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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-14 08:12:52 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-14 08:12:52 +0000
commit69b055ee5b2ce7ff629f8e2c395b7e069bb7fd9a (patch)
tree98b60d68dabe577a89415aa6afd5147854db3d2f /src/map/pc.h
parentdcdb55d68af1d4835a4607d74783e0513699312c (diff)
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another cool multi-map-server ancient bugfix:
- added a 'changing_mapservers' state, so the map server receiving the player knows he doesn't have to do certain things, in this case not display motd and use the aurafix. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15445 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.h')
-rw-r--r--src/map/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.h b/src/map/pc.h
index 67a7ac198..affe3690b 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -615,7 +615,7 @@ int pc_setrestartvalue(struct map_session_data *sd,int type);
int pc_makesavestatus(struct map_session_data *);
void pc_respawn(struct map_session_data* sd, clr_type clrtype);
int pc_setnewpc(struct map_session_data*,int,int,int,unsigned int,int,int);
-bool pc_authok(struct map_session_data* sd, int, time_t, int gmlevel, struct mmo_charstatus* status);
+bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int gmlevel, struct mmo_charstatus *st, bool changing_mapservers);
void pc_authfail(struct map_session_data *);
int pc_reg_received(struct map_session_data *sd);