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author | Haru <haru@dotalux.com> | 2014-05-04 06:13:56 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-05-09 08:29:46 +0200 |
commit | b6b3f58795288701d0e162d43fa6f0a47af913b3 (patch) | |
tree | a75f686731786ed1746325589d8acb1569409981 /src/map/pc.h | |
parent | 1c4e3820d5f4ff9870c28104122f6733db4d55a6 (diff) | |
download | hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.gz hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.bz2 hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.tar.xz hercules-b6b3f58795288701d0e162d43fa6f0a47af913b3.zip |
Fixed order of includes in all source files
- Changed order according to the (upcoming) code style guidelines.
- Fixes several issues caused by missing headers when their include
order is changed or in plugins.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.h')
-rw-r--r-- | src/map/pc.h | 29 |
1 files changed, 14 insertions, 15 deletions
diff --git a/src/map/pc.h b/src/map/pc.h index 70df9ca56..c4026a48d 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -5,23 +5,23 @@ #ifndef _MAP_PC_H_ #define _MAP_PC_H_ -#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus -#include "../common/ers.h" -#include "../common/timer.h" // INVALID_TIMER -#include "atcommand.h" // AtCommandType +#include "../config/core.h" // AUTOLOOTITEM_SIZE, RENEWAL, SECURE_NPCTIMEOUT + #include "battle.h" // battle_config -#include "battleground.h" +#include "battleground.h" // enum bg_queue_types #include "buyingstore.h" // struct s_buyingstore -#include "itemdb.h" -#include "log.h" -#include "map.h" // RC_MAX -#include "mob.h" -#include "pc_groups.h" -#include "script.h" // struct script_reg, struct script_regstr +#include "itemdb.h" // MAX_ITEMDELAYS +#include "log.h" // struct e_log_pick_type +#include "map.h" // RC_MAX, ELE_MAX +#include "pc_groups.h" // GroupSettings +#include "script.h" // struct reg_db #include "searchstore.h" // struct s_search_store_info -#include "status.h" // OPTION_*, struct weapon_atk -#include "unit.h" // unit_stop_attack(), unit_stop_walking() +#include "status.h" // enum sc_type, OPTION_* +#include "unit.h" // struct unit_data, struct view_data #include "vending.h" // struct s_vending +#include "../common/cbasetypes.h" +#include "../common/ers.h" // struct eri +#include "../common/mmo.h" // JOB_*, MAX_FAME_LIST, struct fame_list, struct mmo_charstatus /** * Defines @@ -742,9 +742,8 @@ struct pc_interface { unsigned int exp_table[CLASS_COUNT][2][MAX_LEVEL]; unsigned int max_level[CLASS_COUNT][2]; unsigned int statp[MAX_LEVEL+1]; -#if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) unsigned int level_penalty[3][RC_MAX][MAX_LEVEL*2+1]; -#endif + unsigned int equip_pos[EQI_MAX]; /* */ struct skill_tree_entry skill_tree[CLASS_COUNT][MAX_SKILL_TREE]; |