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author | Haru <haru@dotalux.com> | 2014-11-16 06:35:51 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-11-16 07:16:23 +0100 |
commit | 02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f (patch) | |
tree | 3161fd5786bb563c32059068eb3b4876d2ae11ca /src/map/pc.h | |
parent | 31bff051ee3c353fb7ee5e544d68feeaefd4941f (diff) | |
download | hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.gz hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.bz2 hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.tar.xz hercules-02fcaed6bd32b0ffbc4f03b8f9de6f0720e6253f.zip |
Whitespace cleanup (no code changes)
This includes, and is not limited to: mixed or wrong indentation, excess
whitespace (horizontal and vertical), misalignment, trailing spaces.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 166 |
1 files changed, 82 insertions, 84 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index b7a0b099c..aa2bb0e74 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -29,7 +29,7 @@ #define MAX_PC_BONUS 10 #define MAX_PC_SKILL_REQUIRE 5 #define MAX_PC_FEELHATE 3 -#define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval +#define PVP_CALCRANK_INTERVAL 1000 // PVP calculation interval //Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index //where the arrows are equipped) @@ -80,7 +80,7 @@ struct weapon_data { } hp_drain[RC_MAX], sp_drain[RC_MAX]; struct { short class_, rate; - } add_dmg[MAX_PC_BONUS]; + } add_dmg[MAX_PC_BONUS]; struct { short flag, rate; unsigned char ele; @@ -145,7 +145,7 @@ struct map_session_data { unsigned int snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used. unsigned int abra_flag : 2; // Abracadabra bugfix by Aru unsigned int autocast : 1; // Autospell flag [Inkfish] - unsigned int autotrade : 2; //By Fantik + unsigned int autotrade : 2; //By Fantik unsigned int showdelay :1; unsigned int showexp :1; unsigned int showzeny :1; @@ -202,13 +202,13 @@ struct map_session_data { unsigned int bonus_coma : 1; } special_state; int login_id1, login_id2; - unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex] - + unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex] + /// Groups & permissions int group_id; GroupSettings *group; unsigned int extra_temp_permissions; /* permissions from @addperm */ - + struct mmo_charstatus status; struct item_data* inventory_data[MAX_INVENTORY]; // direct pointers to itemdb entries (faster than doing item_id lookups) short equip_index[EQI_MAX]; @@ -301,7 +301,7 @@ struct map_session_data { } hp_loss, sp_loss, hp_regen, sp_regen; struct { short class_, rate; - } add_def[MAX_PC_BONUS], add_mdef[MAX_PC_BONUS], add_mdmg[MAX_PC_BONUS]; + } add_def[MAX_PC_BONUS], add_mdef[MAX_PC_BONUS], add_mdmg[MAX_PC_BONUS]; struct s_add_drop add_drop[MAX_PC_BONUS]; struct { int nameid; @@ -349,7 +349,7 @@ struct map_session_data { short sp_gain_value, hp_gain_value, magic_sp_gain_value, magic_hp_gain_value; short sp_vanish_rate; short sp_vanish_per, sp_vanish_trigger; - unsigned short unbreakable; // chance to prevent ANY equipment breaking [celest] + unsigned short unbreakable; // chance to prevent ANY equipment breaking [celest] unsigned short unbreakable_equip; //100% break resistance on certain equipment unsigned short unstripable_equip; int fixcastrate,varcastrate; @@ -362,7 +362,7 @@ struct map_session_data { int matk_rate; int critical_rate,hit_rate,flee_rate,flee2_rate,def_rate,def2_rate,mdef_rate,mdef2_rate; int itemid; - short itemindex; //Used item's index in sd->inventory [Skotlex] + short itemindex; //Used item's index in sd->inventory [Skotlex] short catch_target_class; // pet catching, stores a pet class to catch (short now) [zzo] short spiritball, spiritball_old; int spirit_timer[MAX_SPIRITBALL]; @@ -400,7 +400,7 @@ struct map_session_data { struct s_search_store_info searchstore; struct pet_data *pd; - struct homun_data *hd; // [blackhole89] + struct homun_data *hd; // [blackhole89] struct mercenary_data *md; struct elemental_data *ed; @@ -481,14 +481,14 @@ struct map_session_data { struct pc_combos *combos; unsigned char combo_count; - + /** * Guarantees your friend request is legit (for bugreport:4629) **/ int friend_req; int shadowform_id; - + /* [Ind/Hercules] */ struct hChSysCh **channels; unsigned char channel_count; @@ -497,14 +497,14 @@ struct map_session_data { unsigned char fontcolor; unsigned int fontcolor_tid; int64 hchsysch_tick; - + /* [Ind/Hercules] */ struct sc_display_entry **sc_display; unsigned char sc_display_count; - + short *instance; unsigned short instances; - + /* Possible Thanks to Yommy~! */ struct { unsigned int ready : 1;/* did he accept the 'match is about to start, enter' dialog? */ @@ -515,26 +515,26 @@ struct map_session_data { int *queues; unsigned int queues_count; - + /* Made Possible Thanks to Yommy~! */ unsigned int cryptKey; ///< Packet obfuscation key to be used for the next received packet unsigned short (*parse_cmd_func)(int fd, struct map_session_data *sd); ///< parse_cmd_func used by this player - + unsigned char delayed_damage;//ref. counter bugreport:7307 [Ind/Hercules] - + /* HPM Custom Struct */ struct HPluginData **hdata; unsigned int hdatac; - + /* expiration_time timer id */ int expiration_tid; time_t expiration_time; - + /* */ struct { unsigned int second,third; } sktree; - + /** * Account/Char variables & array control of those variables **/ @@ -542,14 +542,14 @@ struct map_session_data { unsigned char vars_received;/* char loading is only complete when you get it all. */ bool vars_ok; bool vars_dirty; - + struct { short stage; short prizeIdx; short prizeStage; bool claimPrize; } roulette; - + // temporary debugging of bug #3504 const char* delunit_prevfile; int delunit_prevline; @@ -622,13 +622,13 @@ struct map_session_data { //JOB_NOVICE isn't checked for class_ is supposed to be unsigned #define pcdb_checkid_sub(class_) \ ( \ - ( (class_) < JOB_MAX_BASIC ) \ -|| ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) \ -|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \ -|| ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \ -|| ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \ -|| ( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) \ -|| ( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \ + ( (class_) < JOB_MAX_BASIC ) \ + || ( (class_) >= JOB_NOVICE_HIGH && (class_) <= JOB_DARK_COLLECTOR ) \ + || ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \ + || ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \ + || ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \ + || ( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) \ + || ( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \ ) #define pcdb_checkid(class_) pcdb_checkid_sub((unsigned int)(class_)) @@ -649,18 +649,16 @@ struct map_session_data { #define pc_rightside_def(sd) ((sd)->battle_status.def2) #define pc_leftside_mdef(sd) ((sd)->battle_status.mdef) #define pc_rightside_mdef(sd) ( (sd)->battle_status.mdef2 - ((sd)->battle_status.vit>>1) ) -#define pc_leftside_matk(sd) \ - (\ - ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \ +#define pc_leftside_matk(sd) (\ + ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \ ?((sd)->battle_status.matk_min * 100 + 50) / ((sd)->sc.data[SC_MAGICPOWER]->val3+100) \ - :(sd)->battle_status.matk_min \ - ) -#define pc_rightside_matk(sd) \ - (\ - ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \ + :(sd)->battle_status.matk_min \ +) +#define pc_rightside_matk(sd) (\ + ((sd)->sc.data[SC_MAGICPOWER] && (sd)->sc.data[SC_MAGICPOWER]->val4) \ ?((sd)->battle_status.matk_max * 100 + 50) / ((sd)->sc.data[SC_MAGICPOWER]->val3+100) \ - :(sd)->battle_status.matk_max \ - ) + :(sd)->battle_status.matk_max \ +) #endif #define pc_get_group_id(sd) ( (sd)->group_id ) @@ -777,12 +775,12 @@ struct pc_interface { /* funcs */ void (*init) (bool minimal); void (*final) (void); - + struct map_session_data* (*get_dummy_sd) (void); int (*class2idx) (int class_); bool (*can_talk) (struct map_session_data *sd); bool (*can_attack) ( struct map_session_data *sd, int target_id ); - + bool (*can_use_command) (struct map_session_data *sd, const char *command); int (*set_group) (struct map_session_data *sd, int group_id); bool (*should_log_commands) (struct map_session_data *sd); @@ -794,25 +792,25 @@ struct pc_interface { bool (*authok) (struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers); void (*authfail) (struct map_session_data *sd); int (*reg_received) (struct map_session_data *sd); - + int (*isequip) (struct map_session_data *sd,int n); int (*equippoint) (struct map_session_data *sd,int n); int (*setinventorydata) (struct map_session_data *sd); - + int (*checkskill) (struct map_session_data *sd,uint16 skill_id); int (*checkskill2) (struct map_session_data *sd,uint16 index); int (*checkallowskill) (struct map_session_data *sd); int (*checkequip) (struct map_session_data *sd,int pos); - + int (*calc_skilltree) (struct map_session_data *sd); int (*calc_skilltree_normalize_job) (struct map_session_data *sd); int (*clean_skilltree) (struct map_session_data *sd); - + int (*setpos) (struct map_session_data* sd, unsigned short map_index, int x, int y, clr_type clrtype); int (*setsavepoint) (struct map_session_data *sd, short map_index, int x, int y); int (*randomwarp) (struct map_session_data *sd,clr_type type); int (*memo) (struct map_session_data* sd, int pos); - + int (*checkadditem) (struct map_session_data *sd,int nameid,int amount); int (*inventoryblank) (struct map_session_data *sd); int (*search_inventory) (struct map_session_data *sd,int item_id); @@ -824,45 +822,45 @@ struct pc_interface { // Special Shop System int (*paycash) (struct map_session_data *sd, int price, int points); int (*getcash) (struct map_session_data *sd, int cash, int points); - + int (*cart_additem) (struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); int (*cart_delitem) (struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type); int (*putitemtocart) (struct map_session_data *sd,int idx,int amount); int (*getitemfromcart) (struct map_session_data *sd,int idx,int amount); int (*cartitem_amount) (struct map_session_data *sd,int idx,int amount); - + int (*takeitem) (struct map_session_data *sd,struct flooritem_data *fitem); int (*dropitem) (struct map_session_data *sd,int n,int amount); - + bool (*isequipped) (struct map_session_data *sd, int nameid); bool (*can_Adopt) (struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd); bool (*adoption) (struct map_session_data *p1_sd, struct map_session_data *p2_sd, struct map_session_data *b_sd); - + int (*updateweightstatus) (struct map_session_data *sd); - + int (*addautobonus) (struct s_autobonus *bonus,char max,const char *bonus_script,short rate,unsigned int dur,short atk_type,const char *o_script,unsigned short pos,bool onskill); int (*exeautobonus) (struct map_session_data* sd,struct s_autobonus *bonus); int (*endautobonus) (int tid, int64 tick, int id, intptr_t data); int (*delautobonus) (struct map_session_data* sd,struct s_autobonus *bonus,char max,bool restore); - + int (*bonus) (struct map_session_data *sd,int type,int val); int (*bonus2) (struct map_session_data *sd,int type,int type2,int val); int (*bonus3) (struct map_session_data *sd,int type,int type2,int type3,int val); int (*bonus4) (struct map_session_data *sd,int type,int type2,int type3,int type4,int val); int (*bonus5) (struct map_session_data *sd,int type,int type2,int type3,int type4,int type5,int val); int (*skill) (struct map_session_data *sd, int id, int level, int flag); - + int (*insert_card) (struct map_session_data *sd,int idx_card,int idx_equip); - + int (*steal_item) (struct map_session_data *sd,struct block_list *bl, uint16 skill_lv); int (*steal_coin) (struct map_session_data *sd,struct block_list *bl); - + int (*modifybuyvalue) (struct map_session_data *sd,int orig_value); int (*modifysellvalue) (struct map_session_data *sd,int orig_value); - + int (*follow) (struct map_session_data *sd, int target_id); // [MouseJstr] int (*stop_following) (struct map_session_data *sd); - + unsigned int (*maxbaselv) (struct map_session_data *sd); unsigned int (*maxjoblv) (struct map_session_data *sd); int (*checkbaselevelup) (struct map_session_data *sd); @@ -888,11 +886,11 @@ struct pc_interface { int (*unequipitem) (struct map_session_data *sd,int n,int flag); int (*checkitem) (struct map_session_data *sd); int (*useitem) (struct map_session_data *sd,int n); - + int (*skillatk_bonus) (struct map_session_data *sd, uint16 skill_id); int (*skillheal_bonus) (struct map_session_data *sd, uint16 skill_id); int (*skillheal2_bonus) (struct map_session_data *sd, uint16 skill_id); - + void (*damage) (struct map_session_data *sd,struct block_list *src,unsigned int hp, unsigned int sp); int (*dead) (struct map_session_data *sd,struct block_list *src); void (*revive) (struct map_session_data *sd,unsigned int hp, unsigned int sp); @@ -909,7 +907,7 @@ struct pc_interface { void (*setridingwug) (struct map_session_data *sd, bool flag); int (*changelook) (struct map_session_data *sd,int type,int val); int (*equiplookall) (struct map_session_data *sd); - + int (*readparam) (struct map_session_data *sd,int type); int (*setparam) (struct map_session_data *sd,int type,int val); int (*readreg) (struct map_session_data *sd, int64 reg); @@ -920,15 +918,15 @@ struct pc_interface { int (*setregistry) (struct map_session_data *sd, int64 reg, int val); char * (*readregistry_str) (struct map_session_data *sd, int64 reg); int (*setregistry_str) (struct map_session_data *sd, int64 reg, const char *val); - + int (*addeventtimer) (struct map_session_data *sd,int tick,const char *name); int (*deleventtimer) (struct map_session_data *sd,const char *name); int (*cleareventtimer) (struct map_session_data *sd); int (*addeventtimercount) (struct map_session_data *sd,const char *name,int tick); - + int (*calc_pvprank) (struct map_session_data *sd); int (*calc_pvprank_timer) (int tid, int64 tick, int id, intptr_t data); - + int (*ismarried) (struct map_session_data *sd); int (*marriage) (struct map_session_data *sd,struct map_session_data *dstsd); int (*divorce) (struct map_session_data *sd); @@ -936,27 +934,27 @@ struct pc_interface { struct map_session_data * (*get_father) (struct map_session_data *sd); struct map_session_data * (*get_mother) (struct map_session_data *sd); struct map_session_data * (*get_child) (struct map_session_data *sd); - + void (*bleeding) (struct map_session_data *sd, unsigned int diff_tick); void (*regen) (struct map_session_data *sd, unsigned int diff_tick); - + void (*setstand) (struct map_session_data *sd); int (*candrop) (struct map_session_data *sd,struct item *item); - + int (*jobid2mapid) (unsigned short b_class); // Skotlex int (*mapid2jobid) (unsigned short class_, int sex); // Skotlex - + const char * (*job_name) (int class_); - + void (*setinvincibletimer) (struct map_session_data* sd, int val); void (*delinvincibletimer) (struct map_session_data* sd); - + int (*addspiritball) (struct map_session_data *sd,int interval,int max); int (*delspiritball) (struct map_session_data *sd,int count,int type); void (*addfame) (struct map_session_data *sd,int count); unsigned char (*famerank) (int char_id, int job); int (*set_hate_mob) (struct map_session_data *sd, int pos, struct block_list *bl); - + int (*readdb) (void); int (*map_day_timer) (int tid, int64 tick, int id, intptr_t data); // by [yor] int (*map_night_timer) (int tid, int64 tick, int id, intptr_t data); // by [yor] @@ -964,25 +962,25 @@ struct pc_interface { void (*inventory_rentals) (struct map_session_data *sd); int (*inventory_rental_clear) (struct map_session_data *sd); void (*inventory_rental_add) (struct map_session_data *sd, int seconds); - + int (*disguise) (struct map_session_data *sd, int class_); bool (*isautolooting) (struct map_session_data *sd, int nameid); - + void (*overheat) (struct map_session_data *sd, int val); - + int (*banding) (struct map_session_data *sd, uint16 skill_lv); - + void (*itemcd_do) (struct map_session_data *sd, bool load); - + int (*load_combo) (struct map_session_data *sd); - + int (*add_charm) (struct map_session_data *sd,int interval,int max,int type); int (*del_charm) (struct map_session_data *sd,int count,int type); - + void (*baselevelchanged) (struct map_session_data *sd); int (*level_penalty_mod) (int diff, unsigned char race, unsigned short mode, int type); int (*calc_skillpoint) (struct map_session_data* sd); - + int (*invincible_timer) (int tid, int64 tick, int id, intptr_t data); int (*spiritball_timer) (int tid, int64 tick, int id, intptr_t data); int (*check_banding) ( struct block_list *bl, va_list ap ); @@ -1010,19 +1008,19 @@ struct pc_interface { int (*checkcombo) (struct map_session_data *sd, struct item_data *data ); int (*calcweapontype) (struct map_session_data *sd); int (*removecombo) (struct map_session_data *sd, struct item_data *data ); - + void (*bank_deposit) (struct map_session_data *sd, int money); void (*bank_withdraw) (struct map_session_data *sd, int money); - + void (*rental_expire) (struct map_session_data *sd, int i); void (*scdata_received) (struct map_session_data *sd); - + void (*bound_clear) (struct map_session_data *sd, enum e_item_bound_type type); - + int (*expiration_timer) (int tid, int64 tick, int id, intptr_t data); int (*global_expiration_timer) (int tid, int64 tick, int id, intptr_t data); void (*expire_check) (struct map_session_data *sd); - + /** * Autotrade persistency [Ind/Hercules <3] **/ |