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author | ultramage <umage@netvor.sk> | 2016-01-21 13:57:27 +0100 |
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committer | ultramage <umage@netvor.sk> | 2016-01-21 13:57:27 +0100 |
commit | 04d15f03e28b9f8b0ed9ffa2d3c0c6ef6625363a (patch) | |
tree | b61a3a414aafb1e047ed339f4b28a67b33bd7477 /src/map/script.c | |
parent | 0ed2d09e9aa88af01698707fd701363bdbd92b4b (diff) | |
download | hercules-04d15f03e28b9f8b0ed9ffa2d3c0c6ef6625363a.tar.gz hercules-04d15f03e28b9f8b0ed9ffa2d3c0c6ef6625363a.tar.bz2 hercules-04d15f03e28b9f8b0ed9ffa2d3c0c6ef6625363a.tar.xz hercules-04d15f03e28b9f8b0ed9ffa2d3c0c6ef6625363a.zip |
Add top-level s_sd variable to battle_calc_damage() to represent a player source of damage.
This cleans up the various badly-named duplicates that have accumulated in local scopes over time.
The unusual name, s_sd (with underscore), was chosen to prevent interaction with any existing custom code.
Diffstat (limited to 'src/map/script.c')
0 files changed, 0 insertions, 0 deletions