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author | shennetsind <ind@henn.et> | 2013-11-29 10:58:35 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-11-29 10:58:35 -0200 |
commit | 098dbcf672e04657553b9f1629550e6bc8771af3 (patch) | |
tree | 6dfe6dd587591249faf9d278c1da8d3c71d30a66 /src/map/pc.h | |
parent | 61b02a2b161deb19be4de8e627ebe0f4ffd9a238 (diff) | |
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Minor improvement
pc_checkitem is now triggered by @reloaditemdb to ensure modified conditions are respected, also a performance boost that causes the itemlist/cartlist/storagelist/gstoragelist lookups to only be triggered on demand instead of on every teleport.
Closes #219
Fixed ancient monster ai bug that caused mobs to consider themselves elegible targets, which would waste status_check_skilluse and battle_check_target calls.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index f10bd0f59..2c802a896 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -179,6 +179,7 @@ struct map_session_data { unsigned int hold_recalc : 1; unsigned int snovice_call_flag : 3; //Summon Angel (stage 1~3) unsigned int hpmeter_visible : 1; + unsigned int itemcheck : 1; } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; |