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author | smokexyz <sagunkho@hotmail.com> | 2018-06-30 04:20:03 +0100 |
---|---|---|
committer | Asheraf <acheraf1998@gmail.com> | 2018-07-24 21:41:20 +0100 |
commit | 19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch) | |
tree | b54e07d42a58e34820e3131f750b56b7130cb461 /src/map/pet.c | |
parent | 78c75cade7f445231f11395a6faef9b0a55568dc (diff) | |
download | hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.gz hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.bz2 hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.xz hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.zip |
Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
Script Commands -
```
achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>});
```
Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out.
This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules.
Does not include the title system yet.
A big thanks to -
@MishimaHaruna for constantly reviewing.
@4144 for all the support.
@Asheraf for a lot of official information.
Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/map/pet.c')
-rw-r--r-- | src/map/pet.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/map/pet.c b/src/map/pet.c index e544905c0..678972f14 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -23,6 +23,7 @@ #include "config/core.h" // DBPATH #include "pet.h" +#include "map/achievement.h" #include "map/atcommand.h" // msg_txt() #include "map/battle.h" #include "map/chrif.h" @@ -576,8 +577,8 @@ static int pet_catch_process2(struct map_session_data *sd, int target_id) pet_catch_rate = (pet->db[i].capture + (sd->status.base_level - md->level)*30 + sd->battle_status.luk*20)*(200 - get_percentage(md->status.hp, md->status.max_hp))/100; if(pet_catch_rate < 1) pet_catch_rate = 1; - if(battle_config.pet_catch_rate != 100) - pet_catch_rate = (pet_catch_rate*battle_config.pet_catch_rate)/100; + if(battle->bc->pet_catch_rate != 100) + pet_catch_rate = (pet_catch_rate*battle->bc->pet_catch_rate)/100; if(rnd()%10000 < pet_catch_rate) { @@ -586,6 +587,8 @@ static int pet_catch_process2(struct map_session_data *sd, int target_id) clif->pet_roulette(sd,1); intif->create_pet(sd->status.account_id,sd->status.char_id,pet->db[i].class_,mob->db(pet->db[i].class_)->lv, pet->db[i].EggID,0,pet->db[i].intimate,100,0,1,pet->db[i].jname); + + achievement->validate_taming(sd, pet->db[i].class_); } else { |