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author | shennetsind <ind@henn.et> | 2013-09-16 12:31:37 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-09-16 12:31:37 -0300 |
commit | 8fb81341feedb5d00175d83e816f4d2ec2d4eb36 (patch) | |
tree | 367f9ad9d60537832c6afdfa674ab94aa011207d /src/map/quest.c | |
parent | 7f933ea6cb66e4deb2dc53c7aa3a96d82cb2884d (diff) | |
download | hercules-8fb81341feedb5d00175d83e816f4d2ec2d4eb36.tar.gz hercules-8fb81341feedb5d00175d83e816f4d2ec2d4eb36.tar.bz2 hercules-8fb81341feedb5d00175d83e816f4d2ec2d4eb36.tar.xz hercules-8fb81341feedb5d00175d83e816f4d2ec2d4eb36.zip |
HPM: Quest.c Interface
Fully Integrated
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/quest.c')
-rw-r--r-- | src/map/quest.c | 78 |
1 files changed, 49 insertions, 29 deletions
diff --git a/src/map/quest.c b/src/map/quest.c index cf78430a4..9055b61fe 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -1,5 +1,6 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/socket.h" @@ -32,14 +33,13 @@ #include <time.h> -struct s_quest_db quest_db[MAX_QUEST_DB]; - +struct quest_interface quest_s; int quest_search_db(int quest_id) { int i; - ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest_db[i].id); + ARR_FIND(0, MAX_QUEST_DB,i,quest_id == quest->db[i].id); if( i == MAX_QUEST_DB ) return -1; @@ -74,13 +74,13 @@ int quest_add(TBL_PC * sd, int quest_id) return 1; } - if( quest_check(sd, quest_id, HAVEQUEST) >= 0 ) + if( quest->check(sd, quest_id, HAVEQUEST) >= 0 ) { ShowError("quest_add: Character %d already has quest %d.\n", sd->status.char_id, quest_id); return -1; } - if( (j = quest_search_db(quest_id)) < 0 ) + if( (j = quest->search_db(quest_id)) < 0 ) { ShowError("quest_add: quest %d not found in DB.\n", quest_id); return -1; @@ -91,9 +91,9 @@ int quest_add(TBL_PC * sd, int quest_id) memmove(sd->quest_index+i+1, sd->quest_index+i, sizeof(int)*(sd->num_quests-sd->avail_quests)); memset(&sd->quest_log[i], 0, sizeof(struct quest)); - sd->quest_log[i].quest_id = quest_db[j].id; - if( quest_db[j].time ) - sd->quest_log[i].time = (unsigned int)(time(NULL) + quest_db[j].time); + sd->quest_log[i].quest_id = quest->db[j].id; + if( quest->db[j].time ) + sd->quest_log[i].time = (unsigned int)(time(NULL) + quest->db[j].time); sd->quest_log[i].state = Q_ACTIVE; sd->quest_index[i] = j; @@ -114,19 +114,19 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) int i, j; - if( quest_check(sd, qid2, HAVEQUEST) >= 0 ) + if( quest->check(sd, qid2, HAVEQUEST) >= 0 ) { ShowError("quest_change: Character %d already has quest %d.\n", sd->status.char_id, qid2); return -1; } - if( quest_check(sd, qid1, HAVEQUEST) < 0 ) + if( quest->check(sd, qid1, HAVEQUEST) < 0 ) { ShowError("quest_change: Character %d doesn't have quest %d.\n", sd->status.char_id, qid1); return -1; } - if( (j = quest_search_db(qid2)) < 0 ) + if( (j = quest->search_db(qid2)) < 0 ) { ShowError("quest_change: quest %d not found in DB.\n",qid2); return -1; @@ -140,9 +140,9 @@ int quest_change(TBL_PC * sd, int qid1, int qid2) } memset(&sd->quest_log[i], 0, sizeof(struct quest)); - sd->quest_log[i].quest_id = quest_db[j].id; - if( quest_db[j].time ) - sd->quest_log[i].time = (unsigned int)(time(NULL) + quest_db[j].time); + sd->quest_log[i].quest_id = quest->db[j].id; + if( quest->db[j].time ) + sd->quest_log[i].time = (unsigned int)(time(NULL) + quest->db[j].time); sd->quest_log[i].state = Q_ACTIVE; sd->quest_index[i] = j; @@ -205,7 +205,7 @@ int quest_update_objective_sub(struct block_list *bl, va_list ap) if( sd->status.party_id != party ) return 0; - quest_update_objective(sd, mob); + quest->update_objective(sd, mob); return 1; } @@ -219,7 +219,7 @@ void quest_update_objective(TBL_PC * sd, int mob) { continue; for( j = 0; j < MAX_QUEST_OBJECTIVES; j++ ) - if( quest_db[sd->quest_index[i]].mob[j] == mob && sd->quest_log[i].count[j] < quest_db[sd->quest_index[i]].count[j] ) { + if( quest->db[sd->quest_index[i]].mob[j] == mob && sd->quest_log[i].count[j] < quest->db[sd->quest_index[i]].count[j] ) { sd->quest_log[i].count[j]++; sd->save_quest = true; clif->quest_update_objective(sd,&sd->quest_log[i],sd->quest_index[i]); @@ -275,7 +275,7 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type) { case HUNTING: { if( sd->quest_log[i].state == 0 || sd->quest_log[i].state == 1 ) { int j; - ARR_FIND(0, MAX_QUEST_OBJECTIVES, j, sd->quest_log[i].count[j] < quest_db[sd->quest_index[i]].count[j]); + ARR_FIND(0, MAX_QUEST_OBJECTIVES, j, sd->quest_log[i].count[j] < quest->db[sd->quest_index[i]].count[j]); if( j == MAX_QUEST_OBJECTIVES ) return 2; if( sd->quest_log[i].time < (unsigned int)time(NULL) ) @@ -331,20 +331,20 @@ int quest_read_db(void) { if(str[0]==NULL) continue; - memset(&quest_db[k], 0, sizeof(quest_db[0])); + memset(&quest->db[k], 0, sizeof(quest->db[0])); - quest_db[k].id = atoi(str[0]); - quest_db[k].time = atoi(str[1]); + quest->db[k].id = atoi(str[0]); + quest->db[k].time = atoi(str[1]); for( i = 0; i < MAX_QUEST_OBJECTIVES; i++ ) { - quest_db[k].mob[i] = atoi(str[2*i+2]); - quest_db[k].count[i] = atoi(str[2*i+3]); + quest->db[k].mob[i] = atoi(str[2*i+2]); + quest->db[k].count[i] = atoi(str[2*i+3]); - if( !quest_db[k].mob[i] || !quest_db[k].count[i] ) + if( !quest->db[k].mob[i] || !quest->db[k].count[i] ) break; } - quest_db[k].num_objectives = i; + quest->db[k].num_objectives = i; k++; } @@ -354,10 +354,30 @@ int quest_read_db(void) { } void do_init_quest(void) { - quest_read_db(); + quest->read_db(); } void do_reload_quest(void) { - memset(&quest_db, 0, sizeof(quest_db)); - quest_read_db(); + memset(&quest->db, 0, sizeof(quest->db)); + quest->read_db(); +} + +void quest_defaults(void) { + quest = &quest_s; + + memset(&quest->db, 0, sizeof(quest->db)); + /* */ + quest->init = do_init_quest; + quest->reload = do_reload_quest; + /* */ + quest->search_db = quest_search_db; + quest->pc_login = quest_pc_login; + quest->add = quest_add; + quest->change = quest_change; + quest->delete = quest_delete; + quest->update_objective_sub = quest_update_objective_sub; + quest->update_objective = quest_update_objective; + quest->update_status = quest_update_status; + quest->check = quest_check; + quest->read_db = quest_read_db; } |