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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-03-08 22:51:42 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-03-08 22:51:42 +0800 |
commit | bc63ef1225dadcfa2ba20a9b073de801ee177992 (patch) | |
tree | f25e9d9121a75925e65812d1a5f8d395aed59270 /src/map/pc.h | |
parent | de1e1856cd115feb9834ba716d562e175ac15403 (diff) | |
download | hercules-bc63ef1225dadcfa2ba20a9b073de801ee177992.tar.gz hercules-bc63ef1225dadcfa2ba20a9b073de801ee177992.tar.bz2 hercules-bc63ef1225dadcfa2ba20a9b073de801ee177992.tar.xz hercules-bc63ef1225dadcfa2ba20a9b073de801ee177992.zip |
Fixed Bug #7114
-revised/added 'npc_isnear' where it checks if an NPC is nearby when making chat rooms or using vending.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 1b00b7191..d62c6359e 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -593,10 +593,10 @@ enum equip_index { #define pc_issit(sd) ( (sd)->vd.dead_sit == 2 ) #define pc_isidle(sd) ( (sd)->chatID || (sd)->state.vending || (sd)->state.buyingstore || DIFF_TICK(last_tick, (sd)->idletime) >= battle_config.idle_no_share ) #define pc_istrading(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->state.trading ) -#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chatID || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag ) +#define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chatID || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) /* equals pc_cant_act except it doesn't check for chat rooms */ -#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag ) +#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) #define pc_setdir(sd,b,h) ( (sd)->ud.dir = (b) ,(sd)->head_dir = (h) ) #define pc_setchatid(sd,n) ( (sd)->chatID = n ) |