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author | Haru <haru@dotalux.com> | 2013-11-27 03:21:45 +0100 |
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committer | Haru <haru@dotalux.com> | 2013-12-03 16:28:08 +0100 |
commit | 6f55c00e72ca6db130a84fe92218f73a777428f4 (patch) | |
tree | e3f25d1ad5b3dbb06371941fc9fd8cb66a5411a9 /src/map/pc.h | |
parent | 470ab15023f09dc823e8ce8ac818e0bbe8a95aef (diff) | |
download | hercules-6f55c00e72ca6db130a84fe92218f73a777428f4.tar.gz hercules-6f55c00e72ca6db130a84fe92218f73a777428f4.tar.bz2 hercules-6f55c00e72ca6db130a84fe92218f73a777428f4.tar.xz hercules-6f55c00e72ca6db130a84fe92218f73a777428f4.zip |
Questlog fixes
- Improved memory usage of the quest log system. (saves up to 75kB per
online character). Fixes issue #133.
- Fixed various issues with quest entries disappearing from characters
without an apparent reason, or monster kill counters getting stuck -
the issues were caused by a de-synchronization between the two
parallel questlog arrays in map_session_data.
- Added some code documentation.
- Thanks to Ind.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 2c802a896..5f81346d4 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -438,12 +438,11 @@ struct map_session_data { bool changed; // if true, should sync with charserver on next mailbox request } mail; - //Quest log system [Kevin] [Inkfish] - int num_quests; - int avail_quests; - int quest_index[MAX_QUEST_DB]; - struct quest quest_log[MAX_QUEST_DB]; - bool save_quest; + // Quest log system + int num_quests; ///< Number of entries in quest_log + int avail_quests; ///< Number of Q_ACTIVE and Q_INACTIVE entries in quest log (index of the first Q_COMPLETE entry) + struct quest *quest_log; ///< Quest log entries (note: Q_COMPLETE quests follow the first <avail_quests>th enties + bool save_quest; ///< Whether the quest_log entries were modified and are waitin to be saved // temporary debug [flaviojs] const char* debug_file; |