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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-11 11:21:48 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-04-11 11:21:48 +0000
commit39d366440ac8f14fb9573345395ba5517dbeb25c (patch)
tree68828156c2fff60e2c03b674184603e124ff6142 /src/map/quest.h
parent8caedfe81e0f03423fe46f05274b3590e2bb9416 (diff)
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Minor performance improvement. server no longer wastes processing time creating the awfully long spawn packet when there is nobody in the map it is being spawned in (for mobs & npcs). this also makes server boot faster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15856 54d463be-8e91-2dee-dedb-b68131a5f0ec
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