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author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
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committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-11 17:35:28 +0000 |
commit | e782bd5f2f7cd73634dfd8616a351a1b97c2109c (patch) | |
tree | 319366658d419bed37df23fc67b1c80957a141f4 /src/map/pc.h | |
parent | e18603bb1985d5628f1213999e92eaed8d008eb1 (diff) | |
download | hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.gz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.bz2 hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.tar.xz hercules-e782bd5f2f7cd73634dfd8616a351a1b97c2109c.zip |
Picklog improvements:
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 58ea2401c..67a7ac198 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -16,6 +16,7 @@ #include "unit.h" // unit_stop_attack(), unit_stop_walking() #include "vending.h" // struct s_vending #include "mob.h" +#include "log.h" #define MAX_PC_BONUS 10 #define MAX_PC_SKILL_REQUIRE 5 @@ -644,16 +645,16 @@ int pc_checkadditem(struct map_session_data*,int,int); int pc_inventoryblank(struct map_session_data*); int pc_search_inventory(struct map_session_data *sd,int item_id); int pc_payzeny(struct map_session_data*,int); -int pc_additem(struct map_session_data*,struct item*,int); +int pc_additem(struct map_session_data*,struct item*,int,e_log_pick_type); int pc_getzeny(struct map_session_data*,int); -int pc_delitem(struct map_session_data*,int,int,int,short); +int pc_delitem(struct map_session_data*,int,int,int,short,e_log_pick_type); // Special Shop System void pc_paycash(struct map_session_data *sd, int price, int points); void pc_getcash(struct map_session_data *sd, int cash, int points); -int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount); -int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type); +int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); +int pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log_pick_type log_type); int pc_putitemtocart(struct map_session_data *sd,int idx,int amount); int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount); int pc_cartitem_amount(struct map_session_data *sd,int idx,int amount); |