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author | hemagx <hemagx2@gmail.com> | 2015-12-26 11:17:14 +0200 |
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committer | Haru <haru@dotalux.com> | 2016-01-06 15:09:40 +0100 |
commit | b69f7b8a5755a54df963c18ca2cdef530f05658b (patch) | |
tree | f8329b1aa55bf2c0f2ce6dc1d743f5debd4b30ab /src/map/quest.c | |
parent | 756be9835054a3b2b8ebace388546fa15ffd4a92 (diff) | |
download | hercules-b69f7b8a5755a54df963c18ca2cdef530f05658b.tar.gz hercules-b69f7b8a5755a54df963c18ca2cdef530f05658b.tar.bz2 hercules-b69f7b8a5755a54df963c18ca2cdef530f05658b.tar.xz hercules-b69f7b8a5755a54df963c18ca2cdef530f05658b.zip |
Change all TBL_PC to struct map_session_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/quest.c')
-rw-r--r-- | src/map/quest.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/map/quest.c b/src/map/quest.c index 9a6200138..bec358187 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -75,7 +75,7 @@ struct quest_db *quest_db(int quest_id) { * @param sd Player's data * @return 0 in case of success, nonzero otherwise (i.e. the player has no quests) */ -int quest_pc_login(TBL_PC *sd) +int quest_pc_login(struct map_session_data *sd) { #if PACKETVER < 20141022 int i; @@ -106,7 +106,8 @@ int quest_pc_login(TBL_PC *sd) * @param quest_id ID of the quest to add. * @return 0 in case of success, nonzero otherwise */ -int quest_add(TBL_PC *sd, int quest_id) { +int quest_add(struct map_session_data *sd, int quest_id) +{ int n; struct quest_db *qi = quest->db(quest_id); @@ -157,7 +158,8 @@ int quest_add(TBL_PC *sd, int quest_id) { * @param qid2 New quest to add * @return 0 in case of success, nonzero otherwise */ -int quest_change(TBL_PC *sd, int qid1, int qid2) { +int quest_change(struct map_session_data *sd, int qid1, int qid2) +{ int i; struct quest_db *qi = quest->db(qid2); @@ -207,7 +209,8 @@ int quest_change(TBL_PC *sd, int qid1, int qid2) { * @param quest_id ID of the quest to remove * @return 0 in case of success, nonzero otherwise */ -int quest_delete(TBL_PC *sd, int quest_id) { +int quest_delete(struct map_session_data *sd, int quest_id) +{ int i; //Search for quest @@ -276,7 +279,7 @@ int quest_update_objective_sub(struct block_list *bl, va_list ap) { * @param sd Character's data * @param mob_id Monster ID */ -void quest_update_objective(TBL_PC *sd, int mob_id) +void quest_update_objective(struct map_session_data *sd, int mob_id) { int i,j; @@ -331,7 +334,8 @@ void quest_update_objective(TBL_PC *sd, int mob_id) * @param qs New quest state * @return 0 in case of success, nonzero otherwise */ -int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state qs) { +int quest_update_status(struct map_session_data *sd, int quest_id, enum quest_state qs) +{ int i; ARR_FIND(0, sd->avail_quests, i, sd->quest_log[i].quest_id == quest_id); @@ -380,7 +384,7 @@ int quest_update_status(TBL_PC *sd, int quest_id, enum quest_state qs) { * 1 if the quest's timeout has expired * 0 otherwise */ -int quest_check(TBL_PC *sd, int quest_id, enum quest_check_type type) +int quest_check(struct map_session_data *sd, int quest_id, enum quest_check_type type) { int i; |