summaryrefslogtreecommitdiff
path: root/src/map/pc.h
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-19 16:21:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-19 16:21:09 +0000
commit11e47ab6ff3d3ba751bf111d0c1948ac23dbb313 (patch)
tree4050919dd7b3d7bfe3770a556c08717f98107c24 /src/map/pc.h
parent0dfce081c8043b95b11e617cd40ca8ce85e9b1df (diff)
downloadhercules-11e47ab6ff3d3ba751bf111d0c1948ac23dbb313.tar.gz
hercules-11e47ab6ff3d3ba751bf111d0c1948ac23dbb313.tar.bz2
hercules-11e47ab6ff3d3ba751bf111d0c1948ac23dbb313.tar.xz
hercules-11e47ab6ff3d3ba751bf111d0c1948ac23dbb313.zip
- Added the Monk combos to skill_castnodex so their delay is not decreased by skills.
- Added the actual skill delay of 1000ms to Triple Attack and Chain combo in skill_cast_db. Added Combo Finish and TigerFist as well with a delay of 700ms. - Phantasmic arrow now knockbacks even if it misses. - Adjusted the way Monk combo times work. The combo time is now always 300ms (adjusted by combo_delay_rate) which takes effect inmediately AFTER your current skill's canact-delay (which is why the particular skill delays were moved to skillcast_db) - Modified skill_delayfix so it performs the can-act reduction from agi/dex for combos there. - Modified pc_steal_item so that it behaves more closely to the way it does on Aegis. - Commented out the monster_noteleport mapflag from the guild castles as this is the Aegis behaviour git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9012 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index d0928c203..a9ec1dd09 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -171,7 +171,7 @@ int pc_skill(struct map_session_data*,int,int,int);
int pc_insert_card(struct map_session_data *sd,int idx_card,int idx_equip);
-int pc_steal_item(struct map_session_data *sd,struct block_list *bl);
+int pc_steal_item(struct map_session_data *sd,struct block_list *bl, int skilllv);
int pc_steal_coin(struct map_session_data *sd,struct block_list *bl);
int pc_modifybuyvalue(struct map_session_data*,int);