ) : 0; + int val = (str && pos >= 0 && (unsigned int)pos < strlen(str)) ? ISLOWER(str[pos]) : 0; - script_pushint(st,val); - return 0; + script_pushint(st,val); + return 0; } //======================================================= // charat <str>, <index> //------------------------------------------------------- -BUILDIN_FUNC(charat) { - const char *str = script_getstr(st,2); - int pos = script_getnum(st,3); - - if( pos >= 0 && (unsigned int)pos < strlen(str) ) { - char output[2]; - output[0] = str[pos]; - output[1] = '\0'; - script_pushstrcopy(st, output); - } else - script_pushconststr(st, ""); - return 0; +BUILDIN_FUNC(charat) +{ + const char *str = script_getstr(st,2); + int pos = script_getnum(st,3); + + if (pos >= 0 && (unsigned int)pos < strlen(str)) { + char output[2]; + output[0] = str[pos]; + output[1] = '\0'; + script_pushstrcopy(st, output); + } else + script_pushconststr(st, ""); + return 0; } //======================================================= @@ -13579,16 +13684,16 @@ BUILDIN_FUNC(charat) { //------------------------------------------------------- BUILDIN_FUNC(setchar) { - const char *str = script_getstr(st,2); - const char *c = script_getstr(st,3); - int index = script_getnum(st,4); - char *output = aStrdup(str); + const char *str = script_getstr(st,2); + const char *c = script_getstr(st,3); + int index = script_getnum(st,4); + char *output = aStrdup(str); - if(index >= 0 && index < strlen(output)) - output[index] = *c; + if (index >= 0 && index < strlen(output)) + output[index] = *c; - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13596,26 +13701,26 @@ BUILDIN_FUNC(setchar) //------------------------------------------------------- BUILDIN_FUNC(insertchar) { - const char *str = script_getstr(st,2); - const char *c = script_getstr(st,3); - int index = script_getnum(st,4); - char *output; - size_t len = strlen(str); + const char *str = script_getstr(st,2); + const char *c = script_getstr(st,3); + int index = script_getnum(st,4); + char *output; + size_t len = strlen(str); - if(index < 0) - index = 0; - else if(index > len) - index = len; + if (index < 0) + index = 0; + else if (index > len) + index = len; - output = (char*)aMalloc(len + 2); + output = (char *)aMalloc(len + 2); - memcpy(output, str, index); - output[index] = c[0]; - memcpy(&output[index+1], &str[index], len - index); - output[len+1] = '\0'; + memcpy(output, str, index); + output[index] = c[0]; + memcpy(&output[index+1], &str[index], len - index); + output[len+1] = '\0'; - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13623,25 +13728,25 @@ BUILDIN_FUNC(insertchar) //------------------------------------------------------- BUILDIN_FUNC(delchar) { - const char *str = script_getstr(st,2); - int index = script_getnum(st,3); - char *output; - size_t len = strlen(str); + const char *str = script_getstr(st,2); + int index = script_getnum(st,3); + char *output; + size_t len = strlen(str); - if(index < 0 || index > len) { - //return original - output = aStrdup(str); - script_pushstr(st, output); - return 0; - } + if (index < 0 || index > len) { + //return original + output = aStrdup(str); + script_pushstr(st, output); + return 0; + } - output = (char*)aMalloc(len); + output = (char *)aMalloc(len); - memcpy(output, str, index); - memcpy(&output[index], &str[index+1], len - index); + memcpy(output, str, index); + memcpy(&output[index], &str[index+1], len - index); - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13649,17 +13754,17 @@ BUILDIN_FUNC(delchar) //------------------------------------------------------- BUILDIN_FUNC(strtoupper) { - const char *str = script_getstr(st,2); - char *output = aStrdup(str); - char *cursor = output; + const char *str = script_getstr(st,2); + char *output = aStrdup(str); + char *cursor = output; - while (*cursor != '\0') { - *cursor = TOUPPER(*cursor); - cursor++; - } + while (*cursor != '\0') { + *cursor = TOUPPER(*cursor); + cursor++; + } - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13667,17 +13772,17 @@ BUILDIN_FUNC(strtoupper) //------------------------------------------------------- BUILDIN_FUNC(strtolower) { - const char *str = script_getstr(st,2); - char *output = aStrdup(str); - char *cursor = output; + const char *str = script_getstr(st,2); + char *output = aStrdup(str); + char *cursor = output; - while (*cursor != '\0') { - *cursor = TOLOWER(*cursor); - cursor++; - } + while (*cursor != '\0') { + *cursor = TOLOWER(*cursor); + cursor++; + } - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13685,24 +13790,24 @@ BUILDIN_FUNC(strtolower) //------------------------------------------------------- BUILDIN_FUNC(substr) { - const char *str = script_getstr(st,2); - char *output; - int start = script_getnum(st,3); - int end = script_getnum(st,4); + const char *str = script_getstr(st,2); + char *output; + int start = script_getnum(st,3); + int end = script_getnum(st,4); - int len = 0; + int len = 0; - if(start >= 0 && end < strlen(str) && start <= end) { - len = end - start + 1; - output = (char*)aMalloc(len + 1); - memcpy(output, &str[start], len); - } else - output = (char*)aMalloc(1); + if (start >= 0 && end < strlen(str) && start <= end) { + len = end - start + 1; + output = (char *)aMalloc(len + 1); + memcpy(output, &str[start], len); + } else + output = (char *)aMalloc(1); - output[len] = '\0'; + output[len] = '\0'; - script_pushstr(st, output); - return 0; + script_pushstr(st, output); + return 0; } //======================================================= @@ -13711,73 +13816,69 @@ BUILDIN_FUNC(substr) //------------------------------------------------------- BUILDIN_FUNC(explode) { - struct script_data* data = script_getdata(st, 2); - const char *str = script_getstr(st,3); - const char delimiter = script_getstr(st, 4)[0]; - int32 id; - size_t len = strlen(str); - int i = 0, j = 0; - int start; - - - char *temp; - const char* name; - - TBL_PC* sd = NULL; - - temp = (char*)aMalloc(len + 1); - - if( !data_isreference(data) ) - { - ShowError("script:explode: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - start = reference_getindex(data); - name = reference_getname(data); - - if( not_array_variable(*name) ) - { - ShowError("script:explode: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( !is_string_variable(name) ) - { - ShowError("script:explode: not string array\n"); - script_reportdata(data); - st->state = END; - return 1;// data type mismatch - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - while(str[i] != '\0') { - if(str[i] == delimiter && start < 127) { //break at delimiter but ignore after reaching last array index - temp[j] = '\0'; - set_reg(st, sd, reference_uid(id, start++), name, (void*)temp, reference_getref(data)); - j = 0; - ++i; - } else { - temp[j++] = str[i++]; - } - } - //set last string - temp[j] = '\0'; - set_reg(st, sd, reference_uid(id, start), name, (void*)temp, reference_getref(data)); - - aFree(temp); - return 0; + struct script_data *data = script_getdata(st, 2); + const char *str = script_getstr(st,3); + const char delimiter = script_getstr(st, 4)[0]; + int32 id; + size_t len = strlen(str); + int i = 0, j = 0; + int start; + + + char *temp; + const char *name; + + TBL_PC *sd = NULL; + + temp = (char *)aMalloc(len + 1); + + if (!data_isreference(data)) { + ShowError("script:explode: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + + if (not_array_variable(*name)) { + ShowError("script:explode: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (!is_string_variable(name)) { + ShowError("script:explode: not string array\n"); + script_reportdata(data); + st->state = END; + return 1;// data type mismatch + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + while (str[i] != '\0') { + if (str[i] == delimiter && start < 127) { //break at delimiter but ignore after reaching last array index + temp[j] = '\0'; + set_reg(st, sd, reference_uid(id, start++), name, (void *)temp, reference_getref(data)); + j = 0; + ++i; + } else { + temp[j++] = str[i++]; + } + } + //set last string + temp[j] = '\0'; + set_reg(st, sd, reference_uid(id, start), name, (void *)temp, reference_getref(data)); + + aFree(temp); + return 0; } //======================================================= @@ -13786,96 +13887,91 @@ BUILDIN_FUNC(explode) //------------------------------------------------------- BUILDIN_FUNC(implode) { - struct script_data* data = script_getdata(st, 2); - const char *glue = NULL, *name, *temp; - int32 glue_len = 0, array_size, id; - size_t len = 0; - int i, k = 0; - - TBL_PC* sd = NULL; - - char *output; - - if( !data_isreference(data) ) - { - ShowError("script:implode: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - name = reference_getname(data); - - if( not_array_variable(*name) ) - { - ShowError("script:implode: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( !is_string_variable(name) ) - { - ShowError("script:implode: not string array\n"); - script_reportdata(data); - st->state = END; - return 1;// data type mismatch - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - //count chars - array_size = getarraysize(st, id, reference_getindex(data), is_string_variable(name), reference_getref(data)) - 1; - - if(array_size == -1) //empty array check (AmsTaff) - { + struct script_data *data = script_getdata(st, 2); + const char *glue = NULL, *name, *temp; + int32 glue_len = 0, array_size, id; + size_t len = 0; + int i, k = 0; + + TBL_PC *sd = NULL; + + char *output; + + if (!data_isreference(data)) { + ShowError("script:implode: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + name = reference_getname(data); + + if (not_array_variable(*name)) { + ShowError("script:implode: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (!is_string_variable(name)) { + ShowError("script:implode: not string array\n"); + script_reportdata(data); + st->state = END; + return 1;// data type mismatch + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + //count chars + array_size = getarraysize(st, id, reference_getindex(data), is_string_variable(name), reference_getref(data)) - 1; + + if (array_size == -1) { //empty array check (AmsTaff) ShowWarning("script:implode: array length = 0\n"); - output = (char*)aMalloc(sizeof(char)*5); + output = (char *)aMalloc(sizeof(char)*5); sprintf(output,"%s","NULL"); - } else { - for(i = 0; i <= array_size; ++i) { - temp = (char*) get_val2(st, reference_uid(id, i), reference_getref(data)); - len += strlen(temp); - script_removetop(st, -1, 0); - } - - //allocate mem - if( script_hasdata(st,3) ) { - glue = script_getstr(st,3); - glue_len = strlen(glue); - len += glue_len * (array_size); - } - output = (char*)aMalloc(len + 1); - - //build output - for(i = 0; i < array_size; ++i) { - temp = (char*) get_val2(st, reference_uid(id, i), reference_getref(data)); - len = strlen(temp); - memcpy(&output[k], temp, len); - k += len; - if(glue_len != 0) { - memcpy(&output[k], glue, glue_len); - k += glue_len; - } - script_removetop(st, -1, 0); - } - temp = (char*) get_val2(st, reference_uid(id, array_size), reference_getref(data)); - len = strlen(temp); - memcpy(&output[k], temp, len); - k += len; - script_removetop(st, -1, 0); - - output[k] = '\0'; - } - - script_pushstr(st, output); - return 0; + } else { + for (i = 0; i <= array_size; ++i) { + temp = (char *) get_val2(st, reference_uid(id, i), reference_getref(data)); + len += strlen(temp); + script_removetop(st, -1, 0); + } + + //allocate mem + if (script_hasdata(st,3)) { + glue = script_getstr(st,3); + glue_len = strlen(glue); + len += glue_len * (array_size); + } + output = (char *)aMalloc(len + 1); + + //build output + for (i = 0; i < array_size; ++i) { + temp = (char *) get_val2(st, reference_uid(id, i), reference_getref(data)); + len = strlen(temp); + memcpy(&output[k], temp, len); + k += len; + if (glue_len != 0) { + memcpy(&output[k], glue, glue_len); + k += glue_len; + } + script_removetop(st, -1, 0); + } + temp = (char *) get_val2(st, reference_uid(id, array_size), reference_getref(data)); + len = strlen(temp); + memcpy(&output[k], temp, len); + k += len; + script_removetop(st, -1, 0); + + output[k] = '\0'; + } + + script_pushstr(st, output); + return 0; } //======================================================= @@ -13886,12 +13982,12 @@ BUILDIN_FUNC(implode) BUILDIN_FUNC(sprintf) { unsigned int len, argc = 0, arg = 0, buf2_len = 0; - const char* format; - char* p; - char* q; - char* buf = NULL; - char* buf2 = NULL; - struct script_data* data; + const char *format; + char *p; + char *q; + char *buf = NULL; + char *buf2 = NULL; + struct script_data *data; StringBuf final_buf; // Fetch init data @@ -13900,7 +13996,7 @@ BUILDIN_FUNC(sprintf) len = strlen(format); // Skip parsing, where no parsing is required. - if(len==0){ + if (len==0) { script_pushconststr(st,""); return 0; } @@ -13909,8 +14005,8 @@ BUILDIN_FUNC(sprintf) CREATE(buf, char, len+1); // Need not be parsed, just solve stuff like %%. - if(argc==0){ - memcpy(buf,format,len+1); + if (argc==0) { + memcpy(buf,format,len+1); script_pushstrcopy(st, buf); aFree(buf); return 0; @@ -13921,10 +14017,10 @@ BUILDIN_FUNC(sprintf) // Issue sprintf for each parameter StringBuf_Init(&final_buf); q = buf; - while((p = strchr(q, '%'))!=NULL){ - if(p!=q){ + while ((p = strchr(q, '%'))!=NULL) { + if (p!=q) { len = p-q+1; - if(buf2_len<len){ + if (buf2_len<len) { RECREATE(buf2, char, len); buf2_len = len; } @@ -13933,30 +14029,30 @@ BUILDIN_FUNC(sprintf) q = p; } p = q+1; - if(*p=='%'){ // %% + if (*p=='%') { // %% StringBuf_AppendStr(&final_buf, "%"); q+=2; continue; } - if(*p=='n'){ // %n + if (*p=='n') { // %n ShowWarning("buildin_sprintf: Format %%n not supported! Skipping...\n"); script_reportsrc(st); q+=2; continue; } - if(arg>=argc){ + if (arg>=argc) { ShowError("buildin_sprintf: Not enough arguments passed!\n"); - if(buf) aFree(buf); - if(buf2) aFree(buf2); + if (buf) aFree(buf); + if (buf2) aFree(buf2); StringBuf_Destroy(&final_buf); script_pushconststr(st,""); return 1; } - if((p = strchr(q+1, '%'))==NULL){ + if ((p = strchr(q+1, '%'))==NULL) { p = strchr(q, 0); // EOS } len = p-q+1; - if(buf2_len<len){ + if (buf2_len<len) { RECREATE(buf2, char, len); buf2_len = len; } @@ -13969,21 +14065,21 @@ BUILDIN_FUNC(sprintf) // but it would behave in normal code the same way so it's // the scripter's responsibility. data = script_getdata(st, arg+3); - if(data_isstring(data)){ // String + if (data_isstring(data)) { // String StringBuf_Printf(&final_buf, buf2, script_getstr(st, arg+3)); - }else if(data_isint(data)){ // Number + } else if (data_isint(data)) { // Number StringBuf_Printf(&final_buf, buf2, script_getnum(st, arg+3)); - }else if(data_isreference(data)){ // Variable - char* name = reference_getname(data); - if(name[strlen(name)-1]=='$'){ // var Str + } else if (data_isreference(data)) { // Variable + char *name = reference_getname(data); + if (name[strlen(name)-1]=='$') { // var Str StringBuf_Printf(&final_buf, buf2, script_getstr(st, arg+3)); - }else{ // var Int + } else { // var Int StringBuf_Printf(&final_buf, buf2, script_getnum(st, arg+3)); } - }else{ // Unsupported type + } else { // Unsupported type ShowError("buildin_sprintf: Unknown argument type!\n"); - if(buf) aFree(buf); - if(buf2) aFree(buf2); + if (buf) aFree(buf); + if (buf2) aFree(buf2); StringBuf_Destroy(&final_buf); script_pushconststr(st,""); return 1; @@ -13992,20 +14088,20 @@ BUILDIN_FUNC(sprintf) } // Append anything left - if(*q){ + if (*q) { StringBuf_AppendStr(&final_buf, q); } // Passed more, than needed - if(arg<argc){ + if (arg<argc) { ShowWarning("buildin_sprintf: Unused arguments passed.\n"); script_reportsrc(st); } script_pushstrcopy(st, StringBuf_Value(&final_buf)); - if(buf) aFree(buf); - if(buf2) aFree(buf2); + if (buf) aFree(buf); + if (buf2) aFree(buf2); StringBuf_Destroy(&final_buf); return 0; @@ -14015,17 +14111,18 @@ BUILDIN_FUNC(sprintf) // sscanf(<str>, <format>, ...); // Implements C sscanf. //------------------------------------------------------- -BUILDIN_FUNC(sscanf){ +BUILDIN_FUNC(sscanf) +{ unsigned int argc, arg = 0, len; - struct script_data* data; - struct map_session_data* sd = NULL; - const char* str; - const char* format; - const char* p; - const char* q; - char* buf = NULL; - char* buf_p; - char* ref_str = NULL; + struct script_data *data; + struct map_session_data *sd = NULL; + const char *str; + const char *format; + const char *p; + const char *q; + char *buf = NULL; + char *buf_p; + char *ref_str = NULL; int ref_int; // Get data @@ -14039,25 +14136,25 @@ BUILDIN_FUNC(sscanf){ // Issue sscanf for each parameter *buf = 0; q = format; - while((p = strchr(q, '%'))){ - if(p!=q){ + while ((p = strchr(q, '%'))) { + if (p!=q) { strncat(buf, q, (size_t)(p-q)); q = p; } p = q+1; - if(*p=='*' || *p=='%'){ // Skip + if (*p=='*' || *p=='%') { // Skip strncat(buf, q, 2); q+=2; continue; } - if(arg>=argc){ + if (arg>=argc) { ShowError("buildin_sscanf: Not enough arguments passed!\n"); script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); + if (buf) aFree(buf); + if (ref_str) aFree(ref_str); return 1; } - if((p = strchr(q+1, '%'))==NULL){ + if ((p = strchr(q+1, '%'))==NULL) { p = strchr(q, 0); // EOS } len = p-q; @@ -14066,32 +14163,32 @@ BUILDIN_FUNC(sscanf){ // Validate output data = script_getdata(st, arg+4); - if(!data_isreference(data) || !reference_tovariable(data)){ + if (!data_isreference(data) || !reference_tovariable(data)) { ShowError("buildin_sscanf: Target argument is not a variable!\n"); script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); + if (buf) aFree(buf); + if (ref_str) aFree(ref_str); return 1; } buf_p = reference_getname(data); - if(not_server_variable(*buf_p) && (sd = script_rid2sd(st))==NULL){ + if (not_server_variable(*buf_p) && (sd = script_rid2sd(st))==NULL) { script_pushint(st, -1); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); + if (buf) aFree(buf); + if (ref_str) aFree(ref_str); return 0; } // Save value if any - if(buf_p[strlen(buf_p)-1]=='$'){ // String - if(ref_str==NULL){ + if (buf_p[strlen(buf_p)-1]=='$') { // String + if (ref_str==NULL) { CREATE(ref_str, char, strlen(str)+1); } - if(sscanf(str, buf, ref_str)==0){ + if (sscanf(str, buf, ref_str)==0) { break; } set_reg(st, sd, add_str(buf_p), buf_p, (void *)(ref_str), reference_getref(data)); - }else{ // Number - if(sscanf(str, buf, &ref_int)==0){ + } else { // Number + if (sscanf(str, buf, &ref_int)==0) { break; } set_reg(st, sd, add_str(buf_p), buf_p, (void *)__64BPRTSIZE(ref_int), reference_getref(data)); @@ -14105,14 +14202,14 @@ BUILDIN_FUNC(sscanf){ } // Passed more, than needed - if(arg<argc){ + if (arg<argc) { ShowWarning("buildin_sscanf: Unused arguments passed.\n"); script_reportsrc(st); } script_pushint(st, arg); - if(buf) aFree(buf); - if(ref_str) aFree(ref_str); + if (buf) aFree(buf); + if (ref_str) aFree(ref_str); return 0; } @@ -14124,40 +14221,41 @@ BUILDIN_FUNC(sscanf){ // Implements PHP style strpos. Adapted from code from // http://www.daniweb.com/code/snippet313.html, Dave Sinkula //------------------------------------------------------- -BUILDIN_FUNC(strpos) { - const char *haystack = script_getstr(st,2); - const char *needle = script_getstr(st,3); - int i; - size_t len; - - if( script_hasdata(st,4) ) - i = script_getnum(st,4); - else - i = 0; - - if ( strlen(needle) == 0 ) { - script_pushint(st, -1); - return 0; - } - - len = strlen(haystack); - for ( ; i < len; ++i ) { - if ( haystack[i] == *needle ) { - // matched starting char -- loop through remaining chars - const char *h, *n; - for ( h = &haystack[i], n = needle; *h && *n; ++h, ++n ) { - if ( *h != *n ) { - break; - } - } - if ( !*n ) { // matched all of 'needle' to null termination - script_pushint(st, i); - return 0; - } - } - } - script_pushint(st, -1); - return 0; +BUILDIN_FUNC(strpos) +{ + const char *haystack = script_getstr(st,2); + const char *needle = script_getstr(st,3); + int i; + size_t len; + + if (script_hasdata(st,4)) + i = script_getnum(st,4); + else + i = 0; + + if (strlen(needle) == 0) { + script_pushint(st, -1); + return 0; + } + + len = strlen(haystack); + for (; i < len; ++i) { + if (haystack[i] == *needle) { + // matched starting char -- loop through remaining chars + const char *h, *n; + for (h = &haystack[i], n = needle; *h && *n; ++h, ++n) { + if (*h != *n) { + break; + } + } + if (!*n) { // matched all of 'needle' to null termination + script_pushint(st, i); + return 0; + } + } + } + script_pushint(st, -1); + return 0; } //=============================================================== @@ -14170,80 +14268,80 @@ BUILDIN_FUNC(strpos) { //--------------------------------------------------------------- BUILDIN_FUNC(replacestr) { - const char *input = script_getstr(st, 2); - const char *find = script_getstr(st, 3); - const char *replace = script_getstr(st, 4); - size_t inputlen = strlen(input); - size_t findlen = strlen(find); - struct StringBuf output; - bool usecase = true; - - int count = 0; - int numFinds = 0; - int i = 0, f = 0; - - if(findlen == 0) { - ShowError("script:replacestr: Invalid search length.\n"); - st->state = END; - return 1; - } - - if(script_hasdata(st, 5)) { - if( !script_isstring(st,5) ) - usecase = script_getnum(st, 5) != 0; - else { - ShowError("script:replacestr: Invalid usecase value. Expected int got string\n"); - st->state = END; - return 1; - } - } - - if(script_hasdata(st, 6)) { - count = script_getnum(st, 6); - if(count == 0) { - ShowError("script:replacestr: Invalid count value. Expected int got string\n"); - st->state = END; - return 1; - } - } - - StringBuf_Init(&output); - - for(; i < inputlen; i++) { - if(count && count == numFinds) { //found enough, stop looking - break; - } - - for(f = 0; f <= findlen; f++) { - if(f == findlen) { //complete match - numFinds++; - StringBuf_AppendStr(&output, replace); - - i += findlen - 1; - break; - } else { - if(usecase) { - if((i + f) > inputlen || input[i + f] != find[f]) { - StringBuf_Printf(&output, "%c", input[i]); - break; - } - } else { - if(((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) { - StringBuf_Printf(&output, "%c", input[i]); - break; - } - } - } - } - } - - //append excess after enough found - if(i < inputlen) - StringBuf_AppendStr(&output, &(input[i])); - - script_pushstrcopy(st, StringBuf_Value(&output)); - StringBuf_Destroy(&output); - return 0; + const char *input = script_getstr(st, 2); + const char *find = script_getstr(st, 3); + const char *replace = script_getstr(st, 4); + size_t inputlen = strlen(input); + size_t findlen = strlen(find); + struct StringBuf output; + bool usecase = true; + + int count = 0; + int numFinds = 0; + int i = 0, f = 0; + + if (findlen == 0) { + ShowError("script:replacestr: Invalid search length.\n"); + st->state = END; + return 1; + } + + if (script_hasdata(st, 5)) { + if (!script_isstring(st,5)) + usecase = script_getnum(st, 5) != 0; + else { + ShowError("script:replacestr: Invalid usecase value. Expected int got string\n"); + st->state = END; + return 1; + } + } + + if (script_hasdata(st, 6)) { + count = script_getnum(st, 6); + if (count == 0) { + ShowError("script:replacestr: Invalid count value. Expected int got string\n"); + st->state = END; + return 1; + } + } + + StringBuf_Init(&output); + + for (; i < inputlen; i++) { + if (count && count == numFinds) { //found enough, stop looking + break; + } + + for (f = 0; f <= findlen; f++) { + if (f == findlen) { //complete match + numFinds++; + StringBuf_AppendStr(&output, replace); + + i += findlen - 1; + break; + } else { + if (usecase) { + if ((i + f) > inputlen || input[i + f] != find[f]) { + StringBuf_Printf(&output, "%c", input[i]); + break; + } + } else { + if (((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) { + StringBuf_Printf(&output, "%c", input[i]); + break; + } + } + } + } + } + + //append excess after enough found + if (i < inputlen) + StringBuf_AppendStr(&output, &(input[i])); + + script_pushstrcopy(st, StringBuf_Value(&output)); + StringBuf_Destroy(&output); + return 0; } //======================================================== @@ -14254,52 +14352,52 @@ BUILDIN_FUNC(replacestr) //-------------------------------------------------------- BUILDIN_FUNC(countstr) { - const char *input = script_getstr(st, 2); - const char *find = script_getstr(st, 3); - size_t inputlen = strlen(input); - size_t findlen = strlen(find); - bool usecase = true; - - int numFinds = 0; - int i = 0, f = 0; - - if(findlen == 0) { - ShowError("script:countstr: Invalid search length.\n"); - st->state = END; - return 1; - } - - if(script_hasdata(st, 4)) { - if( !script_isstring(st,4) ) - usecase = script_getnum(st, 4) != 0; - else { - ShowError("script:countstr: Invalid usecase value. Expected int got string\n"); - st->state = END; - return 1; - } - } - - for(; i < inputlen; i++) { - for(f = 0; f <= findlen; f++) { - if(f == findlen) { //complete match - numFinds++; - i += findlen - 1; - break; - } else { - if(usecase) { - if((i + f) > inputlen || input[i + f] != find[f]) { - break; - } - } else { - if(((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) { - break; - } - } - } - } - } - script_pushint(st, numFinds); - return 0; + const char *input = script_getstr(st, 2); + const char *find = script_getstr(st, 3); + size_t inputlen = strlen(input); + size_t findlen = strlen(find); + bool usecase = true; + + int numFinds = 0; + int i = 0, f = 0; + + if (findlen == 0) { + ShowError("script:countstr: Invalid search length.\n"); + st->state = END; + return 1; + } + + if (script_hasdata(st, 4)) { + if (!script_isstring(st,4)) + usecase = script_getnum(st, 4) != 0; + else { + ShowError("script:countstr: Invalid usecase value. Expected int got string\n"); + st->state = END; + return 1; + } + } + + for (; i < inputlen; i++) { + for (f = 0; f <= findlen; f++) { + if (f == findlen) { //complete match + numFinds++; + i += findlen - 1; + break; + } else { + if (usecase) { + if ((i + f) > inputlen || input[i + f] != find[f]) { + break; + } + } else { + if (((i + f) > inputlen || input[i + f] != find[f]) && TOUPPER(input[i+f]) != TOUPPER(find[f])) { + break; + } + } + } + } + } + script_pushint(st, numFinds); + return 0; } @@ -14312,853 +14410,915 @@ BUILDIN_FUNC(countstr) /// setnpcdisplay("<npc name>", <new class id>) -> <int> BUILDIN_FUNC(setnpcdisplay) { - const char* name; - const char* newname = NULL; - int class_ = -1, size = -1; - struct script_data* data; - struct npc_data* nd; - - name = script_getstr(st,2); - data = script_getdata(st,3); - - if( script_hasdata(st,4) ) - class_ = script_getnum(st,4); - if( script_hasdata(st,5) ) - size = script_getnum(st,5); - - get_val(st, data); - if( data_isstring(data) ) - newname = conv_str(st,data); - else if( data_isint(data) ) - class_ = conv_num(st,data); - else - { - ShowError("script:setnpcdisplay: expected a string or number\n"); - script_reportdata(data); - return 1; - } - - nd = npc_name2id(name); - if( nd == NULL ) - {// not found - script_pushint(st,1); - return 0; - } - - // update npc - if( newname ) - npc_setdisplayname(nd, newname); - - if( size != -1 && size != (int)nd->size ) - nd->size = size; - else - size = -1; - - if( class_ != -1 && nd->class_ != class_ ) - npc_setclass(nd, class_); - else if( size != -1 ) - { // Required to update the visual size - clif_clearunit_area(&nd->bl, CLR_OUTSIGHT); - clif_spawn(&nd->bl); - } - - script_pushint(st,0); - return 0; + const char *name; + const char *newname = NULL; + int class_ = -1, size = -1; + struct script_data *data; + struct npc_data *nd; + + name = script_getstr(st,2); + data = script_getdata(st,3); + + if (script_hasdata(st,4)) + class_ = script_getnum(st,4); + if (script_hasdata(st,5)) + size = script_getnum(st,5); + + get_val(st, data); + if (data_isstring(data)) + newname = conv_str(st,data); + else if (data_isint(data)) + class_ = conv_num(st,data); + else { + ShowError("script:setnpcdisplay: expected a string or number\n"); + script_reportdata(data); + return 1; + } + + nd = npc_name2id(name); + if (nd == NULL) { + // not found + script_pushint(st,1); + return 0; + } + + // update npc + if (newname) + npc_setdisplayname(nd, newname); + + if (size != -1 && size != (int)nd->size) + nd->size = size; + else + size = -1; + + if (class_ != -1 && nd->class_ != class_) + npc_setclass(nd, class_); + else if (size != -1) { + // Required to update the visual size + clif_clearunit_area(&nd->bl, CLR_OUTSIGHT); + clif_spawn(&nd->bl); + } + + script_pushint(st,0); + return 0; } BUILDIN_FUNC(atoi) { - const char *value; - value = script_getstr(st,2); - script_pushint(st,atoi(value)); - return 0; + const char *value; + value = script_getstr(st,2); + script_pushint(st,atoi(value)); + return 0; } // case-insensitive substring search [lordalfa] BUILDIN_FUNC(compare) { - const char *message; - const char *cmpstring; - message = script_getstr(st,2); - cmpstring = script_getstr(st,3); - script_pushint(st,(stristr(message,cmpstring) != NULL)); - return 0; + const char *message; + const char *cmpstring; + message = script_getstr(st,2); + cmpstring = script_getstr(st,3); + script_pushint(st,(stristr(message,cmpstring) != NULL)); + return 0; } // [zBuffer] List of mathematics commands ---> BUILDIN_FUNC(sqrt) { - double i, a; - i = script_getnum(st,2); - a = sqrt(i); - script_pushint(st,(int)a); - return 0; + double i, a; + i = script_getnum(st,2); + a = sqrt(i); + script_pushint(st,(int)a); + return 0; } BUILDIN_FUNC(pow) { - double i, a, b; - a = script_getnum(st,2); - b = script_getnum(st,3); - i = pow(a,b); - script_pushint(st,(int)i); - return 0; + double i, a, b; + a = script_getnum(st,2); + b = script_getnum(st,3); + i = pow(a,b); + script_pushint(st,(int)i); + return 0; } BUILDIN_FUNC(distance) { - int x0, y0, x1, y1; + int x0, y0, x1, y1; - x0 = script_getnum(st,2); - y0 = script_getnum(st,3); - x1 = script_getnum(st,4); - y1 = script_getnum(st,5); + x0 = script_getnum(st,2); + y0 = script_getnum(st,3); + x1 = script_getnum(st,4); + y1 = script_getnum(st,5); - script_pushint(st,distance_xy(x0,y0,x1,y1)); - return 0; + script_pushint(st,distance_xy(x0,y0,x1,y1)); + return 0; } // <--- [zBuffer] List of mathematics commands BUILDIN_FUNC(md5) { - const char *tmpstr; - char *md5str; + const char *tmpstr; + char *md5str; - tmpstr = script_getstr(st,2); - md5str = (char *)aMalloc((32+1)*sizeof(char)); - MD5_String(tmpstr, md5str); - script_pushstr(st, md5str); - return 0; + tmpstr = script_getstr(st,2); + md5str = (char *)aMalloc((32+1)*sizeof(char)); + MD5_String(tmpstr, md5str); + script_pushstr(st, md5str); + return 0; } // [zBuffer] List of dynamic var commands ---> BUILDIN_FUNC(setd) { - TBL_PC *sd=NULL; - char varname[100]; - const char *buffer; - int elem; - buffer = script_getstr(st, 2); - - if(sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) - elem = 0; - - if( not_server_variable(*varname) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - { - ShowError("script:setd: no player attached for player variable '%s'\n", buffer); - return 0; - } - } - - if( is_string_variable(varname) ) { - setd_sub(st, sd, varname, elem, (void *)script_getstr(st, 3), NULL); - } else { - setd_sub(st, sd, varname, elem, (void *)__64BPRTSIZE(script_getnum(st, 3)), NULL); - } - - return 0; -} - -int buildin_query_sql_sub(struct script_state* st, Sql* handle) -{ - int i, j; - TBL_PC* sd = NULL; - const char* query; - struct script_data* data; - const char* name; - int max_rows = SCRIPT_MAX_ARRAYSIZE; // maximum number of rows - int num_vars; - int num_cols; - - // check target variables - for( i = 3; script_hasdata(st,i); ++i ) { - data = script_getdata(st, i); - if( data_isreference(data) ) { // it's a variable - name = reference_getname(data); - if( not_server_variable(*name) && sd == NULL ) { // requires a player - sd = script_rid2sd(st); - if( sd == NULL ) { // no player attached - script_reportdata(data); - st->state = END; - return 1; - } - } - if( not_array_variable(*name) ) - max_rows = 1;// not an array, limit to one row - } else { - ShowError("script:query_sql: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1; - } - } - num_vars = i - 3; - - // Execute the query - query = script_getstr(st,2); - - if( SQL_ERROR == Sql_QueryStr(handle, query) ) { - Sql_ShowDebug(handle); - script_pushint(st, 0); - return 1; - } - - if( Sql_NumRows(handle) == 0 ) { // No data received - Sql_FreeResult(handle); - script_pushint(st, 0); - return 0; - } - - // Count the number of columns to store - num_cols = Sql_NumColumns(handle); - if( num_vars < num_cols ) { - ShowWarning("script:query_sql: Too many columns, discarding last %u columns.\n", (unsigned int)(num_cols-num_vars)); - script_reportsrc(st); - } else if( num_vars > num_cols ) { - ShowWarning("script:query_sql: Too many variables (%u extra).\n", (unsigned int)(num_vars-num_cols)); - script_reportsrc(st); - } - - // Store data - for( i = 0; i < max_rows && SQL_SUCCESS == Sql_NextRow(handle); ++i ) { - for( j = 0; j < num_vars; ++j ) { - char* str = NULL; - - if( j < num_cols ) - Sql_GetData(handle, j, &str, NULL); - - data = script_getdata(st, j+3); - name = reference_getname(data); - if( is_string_variable(name) ) - setd_sub(st, sd, name, i, (void *)(str?str:""), reference_getref(data)); - else - setd_sub(st, sd, name, i, (void *)__64BPRTSIZE((str?atoi(str):0)), reference_getref(data)); - } - } - if( i == max_rows && max_rows < Sql_NumRows(handle) ) { - ShowWarning("script:query_sql: Only %d/%u rows have been stored.\n", max_rows, (unsigned int)Sql_NumRows(handle)); - script_reportsrc(st); - } - - // Free data - Sql_FreeResult(handle); - script_pushint(st, i); - - return 0; -} - -BUILDIN_FUNC(query_sql) { + TBL_PC *sd=NULL; + char varname[100]; + const char *buffer; + int elem; + buffer = script_getstr(st, 2); + + if (sscanf(buffer, "%99[^[][%d]", varname, &elem) < 2) + elem = 0; + + if (not_server_variable(*varname)) { + sd = script_rid2sd(st); + if (sd == NULL) { + ShowError("script:setd: no player attached for player variable '%s'\n", buffer); + return 0; + } + } + + if (is_string_variable(varname)) { + setd_sub(st, sd, varname, elem, (void *)script_getstr(st, 3), NULL); + } else { + setd_sub(st, sd, varname, elem, (void *)__64BPRTSIZE(script_getnum(st, 3)), NULL); + } + + return 0; +} + +int buildin_query_sql_sub(struct script_state *st, Sql *handle) +{ + int i, j; + TBL_PC *sd = NULL; + const char *query; + struct script_data *data; + const char *name; + int max_rows = SCRIPT_MAX_ARRAYSIZE; // maximum number of rows + int num_vars; + int num_cols; + + // check target variables + for (i = 3; script_hasdata(st,i); ++i) { + data = script_getdata(st, i); + if (data_isreference(data)) { // it's a variable + name = reference_getname(data); + if (not_server_variable(*name) && sd == NULL) { // requires a player + sd = script_rid2sd(st); + if (sd == NULL) { // no player attached + script_reportdata(data); + st->state = END; + return 1; + } + } + if (not_array_variable(*name)) + max_rows = 1;// not an array, limit to one row + } else { + ShowError("script:query_sql: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1; + } + } + num_vars = i - 3; + + // Execute the query + query = script_getstr(st,2); + + if (SQL_ERROR == Sql_QueryStr(handle, query)) { + Sql_ShowDebug(handle); + script_pushint(st, 0); + return 1; + } + + if (Sql_NumRows(handle) == 0) { // No data received + Sql_FreeResult(handle); + script_pushint(st, 0); + return 0; + } + + // Count the number of columns to store + num_cols = Sql_NumColumns(handle); + if (num_vars < num_cols) { + ShowWarning("script:query_sql: Too many columns, discarding last %u columns.\n", (unsigned int)(num_cols-num_vars)); + script_reportsrc(st); + } else if (num_vars > num_cols) { + ShowWarning("script:query_sql: Too many variables (%u extra).\n", (unsigned int)(num_vars-num_cols)); + script_reportsrc(st); + } + + // Store data + for (i = 0; i < max_rows && SQL_SUCCESS == Sql_NextRow(handle); ++i) { + for (j = 0; j < num_vars; ++j) { + char *str = NULL; + + if (j < num_cols) + Sql_GetData(handle, j, &str, NULL); + + data = script_getdata(st, j+3); + name = reference_getname(data); + if (is_string_variable(name)) + setd_sub(st, sd, name, i, (void *)(str?str:""), reference_getref(data)); + else + setd_sub(st, sd, name, i, (void *)__64BPRTSIZE((str?atoi(str):0)), reference_getref(data)); + } + } + if (i == max_rows && max_rows < Sql_NumRows(handle)) { + ShowWarning("script:query_sql: Only %d/%u rows have been stored.\n", max_rows, (unsigned int)Sql_NumRows(handle)); + script_reportsrc(st); + } + + // Free data + Sql_FreeResult(handle); + script_pushint(st, i); + + return 0; +} + +BUILDIN_FUNC(query_sql) +{ #ifdef BETA_THREAD_TEST - if( st->state != RERUNLINE ) { - queryThread_add(st,false); + if (st->state != RERUNLINE) { + queryThread_add(st,false); - st->state = RERUNLINE;/* will continue when the query is finished running. */ - } else - st->state = RUN; + st->state = RERUNLINE;/* will continue when the query is finished running. */ + } else + st->state = RUN; - return 0; + return 0; #else - return buildin_query_sql_sub(st, mmysql_handle); + return buildin_query_sql_sub(st, mmysql_handle); #endif } -BUILDIN_FUNC(query_logsql) { - if( !log_config.sql_logs ) {// logmysql_handle == NULL - ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); - script_pushint(st,-1); - return 1; - } +BUILDIN_FUNC(query_logsql) +{ + if (!log_config.sql_logs) { // logmysql_handle == NULL + ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); + script_pushint(st,-1); + return 1; + } #ifdef BETA_THREAD_TEST - if( st->state != RERUNLINE ) { - queryThread_add(st,true); + if (st->state != RERUNLINE) { + queryThread_add(st,true); - st->state = RERUNLINE;/* will continue when the query is finished running. */ - } else - st->state = RUN; + st->state = RERUNLINE;/* will continue when the query is finished running. */ + } else + st->state = RUN; - return 0; + return 0; #else - return buildin_query_sql_sub(st, logmysql_handle); + return buildin_query_sql_sub(st, logmysql_handle); #endif } //Allows escaping of a given string. BUILDIN_FUNC(escape_sql) { - const char *str; - char *esc_str; - size_t len; + const char *str; + char *esc_str; + size_t len; - str = script_getstr(st,2); - len = strlen(str); - esc_str = (char*)aMalloc(len*2+1); - Sql_EscapeStringLen(mmysql_handle, esc_str, str, len); - script_pushstr(st, esc_str); - return 0; + str = script_getstr(st,2); + len = strlen(str); + esc_str = (char *)aMalloc(len*2+1); + Sql_EscapeStringLen(mmysql_handle, esc_str, str, len); + script_pushstr(st, esc_str); + return 0; } BUILDIN_FUNC(getd) { - char varname[100]; - const char *buffer; - int elem; + char varname[100]; + const char *buffer; + int elem; - buffer = script_getstr(st, 2); + buffer = script_getstr(st, 2); - if(sscanf(buffer, "%[^[][%d]", varname, &elem) < 2) - elem = 0; + if (sscanf(buffer, "%[^[][%d]", varname, &elem) < 2) + elem = 0; - // Push the 'pointer' so it's more flexible [Lance] - push_val(st->stack, C_NAME, reference_uid(add_str(varname), elem)); + // Push the 'pointer' so it's more flexible [Lance] + push_val(st->stack, C_NAME, reference_uid(add_str(varname), elem)); - return 0; + return 0; } // <--- [zBuffer] List of dynamic var commands // Pet stat [Lance] BUILDIN_FUNC(petstat) { - TBL_PC *sd = NULL; - struct pet_data *pd; - int flag = script_getnum(st,2); - sd = script_rid2sd(st); - if(!sd || !sd->status.pet_id || !sd->pd){ - if(flag == 2) - script_pushconststr(st, ""); - else - script_pushint(st,0); - return 0; - } - pd = sd->pd; - switch(flag){ - case 1: script_pushint(st,(int)pd->pet.class_); break; - case 2: script_pushstrcopy(st, pd->pet.name); break; - case 3: script_pushint(st,(int)pd->pet.level); break; - case 4: script_pushint(st,(int)pd->pet.hungry); break; - case 5: script_pushint(st,(int)pd->pet.intimate); break; - default: - script_pushint(st,0); - break; - } - return 0; + TBL_PC *sd = NULL; + struct pet_data *pd; + int flag = script_getnum(st,2); + sd = script_rid2sd(st); + if (!sd || !sd->status.pet_id || !sd->pd) { + if (flag == 2) + script_pushconststr(st, ""); + else + script_pushint(st,0); + return 0; + } + pd = sd->pd; + switch (flag) { + case 1: + script_pushint(st,(int)pd->pet.class_); + break; + case 2: + script_pushstrcopy(st, pd->pet.name); + break; + case 3: + script_pushint(st,(int)pd->pet.level); + break; + case 4: + script_pushint(st,(int)pd->pet.hungry); + break; + case 5: + script_pushint(st,(int)pd->pet.intimate); + break; + default: + script_pushint(st,0); + break; + } + return 0; } BUILDIN_FUNC(callshop) { - TBL_PC *sd = NULL; - struct npc_data *nd; - const char *shopname; - int flag = 0; - sd = script_rid2sd(st); - if (!sd) { - script_pushint(st,0); - return 0; - } - shopname = script_getstr(st, 2); - if( script_hasdata(st,3) ) - flag = script_getnum(st,3); - nd = npc_name2id(shopname); - if( !nd || nd->bl.type != BL_NPC || (nd->subtype != SHOP && nd->subtype != CASHSHOP) ) - { - ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname); - script_pushint(st,0); - return 1; - } - - if( nd->subtype == SHOP ) - { - // flag the user as using a valid script call for opening the shop (for floating NPCs) - sd->state.callshop = 1; - - switch( flag ) - { - case 1: npc_buysellsel(sd,nd->bl.id,0); break; //Buy window - case 2: npc_buysellsel(sd,nd->bl.id,1); break; //Sell window - default: clif_npcbuysell(sd,nd->bl.id); break; //Show menu - } - } - else - clif_cashshop_show(sd, nd); - - sd->npc_shopid = nd->bl.id; - script_pushint(st,1); - return 0; + TBL_PC *sd = NULL; + struct npc_data *nd; + const char *shopname; + int flag = 0; + sd = script_rid2sd(st); + if (!sd) { + script_pushint(st,0); + return 0; + } + shopname = script_getstr(st, 2); + if (script_hasdata(st,3)) + flag = script_getnum(st,3); + nd = npc_name2id(shopname); + if (!nd || nd->bl.type != BL_NPC || (nd->subtype != SHOP && nd->subtype != CASHSHOP)) { + ShowError("buildin_callshop: Shop [%s] not found (or NPC is not shop type)\n", shopname); + script_pushint(st,0); + return 1; + } + + if (nd->subtype == SHOP) { + // flag the user as using a valid script call for opening the shop (for floating NPCs) + sd->state.callshop = 1; + + switch (flag) { + case 1: + npc_buysellsel(sd,nd->bl.id,0); + break; //Buy window + case 2: + npc_buysellsel(sd,nd->bl.id,1); + break; //Sell window + default: + clif_npcbuysell(sd,nd->bl.id); + break; //Show menu + } + } else + clif_cashshop_show(sd, nd); + + sd->npc_shopid = nd->bl.id; + script_pushint(st,1); + return 0; } BUILDIN_FUNC(npcshopitem) { - const char* npcname = script_getstr(st, 2); - struct npc_data* nd = npc_name2id(npcname); - int n, i; - int amount; + const char *npcname = script_getstr(st, 2); + struct npc_data *nd = npc_name2id(npcname); + int n, i; + int amount; - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. - script_pushint(st,0); - return 0; - } + if (!nd || (nd->subtype != SHOP && nd->subtype != CASHSHOP)) { + //Not found. + script_pushint(st,0); + return 0; + } - // get the count of new entries - amount = (script_lastdata(st)-2)/2; + // get the count of new entries + amount = (script_lastdata(st)-2)/2; - // generate new shop item list - RECREATE(nd->u.shop.shop_item, struct npc_item_list, amount); - for( n = 0, i = 3; n < amount; n++, i+=2 ) - { - nd->u.shop.shop_item[n].nameid = script_getnum(st,i); - nd->u.shop.shop_item[n].value = script_getnum(st,i+1); - } - nd->u.shop.count = n; + // generate new shop item list + RECREATE(nd->u.shop.shop_item, struct npc_item_list, amount); + for (n = 0, i = 3; n < amount; n++, i+=2) { + nd->u.shop.shop_item[n].nameid = script_getnum(st,i); + nd->u.shop.shop_item[n].value = script_getnum(st,i+1); + } + nd->u.shop.count = n; - script_pushint(st,1); - return 0; + script_pushint(st,1); + return 0; } BUILDIN_FUNC(npcshopadditem) { - const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); - int n, i; - int amount; + const char *npcname = script_getstr(st,2); + struct npc_data *nd = npc_name2id(npcname); + int n, i; + int amount; - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. - script_pushint(st,0); - return 0; - } + if (!nd || (nd->subtype != SHOP && nd->subtype != CASHSHOP)) { + //Not found. + script_pushint(st,0); + return 0; + } - // get the count of new entries - amount = (script_lastdata(st)-2)/2; + // get the count of new entries + amount = (script_lastdata(st)-2)/2; - // append new items to existing shop item list - RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count+amount); - for( n = nd->u.shop.count, i = 3; n < nd->u.shop.count+amount; n++, i+=2 ) - { - nd->u.shop.shop_item[n].nameid = script_getnum(st,i); - nd->u.shop.shop_item[n].value = script_getnum(st,i+1); - } - nd->u.shop.count = n; + // append new items to existing shop item list + RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count+amount); + for (n = nd->u.shop.count, i = 3; n < nd->u.shop.count+amount; n++, i+=2) { + nd->u.shop.shop_item[n].nameid = script_getnum(st,i); + nd->u.shop.shop_item[n].value = script_getnum(st,i+1); + } + nd->u.shop.count = n; - script_pushint(st,1); - return 0; + script_pushint(st,1); + return 0; } BUILDIN_FUNC(npcshopdelitem) { - const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); - unsigned int nameid; - int n, i; - int amount; - int size; + const char *npcname = script_getstr(st,2); + struct npc_data *nd = npc_name2id(npcname); + unsigned int nameid; + int n, i; + int amount; + int size; - if( !nd || ( nd->subtype != SHOP && nd->subtype != CASHSHOP ) ) - { //Not found. - script_pushint(st,0); - return 0; - } + if (!nd || (nd->subtype != SHOP && nd->subtype != CASHSHOP)) { + //Not found. + script_pushint(st,0); + return 0; + } - amount = script_lastdata(st)-2; - size = nd->u.shop.count; + amount = script_lastdata(st)-2; + size = nd->u.shop.count; - // remove specified items from the shop item list - for( i = 3; i < 3 + amount; i++ ) - { - nameid = script_getnum(st,i); + // remove specified items from the shop item list + for (i = 3; i < 3 + amount; i++) { + nameid = script_getnum(st,i); - ARR_FIND( 0, size, n, nd->u.shop.shop_item[n].nameid == nameid ); - if( n < size ) - { - memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0])*(size-n)); - size--; - } - } + ARR_FIND(0, size, n, nd->u.shop.shop_item[n].nameid == nameid); + if (n < size) { + memmove(&nd->u.shop.shop_item[n], &nd->u.shop.shop_item[n+1], sizeof(nd->u.shop.shop_item[0])*(size-n)); + size--; + } + } - RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); - nd->u.shop.count = size; + RECREATE(nd->u.shop.shop_item, struct npc_item_list, size); + nd->u.shop.count = size; - script_pushint(st,1); - return 0; + script_pushint(st,1); + return 0; } //Sets a script to attach to a shop npc. BUILDIN_FUNC(npcshopattach) { - const char* npcname = script_getstr(st,2); - struct npc_data* nd = npc_name2id(npcname); - int flag = 1; + const char *npcname = script_getstr(st,2); + struct npc_data *nd = npc_name2id(npcname); + int flag = 1; - if( script_hasdata(st,3) ) - flag = script_getnum(st,3); + if (script_hasdata(st,3)) + flag = script_getnum(st,3); - if( !nd || nd->subtype != SHOP ) - { //Not found. - script_pushint(st,0); - return 0; - } + if (!nd || nd->subtype != SHOP) { + //Not found. + script_pushint(st,0); + return 0; + } - if (flag) - nd->master_nd = ((struct npc_data *)map_id2bl(st->oid)); - else - nd->master_nd = NULL; + if (flag) + nd->master_nd = ((struct npc_data *)map_id2bl(st->oid)); + else + nd->master_nd = NULL; - script_pushint(st,1); - return 0; + script_pushint(st,1); + return 0; } /*========================================== * Returns some values of an item [Lupus] * Price, Weight, etc... - setitemscript(itemID,"{new item bonus script}",[n]); + setitemscript(itemID,"{new item bonus script}",[n]); Where n: - 0 - script - 1 - Equip script - 2 - Unequip script + 0 - script + 1 - Equip script + 2 - Unequip script *------------------------------------------*/ BUILDIN_FUNC(setitemscript) { - int item_id,n=0; - const char *script; - struct item_data *i_data; - struct script_code **dstscript; - - item_id = script_getnum(st,2); - script = script_getstr(st,3); - if( script_hasdata(st,4) ) - n=script_getnum(st,4); - i_data = itemdb_exists(item_id); - - if (!i_data || script==NULL || ( script[0] && script[0]!='{' )) { - script_pushint(st,0); - return 0; - } - switch (n) { - case 2: - dstscript = &i_data->unequip_script; - break; - case 1: - dstscript = &i_data->equip_script; - break; - default: - dstscript = &i_data->script; - break; - } - if(*dstscript) - script_free_code(*dstscript); - - *dstscript = script[0] ? parse_script(script, "script_setitemscript", 0, 0) : NULL; - script_pushint(st,1); - return 0; + int item_id,n=0; + const char *script; + struct item_data *i_data; + struct script_code **dstscript; + + item_id = script_getnum(st,2); + script = script_getstr(st,3); + if (script_hasdata(st,4)) + n=script_getnum(st,4); + i_data = itemdb_exists(item_id); + + if (!i_data || script==NULL || (script[0] && script[0]!='{')) { + script_pushint(st,0); + return 0; + } + switch (n) { + case 2: + dstscript = &i_data->unequip_script; + break; + case 1: + dstscript = &i_data->equip_script; + break; + default: + dstscript = &i_data->script; + break; + } + if (*dstscript) + script_free_code(*dstscript); + + *dstscript = script[0] ? parse_script(script, "script_setitemscript", 0, 0) : NULL; + script_pushint(st,1); + return 0; } /* Work In Progress [Lupus] BUILDIN_FUNC(addmonsterdrop) { - int class_,item_id,chance; - class_=script_getnum(st,2); - item_id=script_getnum(st,3); - chance=script_getnum(st,4); - if(class_>1000 && item_id>500 && chance>0) { - script_pushint(st,1); - } else { - script_pushint(st,0); - } + int class_,item_id,chance; + class_=script_getnum(st,2); + item_id=script_getnum(st,3); + chance=script_getnum(st,4); + if(class_>1000 && item_id>500 && chance>0) { + script_pushint(st,1); + } else { + script_pushint(st,0); + } } BUILDIN_FUNC(delmonsterdrop) { - int class_,item_id; - class_=script_getnum(st,2); - item_id=script_getnum(st,3); - if(class_>1000 && item_id>500) { - script_pushint(st,1); - } else { - script_pushint(st,0); - } + int class_,item_id; + class_=script_getnum(st,2); + item_id=script_getnum(st,3); + if(class_>1000 && item_id>500) { + script_pushint(st,1); + } else { + script_pushint(st,0); + } } */ /*========================================== * Returns some values of a monster [Lupus] * Name, Level, race, size, etc... - getmonsterinfo(monsterID,queryIndex); + getmonsterinfo(monsterID,queryIndex); *------------------------------------------*/ BUILDIN_FUNC(getmonsterinfo) { - struct mob_db *mob; - int mob_id; - - mob_id = script_getnum(st,2); - if (!mobdb_checkid(mob_id)) { - ShowError("buildin_getmonsterinfo: Wrong Monster ID: %i\n", mob_id); - if ( !script_getnum(st,3) ) //requested a string - script_pushconststr(st,"null"); - else - script_pushint(st,-1); - return -1; - } - mob = mob_db(mob_id); - switch ( script_getnum(st,3) ) { - case 0: script_pushstrcopy(st,mob->jname); break; - case 1: script_pushint(st,mob->lv); break; - case 2: script_pushint(st,mob->status.max_hp); break; - case 3: script_pushint(st,mob->base_exp); break; - case 4: script_pushint(st,mob->job_exp); break; - case 5: script_pushint(st,mob->status.rhw.atk); break; - case 6: script_pushint(st,mob->status.rhw.atk2); break; - case 7: script_pushint(st,mob->status.def); break; - case 8: script_pushint(st,mob->status.mdef); break; - case 9: script_pushint(st,mob->status.str); break; - case 10: script_pushint(st,mob->status.agi); break; - case 11: script_pushint(st,mob->status.vit); break; - case 12: script_pushint(st,mob->status.int_); break; - case 13: script_pushint(st,mob->status.dex); break; - case 14: script_pushint(st,mob->status.luk); break; - case 15: script_pushint(st,mob->status.rhw.range); break; - case 16: script_pushint(st,mob->range2); break; - case 17: script_pushint(st,mob->range3); break; - case 18: script_pushint(st,mob->status.size); break; - case 19: script_pushint(st,mob->status.race); break; - case 20: script_pushint(st,mob->status.def_ele); break; - case 21: script_pushint(st,mob->status.mode); break; - case 22: script_pushint(st,mob->mexp); break; - default: script_pushint(st,-1); //wrong Index - } - return 0; + struct mob_db *mob; + int mob_id; + + mob_id = script_getnum(st,2); + if (!mobdb_checkid(mob_id)) { + ShowError("buildin_getmonsterinfo: Wrong Monster ID: %i\n", mob_id); + if (!script_getnum(st,3)) //requested a string + script_pushconststr(st,"null"); + else + script_pushint(st,-1); + return -1; + } + mob = mob_db(mob_id); + switch (script_getnum(st,3)) { + case 0: + script_pushstrcopy(st,mob->jname); + break; + case 1: + script_pushint(st,mob->lv); + break; + case 2: + script_pushint(st,mob->status.max_hp); + break; + case 3: + script_pushint(st,mob->base_exp); + break; + case 4: + script_pushint(st,mob->job_exp); + break; + case 5: + script_pushint(st,mob->status.rhw.atk); + break; + case 6: + script_pushint(st,mob->status.rhw.atk2); + break; + case 7: + script_pushint(st,mob->status.def); + break; + case 8: + script_pushint(st,mob->status.mdef); + break; + case 9: + script_pushint(st,mob->status.str); + break; + case 10: + script_pushint(st,mob->status.agi); + break; + case 11: + script_pushint(st,mob->status.vit); + break; + case 12: + script_pushint(st,mob->status.int_); + break; + case 13: + script_pushint(st,mob->status.dex); + break; + case 14: + script_pushint(st,mob->status.luk); + break; + case 15: + script_pushint(st,mob->status.rhw.range); + break; + case 16: + script_pushint(st,mob->range2); + break; + case 17: + script_pushint(st,mob->range3); + break; + case 18: + script_pushint(st,mob->status.size); + break; + case 19: + script_pushint(st,mob->status.race); + break; + case 20: + script_pushint(st,mob->status.def_ele); + break; + case 21: + script_pushint(st,mob->status.mode); + break; + case 22: + script_pushint(st,mob->mexp); + break; + default: + script_pushint(st,-1); //wrong Index + } + return 0; } BUILDIN_FUNC(checkvending) // check vending [Nab4] { - TBL_PC *sd = NULL; + TBL_PC *sd = NULL; - if(script_hasdata(st,2)) - sd = map_nick2sd(script_getstr(st,2)); - else - sd = script_rid2sd(st); + if (script_hasdata(st,2)) + sd = map_nick2sd(script_getstr(st,2)); + else + sd = script_rid2sd(st); - if(sd) - script_pushint(st, sd->state.autotrade ? 2 : sd->state.vending); - else - script_pushint(st,0); + if (sd) + script_pushint(st, sd->state.autotrade ? 2 : sd->state.vending); + else + script_pushint(st,0); - return 0; + return 0; } BUILDIN_FUNC(checkchatting) // check chatting [Marka] { - TBL_PC *sd = NULL; + TBL_PC *sd = NULL; - if(script_hasdata(st,2)) - sd = map_nick2sd(script_getstr(st,2)); - else - sd = script_rid2sd(st); + if (script_hasdata(st,2)) + sd = map_nick2sd(script_getstr(st,2)); + else + sd = script_rid2sd(st); - if(sd) - script_pushint(st,(sd->chatID != 0)); - else - script_pushint(st,0); + if (sd) + script_pushint(st,(sd->chatID != 0)); + else + script_pushint(st,0); - return 0; + return 0; } BUILDIN_FUNC(searchitem) { - struct script_data* data = script_getdata(st, 2); - const char *itemname = script_getstr(st,3); - struct item_data *items[MAX_SEARCH]; - int count; - - char* name; - int32 start; - int32 id; - int32 i; - TBL_PC* sd = NULL; - - if ((items[0] = itemdb_exists(atoi(itemname)))) - count = 1; - else { - count = itemdb_searchname_array(items, ARRAYLENGTH(items), itemname); - if (count > MAX_SEARCH) count = MAX_SEARCH; - } - - if (!count) { - script_pushint(st, 0); - return 0; - } - - if( !data_isreference(data) ) - { - ShowError("script:searchitem: not a variable\n"); - script_reportdata(data); - st->state = END; - return 1;// not a variable - } - - id = reference_getid(data); - start = reference_getindex(data); - name = reference_getname(data); - if( not_array_variable(*name) ) - { - ShowError("script:searchitem: illegal scope\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - if( not_server_variable(*name) ) - { - sd = script_rid2sd(st); - if( sd == NULL ) - return 0;// no player attached - } - - if( is_string_variable(name) ) - {// string array - ShowError("script:searchitem: not an integer array reference\n"); - script_reportdata(data); - st->state = END; - return 1;// not supported - } - - for( i = 0; i < count; ++start, ++i ) - {// Set array - void* v = (void*)__64BPRTSIZE(items[i]->nameid); - set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); - } - - script_pushint(st, count); - return 0; + struct script_data *data = script_getdata(st, 2); + const char *itemname = script_getstr(st,3); + struct item_data *items[MAX_SEARCH]; + int count; + + char *name; + int32 start; + int32 id; + int32 i; + TBL_PC *sd = NULL; + + if ((items[0] = itemdb_exists(atoi(itemname)))) + count = 1; + else { + count = itemdb_searchname_array(items, ARRAYLENGTH(items), itemname); + if (count > MAX_SEARCH) count = MAX_SEARCH; + } + + if (!count) { + script_pushint(st, 0); + return 0; + } + + if (!data_isreference(data)) { + ShowError("script:searchitem: not a variable\n"); + script_reportdata(data); + st->state = END; + return 1;// not a variable + } + + id = reference_getid(data); + start = reference_getindex(data); + name = reference_getname(data); + if (not_array_variable(*name)) { + ShowError("script:searchitem: illegal scope\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + if (not_server_variable(*name)) { + sd = script_rid2sd(st); + if (sd == NULL) + return 0;// no player attached + } + + if (is_string_variable(name)) { + // string array + ShowError("script:searchitem: not an integer array reference\n"); + script_reportdata(data); + st->state = END; + return 1;// not supported + } + + for (i = 0; i < count; ++start, ++i) { + // Set array + void *v = (void *)__64BPRTSIZE(items[i]->nameid); + set_reg(st, sd, reference_uid(id, start), name, v, reference_getref(data)); + } + + script_pushint(st, count); + return 0; } int axtoi(const char *hexStg) { - int n = 0; // position in string - int m = 0; // position in digit[] to shift - int count; // loop index - int intValue = 0; // integer value of hex string - int digit[11]; // hold values to convert - while (n < 10) { - if (hexStg[n]=='\0') - break; - if (hexStg[n] > 0x29 && hexStg[n] < 0x40 ) //if 0 to 9 - digit[n] = hexStg[n] & 0x0f; //convert to int - else if (hexStg[n] >='a' && hexStg[n] <= 'f') //if a to f - digit[n] = (hexStg[n] & 0x0f) + 9; //convert to int - else if (hexStg[n] >='A' && hexStg[n] <= 'F') //if A to F - digit[n] = (hexStg[n] & 0x0f) + 9; //convert to int - else break; - n++; - } - count = n; - m = n - 1; - n = 0; - while(n < count) { - // digit[n] is value of hex digit at position n - // (m << 2) is the number of positions to shift - // OR the bits into return value - intValue = intValue | (digit[n] << (m << 2)); - m--; // adjust the position to set - n++; // next digit to process - } - return (intValue); + int n = 0; // position in string + int m = 0; // position in digit[] to shift + int count; // loop index + int intValue = 0; // integer value of hex string + int digit[11]; // hold values to convert + while (n < 10) { + if (hexStg[n]=='\0') + break; + if (hexStg[n] > 0x29 && hexStg[n] < 0x40) //if 0 to 9 + digit[n] = hexStg[n] & 0x0f; //convert to int + else if (hexStg[n] >='a' && hexStg[n] <= 'f') //if a to f + digit[n] = (hexStg[n] & 0x0f) + 9; //convert to int + else if (hexStg[n] >='A' && hexStg[n] <= 'F') //if A to F + digit[n] = (hexStg[n] & 0x0f) + 9; //convert to int + else break; + n++; + } + count = n; + m = n - 1; + n = 0; + while (n < count) { + // digit[n] is value of hex digit at position n + // (m << 2) is the number of positions to shift + // OR the bits into return value + intValue = intValue | (digit[n] << (m << 2)); + m--; // adjust the position to set + n++; // next digit to process + } + return (intValue); } // [Lance] Hex string to integer converter BUILDIN_FUNC(axtoi) { - const char *hex = script_getstr(st,2); - script_pushint(st,axtoi(hex)); - return 0; + const char *hex = script_getstr(st,2); + script_pushint(st,axtoi(hex)); + return 0; } // [zBuffer] List of player cont commands ---> BUILDIN_FUNC(rid2name) { - struct block_list *bl = NULL; - int rid = script_getnum(st,2); - if((bl = map_id2bl(rid))) - { - switch(bl->type) { - case BL_MOB: script_pushstrcopy(st,((TBL_MOB*)bl)->name); break; - case BL_PC: script_pushstrcopy(st,((TBL_PC*)bl)->status.name); break; - case BL_NPC: script_pushstrcopy(st,((TBL_NPC*)bl)->exname); break; - case BL_PET: script_pushstrcopy(st,((TBL_PET*)bl)->pet.name); break; - case BL_HOM: script_pushstrcopy(st,((TBL_HOM*)bl)->homunculus.name); break; - case BL_MER: script_pushstrcopy(st,((TBL_MER*)bl)->db->name); break; - default: - ShowError("buildin_rid2name: BL type unknown.\n"); - script_pushconststr(st,""); - break; - } - } else { - ShowError("buildin_rid2name: invalid RID\n"); - script_pushconststr(st,"(null)"); - } - return 0; + struct block_list *bl = NULL; + int rid = script_getnum(st,2); + if ((bl = map_id2bl(rid))) { + switch (bl->type) { + case BL_MOB: + script_pushstrcopy(st,((TBL_MOB *)bl)->name); + break; + case BL_PC: + script_pushstrcopy(st,((TBL_PC *)bl)->status.name); + break; + case BL_NPC: + script_pushstrcopy(st,((TBL_NPC *)bl)->exname); + break; + case BL_PET: + script_pushstrcopy(st,((TBL_PET *)bl)->pet.name); + break; + case BL_HOM: + script_pushstrcopy(st,((TBL_HOM *)bl)->homunculus.name); + break; + case BL_MER: + script_pushstrcopy(st,((TBL_MER *)bl)->db->name); + break; + default: + ShowError("buildin_rid2name: BL type unknown.\n"); + script_pushconststr(st,""); + break; + } + } else { + ShowError("buildin_rid2name: invalid RID\n"); + script_pushconststr(st,"(null)"); + } + return 0; } BUILDIN_FUNC(pcblockmove) { - int id, flag; - TBL_PC *sd = NULL; + int id, flag; + TBL_PC *sd = NULL; - id = script_getnum(st,2); - flag = script_getnum(st,3); + id = script_getnum(st,2); + flag = script_getnum(st,3); - if(id) - sd = map_id2sd(id); - else - sd = script_rid2sd(st); + if (id) + sd = map_id2sd(id); + else + sd = script_rid2sd(st); - if(sd) - sd->state.blockedmove = flag > 0; + if (sd) + sd->state.blockedmove = flag > 0; - return 0; + return 0; } BUILDIN_FUNC(pcfollow) { - int id, targetid; - TBL_PC *sd = NULL; + int id, targetid; + TBL_PC *sd = NULL; - id = script_getnum(st,2); - targetid = script_getnum(st,3); + id = script_getnum(st,2); + targetid = script_getnum(st,3); - if(id) - sd = map_id2sd(id); - else - sd = script_rid2sd(st); + if (id) + sd = map_id2sd(id); + else + sd = script_rid2sd(st); - if(sd) - pc_follow(sd, targetid); + if (sd) + pc_follow(sd, targetid); return 0; } BUILDIN_FUNC(pcstopfollow) { - int id; - TBL_PC *sd = NULL; + int id; + TBL_PC *sd = NULL; - id = script_getnum(st,2); + id = script_getnum(st,2); - if(id) - sd = map_id2sd(id); - else - sd = script_rid2sd(st); + if (id) + sd = map_id2sd(id); + else + sd = script_rid2sd(st); - if(sd) - pc_stop_following(sd); + if (sd) + pc_stop_following(sd); - return 0; + return 0; } // <--- [zBuffer] List of player cont commands // [zBuffer] List of mob control commands ---> @@ -15171,26 +15331,21 @@ BUILDIN_FUNC(pcstopfollow) /// unitwalk(<unit_id>,<map_id>) -> <bool> BUILDIN_FUNC(unitwalk) { - struct block_list* bl; - - bl = map_id2bl(script_getnum(st,2)); - if( bl == NULL ) - { - script_pushint(st, 0); - } - else if( script_hasdata(st,4) ) - { - int x = script_getnum(st,3); - int y = script_getnum(st,4); - script_pushint(st, unit_walktoxy(bl,x,y,0));// We'll use harder calculations. - } - else - { - int map_id = script_getnum(st,3); - script_pushint(st, unit_walktobl(bl,map_id2bl(map_id),65025,1)); - } + struct block_list *bl; + + bl = map_id2bl(script_getnum(st,2)); + if (bl == NULL) { + script_pushint(st, 0); + } else if (script_hasdata(st,4)) { + int x = script_getnum(st,3); + int y = script_getnum(st,4); + script_pushint(st, unit_walktoxy(bl,x,y,0));// We'll use harder calculations. + } else { + int map_id = script_getnum(st,3); + script_pushint(st, unit_walktobl(bl,map_id2bl(map_id),65025,1)); + } - return 0; + return 0; } /// Kills the unit @@ -15198,11 +15353,11 @@ BUILDIN_FUNC(unitwalk) /// unitkill <unit_id>; BUILDIN_FUNC(unitkill) { - struct block_list* bl = map_id2bl(script_getnum(st,2)); - if( bl != NULL ) - status_kill(bl); + struct block_list *bl = map_id2bl(script_getnum(st,2)); + if (bl != NULL) + status_kill(bl); - return 0; + return 0; } /// Warps the unit to the target position in the target map @@ -15211,34 +15366,34 @@ BUILDIN_FUNC(unitkill) /// unitwarp(<unit_id>,"<map name>",<x>,<y>) -> <bool> BUILDIN_FUNC(unitwarp) { - int unit_id; - int map; - short x; - short y; - struct block_list* bl; - const char *mapname; - - unit_id = script_getnum(st,2); - mapname = script_getstr(st, 3); - x = (short)script_getnum(st,4); - y = (short)script_getnum(st,5); - - if (!unit_id) //Warp the script's runner - bl = map_id2bl(st->rid); - else - bl = map_id2bl(unit_id); - - if( strcmp(mapname,"this") == 0 ) - map = bl?bl->m:-1; - else - map = map_mapname2mapid(mapname); + int unit_id; + int map; + short x; + short y; + struct block_list *bl; + const char *mapname; + + unit_id = script_getnum(st,2); + mapname = script_getstr(st, 3); + x = (short)script_getnum(st,4); + y = (short)script_getnum(st,5); + + if (!unit_id) //Warp the script's runner + bl = map_id2bl(st->rid); + else + bl = map_id2bl(unit_id); + + if (strcmp(mapname,"this") == 0) + map = bl?bl->m:-1; + else + map = map_mapname2mapid(mapname); + + if (map >= 0 && bl != NULL) + script_pushint(st, unit_warp(bl,map,x,y,CLR_OUTSIGHT)); + else + script_pushint(st, 0); - if( map >= 0 && bl != NULL ) - script_pushint(st, unit_warp(bl,map,x,y,CLR_OUTSIGHT)); - else - script_pushint(st, 0); - - return 0; + return 0; } /// Makes the unit attack the target. @@ -15250,57 +15405,54 @@ BUILDIN_FUNC(unitwarp) /// unitattack(<unit_id>,<target_id>{,<action type>}) -> <bool> BUILDIN_FUNC(unitattack) { - struct block_list* unit_bl; - struct block_list* target_bl = NULL; - struct script_data* data; - int actiontype = 0; - - // get unit - unit_bl = map_id2bl(script_getnum(st,2)); - if( unit_bl == NULL ) { - script_pushint(st, 0); - return 0; - } - - data = script_getdata(st, 3); - get_val(st, data); - if( data_isstring(data) ) - { - TBL_PC* sd = map_nick2sd(conv_str(st, data)); - if( sd != NULL ) - target_bl = &sd->bl; - } else - target_bl = map_id2bl(conv_num(st, data)); - // request the attack - if( target_bl == NULL ) - { - script_pushint(st, 0); - return 0; - } - - // get actiontype - if( script_hasdata(st,4) ) - actiontype = script_getnum(st,4); - - switch( unit_bl->type ) - { - case BL_PC: - clif_parse_ActionRequest_sub(((TBL_PC *)unit_bl), actiontype > 0 ? 0x07 : 0x00, target_bl->id, gettick()); - script_pushint(st, 1); - return 0; - case BL_MOB: - ((TBL_MOB *)unit_bl)->target_id = target_bl->id; - break; - case BL_PET: - ((TBL_PET *)unit_bl)->target_id = target_bl->id; - break; - default: - ShowError("script:unitattack: unsupported source unit type %d\n", unit_bl->type); - script_pushint(st, 0); - return 1; - } - script_pushint(st, unit_walktobl(unit_bl, target_bl, 65025, 2)); - return 0; + struct block_list *unit_bl; + struct block_list *target_bl = NULL; + struct script_data *data; + int actiontype = 0; + + // get unit + unit_bl = map_id2bl(script_getnum(st,2)); + if (unit_bl == NULL) { + script_pushint(st, 0); + return 0; + } + + data = script_getdata(st, 3); + get_val(st, data); + if (data_isstring(data)) { + TBL_PC *sd = map_nick2sd(conv_str(st, data)); + if (sd != NULL) + target_bl = &sd->bl; + } else + target_bl = map_id2bl(conv_num(st, data)); + // request the attack + if (target_bl == NULL) { + script_pushint(st, 0); + return 0; + } + + // get actiontype + if (script_hasdata(st,4)) + actiontype = script_getnum(st,4); + + switch (unit_bl->type) { + case BL_PC: + clif_parse_ActionRequest_sub(((TBL_PC *)unit_bl), actiontype > 0 ? 0x07 : 0x00, target_bl->id, gettick()); + script_pushint(st, 1); + return 0; + case BL_MOB: + ((TBL_MOB *)unit_bl)->target_id = target_bl->id; + break; + case BL_PET: + ((TBL_PET *)unit_bl)->target_id = target_bl->id; + break; + default: + ShowError("script:unitattack: unsupported source unit type %d\n", unit_bl->type); + script_pushint(st, 0); + return 1; + } + script_pushint(st, unit_walktobl(unit_bl, target_bl, 65025, 2)); + return 0; } /// Makes the unit stop attacking and moving @@ -15308,21 +15460,20 @@ BUILDIN_FUNC(unitattack) /// unitstop <unit_id>; BUILDIN_FUNC(unitstop) { - int unit_id; - struct block_list* bl; + int unit_id; + struct block_list *bl; - unit_id = script_getnum(st,2); + unit_id = script_getnum(st,2); - bl = map_id2bl(unit_id); - if( bl != NULL ) - { - unit_stop_attack(bl); - unit_stop_walking(bl,4); - if( bl->type == BL_MOB ) - ((TBL_MOB*)bl)->target_id = 0; - } + bl = map_id2bl(unit_id); + if (bl != NULL) { + unit_stop_attack(bl); + unit_stop_walking(bl,4); + if (bl->type == BL_MOB) + ((TBL_MOB *)bl)->target_id = 0; + } - return 0; + return 0; } /// Makes the unit say the message @@ -15330,26 +15481,25 @@ BUILDIN_FUNC(unitstop) /// unittalk <unit_id>,"<message>"; BUILDIN_FUNC(unittalk) { - int unit_id; - const char* message; - struct block_list* bl; - - unit_id = script_getnum(st,2); - message = script_getstr(st, 3); - - bl = map_id2bl(unit_id); - if( bl != NULL ) - { - struct StringBuf sbuf; - StringBuf_Init(&sbuf); - StringBuf_Printf(&sbuf, "%s : %s", status_get_name(bl), message); - clif_message(bl, StringBuf_Value(&sbuf)); - if( bl->type == BL_PC ) - clif_displaymessage(((TBL_PC*)bl)->fd, StringBuf_Value(&sbuf)); - StringBuf_Destroy(&sbuf); - } + int unit_id; + const char *message; + struct block_list *bl; + + unit_id = script_getnum(st,2); + message = script_getstr(st, 3); + + bl = map_id2bl(unit_id); + if (bl != NULL) { + struct StringBuf sbuf; + StringBuf_Init(&sbuf); + StringBuf_Printf(&sbuf, "%s : %s", status_get_name(bl), message); + clif_message(bl, StringBuf_Value(&sbuf)); + if (bl->type == BL_PC) + clif_displaymessage(((TBL_PC *)bl)->fd, StringBuf_Value(&sbuf)); + StringBuf_Destroy(&sbuf); + } - return 0; + return 0; } /// Makes the unit do an emotion @@ -15359,17 +15509,17 @@ BUILDIN_FUNC(unittalk) /// @see e_* in const.txt BUILDIN_FUNC(unitemote) { - int unit_id; - int emotion; - struct block_list* bl; + int unit_id; + int emotion; + struct block_list *bl; - unit_id = script_getnum(st,2); - emotion = script_getnum(st,3); - bl = map_id2bl(unit_id); - if( bl != NULL ) - clif_emotion(bl, emotion); + unit_id = script_getnum(st,2); + emotion = script_getnum(st,3); + bl = map_id2bl(unit_id); + if (bl != NULL) + clif_emotion(bl, emotion); - return 0; + return 0; } /// Makes the unit cast the skill on the target or self if no target is specified @@ -15378,22 +15528,22 @@ BUILDIN_FUNC(unitemote) /// unitskilluseid <unit_id>,"<skill name>",<skill_lv>{,<target_id>}; BUILDIN_FUNC(unitskilluseid) { - int unit_id; - int skill_id; - int skill_lv; - int target_id; - struct block_list* bl; + int unit_id; + int skill_id; + int skill_lv; + int target_id; + struct block_list *bl; - unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); - skill_lv = script_getnum(st,4); - target_id = ( script_hasdata(st,5) ? script_getnum(st,5) : unit_id ); + unit_id = script_getnum(st,2); + skill_id = (script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3)); + skill_lv = script_getnum(st,4); + target_id = (script_hasdata(st,5) ? script_getnum(st,5) : unit_id); - bl = map_id2bl(unit_id); - if( bl != NULL ) - unit_skilluse_id(bl, target_id, skill_id, skill_lv); + bl = map_id2bl(unit_id); + if (bl != NULL) + unit_skilluse_id(bl, target_id, skill_id, skill_lv); - return 0; + return 0; } /// Makes the unit cast the skill on the target position. @@ -15402,24 +15552,24 @@ BUILDIN_FUNC(unitskilluseid) /// unitskillusepos <unit_id>,"<skill name>",<skill_lv>,<target_x>,<target_y>; BUILDIN_FUNC(unitskillusepos) { - int unit_id; - int skill_id; - int skill_lv; - int skill_x; - int skill_y; - struct block_list* bl; + int unit_id; + int skill_id; + int skill_lv; + int skill_x; + int skill_y; + struct block_list *bl; - unit_id = script_getnum(st,2); - skill_id = ( script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3) ); - skill_lv = script_getnum(st,4); - skill_x = script_getnum(st,5); - skill_y = script_getnum(st,6); + unit_id = script_getnum(st,2); + skill_id = (script_isstring(st,3) ? skill_name2id(script_getstr(st,3)) : script_getnum(st,3)); + skill_lv = script_getnum(st,4); + skill_x = script_getnum(st,5); + skill_y = script_getnum(st,6); - bl = map_id2bl(unit_id); - if( bl != NULL ) - unit_skilluse_pos(bl, skill_x, skill_y, skill_id, skill_lv); + bl = map_id2bl(unit_id); + if (bl != NULL) + unit_skilluse_pos(bl, skill_x, skill_y, skill_id, skill_lv); - return 0; + return 0; } // <--- [zBuffer] List of mob control commands @@ -15429,27 +15579,25 @@ BUILDIN_FUNC(unitskillusepos) /// sleep <mili seconds>; BUILDIN_FUNC(sleep) { - int ticks; + int ticks; - ticks = script_getnum(st,2); + ticks = script_getnum(st,2); - // detach the player - script_detach_rid(st); + // detach the player + script_detach_rid(st); - if( ticks <= 0 ) - {// do nothing - } - else if( st->sleep.tick == 0 ) - {// sleep for the target amount of time - st->state = RERUNLINE; - st->sleep.tick = ticks; - } - else - {// sleep time is over - st->state = RUN; - st->sleep.tick = 0; - } - return 0; + if (ticks <= 0) { + // do nothing + } else if (st->sleep.tick == 0) { + // sleep for the target amount of time + st->state = RERUNLINE; + st->sleep.tick = ticks; + } else { + // sleep time is over + st->state = RUN; + st->sleep.tick = 0; + } + return 0; } /// Pauses the execution of the script, keeping the player attached @@ -15458,26 +15606,24 @@ BUILDIN_FUNC(sleep) /// sleep2(<mili secconds>) -> <bool> BUILDIN_FUNC(sleep2) { - int ticks; - - ticks = script_getnum(st,2); - - if( ticks <= 0 ) - {// do nothing - script_pushint(st, (map_id2sd(st->rid)!=NULL)); - } - else if( !st->sleep.tick ) - {// sleep for the target amount of time - st->state = RERUNLINE; - st->sleep.tick = ticks; - } - else - {// sleep time is over - st->state = RUN; - st->sleep.tick = 0; - script_pushint(st, (map_id2sd(st->rid)!=NULL)); - } - return 0; + int ticks; + + ticks = script_getnum(st,2); + + if (ticks <= 0) { + // do nothing + script_pushint(st, (map_id2sd(st->rid)!=NULL)); + } else if (!st->sleep.tick) { + // sleep for the target amount of time + st->state = RERUNLINE; + st->sleep.tick = ticks; + } else { + // sleep time is over + st->state = RUN; + st->sleep.tick = 0; + script_pushint(st, (map_id2sd(st->rid)!=NULL)); + } + return 0; } /// Awakes all the sleep timers of the target npc @@ -15485,46 +15631,43 @@ BUILDIN_FUNC(sleep2) /// awake "<npc name>"; BUILDIN_FUNC(awake) { - struct npc_data* nd; - struct linkdb_node *node = (struct linkdb_node *)sleep_db; - - nd = npc_name2id(script_getstr(st, 2)); - if( nd == NULL ) { - ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2)); - return 1; - } - - while( node ) - { - if( (int)__64BPRTSIZE(node->key) == nd->bl.id ) - {// sleep timer for the npc - struct script_state* tst = (struct script_state*)node->data; - TBL_PC* sd = map_id2sd(tst->rid); - - if( tst->sleep.timer == INVALID_TIMER ) - {// already awake ??? - node = node->next; - continue; - } - if( (sd && sd->status.char_id != tst->sleep.charid) || (tst->rid && !sd)) - {// char not online anymore / another char of the same account is online - Cancel execution - tst->state = END; - tst->rid = 0; - } - - delete_timer(tst->sleep.timer, run_script_timer); - node = script_erase_sleepdb(node); - tst->sleep.timer = INVALID_TIMER; - if(tst->state != RERUNLINE) - tst->sleep.tick = 0; - run_script_main(tst); - } - else - { - node = node->next; - } - } - return 0; + struct npc_data *nd; + struct linkdb_node *node = (struct linkdb_node *)sleep_db; + + nd = npc_name2id(script_getstr(st, 2)); + if (nd == NULL) { + ShowError("awake: NPC \"%s\" not found\n", script_getstr(st, 2)); + return 1; + } + + while (node) { + if ((int)__64BPRTSIZE(node->key) == nd->bl.id) { + // sleep timer for the npc + struct script_state *tst = (struct script_state *)node->data; + TBL_PC *sd = map_id2sd(tst->rid); + + if (tst->sleep.timer == INVALID_TIMER) { + // already awake ??? + node = node->next; + continue; + } + if ((sd && sd->status.char_id != tst->sleep.charid) || (tst->rid && !sd)) { + // char not online anymore / another char of the same account is online - Cancel execution + tst->state = END; + tst->rid = 0; + } + + delete_timer(tst->sleep.timer, run_script_timer); + node = script_erase_sleepdb(node); + tst->sleep.timer = INVALID_TIMER; + if (tst->state != RERUNLINE) + tst->sleep.tick = 0; + run_script_main(tst); + } else { + node = node->next; + } + } + return 0; } /// Returns a reference to a variable of the target NPC. @@ -15533,41 +15676,41 @@ BUILDIN_FUNC(awake) /// getvariableofnpc(<variable>, "<npc name>") -> <reference> BUILDIN_FUNC(getvariableofnpc) { - struct script_data* data; - const char* name; - struct npc_data* nd; - - data = script_getdata(st,2); - if( !data_isreference(data) ) - {// Not a reference (aka varaible name) - ShowError("script:getvariableofnpc: not a variable\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1; - } - - name = reference_getname(data); - if( *name != '.' || name[1] == '@' ) - {// not a npc variable - ShowError("script:getvariableofnpc: invalid scope (not npc variable)\n"); - script_reportdata(data); - script_pushnil(st); - st->state = END; - return 1; - } - - nd = npc_name2id(script_getstr(st,3)); - if( nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL ) - {// NPC not found or has no script - ShowError("script:getvariableofnpc: can't find npc %s\n", script_getstr(st,3)); - script_pushnil(st); - st->state = END; - return 1; - } - - push_val2(st->stack, C_NAME, reference_getuid(data), &nd->u.scr.script->script_vars ); - return 0; + struct script_data *data; + const char *name; + struct npc_data *nd; + + data = script_getdata(st,2); + if (!data_isreference(data)) { + // Not a reference (aka varaible name) + ShowError("script:getvariableofnpc: not a variable\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1; + } + + name = reference_getname(data); + if (*name != '.' || name[1] == '@') { + // not a npc variable + ShowError("script:getvariableofnpc: invalid scope (not npc variable)\n"); + script_reportdata(data); + script_pushnil(st); + st->state = END; + return 1; + } + + nd = npc_name2id(script_getstr(st,3)); + if (nd == NULL || nd->subtype != SCRIPT || nd->u.scr.script == NULL) { + // NPC not found or has no script + ShowError("script:getvariableofnpc: can't find npc %s\n", script_getstr(st,3)); + script_pushnil(st); + st->state = END; + return 1; + } + + push_val2(st->stack, C_NAME, reference_getuid(data), &nd->u.scr.script->script_vars); + return 0; } /// Opens a warp portal. @@ -15578,63 +15721,62 @@ BUILDIN_FUNC(getvariableofnpc) /// @author blackhole89 BUILDIN_FUNC(warpportal) { - int spx; - int spy; - unsigned short mapindex; - int tpx; - int tpy; - struct skill_unit_group* group; - struct block_list* bl; - - bl = map_id2bl(st->oid); - if( bl == NULL ) - { - ShowError("script:warpportal: npc is needed\n"); - return 1; - } + int spx; + int spy; + unsigned short mapindex; + int tpx; + int tpy; + struct skill_unit_group *group; + struct block_list *bl; + + bl = map_id2bl(st->oid); + if (bl == NULL) { + ShowError("script:warpportal: npc is needed\n"); + return 1; + } - spx = script_getnum(st,2); - spy = script_getnum(st,3); - mapindex = mapindex_name2id(script_getstr(st, 4)); - tpx = script_getnum(st,5); - tpy = script_getnum(st,6); + spx = script_getnum(st,2); + spy = script_getnum(st,3); + mapindex = mapindex_name2id(script_getstr(st, 4)); + tpx = script_getnum(st,5); + tpy = script_getnum(st,6); - if( mapindex == 0 ) - return 0;// map not found + if (mapindex == 0) + return 0;// map not found - group = skill_unitsetting(bl, AL_WARP, 4, spx, spy, 0); - if( group == NULL ) - return 0;// failed - group->val2 = (tpx<<16) | tpy; - group->val3 = mapindex; + group = skill_unitsetting(bl, AL_WARP, 4, spx, spy, 0); + if (group == NULL) + return 0;// failed + group->val2 = (tpx<<16) | tpy; + group->val3 = mapindex; - return 0; + return 0; } BUILDIN_FUNC(openmail) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - mail_openmail(sd); + mail_openmail(sd); - return 0; + return 0; } BUILDIN_FUNC(openauction) { - TBL_PC* sd; + TBL_PC *sd; - sd = script_rid2sd(st); - if( sd == NULL ) - return 0; + sd = script_rid2sd(st); + if (sd == NULL) + return 0; - clif_Auction_openwindow(sd); + clif_Auction_openwindow(sd); - return 0; + return 0; } /// Retrieves the value of the specified flag of the specified cell. @@ -15644,14 +15786,14 @@ BUILDIN_FUNC(openauction) /// @see cell_chk* constants in const.txt for the types BUILDIN_FUNC(checkcell) { - int m = map_mapname2mapid(script_getstr(st,2)); - int x = script_getnum(st,3); - int y = script_getnum(st,4); - cell_chk type = (cell_chk)script_getnum(st,5); + int m = map_mapname2mapid(script_getstr(st,2)); + int x = script_getnum(st,3); + int y = script_getnum(st,4); + cell_chk type = (cell_chk)script_getnum(st,5); - script_pushint(st, map_getcell(m, x, y, type)); + script_pushint(st, map_getcell(m, x, y, type)); - return 0; + return 0; } /// Modifies flags of cells in the specified area. @@ -15661,24 +15803,24 @@ BUILDIN_FUNC(checkcell) /// @see cell_* constants in const.txt for the types BUILDIN_FUNC(setcell) { - int m = map_mapname2mapid(script_getstr(st,2)); - int x1 = script_getnum(st,3); - int y1 = script_getnum(st,4); - int x2 = script_getnum(st,5); - int y2 = script_getnum(st,6); - cell_t type = (cell_t)script_getnum(st,7); - bool flag = (bool)script_getnum(st,8); + int m = map_mapname2mapid(script_getstr(st,2)); + int x1 = script_getnum(st,3); + int y1 = script_getnum(st,4); + int x2 = script_getnum(st,5); + int y2 = script_getnum(st,6); + cell_t type = (cell_t)script_getnum(st,7); + bool flag = (bool)script_getnum(st,8); - int x,y; + int x,y; - if( x1 > x2 ) swap(x1,x2); - if( y1 > y2 ) swap(y1,y2); + if (x1 > x2) swap(x1,x2); + if (y1 > y2) swap(y1,y2); - for( y = y1; y <= y2; ++y ) - for( x = x1; x <= x2; ++x ) - map_setcell(m, x, y, type, flag); + for (y = y1; y <= y2; ++y) + for (x = x1; x <= x2; ++x) + map_setcell(m, x, y, type, flag); - return 0; + return 0; } /*========================================== @@ -15686,173 +15828,169 @@ BUILDIN_FUNC(setcell) *------------------------------------------*/ BUILDIN_FUNC(mercenary_create) { - struct map_session_data *sd; - int class_, contract_time; + struct map_session_data *sd; + int class_, contract_time; - if( (sd = script_rid2sd(st)) == NULL || sd->md || sd->status.mer_id != 0 ) - return 0; + if ((sd = script_rid2sd(st)) == NULL || sd->md || sd->status.mer_id != 0) + return 0; - class_ = script_getnum(st,2); + class_ = script_getnum(st,2); - if( !merc_class(class_) ) - return 0; + if (!merc_class(class_)) + return 0; - contract_time = script_getnum(st,3); - merc_create(sd, class_, contract_time); - return 0; + contract_time = script_getnum(st,3); + merc_create(sd, class_, contract_time); + return 0; } BUILDIN_FUNC(mercenary_heal) { - struct map_session_data *sd = script_rid2sd(st); - int hp, sp; + struct map_session_data *sd = script_rid2sd(st); + int hp, sp; - if( sd == NULL || sd->md == NULL ) - return 0; - hp = script_getnum(st,2); - sp = script_getnum(st,3); + if (sd == NULL || sd->md == NULL) + return 0; + hp = script_getnum(st,2); + sp = script_getnum(st,3); - status_heal(&sd->md->bl, hp, sp, 0); - return 0; + status_heal(&sd->md->bl, hp, sp, 0); + return 0; } BUILDIN_FUNC(mercenary_sc_start) { - struct map_session_data *sd = script_rid2sd(st); - enum sc_type type; - int tick, val1; + struct map_session_data *sd = script_rid2sd(st); + enum sc_type type; + int tick, val1; - if( sd == NULL || sd->md == NULL ) - return 0; + if (sd == NULL || sd->md == NULL) + return 0; - type = (sc_type)script_getnum(st,2); - tick = script_getnum(st,3); - val1 = script_getnum(st,4); + type = (sc_type)script_getnum(st,2); + tick = script_getnum(st,3); + val1 = script_getnum(st,4); - status_change_start(&sd->md->bl, type, 10000, val1, 0, 0, 0, tick, 2); - return 0; + status_change_start(&sd->md->bl, type, 10000, val1, 0, 0, 0, tick, 2); + return 0; } BUILDIN_FUNC(mercenary_get_calls) { - struct map_session_data *sd = script_rid2sd(st); - int guild; + struct map_session_data *sd = script_rid2sd(st); + int guild; - if( sd == NULL ) - return 0; + if (sd == NULL) + return 0; - guild = script_getnum(st,2); - switch( guild ) - { - case ARCH_MERC_GUILD: - script_pushint(st,sd->status.arch_calls); - break; - case SPEAR_MERC_GUILD: - script_pushint(st,sd->status.spear_calls); - break; - case SWORD_MERC_GUILD: - script_pushint(st,sd->status.sword_calls); - break; - default: - script_pushint(st,0); - break; - } + guild = script_getnum(st,2); + switch (guild) { + case ARCH_MERC_GUILD: + script_pushint(st,sd->status.arch_calls); + break; + case SPEAR_MERC_GUILD: + script_pushint(st,sd->status.spear_calls); + break; + case SWORD_MERC_GUILD: + script_pushint(st,sd->status.sword_calls); + break; + default: + script_pushint(st,0); + break; + } - return 0; + return 0; } BUILDIN_FUNC(mercenary_set_calls) { - struct map_session_data *sd = script_rid2sd(st); - int guild, value, *calls; - - if( sd == NULL ) - return 0; + struct map_session_data *sd = script_rid2sd(st); + int guild, value, *calls; - guild = script_getnum(st,2); - value = script_getnum(st,3); + if (sd == NULL) + return 0; - switch( guild ) - { - case ARCH_MERC_GUILD: - calls = &sd->status.arch_calls; - break; - case SPEAR_MERC_GUILD: - calls = &sd->status.spear_calls; - break; - case SWORD_MERC_GUILD: - calls = &sd->status.sword_calls; - break; - default: - return 0; // Invalid Guild - } + guild = script_getnum(st,2); + value = script_getnum(st,3); + + switch (guild) { + case ARCH_MERC_GUILD: + calls = &sd->status.arch_calls; + break; + case SPEAR_MERC_GUILD: + calls = &sd->status.spear_calls; + break; + case SWORD_MERC_GUILD: + calls = &sd->status.sword_calls; + break; + default: + return 0; // Invalid Guild + } - *calls += value; - *calls = cap_value(*calls, 0, INT_MAX); + *calls += value; + *calls = cap_value(*calls, 0, INT_MAX); - return 0; + return 0; } BUILDIN_FUNC(mercenary_get_faith) { - struct map_session_data *sd = script_rid2sd(st); - int guild; + struct map_session_data *sd = script_rid2sd(st); + int guild; - if( sd == NULL ) - return 0; + if (sd == NULL) + return 0; - guild = script_getnum(st,2); - switch( guild ) - { - case ARCH_MERC_GUILD: - script_pushint(st,sd->status.arch_faith); - break; - case SPEAR_MERC_GUILD: - script_pushint(st,sd->status.spear_faith); - break; - case SWORD_MERC_GUILD: - script_pushint(st,sd->status.sword_faith); - break; - default: - script_pushint(st,0); - break; - } + guild = script_getnum(st,2); + switch (guild) { + case ARCH_MERC_GUILD: + script_pushint(st,sd->status.arch_faith); + break; + case SPEAR_MERC_GUILD: + script_pushint(st,sd->status.spear_faith); + break; + case SWORD_MERC_GUILD: + script_pushint(st,sd->status.sword_faith); + break; + default: + script_pushint(st,0); + break; + } - return 0; + return 0; } BUILDIN_FUNC(mercenary_set_faith) { - struct map_session_data *sd = script_rid2sd(st); - int guild, value, *calls; + struct map_session_data *sd = script_rid2sd(st); + int guild, value, *calls; - if( sd == NULL ) - return 0; - - guild = script_getnum(st,2); - value = script_getnum(st,3); + if (sd == NULL) + return 0; - switch( guild ) - { - case ARCH_MERC_GUILD: - calls = &sd->status.arch_faith; - break; - case SPEAR_MERC_GUILD: - calls = &sd->status.spear_faith; - break; - case SWORD_MERC_GUILD: - calls = &sd->status.sword_faith; - break; - default: - return 0; // Invalid Guild - } + guild = script_getnum(st,2); + value = script_getnum(st,3); + + switch (guild) { + case ARCH_MERC_GUILD: + calls = &sd->status.arch_faith; + break; + case SPEAR_MERC_GUILD: + calls = &sd->status.spear_faith; + break; + case SWORD_MERC_GUILD: + calls = &sd->status.sword_faith; + break; + default: + return 0; // Invalid Guild + } - *calls += value; - *calls = cap_value(*calls, 0, INT_MAX); - if( mercenary_get_guild(sd->md) == guild ) - clif_mercenary_updatestatus(sd,SP_MERCFAITH); + *calls += value; + *calls = cap_value(*calls, 0, INT_MAX); + if (mercenary_get_guild(sd->md) == guild) + clif_mercenary_updatestatus(sd,SP_MERCFAITH); - return 0; + return 0; } /*------------------------------------------ @@ -15860,17 +15998,17 @@ BUILDIN_FUNC(mercenary_set_faith) *------------------------------------------*/ BUILDIN_FUNC(readbook) { - struct map_session_data *sd; - int book_id, page; + struct map_session_data *sd; + int book_id, page; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; + if ((sd = script_rid2sd(st)) == NULL) + return 0; - book_id = script_getnum(st,2); - page = script_getnum(st,3); + book_id = script_getnum(st,2); + page = script_getnum(st,3); - clif_readbook(sd->fd, book_id, page); - return 0; + clif_readbook(sd->fd, book_id, page); + return 0; } /****************** @@ -15879,71 +16017,71 @@ Questlog script commands BUILDIN_FUNC(setquest) { - struct map_session_data *sd = script_rid2sd(st); - nullpo_ret(sd); + struct map_session_data *sd = script_rid2sd(st); + nullpo_ret(sd); - quest_add(sd, script_getnum(st, 2)); - return 0; + quest_add(sd, script_getnum(st, 2)); + return 0; } BUILDIN_FUNC(erasequest) { - struct map_session_data *sd = script_rid2sd(st); - nullpo_ret(sd); + struct map_session_data *sd = script_rid2sd(st); + nullpo_ret(sd); - quest_delete(sd, script_getnum(st, 2)); - return 0; + quest_delete(sd, script_getnum(st, 2)); + return 0; } BUILDIN_FUNC(completequest) { - struct map_session_data *sd = script_rid2sd(st); - nullpo_ret(sd); + struct map_session_data *sd = script_rid2sd(st); + nullpo_ret(sd); - quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE); - return 0; + quest_update_status(sd, script_getnum(st, 2), Q_COMPLETE); + return 0; } BUILDIN_FUNC(changequest) { - struct map_session_data *sd = script_rid2sd(st); - nullpo_ret(sd); + struct map_session_data *sd = script_rid2sd(st); + nullpo_ret(sd); - quest_change(sd, script_getnum(st, 2),script_getnum(st, 3)); - return 0; + quest_change(sd, script_getnum(st, 2),script_getnum(st, 3)); + return 0; } BUILDIN_FUNC(checkquest) { - struct map_session_data *sd = script_rid2sd(st); - quest_check_type type = HAVEQUEST; + struct map_session_data *sd = script_rid2sd(st); + quest_check_type type = HAVEQUEST; - nullpo_ret(sd); + nullpo_ret(sd); - if( script_hasdata(st, 3) ) - type = (quest_check_type)script_getnum(st, 3); + if (script_hasdata(st, 3)) + type = (quest_check_type)script_getnum(st, 3); - script_pushint(st, quest_check(sd, script_getnum(st, 2), type)); + script_pushint(st, quest_check(sd, script_getnum(st, 2), type)); - return 0; + return 0; } BUILDIN_FUNC(showevent) { - TBL_PC *sd = script_rid2sd(st); - struct npc_data *nd = map_id2nd(st->oid); - int state, color; + TBL_PC *sd = script_rid2sd(st); + struct npc_data *nd = map_id2nd(st->oid); + int state, color; - if( sd == NULL || nd == NULL ) - return 0; - state = script_getnum(st, 2); - color = script_getnum(st, 3); + if (sd == NULL || nd == NULL) + return 0; + state = script_getnum(st, 2); + color = script_getnum(st, 3); - if( color < 0 || color > 3 ) - color = 0; // set default color + if (color < 0 || color > 3) + color = 0; // set default color - clif_quest_show_event(sd, &nd->bl, state, color); - return 0; + clif_quest_show_event(sd, &nd->bl, state, color); + return 0; } /*========================================== @@ -15951,248 +16089,241 @@ BUILDIN_FUNC(showevent) *------------------------------------------*/ BUILDIN_FUNC(waitingroom2bg) { - struct npc_data *nd; - struct chat_data *cd; - const char *map_name, *ev = "", *dev = ""; - int x, y, i, mapindex = 0, bg_id, n; - struct map_session_data *sd; - - if( script_hasdata(st,7) ) - nd = npc_name2id(script_getstr(st,7)); - else - nd = (struct npc_data *)map_id2bl(st->oid); - - if( nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL ) - { - script_pushint(st,0); - return 0; - } - - map_name = script_getstr(st,2); - if( strcmp(map_name,"-") != 0 ) - { - mapindex = mapindex_name2id(map_name); - if( mapindex == 0 ) - { // Invalid Map - script_pushint(st,0); - return 0; - } - } - - x = script_getnum(st,3); - y = script_getnum(st,4); - ev = script_getstr(st,5); // Logout Event - dev = script_getstr(st,6); // Die Event - - if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) - { // Creation failed - script_pushint(st,0); - return 0; - } - - n = cd->users; - for( i = 0; i < n && i < MAX_BG_MEMBERS; i++ ) - { - if( (sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd) ) - mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), sd->bl.id); - else - mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), 0); - } - - mapreg_setreg(add_str("$@arenamembersnum"), i); - script_pushint(st,bg_id); - return 0; + struct npc_data *nd; + struct chat_data *cd; + const char *map_name, *ev = "", *dev = ""; + int x, y, i, mapindex = 0, bg_id, n; + struct map_session_data *sd; + + if (script_hasdata(st,7)) + nd = npc_name2id(script_getstr(st,7)); + else + nd = (struct npc_data *)map_id2bl(st->oid); + + if (nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL) { + script_pushint(st,0); + return 0; + } + + map_name = script_getstr(st,2); + if (strcmp(map_name,"-") != 0) { + mapindex = mapindex_name2id(map_name); + if (mapindex == 0) { + // Invalid Map + script_pushint(st,0); + return 0; + } + } + + x = script_getnum(st,3); + y = script_getnum(st,4); + ev = script_getstr(st,5); // Logout Event + dev = script_getstr(st,6); // Die Event + + if ((bg_id = bg_create(mapindex, x, y, ev, dev)) == 0) { + // Creation failed + script_pushint(st,0); + return 0; + } + + n = cd->users; + for (i = 0; i < n && i < MAX_BG_MEMBERS; i++) { + if ((sd = cd->usersd[i]) != NULL && bg_team_join(bg_id, sd)) + mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), sd->bl.id); + else + mapreg_setreg(reference_uid(add_str("$@arenamembers"), i), 0); + } + + mapreg_setreg(add_str("$@arenamembersnum"), i); + script_pushint(st,bg_id); + return 0; } BUILDIN_FUNC(waitingroom2bg_single) { - const char* map_name; - struct npc_data *nd; - struct chat_data *cd; - struct map_session_data *sd; - int x, y, mapindex, bg_id; + const char *map_name; + struct npc_data *nd; + struct chat_data *cd; + struct map_session_data *sd; + int x, y, mapindex, bg_id; - bg_id = script_getnum(st,2); - map_name = script_getstr(st,3); - if( (mapindex = mapindex_name2id(map_name)) == 0 ) - return 0; // Invalid Map + bg_id = script_getnum(st,2); + map_name = script_getstr(st,3); + if ((mapindex = mapindex_name2id(map_name)) == 0) + return 0; // Invalid Map - x = script_getnum(st,4); - y = script_getnum(st,5); - nd = npc_name2id(script_getstr(st,6)); + x = script_getnum(st,4); + y = script_getnum(st,5); + nd = npc_name2id(script_getstr(st,6)); - if( nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL || cd->users <= 0 ) - return 0; + if (nd == NULL || (cd = (struct chat_data *)map_id2bl(nd->chat_id)) == NULL || cd->users <= 0) + return 0; - if( (sd = cd->usersd[0]) == NULL ) - return 0; + if ((sd = cd->usersd[0]) == NULL) + return 0; - if( bg_team_join(bg_id, sd) ) - { - pc_setpos(sd, mapindex, x, y, CLR_TELEPORT); - script_pushint(st,1); - } - else - script_pushint(st,0); + if (bg_team_join(bg_id, sd)) { + pc_setpos(sd, mapindex, x, y, CLR_TELEPORT); + script_pushint(st,1); + } else + script_pushint(st,0); - return 0; + return 0; } BUILDIN_FUNC(bg_team_setxy) { - struct battleground_data *bg; - int bg_id; + struct battleground_data *bg; + int bg_id; - bg_id = script_getnum(st,2); - if( (bg = bg_team_search(bg_id)) == NULL ) - return 0; + bg_id = script_getnum(st,2); + if ((bg = bg_team_search(bg_id)) == NULL) + return 0; - bg->x = script_getnum(st,3); - bg->y = script_getnum(st,4); - return 0; + bg->x = script_getnum(st,3); + bg->y = script_getnum(st,4); + return 0; } BUILDIN_FUNC(bg_warp) { - int x, y, mapindex, bg_id; - const char* map_name; + int x, y, mapindex, bg_id; + const char *map_name; - bg_id = script_getnum(st,2); - map_name = script_getstr(st,3); - if( (mapindex = mapindex_name2id(map_name)) == 0 ) - return 0; // Invalid Map - x = script_getnum(st,4); - y = script_getnum(st,5); - bg_team_warp(bg_id, mapindex, x, y); - return 0; + bg_id = script_getnum(st,2); + map_name = script_getstr(st,3); + if ((mapindex = mapindex_name2id(map_name)) == 0) + return 0; // Invalid Map + x = script_getnum(st,4); + y = script_getnum(st,5); + bg_team_warp(bg_id, mapindex, x, y); + return 0; } BUILDIN_FUNC(bg_monster) { - int class_ = 0, x = 0, y = 0, bg_id = 0; - const char *str,*map, *evt=""; - - bg_id = script_getnum(st,2); - map = script_getstr(st,3); - x = script_getnum(st,4); - y = script_getnum(st,5); - str = script_getstr(st,6); - class_ = script_getnum(st,7); - if( script_hasdata(st,8) ) evt = script_getstr(st,8); - check_event(st, evt); - script_pushint(st, mob_spawn_bg(map,x,y,str,class_,evt,bg_id)); - return 0; + int class_ = 0, x = 0, y = 0, bg_id = 0; + const char *str,*map, *evt=""; + + bg_id = script_getnum(st,2); + map = script_getstr(st,3); + x = script_getnum(st,4); + y = script_getnum(st,5); + str = script_getstr(st,6); + class_ = script_getnum(st,7); + if (script_hasdata(st,8)) evt = script_getstr(st,8); + check_event(st, evt); + script_pushint(st, mob_spawn_bg(map,x,y,str,class_,evt,bg_id)); + return 0; } BUILDIN_FUNC(bg_monster_set_team) { - struct mob_data *md; - struct block_list *mbl; - int id = script_getnum(st,2), - bg_id = script_getnum(st,3); + struct mob_data *md; + struct block_list *mbl; + int id = script_getnum(st,2), + bg_id = script_getnum(st,3); - if( (mbl = map_id2bl(id)) == NULL || mbl->type != BL_MOB ) - return 0; - md = (TBL_MOB *)mbl; - md->bg_id = bg_id; + if ((mbl = map_id2bl(id)) == NULL || mbl->type != BL_MOB) + return 0; + md = (TBL_MOB *)mbl; + md->bg_id = bg_id; - mob_stop_attack(md); - mob_stop_walking(md, 0); - md->target_id = md->attacked_id = 0; - clif_charnameack(0, &md->bl); + mob_stop_attack(md); + mob_stop_walking(md, 0); + md->target_id = md->attacked_id = 0; + clif_charnameack(0, &md->bl); - return 0; + return 0; } BUILDIN_FUNC(bg_leave) { - struct map_session_data *sd = script_rid2sd(st); - if( sd == NULL || !sd->bg_id ) - return 0; + struct map_session_data *sd = script_rid2sd(st); + if (sd == NULL || !sd->bg_id) + return 0; - bg_team_leave(sd,0); - return 0; + bg_team_leave(sd,0); + return 0; } BUILDIN_FUNC(bg_destroy) { - int bg_id = script_getnum(st,2); - bg_team_delete(bg_id); - return 0; + int bg_id = script_getnum(st,2); + bg_team_delete(bg_id); + return 0; } BUILDIN_FUNC(bg_getareausers) { - const char *str; - int m, x0, y0, x1, y1, bg_id; - int i = 0, c = 0; - struct battleground_data *bg = NULL; - struct map_session_data *sd; + const char *str; + int m, x0, y0, x1, y1, bg_id; + int i = 0, c = 0; + struct battleground_data *bg = NULL; + struct map_session_data *sd; - bg_id = script_getnum(st,2); - str = script_getstr(st,3); + bg_id = script_getnum(st,2); + str = script_getstr(st,3); - if( (bg = bg_team_search(bg_id)) == NULL || (m = map_mapname2mapid(str)) < 0 ) - { - script_pushint(st,0); - return 0; - } + if ((bg = bg_team_search(bg_id)) == NULL || (m = map_mapname2mapid(str)) < 0) { + script_pushint(st,0); + return 0; + } - x0 = script_getnum(st,4); - y0 = script_getnum(st,5); - x1 = script_getnum(st,6); - y1 = script_getnum(st,7); + x0 = script_getnum(st,4); + y0 = script_getnum(st,5); + x1 = script_getnum(st,6); + y1 = script_getnum(st,7); - for( i = 0; i < MAX_BG_MEMBERS; i++ ) - { - if( (sd = bg->members[i].sd) == NULL ) - continue; - if( sd->bl.m != m || sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1 ) - continue; - c++; - } + for (i = 0; i < MAX_BG_MEMBERS; i++) { + if ((sd = bg->members[i].sd) == NULL) + continue; + if (sd->bl.m != m || sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) + continue; + c++; + } - script_pushint(st,c); - return 0; + script_pushint(st,c); + return 0; } BUILDIN_FUNC(bg_updatescore) { - const char *str; - int m; + const char *str; + int m; - str = script_getstr(st,2); - if( (m = map_mapname2mapid(str)) < 0 ) - return 0; + str = script_getstr(st,2); + if ((m = map_mapname2mapid(str)) < 0) + return 0; - map[m].bgscore_lion = script_getnum(st,3); - map[m].bgscore_eagle = script_getnum(st,4); + map[m].bgscore_lion = script_getnum(st,3); + map[m].bgscore_eagle = script_getnum(st,4); - clif_bg_updatescore(m); - return 0; + clif_bg_updatescore(m); + return 0; } BUILDIN_FUNC(bg_get_data) { - struct battleground_data *bg; - int bg_id = script_getnum(st,2), - type = script_getnum(st,3); + struct battleground_data *bg; + int bg_id = script_getnum(st,2), + type = script_getnum(st,3); - if( (bg = bg_team_search(bg_id)) == NULL ) - { - script_pushint(st,0); - return 0; - } + if ((bg = bg_team_search(bg_id)) == NULL) { + script_pushint(st,0); + return 0; + } - switch( type ) - { - case 0: script_pushint(st, bg->count); break; - default: - ShowError("script:bg_get_data: unknown data identifier %d\n", type); - break; - } + switch (type) { + case 0: + script_pushint(st, bg->count); + break; + default: + ShowError("script:bg_get_data: unknown data identifier %d\n", type); + break; + } - return 0; + return 0; } /*========================================== @@ -16201,306 +16332,299 @@ BUILDIN_FUNC(bg_get_data) BUILDIN_FUNC(instance_create) { - const char *name; - int party_id, res; - - name = script_getstr(st, 2); - party_id = script_getnum(st, 3); - - res = instance_create(party_id, name); - if( res == -4 ) // Already exists - { - script_pushint(st, -1); - return 0; - } - else if( res < 0 ) - { - const char *err; - switch(res) - { - case -3: err = "No free instances"; break; - case -2: err = "Invalid party ID"; break; - case -1: err = "Invalid type"; break; - default: err = "Unknown"; break; - } - ShowError("buildin_instance_create: %s [%d].\n", err, res); - script_pushint(st, -2); - return 0; - } - - script_pushint(st, res); - return 0; + const char *name; + int party_id, res; + + name = script_getstr(st, 2); + party_id = script_getnum(st, 3); + + res = instance_create(party_id, name); + if (res == -4) { // Already exists + script_pushint(st, -1); + return 0; + } else if (res < 0) { + const char *err; + switch (res) { + case -3: + err = "No free instances"; + break; + case -2: + err = "Invalid party ID"; + break; + case -1: + err = "Invalid type"; + break; + default: + err = "Unknown"; + break; + } + ShowError("buildin_instance_create: %s [%d].\n", err, res); + script_pushint(st, -2); + return 0; + } + + script_pushint(st, res); + return 0; } BUILDIN_FUNC(instance_destroy) { - int instance_id; - struct map_session_data *sd; - struct party_data *p; + int instance_id; + struct map_session_data *sd; + struct party_data *p; - if( script_hasdata(st, 2) ) - instance_id = script_getnum(st, 2); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - else return 0; + if (script_hasdata(st, 2)) + instance_id = script_getnum(st, 2); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + else return 0; - if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) - { - ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); - return 0; - } + if (instance_id <= 0 || instance_id >= MAX_INSTANCE) { + ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); + return 0; + } - instance_destroy(instance_id); - return 0; + instance_destroy(instance_id); + return 0; } BUILDIN_FUNC(instance_attachmap) { - const char *name; - int m; - int instance_id; - bool usebasename = false; + const char *name; + int m; + int instance_id; + bool usebasename = false; - name = script_getstr(st,2); - instance_id = script_getnum(st,3); - if( script_hasdata(st,4) && script_getnum(st,4) > 0) - usebasename = true; + name = script_getstr(st,2); + instance_id = script_getnum(st,3); + if (script_hasdata(st,4) && script_getnum(st,4) > 0) + usebasename = true; - if( (m = instance_add_map(name, instance_id, usebasename)) < 0 ) // [Saithis] - { - ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m); - script_pushconststr(st, ""); - return 0; - } - script_pushconststr(st, map[m].name); + if ((m = instance_add_map(name, instance_id, usebasename)) < 0) { // [Saithis] + ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m); + script_pushconststr(st, ""); + return 0; + } + script_pushconststr(st, map[m].name); - return 0; + return 0; } BUILDIN_FUNC(instance_detachmap) { - struct map_session_data *sd; - struct party_data *p; - const char *str; - int m, instance_id; - - str = script_getstr(st, 2); - if( script_hasdata(st, 3) ) - instance_id = script_getnum(st, 3); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - else return 0; + struct map_session_data *sd; + struct party_data *p; + const char *str; + int m, instance_id; - if( (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id)) < 0 ) - { - ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str); - return 0; - } + str = script_getstr(st, 2); + if (script_hasdata(st, 3)) + instance_id = script_getnum(st, 3); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + else return 0; + + if ((m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m,instance_id)) < 0) { + ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", str); + return 0; + } - instance_del_map(m); - return 0; + instance_del_map(m); + return 0; } BUILDIN_FUNC(instance_attach) { - int instance_id; + int instance_id; - instance_id = script_getnum(st, 2); - if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) - return 0; + instance_id = script_getnum(st, 2); + if (instance_id <= 0 || instance_id >= MAX_INSTANCE) + return 0; - st->instance_id = instance_id; - return 0; + st->instance_id = instance_id; + return 0; } BUILDIN_FUNC(instance_id) { - int type, instance_id; - struct map_session_data *sd; - struct party_data *p; - - if( script_hasdata(st, 2) ) - { - type = script_getnum(st, 2); - if( type == 0 ) - instance_id = st->instance_id; - else if( type == 1 && (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL ) - instance_id = p->instance_id; - else - instance_id = 0; - } - else - instance_id = st->instance_id; - - script_pushint(st, instance_id); - return 0; + int type, instance_id; + struct map_session_data *sd; + struct party_data *p; + + if (script_hasdata(st, 2)) { + type = script_getnum(st, 2); + if (type == 0) + instance_id = st->instance_id; + else if (type == 1 && (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL) + instance_id = p->instance_id; + else + instance_id = 0; + } else + instance_id = st->instance_id; + + script_pushint(st, instance_id); + return 0; } BUILDIN_FUNC(instance_set_timeout) { - int progress_timeout, idle_timeout; - int instance_id; - struct map_session_data *sd; - struct party_data *p; + int progress_timeout, idle_timeout; + int instance_id; + struct map_session_data *sd; + struct party_data *p; - progress_timeout = script_getnum(st, 2); - idle_timeout = script_getnum(st, 3); + progress_timeout = script_getnum(st, 2); + idle_timeout = script_getnum(st, 3); - if( script_hasdata(st, 4) ) - instance_id = script_getnum(st, 4); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - else return 0; + if (script_hasdata(st, 4)) + instance_id = script_getnum(st, 4); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + else return 0; - if( instance_id > 0 ) - instance_set_timeout(instance_id, progress_timeout, idle_timeout); + if (instance_id > 0) + instance_set_timeout(instance_id, progress_timeout, idle_timeout); - return 0; + return 0; } BUILDIN_FUNC(instance_init) { - int instance_id = script_getnum(st, 2); + int instance_id = script_getnum(st, 2); - if( instance[instance_id].state != INSTANCE_IDLE ) - { - ShowError("instance_init: instance already initialized.\n"); - return 0; - } + if (instance[instance_id].state != INSTANCE_IDLE) { + ShowError("instance_init: instance already initialized.\n"); + return 0; + } - instance_init(instance_id); - return 0; + instance_init(instance_id); + return 0; } BUILDIN_FUNC(instance_announce) { - int instance_id = script_getnum(st,2); - const char *mes = script_getstr(st,3); - int flag = script_getnum(st,4); - const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL; - int fontType = script_hasdata(st,6) ? script_getnum(st,6) : 0x190; // default fontType (FW_NORMAL) - int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize - int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign - int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY - - int i; - struct map_session_data *sd; - struct party_data *p; - - if( instance_id == 0 ) - { - if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - else return 0; - } + int instance_id = script_getnum(st,2); + const char *mes = script_getstr(st,3); + int flag = script_getnum(st,4); + const char *fontColor = script_hasdata(st,5) ? script_getstr(st,5) : NULL; + int fontType = script_hasdata(st,6) ? script_getnum(st,6) : 0x190; // default fontType (FW_NORMAL) + int fontSize = script_hasdata(st,7) ? script_getnum(st,7) : 12; // default fontSize + int fontAlign = script_hasdata(st,8) ? script_getnum(st,8) : 0; // default fontAlign + int fontY = script_hasdata(st,9) ? script_getnum(st,9) : 0; // default fontY + + int i; + struct map_session_data *sd; + struct party_data *p; + + if (instance_id == 0) { + if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + else return 0; + } - if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) - return 0; + if (instance_id <= 0 || instance_id >= MAX_INSTANCE) + return 0; - for( i = 0; i < instance[instance_id].num_map; i++ ) - map_foreachinmap(buildin_announce_sub, instance[instance_id].map[i], BL_PC, - mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); + for (i = 0; i < instance[instance_id].num_map; i++) + map_foreachinmap(buildin_announce_sub, instance[instance_id].map[i], BL_PC, + mes, strlen(mes)+1, flag&0xf0, fontColor, fontType, fontSize, fontAlign, fontY); - return 0; + return 0; } BUILDIN_FUNC(instance_npcname) { - const char *str; - int instance_id = 0; - - struct map_session_data *sd; - struct party_data *p; - struct npc_data *nd; - - str = script_getstr(st, 2); - if( script_hasdata(st, 3) ) - instance_id = script_getnum(st, 3); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - - if( instance_id && (nd = npc_name2id(str)) != NULL ) - { - static char npcname[NAME_LENGTH]; - snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id); - script_pushconststr(st,npcname); - } - else - { - ShowError("script:instance_npcname: invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str); - st->state = END; - return 1; - } - - return 0; + const char *str; + int instance_id = 0; + + struct map_session_data *sd; + struct party_data *p; + struct npc_data *nd; + + str = script_getstr(st, 2); + if (script_hasdata(st, 3)) + instance_id = script_getnum(st, 3); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + + if (instance_id && (nd = npc_name2id(str)) != NULL) { + static char npcname[NAME_LENGTH]; + snprintf(npcname, sizeof(npcname), "dup_%d_%d", instance_id, nd->bl.id); + script_pushconststr(st,npcname); + } else { + ShowError("script:instance_npcname: invalid instance NPC (instance_id: %d, NPC name: \"%s\".)\n", instance_id, str); + st->state = END; + return 1; + } + + return 0; } BUILDIN_FUNC(has_instance) { - struct map_session_data *sd; - struct party_data *p; - const char *str; - int m, instance_id = 0; + struct map_session_data *sd; + struct party_data *p; + const char *str; + int m, instance_id = 0; - str = script_getstr(st, 2); - if( script_hasdata(st, 3) ) - instance_id = script_getnum(st, 3); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - - if( !instance_id || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, instance_id)) < 0 ) - { - script_pushconststr(st, ""); - return 0; - } + str = script_getstr(st, 2); + if (script_hasdata(st, 3)) + instance_id = script_getnum(st, 3); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((sd = script_rid2sd(st)) != NULL && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + + if (!instance_id || (m = map_mapname2mapid(str)) < 0 || (m = instance_map2imap(m, instance_id)) < 0) { + script_pushconststr(st, ""); + return 0; + } - script_pushconststr(st, map[m].name); - return 0; + script_pushconststr(st, map[m].name); + return 0; } BUILDIN_FUNC(instance_warpall) { - struct map_session_data *pl_sd; - int m, i, instance_id; - const char *mapn; - int x, y; - unsigned short mapindex; - struct party_data *p = NULL; - - mapn = script_getstr(st,2); - x = script_getnum(st,3); - y = script_getnum(st,4); - if( script_hasdata(st,5) ) - instance_id = script_getnum(st,5); - else if( st->instance_id ) - instance_id = st->instance_id; - else if( (pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id ) - instance_id = p->instance_id; - else return 0; - - if( (m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0) ) - return 0; + struct map_session_data *pl_sd; + int m, i, instance_id; + const char *mapn; + int x, y; + unsigned short mapindex; + struct party_data *p = NULL; + + mapn = script_getstr(st,2); + x = script_getnum(st,3); + y = script_getnum(st,4); + if (script_hasdata(st,5)) + instance_id = script_getnum(st,5); + else if (st->instance_id) + instance_id = st->instance_id; + else if ((pl_sd = script_rid2sd(st)) != NULL && pl_sd->status.party_id && (p = party_search(pl_sd->status.party_id)) != NULL && p->instance_id) + instance_id = p->instance_id; + else return 0; + + if ((m = map_mapname2mapid(mapn)) < 0 || (map[m].flag.src4instance && (m = instance_mapid2imapid(m, instance_id)) < 0)) + return 0; - if( !(p = party_search(instance[instance_id].party_id)) ) - return 0; + if (!(p = party_search(instance[instance_id].party_id))) + return 0; - mapindex = map_id2index(m); - for( i = 0; i < MAX_PARTY; i++ ) - if( (pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id ) pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); + mapindex = map_id2index(m); + for (i = 0; i < MAX_PARTY; i++) + if ((pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id) pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); - return 0; + return 0; } /*========================================== @@ -16515,50 +16639,50 @@ BUILDIN_FUNC(instance_warpall) *------------------------------------------*/ BUILDIN_FUNC(instance_check_party) { - struct map_session_data *pl_sd; - int amount, min, max, i, party_id, c = 0; - struct party_data *p = NULL; - - amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance. - min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance. - max = script_hasdata(st,5) ? script_getnum(st,5) : MAX_LEVEL; // Maxium Level allowed to join the Instance. - - if( min < 1 || min > MAX_LEVEL){ - ShowError("instance_check_party: Invalid min level, %d\n", min); - return 0; - }else if( max < 1 || max > MAX_LEVEL){ - ShowError("instance_check_party: Invalid max level, %d\n", max); - return 0; - } - - if( script_hasdata(st,2) ) - party_id = script_getnum(st,2); - else return 0; - - if( !(p = party_search(party_id)) ){ - script_pushint(st, 0); // Returns false if party does not exist. - return 0; - } - - for( i = 0; i < MAX_PARTY; i++ ) - if( (pl_sd = p->data[i].sd) ) - if(map_id2bl(pl_sd->bl.id)){ - if(pl_sd->status.base_level < min){ - script_pushint(st, 0); - return 0; - }else if(pl_sd->status.base_level > max){ - script_pushint(st, 0); - return 0; - } - c++; - } - - if(c < amount){ - script_pushint(st, 0); // Not enough Members in the Party to join Instance. - }else - script_pushint(st, 1); - - return 0; + struct map_session_data *pl_sd; + int amount, min, max, i, party_id, c = 0; + struct party_data *p = NULL; + + amount = script_hasdata(st,3) ? script_getnum(st,3) : 1; // Amount of needed Partymembers for the Instance. + min = script_hasdata(st,4) ? script_getnum(st,4) : 1; // Minimum Level needed to join the Instance. + max = script_hasdata(st,5) ? script_getnum(st,5) : MAX_LEVEL; // Maxium Level allowed to join the Instance. + + if (min < 1 || min > MAX_LEVEL) { + ShowError("instance_check_party: Invalid min level, %d\n", min); + return 0; + } else if (max < 1 || max > MAX_LEVEL) { + ShowError("instance_check_party: Invalid max level, %d\n", max); + return 0; + } + + if (script_hasdata(st,2)) + party_id = script_getnum(st,2); + else return 0; + + if (!(p = party_search(party_id))) { + script_pushint(st, 0); // Returns false if party does not exist. + return 0; + } + + for (i = 0; i < MAX_PARTY; i++) + if ((pl_sd = p->data[i].sd)) + if (map_id2bl(pl_sd->bl.id)) { + if (pl_sd->status.base_level < min) { + script_pushint(st, 0); + return 0; + } else if (pl_sd->status.base_level > max) { + script_pushint(st, 0); + return 0; + } + c++; + } + + if (c < amount) { + script_pushint(st, 0); // Not enough Members in the Party to join Instance. + } else + script_pushint(st, 1); + + return 0; } /*========================================== @@ -16566,152 +16690,155 @@ BUILDIN_FUNC(instance_check_party) *------------------------------------------*/ BUILDIN_FUNC(setfont) { - struct map_session_data *sd = script_rid2sd(st); - int font = script_getnum(st,2); - if( sd == NULL ) - return 0; + struct map_session_data *sd = script_rid2sd(st); + int font = script_getnum(st,2); + if (sd == NULL) + return 0; - if( sd->user_font != font ) - sd->user_font = font; - else - sd->user_font = 0; + if (sd->user_font != font) + sd->user_font = font; + else + sd->user_font = 0; - clif_font(sd); - return 0; + clif_font(sd); + return 0; } static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) { - TBL_MOB* md = (TBL_MOB*)bl; - struct block_list *tbl; - int mobid = va_arg(ap,int); - int skillid = va_arg(ap,int); - int skilllv = va_arg(ap,int); - int casttime = va_arg(ap,int); - int cancel = va_arg(ap,int); - int emotion = va_arg(ap,int); - int target = va_arg(ap,int); - - if( md->class_ != mobid ) - return 0; + TBL_MOB *md = (TBL_MOB *)bl; + struct block_list *tbl; + int mobid = va_arg(ap,int); + int skillid = va_arg(ap,int); + int skilllv = va_arg(ap,int); + int casttime = va_arg(ap,int); + int cancel = va_arg(ap,int); + int emotion = va_arg(ap,int); + int target = va_arg(ap,int); + + if (md->class_ != mobid) + return 0; - // 0:self, 1:target, 2:master, default:random - switch( target ) - { - case 0: tbl = map_id2bl(md->bl.id); break; - case 1: tbl = map_id2bl(md->target_id); break; - case 2: tbl = map_id2bl(md->master_id); break; - default:tbl = battle_getenemy(&md->bl, DEFAULT_ENEMY_TYPE(md),skill_get_range2(&md->bl, skillid, skilllv)); break; - } + // 0:self, 1:target, 2:master, default:random + switch (target) { + case 0: + tbl = map_id2bl(md->bl.id); + break; + case 1: + tbl = map_id2bl(md->target_id); + break; + case 2: + tbl = map_id2bl(md->master_id); + break; + default: + tbl = battle_getenemy(&md->bl, DEFAULT_ENEMY_TYPE(md),skill_get_range2(&md->bl, skillid, skilllv)); + break; + } - if( !tbl ) - return 0; + if (!tbl) + return 0; - if( md->ud.skilltimer != INVALID_TIMER ) // Cancel the casting skill. - unit_skillcastcancel(bl,0); + if (md->ud.skilltimer != INVALID_TIMER) // Cancel the casting skill. + unit_skillcastcancel(bl,0); - if( skill_get_casttype(skillid) == CAST_GROUND ) - unit_skilluse_pos2(&md->bl, tbl->x, tbl->y, skillid, skilllv, casttime, cancel); - else - unit_skilluse_id2(&md->bl, tbl->id, skillid, skilllv, casttime, cancel); + if (skill_get_casttype(skillid) == CAST_GROUND) + unit_skilluse_pos2(&md->bl, tbl->x, tbl->y, skillid, skilllv, casttime, cancel); + else + unit_skilluse_id2(&md->bl, tbl->id, skillid, skilllv, casttime, cancel); - clif_emotion(&md->bl, emotion); + clif_emotion(&md->bl, emotion); - return 0; + return 0; } /*========================================== * areamobuseskill "Map Name",<x>,<y>,<range>,<Mob ID>,"Skill Name"/<Skill ID>,<Skill Lv>,<Cast Time>,<Cancelable>,<Emotion>,<Target Type>; *------------------------------------------*/ BUILDIN_FUNC(areamobuseskill) { - struct block_list center; - int m,range,mobid,skillid,skilllv,casttime,emotion,target,cancel; + struct block_list center; + int m,range,mobid,skillid,skilllv,casttime,emotion,target,cancel; - if( (m = map_mapname2mapid(script_getstr(st,2))) < 0 ) - { - ShowError("areamobuseskill: invalid map name.\n"); - return 0; - } - - if( map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0 ) - return 0; - - center.m = m; - center.x = script_getnum(st,3); - center.y = script_getnum(st,4); - range = script_getnum(st,5); - mobid = script_getnum(st,6); - skillid = ( script_isstring(st,7) ? skill_name2id(script_getstr(st,7)) : script_getnum(st,7) ); - if( (skilllv = script_getnum(st,8)) > battle_config.mob_max_skilllvl ) - skilllv = battle_config.mob_max_skilllvl; + if ((m = map_mapname2mapid(script_getstr(st,2))) < 0) { + ShowError("areamobuseskill: invalid map name.\n"); + return 0; + } - casttime = script_getnum(st,9); - cancel = script_getnum(st,10); - emotion = script_getnum(st,11); - target = script_getnum(st,12); + if (map[m].flag.src4instance && st->instance_id && (m = instance_mapid2imapid(m, st->instance_id)) < 0) + return 0; - map_foreachinrange(buildin_mobuseskill_sub, ¢er, range, BL_MOB, mobid, skillid, skilllv, casttime, cancel, emotion, target); - return 0; + center.m = m; + center.x = script_getnum(st,3); + center.y = script_getnum(st,4); + range = script_getnum(st,5); + mobid = script_getnum(st,6); + skillid = (script_isstring(st,7) ? skill_name2id(script_getstr(st,7)) : script_getnum(st,7)); + if ((skilllv = script_getnum(st,8)) > battle_config.mob_max_skilllvl) + skilllv = battle_config.mob_max_skilllvl; + + casttime = script_getnum(st,9); + cancel = script_getnum(st,10); + emotion = script_getnum(st,11); + target = script_getnum(st,12); + + map_foreachinrange(buildin_mobuseskill_sub, ¢er, range, BL_MOB, mobid, skillid, skilllv, casttime, cancel, emotion, target); + return 0; } BUILDIN_FUNC(progressbar) { - struct map_session_data * sd = script_rid2sd(st); - const char * color; - unsigned int second; + struct map_session_data *sd = script_rid2sd(st); + const char *color; + unsigned int second; - if( !st || !sd ) - return 0; + if (!st || !sd) + return 0; - st->state = STOP; + st->state = STOP; - color = script_getstr(st,2); - second = script_getnum(st,3); + color = script_getstr(st,2); + second = script_getnum(st,3); - sd->progressbar.npc_id = st->oid; - sd->progressbar.timeout = gettick() + second*1000; + sd->progressbar.npc_id = st->oid; + sd->progressbar.timeout = gettick() + second*1000; - clif_progressbar(sd, strtol(color, (char **)NULL, 0), second); + clif_progressbar(sd, strtol(color, (char **)NULL, 0), second); return 0; } BUILDIN_FUNC(pushpc) { - int direction, cells, dx, dy; - struct map_session_data* sd; + int direction, cells, dx, dy; + struct map_session_data *sd; - if((sd = script_rid2sd(st))==NULL) - { - return 0; - } + if ((sd = script_rid2sd(st))==NULL) { + return 0; + } - direction = script_getnum(st,2); - cells = script_getnum(st,3); + direction = script_getnum(st,2); + cells = script_getnum(st,3); - if(direction<0 || direction>7) - { - ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", direction); - script_reportsrc(st); + if (direction<0 || direction>7) { + ShowWarning("buildin_pushpc: Invalid direction %d specified.\n", direction); + script_reportsrc(st); - direction%= 8; // trim spin-over - } + direction%= 8; // trim spin-over + } - if(!cells) - {// zero distance - return 0; - } - else if(cells<0) - {// pushing backwards - direction = (direction+4)%8; // turn around - cells = -cells; - } + if (!cells) { + // zero distance + return 0; + } else if (cells<0) { + // pushing backwards + direction = (direction+4)%8; // turn around + cells = -cells; + } - dx = dirx[direction]; - dy = diry[direction]; + dx = dirx[direction]; + dy = diry[direction]; - unit_blown(&sd->bl, dx, dy, cells, 0); - return 0; + unit_blown(&sd->bl, dx, dy, cells, 0); + return 0; } @@ -16719,15 +16846,14 @@ BUILDIN_FUNC(pushpc) /// buyingstore <slots>; BUILDIN_FUNC(buyingstore) { - struct map_session_data* sd; + struct map_session_data *sd; - if( ( sd = script_rid2sd(st) ) == NULL ) - { - return 0; - } + if ((sd = script_rid2sd(st)) == NULL) { + return 0; + } - buyingstore_setup(sd, script_getnum(st,2)); - return 0; + buyingstore_setup(sd, script_getnum(st,2)); + return 0; } @@ -16735,85 +16861,81 @@ BUILDIN_FUNC(buyingstore) /// searchstores <uses>,<effect>; BUILDIN_FUNC(searchstores) { - unsigned short effect; - unsigned int uses; - struct map_session_data* sd; + unsigned short effect; + unsigned int uses; + struct map_session_data *sd; - if( ( sd = script_rid2sd(st) ) == NULL ) - { - return 0; - } + if ((sd = script_rid2sd(st)) == NULL) { + return 0; + } - uses = script_getnum(st,2); - effect = script_getnum(st,3); + uses = script_getnum(st,2); + effect = script_getnum(st,3); - if( !uses ) - { - ShowError("buildin_searchstores: Amount of uses cannot be zero.\n"); - return 1; - } + if (!uses) { + ShowError("buildin_searchstores: Amount of uses cannot be zero.\n"); + return 1; + } - if( effect > 1 ) - { - ShowError("buildin_searchstores: Invalid effect id %hu, specified.\n", effect); - return 1; - } + if (effect > 1) { + ShowError("buildin_searchstores: Invalid effect id %hu, specified.\n", effect); + return 1; + } - searchstore_open(sd, uses, effect); - return 0; + searchstore_open(sd, uses, effect); + return 0; } /// Displays a number as large digital clock. /// showdigit <value>[,<type>]; BUILDIN_FUNC(showdigit) { - unsigned int type = 0; - int value; - struct map_session_data* sd; + unsigned int type = 0; + int value; + struct map_session_data *sd; - if( ( sd = script_rid2sd(st) ) == NULL ) - { - return 0; - } + if ((sd = script_rid2sd(st)) == NULL) { + return 0; + } - value = script_getnum(st,2); + value = script_getnum(st,2); - if( script_hasdata(st,3) ) - { - type = script_getnum(st,3); + if (script_hasdata(st,3)) { + type = script_getnum(st,3); - if( type > 3 ) - { - ShowError("buildin_showdigit: Invalid type %u.\n", type); - return 1; - } - } + if (type > 3) { + ShowError("buildin_showdigit: Invalid type %u.\n", type); + return 1; + } + } - clif_showdigit(sd, (unsigned char)type, value); - return 0; + clif_showdigit(sd, (unsigned char)type, value); + return 0; } /** * Rune Knight **/ -BUILDIN_FUNC(makerune) { - TBL_PC* sd; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - clif_skill_produce_mix_list(sd,RK_RUNEMASTERY,24); - sd->itemid = script_getnum(st,2); - return 0; +BUILDIN_FUNC(makerune) +{ + TBL_PC *sd; + if ((sd = script_rid2sd(st)) == NULL) + return 0; + clif_skill_produce_mix_list(sd,RK_RUNEMASTERY,24); + sd->itemid = script_getnum(st,2); + return 0; } /** * checkdragon() returns 1 if mounting a dragon or 0 otherwise. **/ -BUILDIN_FUNC(checkdragon) { - TBL_PC* sd; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - if( pc_isridingdragon(sd) ) - script_pushint(st,1); - else - script_pushint(st,0); - return 0; +BUILDIN_FUNC(checkdragon) +{ + TBL_PC *sd; + if ((sd = script_rid2sd(st)) == NULL) + return 0; + if (pc_isridingdragon(sd)) + script_pushint(st,1); + else + script_pushint(st,0); + return 0; } /** * setdragon({optional Color}) returns 1 on success or 0 otherwise @@ -16825,47 +16947,49 @@ BUILDIN_FUNC(checkdragon) { * - 4 : Blue Dragon * - 5 : Red Dragon **/ -BUILDIN_FUNC(setdragon) { - TBL_PC* sd; - int color = script_hasdata(st,2) ? script_getnum(st,2) : 0; - unsigned int option = OPTION_DRAGON1; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - if( !pc_checkskill(sd,RK_DRAGONTRAINING) || (sd->class_&MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT ) - script_pushint(st,0);//Doesn't have the skill or it's not a Rune Knight - else if ( pc_isridingdragon(sd) ) {//Is mounted; release - pc_setoption(sd, sd->sc.option&~OPTION_DRAGON); - script_pushint(st,1); - } else {//Not mounted; Mount now. - if( color ) { - option = ( color == 1 ? OPTION_DRAGON1 : - color == 2 ? OPTION_DRAGON2 : - color == 3 ? OPTION_DRAGON3 : - color == 4 ? OPTION_DRAGON4 : - color == 5 ? OPTION_DRAGON5 : 0); - if( !option ) { - ShowWarning("script_setdragon: Unknown Color %d used; changing to green (1)\n",color); - option = OPTION_DRAGON1; - } - } - pc_setoption(sd, sd->sc.option|option); - script_pushint(st,1); - } - return 0; +BUILDIN_FUNC(setdragon) +{ + TBL_PC *sd; + int color = script_hasdata(st,2) ? script_getnum(st,2) : 0; + unsigned int option = OPTION_DRAGON1; + if ((sd = script_rid2sd(st)) == NULL) + return 0; + if (!pc_checkskill(sd,RK_DRAGONTRAINING) || (sd->class_&MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT) + script_pushint(st,0);//Doesn't have the skill or it's not a Rune Knight + else if (pc_isridingdragon(sd)) { //Is mounted; release + pc_setoption(sd, sd->sc.option&~OPTION_DRAGON); + script_pushint(st,1); + } else {//Not mounted; Mount now. + if (color) { + option = (color == 1 ? OPTION_DRAGON1 : + color == 2 ? OPTION_DRAGON2 : + color == 3 ? OPTION_DRAGON3 : + color == 4 ? OPTION_DRAGON4 : + color == 5 ? OPTION_DRAGON5 : 0); + if (!option) { + ShowWarning("script_setdragon: Unknown Color %d used; changing to green (1)\n",color); + option = OPTION_DRAGON1; + } + } + pc_setoption(sd, sd->sc.option|option); + script_pushint(st,1); + } + return 0; } /** * ismounting() returns 1 if mounting a new mount or 0 otherwise **/ -BUILDIN_FUNC(ismounting) { - TBL_PC* sd; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - if( sd->sc.option&OPTION_MOUNTING ) - script_pushint(st,1); - else - script_pushint(st,0); - return 0; +BUILDIN_FUNC(ismounting) +{ + TBL_PC *sd; + if ((sd = script_rid2sd(st)) == NULL) + return 0; + if (sd->sc.option&OPTION_MOUNTING) + script_pushint(st,1); + else + script_pushint(st,0); + return 0; } /** @@ -16874,357 +16998,356 @@ BUILDIN_FUNC(ismounting) { * - Will fail if the player is mounting a non-new mount, e.g. dragon, peco, wug, etc. * - Will unmount the player is he is already mounting **/ -BUILDIN_FUNC(setmounting) { - TBL_PC* sd; - if( (sd = script_rid2sd(st)) == NULL ) - return 0; - if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) - script_pushint(st,0);//can't mount with one of these - else { - if( sd->sc.option&OPTION_MOUNTING ) - pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING);//release mount - else - pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);//mount - script_pushint(st,1);//in both cases, return 1. - } - return 0; +BUILDIN_FUNC(setmounting) +{ + TBL_PC *sd; + if ((sd = script_rid2sd(st)) == NULL) + return 0; + if (sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) + script_pushint(st,0);//can't mount with one of these + else { + if (sd->sc.option&OPTION_MOUNTING) + pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING);//release mount + else + pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);//mount + script_pushint(st,1);//in both cases, return 1. + } + return 0; } /** * Retrieves quantity of arguments provided to callfunc/callsub. * getargcount() -> amount of arguments received in a function **/ -BUILDIN_FUNC(getargcount) { - struct script_retinfo* ri; +BUILDIN_FUNC(getargcount) +{ + struct script_retinfo *ri; - if( st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO ) { - ShowError("script:getargcount: used out of function or callsub label!\n"); - st->state = END; - return 1; - } - ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; + if (st->stack->defsp < 1 || st->stack->stack_data[st->stack->defsp - 1].type != C_RETINFO) { + ShowError("script:getargcount: used out of function or callsub label!\n"); + st->state = END; + return 1; + } + ri = st->stack->stack_data[st->stack->defsp - 1].u.ri; - script_pushint(st, ri->nargs); + script_pushint(st, ri->nargs); - return 0; + return 0; } /** * getcharip(<account ID>/<character ID>/<character name>) **/ BUILDIN_FUNC(getcharip) { - struct map_session_data* sd = NULL; - int id = 0; - - /* check if a character name is specified */ - if( script_hasdata(st, 2) ) - { - if (script_isstring(st, 2)) - sd = map_nick2sd(script_getstr(st, 2)); - else if (script_isint(st, 2) || script_getnum(st, 2)) - { - id = script_getnum(st, 2); - sd = (map_id2sd(id) ? map_id2sd(id) : map_charid2sd(id)); - } - } - else - sd = script_rid2sd(st); - - /* check for sd and IP */ - if (!sd || !session[sd->fd]->client_addr) - { - script_pushconststr(st, ""); - return 0; - } - - /* return the client ip_addr converted for output */ - if (sd && sd->fd && session[sd->fd]) - { - /* initiliaze */ - const char *ip_addr = NULL; - uint32 ip; - - /* set ip, ip_addr and convert to ip and push str */ - ip = session[sd->fd]->client_addr; - ip_addr = ip2str(ip, NULL); - script_pushstrcopy(st, ip_addr); - } - - return 0; + struct map_session_data *sd = NULL; + int id = 0; + + /* check if a character name is specified */ + if (script_hasdata(st, 2)) { + if (script_isstring(st, 2)) + sd = map_nick2sd(script_getstr(st, 2)); + else if (script_isint(st, 2) || script_getnum(st, 2)) { + id = script_getnum(st, 2); + sd = (map_id2sd(id) ? map_id2sd(id) : map_charid2sd(id)); + } + } else + sd = script_rid2sd(st); + + /* check for sd and IP */ + if (!sd || !session[sd->fd]->client_addr) { + script_pushconststr(st, ""); + return 0; + } + + /* return the client ip_addr converted for output */ + if (sd && sd->fd && session[sd->fd]) { + /* initiliaze */ + const char *ip_addr = NULL; + uint32 ip; + + /* set ip, ip_addr and convert to ip and push str */ + ip = session[sd->fd]->client_addr; + ip_addr = ip2str(ip, NULL); + script_pushstrcopy(st, ip_addr); + } + + return 0; } /** * is_function(<function name>) -> 1 if function exists, 0 otherwise **/ -BUILDIN_FUNC(is_function) { - const char* str = script_getstr(st,2); +BUILDIN_FUNC(is_function) +{ + const char *str = script_getstr(st,2); - if( strdb_exists(userfunc_db, str) ) - script_pushint(st,1); - else - script_pushint(st,0); + if (strdb_exists(userfunc_db, str)) + script_pushint(st,1); + else + script_pushint(st,0); - return 0; + return 0; } /** * get_revision() -> retrieves the current svn revision (if available) **/ -BUILDIN_FUNC(get_revision) { - const char * revision; +BUILDIN_FUNC(get_revision) +{ + const char *revision; - if ( (revision = get_svn_revision()) != 0 ) - script_pushint(st,atoi(revision)); - else - script_pushint(st,-1);//unknown + if ((revision = get_svn_revision()) != 0) + script_pushint(st,atoi(revision)); + else + script_pushint(st,-1);//unknown - return 0; + return 0; } /** * freeloop(<toggle>) -> toggles this script instance's looping-check ability **/ -BUILDIN_FUNC(freeloop) { +BUILDIN_FUNC(freeloop) +{ - if( script_getnum(st,2) ) - st->freeloop = 1; - else - st->freeloop = 0; + if (script_getnum(st,2)) + st->freeloop = 1; + else + st->freeloop = 0; - script_pushint(st, st->freeloop); + script_pushint(st, st->freeloop); - return 0; + return 0; } /** * @commands (script based) **/ -BUILDIN_FUNC(bindatcmd) { - const char* atcmd; - const char* eventName; - int i, level = 0, level2 = 0; - bool create = false; - - atcmd = script_getstr(st,2); - eventName = script_getstr(st,3); - - if( *atcmd == atcommand_symbol || *atcmd == charcommand_symbol ) - atcmd++; - - if( script_hasdata(st,4) ) level = script_getnum(st,4); - if( script_hasdata(st,5) ) level2 = script_getnum(st,5); - - if( atcmd_binding_count == 0 ) { - CREATE(atcmd_binding,struct atcmd_binding_data*,1); - - create = true; - } else { - ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command,atcmd) == 0); - if( i < atcmd_binding_count ) {/* update existent entry */ - safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); - atcmd_binding[i]->level = level; - atcmd_binding[i]->level2 = level2; - } else - create = true; - } +BUILDIN_FUNC(bindatcmd) +{ + const char *atcmd; + const char *eventName; + int i, level = 0, level2 = 0; + bool create = false; + + atcmd = script_getstr(st,2); + eventName = script_getstr(st,3); + + if (*atcmd == atcommand_symbol || *atcmd == charcommand_symbol) + atcmd++; + + if (script_hasdata(st,4)) level = script_getnum(st,4); + if (script_hasdata(st,5)) level2 = script_getnum(st,5); + + if (atcmd_binding_count == 0) { + CREATE(atcmd_binding,struct atcmd_binding_data *,1); + + create = true; + } else { + ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command,atcmd) == 0); + if (i < atcmd_binding_count) { /* update existent entry */ + safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); + atcmd_binding[i]->level = level; + atcmd_binding[i]->level2 = level2; + } else + create = true; + } - if( create ) { - i = atcmd_binding_count; + if (create) { + i = atcmd_binding_count; - if( atcmd_binding_count++ != 0 ) - RECREATE(atcmd_binding,struct atcmd_binding_data*,atcmd_binding_count); + if (atcmd_binding_count++ != 0) + RECREATE(atcmd_binding,struct atcmd_binding_data *,atcmd_binding_count); - CREATE(atcmd_binding[i],struct atcmd_binding_data,1); + CREATE(atcmd_binding[i],struct atcmd_binding_data,1); - safestrncpy(atcmd_binding[i]->command, atcmd, 50); - safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); - atcmd_binding[i]->level = level; - atcmd_binding[i]->level2 = level2; - } + safestrncpy(atcmd_binding[i]->command, atcmd, 50); + safestrncpy(atcmd_binding[i]->npc_event, eventName, 50); + atcmd_binding[i]->level = level; + atcmd_binding[i]->level2 = level2; + } - return 0; + return 0; } -BUILDIN_FUNC(unbindatcmd) { - const char* atcmd; - int i = 0; - - atcmd = script_getstr(st, 2); +BUILDIN_FUNC(unbindatcmd) +{ + const char *atcmd; + int i = 0; - if( *atcmd == atcommand_symbol || *atcmd == charcommand_symbol ) - atcmd++; + atcmd = script_getstr(st, 2); - if( atcmd_binding_count == 0 ) { - script_pushint(st, 0); - return 0; - } + if (*atcmd == atcommand_symbol || *atcmd == charcommand_symbol) + atcmd++; - ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, atcmd) == 0); - if( i < atcmd_binding_count ) { - int cursor = 0; - aFree(atcmd_binding[i]); - atcmd_binding[i] = NULL; - /* compact the list now that we freed a slot somewhere */ - for( i = 0, cursor = 0; i < atcmd_binding_count; i++ ) { - if( atcmd_binding[i] == NULL ) - continue; + if (atcmd_binding_count == 0) { + script_pushint(st, 0); + return 0; + } - if( cursor != i ) { - memmove(&atcmd_binding[cursor], &atcmd_binding[i], sizeof(struct atcmd_binding_data*)); - } + ARR_FIND(0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, atcmd) == 0); + if (i < atcmd_binding_count) { + int cursor = 0; + aFree(atcmd_binding[i]); + atcmd_binding[i] = NULL; + /* compact the list now that we freed a slot somewhere */ + for (i = 0, cursor = 0; i < atcmd_binding_count; i++) { + if (atcmd_binding[i] == NULL) + continue; + + if (cursor != i) { + memmove(&atcmd_binding[cursor], &atcmd_binding[i], sizeof(struct atcmd_binding_data *)); + } - cursor++; - } + cursor++; + } - if( (atcmd_binding_count = cursor) == 0 ) - aFree(atcmd_binding); + if ((atcmd_binding_count = cursor) == 0) + aFree(atcmd_binding); - script_pushint(st, 1); - } else - script_pushint(st, 0);/* not found */ + script_pushint(st, 1); + } else + script_pushint(st, 0);/* not found */ - return 0; + return 0; } BUILDIN_FUNC(useatcmd) { - TBL_PC dummy_sd; - TBL_PC* sd; - int fd; - const char* cmd; - - cmd = script_getstr(st,2); - - if( st->rid ) - { - sd = script_rid2sd(st); - fd = sd->fd; - } - else - { // Use a dummy character. - sd = &dummy_sd; - fd = 0; - - memset(&dummy_sd, 0, sizeof(TBL_PC)); - if( st->oid ) - { - struct block_list* bl = map_id2bl(st->oid); - memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); - if( bl->type == BL_NPC ) - safestrncpy(dummy_sd.status.name, ((TBL_NPC*)bl)->name, NAME_LENGTH); - } - } - - // compatibility with previous implementation (deprecated!) - if( cmd[0] != atcommand_symbol ) - { - cmd += strlen(sd->status.name); - while( *cmd != atcommand_symbol && *cmd != 0 ) - cmd++; - } - - is_atcommand(fd, sd, cmd, 1); - return 0; + TBL_PC dummy_sd; + TBL_PC *sd; + int fd; + const char *cmd; + + cmd = script_getstr(st,2); + + if (st->rid) { + sd = script_rid2sd(st); + fd = sd->fd; + } else { + // Use a dummy character. + sd = &dummy_sd; + fd = 0; + + memset(&dummy_sd, 0, sizeof(TBL_PC)); + if (st->oid) { + struct block_list *bl = map_id2bl(st->oid); + memcpy(&dummy_sd.bl, bl, sizeof(struct block_list)); + if (bl->type == BL_NPC) + safestrncpy(dummy_sd.status.name, ((TBL_NPC *)bl)->name, NAME_LENGTH); + } + } + + // compatibility with previous implementation (deprecated!) + if (cmd[0] != atcommand_symbol) { + cmd += strlen(sd->status.name); + while (*cmd != atcommand_symbol && *cmd != 0) + cmd++; + } + + is_atcommand(fd, sd, cmd, 1); + return 0; } BUILDIN_FUNC(checkre) { - int num; - - num=script_getnum(st,2); - switch(num){ - case 0: - #ifdef RENEWAL - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 1: - #ifdef RENEWAL_CAST - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 2: - #ifdef RENEWAL_DROP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 3: - #ifdef RENEWAL_EXP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 4: - #ifdef RENEWAL_LVDMG - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 5: - #ifdef RENEWAL_EDP - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - case 6: - #ifdef RENEWAL_ASPD - script_pushint(st, 1); - #else - script_pushint(st, 0); - #endif - break; - default: - ShowWarning("buildin_checkre: unknown parameter.\n"); - break; - } - return 0; + int num; + + num=script_getnum(st,2); + switch (num) { + case 0: +#ifdef RENEWAL + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 1: +#ifdef RENEWAL_CAST + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 2: +#ifdef RENEWAL_DROP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 3: +#ifdef RENEWAL_EXP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 4: +#ifdef RENEWAL_LVDMG + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 5: +#ifdef RENEWAL_EDP + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + case 6: +#ifdef RENEWAL_ASPD + script_pushint(st, 1); +#else + script_pushint(st, 0); +#endif + break; + default: + ShowWarning("buildin_checkre: unknown parameter.\n"); + break; + } + return 0; } /* getrandgroupitem <group_id>,<quantity> */ -BUILDIN_FUNC(getrandgroupitem) { - TBL_PC* sd; - int i, get_count = 0, flag, nameid, group = script_getnum(st, 2), qty = script_getnum(st,3); - struct item item_tmp; +BUILDIN_FUNC(getrandgroupitem) +{ + TBL_PC *sd; + int i, get_count = 0, flag, nameid, group = script_getnum(st, 2), qty = script_getnum(st,3); + struct item item_tmp; - if( !( sd = script_rid2sd(st) ) ) - return 0; + if (!(sd = script_rid2sd(st))) + return 0; - if( qty <= 0 ) { - ShowError("getrandgroupitem: qty is <= 0!\n"); - return 1; - } - if( (nameid = itemdb_searchrandomid(group)) == UNKNOWN_ITEM_ID ) { - return 1;/* itemdb_searchrandomid will already scream a error */ - } + if (qty <= 0) { + ShowError("getrandgroupitem: qty is <= 0!\n"); + return 1; + } + if ((nameid = itemdb_searchrandomid(group)) == UNKNOWN_ITEM_ID) { + return 1;/* itemdb_searchrandomid will already scream a error */ + } - memset(&item_tmp,0,sizeof(item_tmp)); + memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = nameid; - item_tmp.identify = itemdb_isidentified(nameid); + item_tmp.nameid = nameid; + item_tmp.identify = itemdb_isidentified(nameid); - //Check if it's stackable. - if (!itemdb_isstackable(nameid)) - get_count = 1; - else - get_count = qty; + //Check if it's stackable. + if (!itemdb_isstackable(nameid)) + get_count = 1; + else + get_count = qty; - for (i = 0; i < qty; i += get_count) { - // if not pet egg - if (!pet_create_egg(sd, nameid)) { - if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { - clif_additem(sd, 0, 0, flag); - if( pc_candrop(sd,&item_tmp) ) - map_addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); - } - } - } + for (i = 0; i < qty; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, nameid)) { + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { + clif_additem(sd, 0, 0, flag); + if (pc_candrop(sd,&item_tmp)) + map_addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } - return 0; + return 0; } @@ -17239,448 +17362,448 @@ BUILDIN_FUNC(deletepset); /// script command definitions /// for an explanation on args, see add_buildin_func struct script_function buildin_func[] = { - // NPC interaction - BUILDIN_DEF(mes,"s*"), - BUILDIN_DEF(next,""), - BUILDIN_DEF(close,""), - BUILDIN_DEF(close2,""), - BUILDIN_DEF(menu,"sl*"), - BUILDIN_DEF(select,"s*"), //for future jA script compatibility - BUILDIN_DEF(prompt,"s*"), - // - BUILDIN_DEF(goto,"l"), - BUILDIN_DEF(callsub,"l*"), - BUILDIN_DEF(callfunc,"s*"), - BUILDIN_DEF(return,"?"), - BUILDIN_DEF(getarg,"i?"), - BUILDIN_DEF(jobchange,"i?"), - BUILDIN_DEF(jobname,"i"), - BUILDIN_DEF(input,"r??"), - BUILDIN_DEF(warp,"sii"), - BUILDIN_DEF(areawarp,"siiiisii??"), - BUILDIN_DEF(warpchar,"siii"), // [LuzZza] - BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X] - BUILDIN_DEF(warpguild,"siii"), // [Fredzilla] - BUILDIN_DEF(setlook,"ii"), - BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it - BUILDIN_DEF(set,"rv"), - BUILDIN_DEF(setarray,"rv*"), - BUILDIN_DEF(cleararray,"rvi"), - BUILDIN_DEF(copyarray,"rri"), - BUILDIN_DEF(getarraysize,"r"), - BUILDIN_DEF(deletearray,"r?"), - BUILDIN_DEF(getelementofarray,"ri"), - BUILDIN_DEF(getitem,"vi?"), - BUILDIN_DEF(rentitem,"vi"), - BUILDIN_DEF(getitem2,"viiiiiiii?"), - BUILDIN_DEF(getnameditem,"vv"), - BUILDIN_DEF2(grouprandomitem,"groupranditem","i"), - BUILDIN_DEF(makeitem,"visii"), - BUILDIN_DEF(delitem,"vi?"), - BUILDIN_DEF(delitem2,"viiiiiiii?"), - BUILDIN_DEF2(enableitemuse,"enable_items",""), - BUILDIN_DEF2(disableitemuse,"disable_items",""), - BUILDIN_DEF(cutin,"si"), - BUILDIN_DEF(viewpoint,"iiiii"), - BUILDIN_DEF(heal,"ii"), - BUILDIN_DEF(itemheal,"ii"), - BUILDIN_DEF(percentheal,"ii"), - BUILDIN_DEF(rand,"i?"), - BUILDIN_DEF(countitem,"v"), - BUILDIN_DEF(countitem2,"viiiiiii"), - BUILDIN_DEF(checkweight,"vi*"), - BUILDIN_DEF(checkweight2,"rr"), - BUILDIN_DEF(readparam,"i?"), - BUILDIN_DEF(getcharid,"i?"), - BUILDIN_DEF(getnpcid,"i?"), - BUILDIN_DEF(getpartyname,"i"), - BUILDIN_DEF(getpartymember,"i?"), - BUILDIN_DEF(getpartyleader,"i?"), - BUILDIN_DEF(getguildname,"i"), - BUILDIN_DEF(getguildmaster,"i"), - BUILDIN_DEF(getguildmasterid,"i"), - BUILDIN_DEF(strcharinfo,"i"), - BUILDIN_DEF(strnpcinfo,"i"), - BUILDIN_DEF(getequipid,"i"), - BUILDIN_DEF(getequipname,"i"), - BUILDIN_DEF(getbrokenid,"i"), // [Valaris] - BUILDIN_DEF(repair,"i"), // [Valaris] - BUILDIN_DEF(repairall,""), - BUILDIN_DEF(getequipisequiped,"i"), - BUILDIN_DEF(getequipisenableref,"i"), - BUILDIN_DEF(getequipisidentify,"i"), - BUILDIN_DEF(getequiprefinerycnt,"i"), - BUILDIN_DEF(getequipweaponlv,"i"), - BUILDIN_DEF(getequippercentrefinery,"i"), - BUILDIN_DEF(successrefitem,"i"), - BUILDIN_DEF(failedrefitem,"i"), - BUILDIN_DEF(downrefitem,"i"), - BUILDIN_DEF(statusup,"i"), - BUILDIN_DEF(statusup2,"ii"), - BUILDIN_DEF(bonus,"iv"), - BUILDIN_DEF2(bonus,"bonus2","ivi"), - BUILDIN_DEF2(bonus,"bonus3","ivii"), - BUILDIN_DEF2(bonus,"bonus4","ivvii"), - BUILDIN_DEF2(bonus,"bonus5","ivviii"), - BUILDIN_DEF(autobonus,"sii??"), - BUILDIN_DEF(autobonus2,"sii??"), - BUILDIN_DEF(autobonus3,"siiv?"), - BUILDIN_DEF(skill,"vi?"), - BUILDIN_DEF(addtoskill,"vi?"), // [Valaris] - BUILDIN_DEF(guildskill,"vi"), - BUILDIN_DEF(getskilllv,"v"), - BUILDIN_DEF(getgdskilllv,"iv"), - BUILDIN_DEF(basicskillcheck,""), - BUILDIN_DEF(getgmlevel,""), - BUILDIN_DEF(getgroupid,""), - BUILDIN_DEF(end,""), - BUILDIN_DEF(checkoption,"i"), - BUILDIN_DEF(setoption,"i?"), - BUILDIN_DEF(setcart,"?"), - BUILDIN_DEF(checkcart,""), - BUILDIN_DEF(setfalcon,"?"), - BUILDIN_DEF(checkfalcon,""), - BUILDIN_DEF(setriding,"?"), - BUILDIN_DEF(checkriding,""), - BUILDIN_DEF(checkwug,""), - BUILDIN_DEF(checkmadogear,""), - BUILDIN_DEF(setmadogear,"?"), - BUILDIN_DEF2(savepoint,"save","sii"), - BUILDIN_DEF(savepoint,"sii"), - BUILDIN_DEF(gettimetick,"i"), - BUILDIN_DEF(gettime,"i"), - BUILDIN_DEF(gettimestr,"si"), - BUILDIN_DEF(openstorage,""), - BUILDIN_DEF(guildopenstorage,""), - BUILDIN_DEF(itemskill,"vi"), - BUILDIN_DEF(produce,"i"), - BUILDIN_DEF(cooking,"i"), - BUILDIN_DEF(monster,"siisii???"), - BUILDIN_DEF(getmobdrops,"i"), - BUILDIN_DEF(areamonster,"siiiisii???"), - BUILDIN_DEF(killmonster,"ss?"), - BUILDIN_DEF(killmonsterall,"s?"), - BUILDIN_DEF(clone,"siisi????"), - BUILDIN_DEF(doevent,"s"), - BUILDIN_DEF(donpcevent,"s"), - BUILDIN_DEF(cmdothernpc,"ss"), - BUILDIN_DEF(addtimer,"is"), - BUILDIN_DEF(deltimer,"s"), - BUILDIN_DEF(addtimercount,"si"), - BUILDIN_DEF(initnpctimer,"??"), - BUILDIN_DEF(stopnpctimer,"??"), - BUILDIN_DEF(startnpctimer,"??"), - BUILDIN_DEF(setnpctimer,"i?"), - BUILDIN_DEF(getnpctimer,"i?"), - BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest] - BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest] - BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex] - BUILDIN_DEF(announce,"si?????"), - BUILDIN_DEF(mapannounce,"ssi?????"), - BUILDIN_DEF(areaannounce,"siiiisi?????"), - BUILDIN_DEF(getusers,"i"), - BUILDIN_DEF(getmapguildusers,"si"), - BUILDIN_DEF(getmapusers,"s"), - BUILDIN_DEF(getareausers,"siiii"), - BUILDIN_DEF(getareadropitem,"siiiiv"), - BUILDIN_DEF(enablenpc,"s"), - BUILDIN_DEF(disablenpc,"s"), - BUILDIN_DEF(hideoffnpc,"s"), - BUILDIN_DEF(hideonnpc,"s"), - BUILDIN_DEF(sc_start,"iii?"), - BUILDIN_DEF(sc_start2,"iiii?"), - BUILDIN_DEF(sc_start4,"iiiiii?"), - BUILDIN_DEF(sc_end,"i?"), - BUILDIN_DEF(getstatus, "i?"), - BUILDIN_DEF(getscrate,"ii?"), - BUILDIN_DEF(debugmes,"s"), - BUILDIN_DEF2(catchpet,"pet","i"), - BUILDIN_DEF2(birthpet,"bpet",""), - BUILDIN_DEF(resetlvl,"i"), - BUILDIN_DEF(resetstatus,""), - BUILDIN_DEF(resetskill,""), - BUILDIN_DEF(skillpointcount,""), - BUILDIN_DEF(changebase,"i?"), - BUILDIN_DEF(changesex,""), - BUILDIN_DEF(waitingroom,"si?????"), - BUILDIN_DEF(delwaitingroom,"?"), - BUILDIN_DEF2(waitingroomkickall,"kickwaitingroomall","?"), - BUILDIN_DEF(enablewaitingroomevent,"?"), - BUILDIN_DEF(disablewaitingroomevent,"?"), - BUILDIN_DEF2(enablewaitingroomevent,"enablearena",""), // Added by RoVeRT - BUILDIN_DEF2(disablewaitingroomevent,"disablearena",""), // Added by RoVeRT - BUILDIN_DEF(getwaitingroomstate,"i?"), - BUILDIN_DEF(warpwaitingpc,"sii?"), - BUILDIN_DEF(attachrid,"i"), - BUILDIN_DEF(detachrid,""), - BUILDIN_DEF(isloggedin,"i?"), - BUILDIN_DEF(setmapflagnosave,"ssii"), - BUILDIN_DEF(getmapflag,"si"), - BUILDIN_DEF(setmapflag,"si?"), - BUILDIN_DEF(removemapflag,"si?"), - BUILDIN_DEF(pvpon,"s"), - BUILDIN_DEF(pvpoff,"s"), - BUILDIN_DEF(gvgon,"s"), - BUILDIN_DEF(gvgoff,"s"), - BUILDIN_DEF(emotion,"i??"), - BUILDIN_DEF(maprespawnguildid,"sii"), - BUILDIN_DEF(agitstart,""), // <Agit> - BUILDIN_DEF(agitend,""), - BUILDIN_DEF(agitcheck,""), // <Agitcheck> - BUILDIN_DEF(flagemblem,"i"), // Flag Emblem - BUILDIN_DEF(getcastlename,"s"), - BUILDIN_DEF(getcastledata,"si"), - BUILDIN_DEF(setcastledata,"sii"), - BUILDIN_DEF(requestguildinfo,"i?"), - BUILDIN_DEF(getequipcardcnt,"i"), - BUILDIN_DEF(successremovecards,"i"), - BUILDIN_DEF(failedremovecards,"ii"), - BUILDIN_DEF(marriage,"s"), - BUILDIN_DEF2(wedding_effect,"wedding",""), - BUILDIN_DEF(divorce,""), - BUILDIN_DEF(ispartneron,""), - BUILDIN_DEF(getpartnerid,""), - BUILDIN_DEF(getchildid,""), - BUILDIN_DEF(getmotherid,""), - BUILDIN_DEF(getfatherid,""), - BUILDIN_DEF(warppartner,"sii"), - BUILDIN_DEF(getitemname,"v"), - BUILDIN_DEF(getitemslots,"i"), - BUILDIN_DEF(makepet,"i"), - BUILDIN_DEF(getexp,"ii"), - BUILDIN_DEF(getinventorylist,""), - BUILDIN_DEF(getskilllist,""), - BUILDIN_DEF(clearitem,""), - BUILDIN_DEF(classchange,"ii"), - BUILDIN_DEF(misceffect,"i"), - BUILDIN_DEF(playBGM,"s"), - BUILDIN_DEF(playBGMall,"s?????"), - BUILDIN_DEF(soundeffect,"si"), - BUILDIN_DEF(soundeffectall,"si?????"), // SoundEffectAll [Codemaster] - BUILDIN_DEF(strmobinfo,"ii"), // display mob data [Valaris] - BUILDIN_DEF(guardian,"siisi??"), // summon guardians - BUILDIN_DEF(guardianinfo,"sii"), // display guardian data [Valaris] - BUILDIN_DEF(petskillbonus,"iiii"), // [Valaris] - BUILDIN_DEF(petrecovery,"ii"), // [Valaris] - BUILDIN_DEF(petloot,"i"), // [Valaris] - BUILDIN_DEF(petheal,"iiii"), // [Valaris] - BUILDIN_DEF(petskillattack,"viii"), // [Skotlex] - BUILDIN_DEF(petskillattack2,"viiii"), // [Valaris] - BUILDIN_DEF(petskillsupport,"viiii"), // [Skotlex] - BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest] - BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris] - BUILDIN_DEF(specialeffect,"i??"), // npc skill effect [Valaris] - BUILDIN_DEF(specialeffect2,"i??"), // skill effect on players[Valaris] - BUILDIN_DEF(nude,""), // nude command [Valaris] - BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT - BUILDIN_DEF(atcommand,"s"), // [MouseJstr] - BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] - BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] - BUILDIN_DEF(message,"ss"), // [MouseJstr] - BUILDIN_DEF(npctalk,"s"), // [Valaris] - BUILDIN_DEF(mobcount,"ss"), - BUILDIN_DEF(getlook,"i"), - BUILDIN_DEF(getsavepoint,"i"), - BUILDIN_DEF(npcspeed,"i"), // [Valaris] - BUILDIN_DEF(npcwalkto,"ii"), // [Valaris] - BUILDIN_DEF(npcstop,""), // [Valaris] - BUILDIN_DEF(getmapxy,"rrri?"), //by Lorky [Lupus] - BUILDIN_DEF(checkoption1,"i"), - BUILDIN_DEF(checkoption2,"i"), - BUILDIN_DEF(guildgetexp,"i"), - BUILDIN_DEF(guildchangegm,"is"), - BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] - BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest] - BUILDIN_DEF(isnight,""), // check whether it is night time [Celest] - BUILDIN_DEF(isday,""), // check whether it is day time [Celest] - BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest] - BUILDIN_DEF(isequippedcnt,"i*"), // check how many items/cards are being equipped [Celest] - BUILDIN_DEF(cardscnt,"i*"), // check how many items/cards are being equipped in the same arm [Lupus] - BUILDIN_DEF(getrefine,""), // returns the refined number of the current item, or an item with index specified [celest] - BUILDIN_DEF(night,""), // sets the server to night time - BUILDIN_DEF(day,""), // sets the server to day time + // NPC interaction + BUILDIN_DEF(mes,"s*"), + BUILDIN_DEF(next,""), + BUILDIN_DEF(close,""), + BUILDIN_DEF(close2,""), + BUILDIN_DEF(menu,"sl*"), + BUILDIN_DEF(select,"s*"), //for future jA script compatibility + BUILDIN_DEF(prompt,"s*"), + // + BUILDIN_DEF(goto,"l"), + BUILDIN_DEF(callsub,"l*"), + BUILDIN_DEF(callfunc,"s*"), + BUILDIN_DEF(return,"?"), + BUILDIN_DEF(getarg,"i?"), + BUILDIN_DEF(jobchange,"i?"), + BUILDIN_DEF(jobname,"i"), + BUILDIN_DEF(input,"r??"), + BUILDIN_DEF(warp,"sii"), + BUILDIN_DEF(areawarp,"siiiisii??"), + BUILDIN_DEF(warpchar,"siii"), // [LuzZza] + BUILDIN_DEF(warpparty,"siii?"), // [Fredzilla] [Paradox924X] + BUILDIN_DEF(warpguild,"siii"), // [Fredzilla] + BUILDIN_DEF(setlook,"ii"), + BUILDIN_DEF(changelook,"ii"), // Simulates but don't Store it + BUILDIN_DEF(set,"rv"), + BUILDIN_DEF(setarray,"rv*"), + BUILDIN_DEF(cleararray,"rvi"), + BUILDIN_DEF(copyarray,"rri"), + BUILDIN_DEF(getarraysize,"r"), + BUILDIN_DEF(deletearray,"r?"), + BUILDIN_DEF(getelementofarray,"ri"), + BUILDIN_DEF(getitem,"vi?"), + BUILDIN_DEF(rentitem,"vi"), + BUILDIN_DEF(getitem2,"viiiiiiii?"), + BUILDIN_DEF(getnameditem,"vv"), + BUILDIN_DEF2(grouprandomitem,"groupranditem","i"), + BUILDIN_DEF(makeitem,"visii"), + BUILDIN_DEF(delitem,"vi?"), + BUILDIN_DEF(delitem2,"viiiiiiii?"), + BUILDIN_DEF2(enableitemuse,"enable_items",""), + BUILDIN_DEF2(disableitemuse,"disable_items",""), + BUILDIN_DEF(cutin,"si"), + BUILDIN_DEF(viewpoint,"iiiii"), + BUILDIN_DEF(heal,"ii"), + BUILDIN_DEF(itemheal,"ii"), + BUILDIN_DEF(percentheal,"ii"), + BUILDIN_DEF(rand,"i?"), + BUILDIN_DEF(countitem,"v"), + BUILDIN_DEF(countitem2,"viiiiiii"), + BUILDIN_DEF(checkweight,"vi*"), + BUILDIN_DEF(checkweight2,"rr"), + BUILDIN_DEF(readparam,"i?"), + BUILDIN_DEF(getcharid,"i?"), + BUILDIN_DEF(getnpcid,"i?"), + BUILDIN_DEF(getpartyname,"i"), + BUILDIN_DEF(getpartymember,"i?"), + BUILDIN_DEF(getpartyleader,"i?"), + BUILDIN_DEF(getguildname,"i"), + BUILDIN_DEF(getguildmaster,"i"), + BUILDIN_DEF(getguildmasterid,"i"), + BUILDIN_DEF(strcharinfo,"i"), + BUILDIN_DEF(strnpcinfo,"i"), + BUILDIN_DEF(getequipid,"i"), + BUILDIN_DEF(getequipname,"i"), + BUILDIN_DEF(getbrokenid,"i"), // [Valaris] + BUILDIN_DEF(repair,"i"), // [Valaris] + BUILDIN_DEF(repairall,""), + BUILDIN_DEF(getequipisequiped,"i"), + BUILDIN_DEF(getequipisenableref,"i"), + BUILDIN_DEF(getequipisidentify,"i"), + BUILDIN_DEF(getequiprefinerycnt,"i"), + BUILDIN_DEF(getequipweaponlv,"i"), + BUILDIN_DEF(getequippercentrefinery,"i"), + BUILDIN_DEF(successrefitem,"i"), + BUILDIN_DEF(failedrefitem,"i"), + BUILDIN_DEF(downrefitem,"i"), + BUILDIN_DEF(statusup,"i"), + BUILDIN_DEF(statusup2,"ii"), + BUILDIN_DEF(bonus,"iv"), + BUILDIN_DEF2(bonus,"bonus2","ivi"), + BUILDIN_DEF2(bonus,"bonus3","ivii"), + BUILDIN_DEF2(bonus,"bonus4","ivvii"), + BUILDIN_DEF2(bonus,"bonus5","ivviii"), + BUILDIN_DEF(autobonus,"sii??"), + BUILDIN_DEF(autobonus2,"sii??"), + BUILDIN_DEF(autobonus3,"siiv?"), + BUILDIN_DEF(skill,"vi?"), + BUILDIN_DEF(addtoskill,"vi?"), // [Valaris] + BUILDIN_DEF(guildskill,"vi"), + BUILDIN_DEF(getskilllv,"v"), + BUILDIN_DEF(getgdskilllv,"iv"), + BUILDIN_DEF(basicskillcheck,""), + BUILDIN_DEF(getgmlevel,""), + BUILDIN_DEF(getgroupid,""), + BUILDIN_DEF(end,""), + BUILDIN_DEF(checkoption,"i"), + BUILDIN_DEF(setoption,"i?"), + BUILDIN_DEF(setcart,"?"), + BUILDIN_DEF(checkcart,""), + BUILDIN_DEF(setfalcon,"?"), + BUILDIN_DEF(checkfalcon,""), + BUILDIN_DEF(setriding,"?"), + BUILDIN_DEF(checkriding,""), + BUILDIN_DEF(checkwug,""), + BUILDIN_DEF(checkmadogear,""), + BUILDIN_DEF(setmadogear,"?"), + BUILDIN_DEF2(savepoint,"save","sii"), + BUILDIN_DEF(savepoint,"sii"), + BUILDIN_DEF(gettimetick,"i"), + BUILDIN_DEF(gettime,"i"), + BUILDIN_DEF(gettimestr,"si"), + BUILDIN_DEF(openstorage,""), + BUILDIN_DEF(guildopenstorage,""), + BUILDIN_DEF(itemskill,"vi"), + BUILDIN_DEF(produce,"i"), + BUILDIN_DEF(cooking,"i"), + BUILDIN_DEF(monster,"siisii???"), + BUILDIN_DEF(getmobdrops,"i"), + BUILDIN_DEF(areamonster,"siiiisii???"), + BUILDIN_DEF(killmonster,"ss?"), + BUILDIN_DEF(killmonsterall,"s?"), + BUILDIN_DEF(clone,"siisi????"), + BUILDIN_DEF(doevent,"s"), + BUILDIN_DEF(donpcevent,"s"), + BUILDIN_DEF(cmdothernpc,"ss"), + BUILDIN_DEF(addtimer,"is"), + BUILDIN_DEF(deltimer,"s"), + BUILDIN_DEF(addtimercount,"si"), + BUILDIN_DEF(initnpctimer,"??"), + BUILDIN_DEF(stopnpctimer,"??"), + BUILDIN_DEF(startnpctimer,"??"), + BUILDIN_DEF(setnpctimer,"i?"), + BUILDIN_DEF(getnpctimer,"i?"), + BUILDIN_DEF(attachnpctimer,"?"), // attached the player id to the npc timer [Celest] + BUILDIN_DEF(detachnpctimer,"?"), // detached the player id from the npc timer [Celest] + BUILDIN_DEF(playerattached,""), // returns id of the current attached player. [Skotlex] + BUILDIN_DEF(announce,"si?????"), + BUILDIN_DEF(mapannounce,"ssi?????"), + BUILDIN_DEF(areaannounce,"siiiisi?????"), + BUILDIN_DEF(getusers,"i"), + BUILDIN_DEF(getmapguildusers,"si"), + BUILDIN_DEF(getmapusers,"s"), + BUILDIN_DEF(getareausers,"siiii"), + BUILDIN_DEF(getareadropitem,"siiiiv"), + BUILDIN_DEF(enablenpc,"s"), + BUILDIN_DEF(disablenpc,"s"), + BUILDIN_DEF(hideoffnpc,"s"), + BUILDIN_DEF(hideonnpc,"s"), + BUILDIN_DEF(sc_start,"iii?"), + BUILDIN_DEF(sc_start2,"iiii?"), + BUILDIN_DEF(sc_start4,"iiiiii?"), + BUILDIN_DEF(sc_end,"i?"), + BUILDIN_DEF(getstatus, "i?"), + BUILDIN_DEF(getscrate,"ii?"), + BUILDIN_DEF(debugmes,"s"), + BUILDIN_DEF2(catchpet,"pet","i"), + BUILDIN_DEF2(birthpet,"bpet",""), + BUILDIN_DEF(resetlvl,"i"), + BUILDIN_DEF(resetstatus,""), + BUILDIN_DEF(resetskill,""), + BUILDIN_DEF(skillpointcount,""), + BUILDIN_DEF(changebase,"i?"), + BUILDIN_DEF(changesex,""), + BUILDIN_DEF(waitingroom,"si?????"), + BUILDIN_DEF(delwaitingroom,"?"), + BUILDIN_DEF2(waitingroomkickall,"kickwaitingroomall","?"), + BUILDIN_DEF(enablewaitingroomevent,"?"), + BUILDIN_DEF(disablewaitingroomevent,"?"), + BUILDIN_DEF2(enablewaitingroomevent,"enablearena",""), // Added by RoVeRT + BUILDIN_DEF2(disablewaitingroomevent,"disablearena",""), // Added by RoVeRT + BUILDIN_DEF(getwaitingroomstate,"i?"), + BUILDIN_DEF(warpwaitingpc,"sii?"), + BUILDIN_DEF(attachrid,"i"), + BUILDIN_DEF(detachrid,""), + BUILDIN_DEF(isloggedin,"i?"), + BUILDIN_DEF(setmapflagnosave,"ssii"), + BUILDIN_DEF(getmapflag,"si"), + BUILDIN_DEF(setmapflag,"si?"), + BUILDIN_DEF(removemapflag,"si?"), + BUILDIN_DEF(pvpon,"s"), + BUILDIN_DEF(pvpoff,"s"), + BUILDIN_DEF(gvgon,"s"), + BUILDIN_DEF(gvgoff,"s"), + BUILDIN_DEF(emotion,"i??"), + BUILDIN_DEF(maprespawnguildid,"sii"), + BUILDIN_DEF(agitstart,""), // <Agit> + BUILDIN_DEF(agitend,""), + BUILDIN_DEF(agitcheck,""), // <Agitcheck> + BUILDIN_DEF(flagemblem,"i"), // Flag Emblem + BUILDIN_DEF(getcastlename,"s"), + BUILDIN_DEF(getcastledata,"si"), + BUILDIN_DEF(setcastledata,"sii"), + BUILDIN_DEF(requestguildinfo,"i?"), + BUILDIN_DEF(getequipcardcnt,"i"), + BUILDIN_DEF(successremovecards,"i"), + BUILDIN_DEF(failedremovecards,"ii"), + BUILDIN_DEF(marriage,"s"), + BUILDIN_DEF2(wedding_effect,"wedding",""), + BUILDIN_DEF(divorce,""), + BUILDIN_DEF(ispartneron,""), + BUILDIN_DEF(getpartnerid,""), + BUILDIN_DEF(getchildid,""), + BUILDIN_DEF(getmotherid,""), + BUILDIN_DEF(getfatherid,""), + BUILDIN_DEF(warppartner,"sii"), + BUILDIN_DEF(getitemname,"v"), + BUILDIN_DEF(getitemslots,"i"), + BUILDIN_DEF(makepet,"i"), + BUILDIN_DEF(getexp,"ii"), + BUILDIN_DEF(getinventorylist,""), + BUILDIN_DEF(getskilllist,""), + BUILDIN_DEF(clearitem,""), + BUILDIN_DEF(classchange,"ii"), + BUILDIN_DEF(misceffect,"i"), + BUILDIN_DEF(playBGM,"s"), + BUILDIN_DEF(playBGMall,"s?????"), + BUILDIN_DEF(soundeffect,"si"), + BUILDIN_DEF(soundeffectall,"si?????"), // SoundEffectAll [Codemaster] + BUILDIN_DEF(strmobinfo,"ii"), // display mob data [Valaris] + BUILDIN_DEF(guardian,"siisi??"), // summon guardians + BUILDIN_DEF(guardianinfo,"sii"), // display guardian data [Valaris] + BUILDIN_DEF(petskillbonus,"iiii"), // [Valaris] + BUILDIN_DEF(petrecovery,"ii"), // [Valaris] + BUILDIN_DEF(petloot,"i"), // [Valaris] + BUILDIN_DEF(petheal,"iiii"), // [Valaris] + BUILDIN_DEF(petskillattack,"viii"), // [Skotlex] + BUILDIN_DEF(petskillattack2,"viiii"), // [Valaris] + BUILDIN_DEF(petskillsupport,"viiii"), // [Skotlex] + BUILDIN_DEF(skilleffect,"vi"), // skill effect [Celest] + BUILDIN_DEF(npcskilleffect,"viii"), // npc skill effect [Valaris] + BUILDIN_DEF(specialeffect,"i??"), // npc skill effect [Valaris] + BUILDIN_DEF(specialeffect2,"i??"), // skill effect on players[Valaris] + BUILDIN_DEF(nude,""), // nude command [Valaris] + BUILDIN_DEF(mapwarp,"ssii??"), // Added by RoVeRT + BUILDIN_DEF(atcommand,"s"), // [MouseJstr] + BUILDIN_DEF2(atcommand,"charcommand","s"), // [MouseJstr] + BUILDIN_DEF(movenpc,"sii?"), // [MouseJstr] + BUILDIN_DEF(message,"ss"), // [MouseJstr] + BUILDIN_DEF(npctalk,"s"), // [Valaris] + BUILDIN_DEF(mobcount,"ss"), + BUILDIN_DEF(getlook,"i"), + BUILDIN_DEF(getsavepoint,"i"), + BUILDIN_DEF(npcspeed,"i"), // [Valaris] + BUILDIN_DEF(npcwalkto,"ii"), // [Valaris] + BUILDIN_DEF(npcstop,""), // [Valaris] + BUILDIN_DEF(getmapxy,"rrri?"), //by Lorky [Lupus] + BUILDIN_DEF(checkoption1,"i"), + BUILDIN_DEF(checkoption2,"i"), + BUILDIN_DEF(guildgetexp,"i"), + BUILDIN_DEF(guildchangegm,"is"), + BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] + BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest] + BUILDIN_DEF(isnight,""), // check whether it is night time [Celest] + BUILDIN_DEF(isday,""), // check whether it is day time [Celest] + BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest] + BUILDIN_DEF(isequippedcnt,"i*"), // check how many items/cards are being equipped [Celest] + BUILDIN_DEF(cardscnt,"i*"), // check how many items/cards are being equipped in the same arm [Lupus] + BUILDIN_DEF(getrefine,""), // returns the refined number of the current item, or an item with index specified [celest] + BUILDIN_DEF(night,""), // sets the server to night time + BUILDIN_DEF(day,""), // sets the server to day time #ifdef PCRE_SUPPORT - BUILDIN_DEF(defpattern,"iss"), // Define pattern to listen for [MouseJstr] - BUILDIN_DEF(activatepset,"i"), // Activate a pattern set [MouseJstr] - BUILDIN_DEF(deactivatepset,"i"), // Deactive a pattern set [MouseJstr] - BUILDIN_DEF(deletepset,"i"), // Delete a pattern set [MouseJstr] + BUILDIN_DEF(defpattern,"iss"), // Define pattern to listen for [MouseJstr] + BUILDIN_DEF(activatepset,"i"), // Activate a pattern set [MouseJstr] + BUILDIN_DEF(deactivatepset,"i"), // Deactive a pattern set [MouseJstr] + BUILDIN_DEF(deletepset,"i"), // Delete a pattern set [MouseJstr] #endif - BUILDIN_DEF(dispbottom,"s"), //added from jA [Lupus] - BUILDIN_DEF(getusersname,""), - BUILDIN_DEF(recovery,""), - BUILDIN_DEF(getpetinfo,"i"), - BUILDIN_DEF(gethominfo,"i"), - BUILDIN_DEF(getmercinfo,"i?"), - BUILDIN_DEF(checkequipedcard,"i"), - BUILDIN_DEF(jump_zero,"il"), //for future jA script compatibility - BUILDIN_DEF(globalmes,"s?"), //end jA addition - BUILDIN_DEF(unequip,"i"), // unequip command [Spectre] - BUILDIN_DEF(getstrlen,"s"), //strlen [Valaris] - BUILDIN_DEF(charisalpha,"si"), //isalpha [Valaris] - BUILDIN_DEF(charat,"si"), - BUILDIN_DEF(setchar,"ssi"), - BUILDIN_DEF(insertchar,"ssi"), - BUILDIN_DEF(delchar,"si"), - BUILDIN_DEF(strtoupper,"s"), - BUILDIN_DEF(strtolower,"s"), - BUILDIN_DEF(charisupper, "si"), - BUILDIN_DEF(charislower, "si"), - BUILDIN_DEF(substr,"sii"), - BUILDIN_DEF(explode, "rss"), - BUILDIN_DEF(implode, "r?"), - BUILDIN_DEF(sprintf,"s*"), // [Mirei] - BUILDIN_DEF(sscanf,"ss*"), // [Mirei] - BUILDIN_DEF(strpos,"ss?"), - BUILDIN_DEF(replacestr,"sss??"), - BUILDIN_DEF(countstr,"ss?"), - BUILDIN_DEF(setnpcdisplay,"sv??"), - BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine. - BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info - BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info - BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item - // [zBuffer] List of mathematics commands ---> - BUILDIN_DEF(sqrt,"i"), - BUILDIN_DEF(pow,"ii"), - BUILDIN_DEF(distance,"iiii"), - // <--- [zBuffer] List of mathematics commands - BUILDIN_DEF(md5,"s"), - // [zBuffer] List of dynamic var commands ---> - BUILDIN_DEF(getd,"s"), - BUILDIN_DEF(setd,"sv"), - // <--- [zBuffer] List of dynamic var commands - BUILDIN_DEF(petstat,"i"), - BUILDIN_DEF(callshop,"s?"), // [Skotlex] - BUILDIN_DEF(npcshopitem,"sii*"), // [Lance] - BUILDIN_DEF(npcshopadditem,"sii*"), - BUILDIN_DEF(npcshopdelitem,"si*"), - BUILDIN_DEF(npcshopattach,"s?"), - BUILDIN_DEF(equip,"i"), - BUILDIN_DEF(autoequip,"ii"), - BUILDIN_DEF(setbattleflag,"si"), - BUILDIN_DEF(getbattleflag,"s"), - BUILDIN_DEF(setitemscript,"is?"), //Set NEW item bonus script. Lupus - BUILDIN_DEF(disguise,"i"), //disguise player. Lupus - BUILDIN_DEF(undisguise,""), //undisguise player. Lupus - BUILDIN_DEF(getmonsterinfo,"ii"), //Lupus - BUILDIN_DEF(axtoi,"s"), - BUILDIN_DEF(query_sql,"s*"), - BUILDIN_DEF(query_logsql,"s*"), - BUILDIN_DEF(escape_sql,"v"), - BUILDIN_DEF(atoi,"s"), - // [zBuffer] List of player cont commands ---> - BUILDIN_DEF(rid2name,"i"), - BUILDIN_DEF(pcfollow,"ii"), - BUILDIN_DEF(pcstopfollow,"i"), - BUILDIN_DEF(pcblockmove,"ii"), - // <--- [zBuffer] List of player cont commands - // [zBuffer] List of mob control commands ---> - BUILDIN_DEF(unitwalk,"ii?"), - BUILDIN_DEF(unitkill,"i"), - BUILDIN_DEF(unitwarp,"isii"), - BUILDIN_DEF(unitattack,"iv?"), - BUILDIN_DEF(unitstop,"i"), - BUILDIN_DEF(unittalk,"is"), - BUILDIN_DEF(unitemote,"ii"), - BUILDIN_DEF(unitskilluseid,"ivi?"), // originally by Qamera [Celest] - BUILDIN_DEF(unitskillusepos,"iviii"), // [Celest] -// <--- [zBuffer] List of mob control commands - BUILDIN_DEF(sleep,"i"), - BUILDIN_DEF(sleep2,"i"), - BUILDIN_DEF(awake,"s"), - BUILDIN_DEF(getvariableofnpc,"rs"), - BUILDIN_DEF(warpportal,"iisii"), - BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] - BUILDIN_DEF2(homunculus_mutate,"hommutate","?"), - BUILDIN_DEF2(homunculus_shuffle,"homshuffle",""), //[Zephyrus] - BUILDIN_DEF(eaclass,"?"), //[Skotlex] - BUILDIN_DEF(roclass,"i?"), //[Skotlex] - BUILDIN_DEF(checkvending,"?"), - BUILDIN_DEF(checkchatting,"?"), - BUILDIN_DEF(openmail,""), - BUILDIN_DEF(openauction,""), - BUILDIN_DEF(checkcell,"siii"), - BUILDIN_DEF(setcell,"siiiiii"), - BUILDIN_DEF(setwall,"siiiiis"), - BUILDIN_DEF(delwall,"s"), - BUILDIN_DEF(searchitem,"rs"), - BUILDIN_DEF(mercenary_create,"ii"), - BUILDIN_DEF(mercenary_heal,"ii"), - BUILDIN_DEF(mercenary_sc_start,"iii"), - BUILDIN_DEF(mercenary_get_calls,"i"), - BUILDIN_DEF(mercenary_get_faith,"i"), - BUILDIN_DEF(mercenary_set_calls,"ii"), - BUILDIN_DEF(mercenary_set_faith,"ii"), - BUILDIN_DEF(readbook,"ii"), - BUILDIN_DEF(setfont,"i"), - BUILDIN_DEF(areamobuseskill,"siiiiviiiii"), - BUILDIN_DEF(progressbar,"si"), - BUILDIN_DEF(pushpc,"ii"), - BUILDIN_DEF(buyingstore,"i"), - BUILDIN_DEF(searchstores,"ii"), - BUILDIN_DEF(showdigit,"i?"), - // WoE SE - BUILDIN_DEF(agitstart2,""), - BUILDIN_DEF(agitend2,""), - BUILDIN_DEF(agitcheck2,""), - // BattleGround - BUILDIN_DEF(waitingroom2bg,"siiss?"), - BUILDIN_DEF(waitingroom2bg_single,"isiis"), - BUILDIN_DEF(bg_team_setxy,"iii"), - BUILDIN_DEF(bg_warp,"isii"), - BUILDIN_DEF(bg_monster,"isiisi?"), - BUILDIN_DEF(bg_monster_set_team,"ii"), - BUILDIN_DEF(bg_leave,""), - BUILDIN_DEF(bg_destroy,"i"), - BUILDIN_DEF(areapercentheal,"siiiiii"), - BUILDIN_DEF(bg_get_data,"ii"), - BUILDIN_DEF(bg_getareausers,"isiiii"), - BUILDIN_DEF(bg_updatescore,"sii"), - - // Instancing - BUILDIN_DEF(instance_create,"si"), - BUILDIN_DEF(instance_destroy,"?"), - BUILDIN_DEF(instance_attachmap,"si?"), - BUILDIN_DEF(instance_detachmap,"s?"), - BUILDIN_DEF(instance_attach,"i"), - BUILDIN_DEF(instance_id,"?"), - BUILDIN_DEF(instance_set_timeout,"ii?"), - BUILDIN_DEF(instance_init,"i"), - BUILDIN_DEF(instance_announce,"isi?????"), - BUILDIN_DEF(instance_npcname,"s?"), - BUILDIN_DEF(has_instance,"s?"), - BUILDIN_DEF(instance_warpall,"sii?"), - BUILDIN_DEF(instance_check_party,"i???"), - /** - * 3rd-related - **/ - BUILDIN_DEF(makerune,"i"), - BUILDIN_DEF(checkdragon,""),//[Ind] - BUILDIN_DEF(setdragon,"?"),//[Ind] - BUILDIN_DEF(ismounting,""),//[Ind] - BUILDIN_DEF(setmounting,""),//[Ind] - BUILDIN_DEF(checkre,"i"), - /** - * rAthena and beyond! - **/ - BUILDIN_DEF(getargcount,""), - BUILDIN_DEF(getcharip,"?"), - BUILDIN_DEF(is_function,"s"), - BUILDIN_DEF(get_revision,""), - BUILDIN_DEF(freeloop,"i"), - BUILDIN_DEF(getrandgroupitem, "ii"), - /** - * @commands (script based) - **/ - BUILDIN_DEF(bindatcmd, "ss??"), - BUILDIN_DEF(unbindatcmd, "s"), - BUILDIN_DEF(useatcmd, "s"), - - //Quest Log System [Inkfish] - BUILDIN_DEF(setquest, "i"), - BUILDIN_DEF(erasequest, "i"), - BUILDIN_DEF(completequest, "i"), - BUILDIN_DEF(checkquest, "i?"), - BUILDIN_DEF(changequest, "ii"), - BUILDIN_DEF(showevent, "ii"), - {NULL,NULL,NULL}, + BUILDIN_DEF(dispbottom,"s"), //added from jA [Lupus] + BUILDIN_DEF(getusersname,""), + BUILDIN_DEF(recovery,""), + BUILDIN_DEF(getpetinfo,"i"), + BUILDIN_DEF(gethominfo,"i"), + BUILDIN_DEF(getmercinfo,"i?"), + BUILDIN_DEF(checkequipedcard,"i"), + BUILDIN_DEF(jump_zero,"il"), //for future jA script compatibility + BUILDIN_DEF(globalmes,"s?"), //end jA addition + BUILDIN_DEF(unequip,"i"), // unequip command [Spectre] + BUILDIN_DEF(getstrlen,"s"), //strlen [Valaris] + BUILDIN_DEF(charisalpha,"si"), //isalpha [Valaris] + BUILDIN_DEF(charat,"si"), + BUILDIN_DEF(setchar,"ssi"), + BUILDIN_DEF(insertchar,"ssi"), + BUILDIN_DEF(delchar,"si"), + BUILDIN_DEF(strtoupper,"s"), + BUILDIN_DEF(strtolower,"s"), + BUILDIN_DEF(charisupper, "si"), + BUILDIN_DEF(charislower, "si"), + BUILDIN_DEF(substr,"sii"), + BUILDIN_DEF(explode, "rss"), + BUILDIN_DEF(implode, "r?"), + BUILDIN_DEF(sprintf,"s*"), // [Mirei] + BUILDIN_DEF(sscanf,"ss*"), // [Mirei] + BUILDIN_DEF(strpos,"ss?"), + BUILDIN_DEF(replacestr,"sss??"), + BUILDIN_DEF(countstr,"ss?"), + BUILDIN_DEF(setnpcdisplay,"sv??"), + BUILDIN_DEF(compare,"ss"), // Lordalfa - To bring strstr to scripting Engine. + BUILDIN_DEF(getiteminfo,"ii"), //[Lupus] returns Items Buy / sell Price, etc info + BUILDIN_DEF(setiteminfo,"iii"), //[Lupus] set Items Buy / sell Price, etc info + BUILDIN_DEF(getequipcardid,"ii"), //[Lupus] returns CARD ID or other info from CARD slot N of equipped item + // [zBuffer] List of mathematics commands ---> + BUILDIN_DEF(sqrt,"i"), + BUILDIN_DEF(pow,"ii"), + BUILDIN_DEF(distance,"iiii"), + // <--- [zBuffer] List of mathematics commands + BUILDIN_DEF(md5,"s"), + // [zBuffer] List of dynamic var commands ---> + BUILDIN_DEF(getd,"s"), + BUILDIN_DEF(setd,"sv"), + // <--- [zBuffer] List of dynamic var commands + BUILDIN_DEF(petstat,"i"), + BUILDIN_DEF(callshop,"s?"), // [Skotlex] + BUILDIN_DEF(npcshopitem,"sii*"), // [Lance] + BUILDIN_DEF(npcshopadditem,"sii*"), + BUILDIN_DEF(npcshopdelitem,"si*"), + BUILDIN_DEF(npcshopattach,"s?"), + BUILDIN_DEF(equip,"i"), + BUILDIN_DEF(autoequip,"ii"), + BUILDIN_DEF(setbattleflag,"si"), + BUILDIN_DEF(getbattleflag,"s"), + BUILDIN_DEF(setitemscript,"is?"), //Set NEW item bonus script. Lupus + BUILDIN_DEF(disguise,"i"), //disguise player. Lupus + BUILDIN_DEF(undisguise,""), //undisguise player. Lupus + BUILDIN_DEF(getmonsterinfo,"ii"), //Lupus + BUILDIN_DEF(axtoi,"s"), + BUILDIN_DEF(query_sql,"s*"), + BUILDIN_DEF(query_logsql,"s*"), + BUILDIN_DEF(escape_sql,"v"), + BUILDIN_DEF(atoi,"s"), + // [zBuffer] List of player cont commands ---> + BUILDIN_DEF(rid2name,"i"), + BUILDIN_DEF(pcfollow,"ii"), + BUILDIN_DEF(pcstopfollow,"i"), + BUILDIN_DEF(pcblockmove,"ii"), + // <--- [zBuffer] List of player cont commands + // [zBuffer] List of mob control commands ---> + BUILDIN_DEF(unitwalk,"ii?"), + BUILDIN_DEF(unitkill,"i"), + BUILDIN_DEF(unitwarp,"isii"), + BUILDIN_DEF(unitattack,"iv?"), + BUILDIN_DEF(unitstop,"i"), + BUILDIN_DEF(unittalk,"is"), + BUILDIN_DEF(unitemote,"ii"), + BUILDIN_DEF(unitskilluseid,"ivi?"), // originally by Qamera [Celest] + BUILDIN_DEF(unitskillusepos,"iviii"), // [Celest] + // <--- [zBuffer] List of mob control commands + BUILDIN_DEF(sleep,"i"), + BUILDIN_DEF(sleep2,"i"), + BUILDIN_DEF(awake,"s"), + BUILDIN_DEF(getvariableofnpc,"rs"), + BUILDIN_DEF(warpportal,"iisii"), + BUILDIN_DEF2(homunculus_evolution,"homevolution",""), //[orn] + BUILDIN_DEF2(homunculus_mutate,"hommutate","?"), + BUILDIN_DEF2(homunculus_shuffle,"homshuffle",""), //[Zephyrus] + BUILDIN_DEF(eaclass,"?"), //[Skotlex] + BUILDIN_DEF(roclass,"i?"), //[Skotlex] + BUILDIN_DEF(checkvending,"?"), + BUILDIN_DEF(checkchatting,"?"), + BUILDIN_DEF(openmail,""), + BUILDIN_DEF(openauction,""), + BUILDIN_DEF(checkcell,"siii"), + BUILDIN_DEF(setcell,"siiiiii"), + BUILDIN_DEF(setwall,"siiiiis"), + BUILDIN_DEF(delwall,"s"), + BUILDIN_DEF(searchitem,"rs"), + BUILDIN_DEF(mercenary_create,"ii"), + BUILDIN_DEF(mercenary_heal,"ii"), + BUILDIN_DEF(mercenary_sc_start,"iii"), + BUILDIN_DEF(mercenary_get_calls,"i"), + BUILDIN_DEF(mercenary_get_faith,"i"), + BUILDIN_DEF(mercenary_set_calls,"ii"), + BUILDIN_DEF(mercenary_set_faith,"ii"), + BUILDIN_DEF(readbook,"ii"), + BUILDIN_DEF(setfont,"i"), + BUILDIN_DEF(areamobuseskill,"siiiiviiiii"), + BUILDIN_DEF(progressbar,"si"), + BUILDIN_DEF(pushpc,"ii"), + BUILDIN_DEF(buyingstore,"i"), + BUILDIN_DEF(searchstores,"ii"), + BUILDIN_DEF(showdigit,"i?"), + // WoE SE + BUILDIN_DEF(agitstart2,""), + BUILDIN_DEF(agitend2,""), + BUILDIN_DEF(agitcheck2,""), + // BattleGround + BUILDIN_DEF(waitingroom2bg,"siiss?"), + BUILDIN_DEF(waitingroom2bg_single,"isiis"), + BUILDIN_DEF(bg_team_setxy,"iii"), + BUILDIN_DEF(bg_warp,"isii"), + BUILDIN_DEF(bg_monster,"isiisi?"), + BUILDIN_DEF(bg_monster_set_team,"ii"), + BUILDIN_DEF(bg_leave,""), + BUILDIN_DEF(bg_destroy,"i"), + BUILDIN_DEF(areapercentheal,"siiiiii"), + BUILDIN_DEF(bg_get_data,"ii"), + BUILDIN_DEF(bg_getareausers,"isiiii"), + BUILDIN_DEF(bg_updatescore,"sii"), + + // Instancing + BUILDIN_DEF(instance_create,"si"), + BUILDIN_DEF(instance_destroy,"?"), + BUILDIN_DEF(instance_attachmap,"si?"), + BUILDIN_DEF(instance_detachmap,"s?"), + BUILDIN_DEF(instance_attach,"i"), + BUILDIN_DEF(instance_id,"?"), + BUILDIN_DEF(instance_set_timeout,"ii?"), + BUILDIN_DEF(instance_init,"i"), + BUILDIN_DEF(instance_announce,"isi?????"), + BUILDIN_DEF(instance_npcname,"s?"), + BUILDIN_DEF(has_instance,"s?"), + BUILDIN_DEF(instance_warpall,"sii?"), + BUILDIN_DEF(instance_check_party,"i???"), + /** + * 3rd-related + **/ + BUILDIN_DEF(makerune,"i"), + BUILDIN_DEF(checkdragon,""),//[Ind] + BUILDIN_DEF(setdragon,"?"),//[Ind] + BUILDIN_DEF(ismounting,""),//[Ind] + BUILDIN_DEF(setmounting,""),//[Ind] + BUILDIN_DEF(checkre,"i"), + /** + * rAthena and beyond! + **/ + BUILDIN_DEF(getargcount,""), + BUILDIN_DEF(getcharip,"?"), + BUILDIN_DEF(is_function,"s"), + BUILDIN_DEF(get_revision,""), + BUILDIN_DEF(freeloop,"i"), + BUILDIN_DEF(getrandgroupitem, "ii"), + /** + * @commands (script based) + **/ + BUILDIN_DEF(bindatcmd, "ss??"), + BUILDIN_DEF(unbindatcmd, "s"), + BUILDIN_DEF(useatcmd, "s"), + + //Quest Log System [Inkfish] + BUILDIN_DEF(setquest, "i"), + BUILDIN_DEF(erasequest, "i"), + BUILDIN_DEF(completequest, "i"), + BUILDIN_DEF(checkquest, "i?"), + BUILDIN_DEF(changequest, "ii"), + BUILDIN_DEF(showevent, "ii"), + {NULL,NULL,NULL}, }; |