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authorpanikon <panikon@zoho.com>2014-07-10 02:02:59 -0300
committerpanikon <panikon@zoho.com>2014-07-10 02:02:59 -0300
commit9dd6ee636b783f1cd57b1be3d02fcc9782ebe2c3 (patch)
treeb633ab7d298a279b21d1cc0fafe8884deccd30f8 /src/map/pc.h
parent222345170f781b0cc19dfb99e0820098097a1254 (diff)
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Corrected some SC behaviour, special thanks to Rytech
- Extracted some methods to check SC blocks - Fixed issue that when players couldn't attack they couldn't talk to NPCs with mob view id either Follow up to ec51176326c6028630835538db67826281d34ffe, fixed minor typo
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 19e0348d0..1789a8a7b 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -771,6 +771,8 @@ struct pc_interface {
//int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called
bool (*can_give_items) (struct map_session_data *sd);
bool (*can_give_bound_items) (struct map_session_data *sd);
+ bool (*can_talk) (struct map_session_data *sd);
+ bool (*can_attack) ( struct map_session_data *sd, int target_id );
bool (*can_use_command) (struct map_session_data *sd, const char *command);
int (*set_group) (struct map_session_data *sd, int group_id);