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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-30 15:29:17 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-30 15:29:17 +0000 |
commit | a1fddcf716995eddf1c26e1395c8cc24ce6b3eba (patch) | |
tree | 81c5947a93a0b58b2d684a2d9589cec4c68f1673 /src/map/pet.c | |
parent | 6f704b3e087d36513e4c5b190da10141231fb187 (diff) | |
download | hercules-a1fddcf716995eddf1c26e1395c8cc24ce6b3eba.tar.gz hercules-a1fddcf716995eddf1c26e1395c8cc24ce6b3eba.tar.bz2 hercules-a1fddcf716995eddf1c26e1395c8cc24ce6b3eba.tar.xz hercules-a1fddcf716995eddf1c26e1395c8cc24ce6b3eba.zip |
- Small optimization in battle_check_target
- Disabled ontouch npcs triggering on hidden/chase-walk characters.
- Added the SC* code blocks relevant to SC_AVOID, SC_CHANGE, SC_BLOODLUST, SC_FLEET
- Added structure status_data to homun_data
- Added handling of BL_HOMUNCULUS in status_heal, status_damage.
- Cleaned up the homun-submitted code, moved the relevant code to status_calc_homunculus.
- Updated map-server Makefile to compile mercenary.* files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6847 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pet.c')
-rw-r--r-- | src/map/pet.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/pet.c b/src/map/pet.c index 39e16ea70..2b349daff 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -893,13 +893,14 @@ static int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, uns return 0;
}
- if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range2) && DIFF_TICK(tick, pd->ud.canmove_tick) > 0) {
+ if (!check_distance_bl(&sd->bl, &pd->bl, pd->db->range2)) {
//Master too far, chase.
if(pd->target_id)
pet_unlocktarget(pd);
if(pd->ud.walktimer != -1 && pd->ud.target == sd->bl.id)
return 0; //Already walking to him
-
+ if (DIFF_TICK(tick, pd->ud.canmove_tick) < 0)
+ return 0; //Can't move yet.
pd->status.speed = (sd->battle_status.speed>>1);
if(pd->status.speed <= 0)
pd->status.speed = 1;
|