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author | Haru <haru@dotalux.com> | 2014-08-20 04:55:22 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-08-20 04:58:02 +0200 |
commit | 769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (patch) | |
tree | 99907d827264e501774e58ab4630e41fa7103c02 /src/map/script.c | |
parent | b294026e6614a652c23bb0cea8a0d4dc69d8b125 (diff) | |
download | hercules-769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6.tar.gz hercules-769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6.tar.bz2 hercules-769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6.tar.xz hercules-769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6.zip |
Follow-up to b294026e6614a652c23bb0cea8a0d4dc69d8b125
- Added documentation for the pc->search_item function and formalized
its return values. If the searched item is not found, now it returns
the newly introduced constant INDEX_NOT_FOUND.
- Updated pc->search_item checks to make use of INDEX_NOT_FOUND.
- Fixed an issue with anvils not detected by the weapon forginc code,
if they were in the first position of the inventory.
- Added ITEMID constants for the four anvil types.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/script.c b/src/map/script.c index 53161be5b..ecd12a3c1 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -10343,7 +10343,7 @@ BUILDIN(homunculus_mutate) { m_id = homun->class2type(homun_id); if( m_class == HT_EVO && m_id == HT_S && - sd->hd->homunculus.level >= 99 && i >= 0 && + sd->hd->homunculus.level >= 99 && i != INDEX_NOT_FOUND && !pc->delitem(sd, i, 1, 0, 0, LOG_TYPE_SCRIPT) ) { sd->hd->homunculus.vaporize = HOM_ST_REST; // Remove morph state. homun->call(sd); // Respawn homunculus. |