diff options
author | AnnieRuru <jeankofannie2@gmail.com> | 2019-04-11 00:50:28 +0800 |
---|---|---|
committer | AnnieRuru <jeankofannie2@gmail.com> | 2019-04-11 00:50:28 +0800 |
commit | 797464b89910c4a04d0381a831001f4a7591ad28 (patch) | |
tree | 4cc92f83692637566d3b8bbb84204a1dcf033c9b /src/map/pc.h | |
parent | 55567b93ee5b287c632ff18327df6408f0cf4692 (diff) | |
download | hercules-797464b89910c4a04d0381a831001f4a7591ad28.tar.gz hercules-797464b89910c4a04d0381a831001f4a7591ad28.tar.bz2 hercules-797464b89910c4a04d0381a831001f4a7591ad28.tar.xz hercules-797464b89910c4a04d0381a831001f4a7591ad28.zip |
Add 3 pc variables just for the input limit ...
sd->npc_amount_min and sd->npc_amount_max to limit input range
and sd->npc_input_capped_range because the documentation ask for it
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index b2069d4df..41384b484 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -273,6 +273,9 @@ struct map_session_data { int npc_item_flag; //Marks the npc_id with which you can change equipments during interactions with said npc (see script command enable_itemuse) int npc_menu; // internal variable, used in npc menu handling int npc_amount; + int npc_amount_min; + int npc_amount_max; + int npc_input_capped_range; struct script_state *st; char npc_str[CHATBOX_SIZE]; // for passing npc input box text to script engine int npc_timer_id; //For player attached npc timers. [Skotlex] |