summaryrefslogtreecommitdiff
path: root/src/map/pc.h
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-25 21:35:38 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-25 21:35:38 +0000
commit683822cc659024af2d5050e81e02622e0eb01884 (patch)
tree2474a20771e2b97a1f86bd126122c5bd960b1556 /src/map/pc.h
parent7d65a46135c8b8536f48f58ff2a0a26fd40932b6 (diff)
downloadhercules-683822cc659024af2d5050e81e02622e0eb01884.tar.gz
hercules-683822cc659024af2d5050e81e02622e0eb01884.tar.bz2
hercules-683822cc659024af2d5050e81e02622e0eb01884.tar.xz
hercules-683822cc659024af2d5050e81e02622e0eb01884.zip
- Cleaned up some more the event dequeue code, it will no longer clear out the npc_id if there's no events waiting to be executed (why does it clears the npc_id anyway?)
- Because of possible conflicts with this change and the on-login script, now the on-login script is executed when the player has finished loading into their start-up map rather than as soon as receiving the registry variables from the char-server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9073 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index a9ec1dd09..7672bf415 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -286,7 +286,6 @@ int pc_addspiritball(struct map_session_data *sd,int,int);
int pc_delspiritball(struct map_session_data *sd,int,int);
void pc_addfame(struct map_session_data *sd,int count);
unsigned char pc_famerank(int char_id, int job);
-int pc_eventtimer(int tid,unsigned int tick,int id,int data); // for npc_dequeue
int pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_list *bl);
extern struct fame_list smith_fame_list[MAX_FAME_LIST];