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authorSmokexyz <sagunkho@hotmail.com>2017-12-27 22:31:00 +0800
committerAsheraf <acheraf1998@gmail.com>2018-06-03 02:46:15 +0000
commit652d34f6570b7eb0361ca471f43c68e274962f0a (patch)
treeb304f6e5b66b21e44fffc6cec9de04e537a263cf /src/map/pc.c
parentc81fee18c0d5ed70f8717679ee16cebe5e591c58 (diff)
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Conversion of exp.txt to libconfig
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c383
1 files changed, 207 insertions, 176 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index f2bf042eb..0872c85e1 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -79,6 +79,8 @@
struct pc_interface pc_s;
struct pc_interface *pc;
+struct class_exp_tables exptables;
+
//Converts a class to its array index for CLASS_COUNT defined arrays.
//Note that it does not do a validity check for speed purposes, where parsing
//player input make sure to use a pc->db_checkid first!
@@ -1921,7 +1923,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
skill_point = pc->calc_skillpoint(sd);
- novice_skills = pc->max_level[pc->class2idx(JOB_NOVICE)][1] - 1;
+ novice_skills = pc->dbs->class_exp_table[pc->class2idx(JOB_NOVICE)][CLASS_EXP_TABLE_JOB]->max_level - 1;
sd->sktree.second = sd->sktree.third = 0;
@@ -1935,7 +1937,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd)
if ((sd->job & JOBL_THIRD) != 0) {
// if neither 2nd nor 3rd jobchange levels are known, we have to assume a default for 2nd
if (sd->change_level_3rd == 0) {
- sd->change_level_2nd = pc->max_level[pc->class2idx(pc->mapid2jobid(sd->job & MAPID_UPPERMASK, sd->status.sex))][1];
+ sd->change_level_2nd = pc->dbs->class_exp_table[pc->class2idx(pc->mapid2jobid(sd->job & MAPID_UPPERMASK, sd->status.sex))][CLASS_EXP_TABLE_JOB]->max_level;
} else {
sd->change_level_2nd = 1 + skill_point + sd->status.skill_point
- (sd->status.job_level - 1)
@@ -7086,12 +7088,16 @@ bool pc_gainexp(struct map_session_data *sd, struct block_list *src, uint64 base
*------------------------------------------*/
int pc_maxbaselv(const struct map_session_data *sd)
{
- return pc->max_level[pc->class2idx(sd->status.class)][0];
+ nullpo_ret(sd);
+
+ return pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_BASE]->max_level;
}
int pc_maxjoblv(const struct map_session_data *sd)
{
- return pc->max_level[pc->class2idx(sd->status.class)][1];
+ nullpo_ret(sd);
+
+ return pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_JOB]->max_level;
}
/*==========================================
@@ -7101,21 +7107,35 @@ int pc_maxjoblv(const struct map_session_data *sd)
//Base exp needed for next level.
uint64 pc_nextbaseexp(const struct map_session_data *sd)
{
+ const struct class_exp_group *exp_group = NULL;
+
nullpo_ret(sd);
if (sd->status.base_level >= pc->maxbaselv(sd) || sd->status.base_level <= 0)
return 0;
- return pc->exp_table[pc->class2idx(sd->status.class)][0][sd->status.base_level-1];
+ exp_group = pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_BASE];
+
+ nullpo_ret(exp_group);
+
+ return VECTOR_INDEX(exp_group->exp, sd->status.base_level >= exp_group->max_level ? 0 : sd->status.base_level - 1);
}
//Base exp needed for this level.
uint64 pc_thisbaseexp(const struct map_session_data *sd)
{
+ const struct class_exp_group *exp_group = NULL;
+
+ nullpo_ret(sd);
+
if (sd->status.base_level > pc->maxbaselv(sd) || sd->status.base_level <= 1)
return 0;
- return pc->exp_table[pc->class2idx(sd->status.class)][0][sd->status.base_level-2];
+ exp_group = pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_BASE];
+
+ nullpo_ret(exp_group);
+
+ return VECTOR_INDEX(exp_group->exp, sd->status.base_level - 2);
}
/*==========================================
@@ -7128,19 +7148,33 @@ uint64 pc_thisbaseexp(const struct map_session_data *sd)
//Job exp needed for next level.
uint64 pc_nextjobexp(const struct map_session_data *sd)
{
+ const struct class_exp_group *exp_group = NULL;
+
nullpo_ret(sd);
if (sd->status.job_level >= pc->maxjoblv(sd) || sd->status.job_level <= 0)
return 0;
- return pc->exp_table[pc->class2idx(sd->status.class)][1][sd->status.job_level-1];
+
+ exp_group = pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_JOB];
+
+ nullpo_ret(exp_group);
+
+ return VECTOR_INDEX(exp_group->exp, sd->status.job_level >= exp_group->max_level ? 0 : sd->status.job_level - 1);
}
//Job exp needed for this level.
uint64 pc_thisjobexp(const struct map_session_data *sd)
{
+ const struct class_exp_group *exp_group = NULL;
+
+ nullpo_ret(sd);
+
if (sd->status.job_level > pc->maxjoblv(sd) || sd->status.job_level <= 1)
return 0;
- return pc->exp_table[pc->class2idx(sd->status.class)][1][sd->status.job_level-2];
+
+ exp_group = pc->dbs->class_exp_table[pc->class2idx(sd->status.class)][CLASS_EXP_TABLE_JOB];
+
+ return VECTOR_INDEX(exp_group->exp, sd->status.job_level - 2);
}
/// Returns the value of the specified stat.
@@ -11074,94 +11108,6 @@ int pc_level_penalty_mod(int diff, unsigned char race, uint32 mode, int type)
return 100;
#endif
}
-int pc_split_str(char *str,char **val,int num)
-{
- int i;
-
- nullpo_ret(val);
- for (i=0; i<num && str; i++){
- val[i] = str;
- str = strchr(str,',');
- if (str && i<num-1) //Do not remove a trailing comma.
- *str++=0;
- }
- return i;
-}
-
-int pc_split_atoi(char* str, int* val, char sep, int max)
-{
- int i,j;
- nullpo_ret(val);
- for (i=0; i<max; i++) {
- if (!str) break;
- val[i] = atoi(str);
- str = strchr(str,sep);
- if (str)
- *str++=0;
- }
- //Zero up the remaining.
- for(j=i; j < max; j++)
- val[j] = 0;
- return i;
-}
-
-int pc_split_atoui(char* str, unsigned int* val, char sep, int max)
-{
- static int warning=0;
- int i,j;
- nullpo_ret(val);
- for (i=0; i<max; i++) {
- double f;
- if (!str) break;
- f = atof(str);
- if (f < 0)
- val[i] = 0;
- else if (f > UINT_MAX) {
- val[i] = UINT_MAX;
- if (!warning) {
- warning = 1;
- ShowWarning("pc_readdb (exp.txt): Required exp per level is capped to %u\n", UINT_MAX);
- }
- } else
- val[i] = (unsigned int)f;
- str = strchr(str,sep);
- if (str)
- *str++=0;
- }
- //Zero up the remaining.
- for(j=i; j < max; j++)
- val[j] = 0;
- return i;
-}
-
-int pc_split_atoui64(char* str, uint64* val, char sep, int max)
-{
- static int warning=0;
- int i,j;
- nullpo_ret(val);
- for (i=0; i<max; i++) {
- double f;
- if (!str) break;
- f = atof(str);
- if (f < 0)
- val[i] = 0;
- else if (f > UINT64_MAX) {
- val[i] = UINT64_MAX;
- if (!warning) {
- warning = 1;
- ShowWarning("pc_readdb (exp.txt): Required exp per level is capped to %"PRIu64"\n", UINT64_MAX);
- }
- } else
- val[i] = (uint64)f;
- str = strchr(str,sep);
- if (str)
- *str++=0;
- }
- //Zero up the remaining.
- for(j=i; j < max; j++)
- val[j] = 0;
- return i;
-}
bool pc_read_skill_job_skip(short skill_id, int job_id)
{
@@ -11421,6 +11367,115 @@ bool pc_readdb_levelpenalty(char* fields[], int columns, int current) {
return true;
}
+bool pc_read_exp_db_sub_class(struct config_setting_t *t, bool base)
+{
+ struct class_exp_group entry = { { 0 } };
+ struct config_setting_t *exp_t = NULL;
+ int maxlv = 0;
+
+ nullpo_retr(false, t);
+
+ safestrncpy(entry.name, config_setting_name(t), SCRIPT_VARNAME_LENGTH);
+
+ if (libconfig->setting_lookup_int(t, "MaxLevel", &maxlv) == 0
+ || (maxlv <= 0 || maxlv > MAX_LEVEL)) {
+ ShowError("pc_read_exp_db_sub_class: Invalid max %s level '%d' set for entry '%s'. Defaulting to %d...", base ? "base" : "job", maxlv, entry.name, MAX_LEVEL);
+ maxlv = MAX_LEVEL;
+ }
+
+ entry.max_level = maxlv;
+
+ if ((exp_t = libconfig->setting_lookup(t, "Exp")) != NULL && config_setting_is_array(exp_t)) {
+ int j = 0;
+
+ VECTOR_ENSURE(entry.exp, maxlv - 2, 10);
+
+ if (libconfig->setting_length(exp_t) > maxlv - 1) {
+ ShowWarning("pc_read_exp_db_sub_class: Exp table length (%d) for %s exp group '%s' exceeds specified max level %d. Skipping remaining entries...\n", libconfig->setting_length(exp_t), base ? "base" : "job", entry.name, maxlv);
+ }
+
+ while (j < libconfig->setting_length(exp_t) && j <= maxlv - 2)
+ VECTOR_PUSH(entry.exp, libconfig->setting_get_int64_elem(exp_t, j++));
+
+ if (j - 1 < maxlv - 2) {
+ ShowError("pc_read_exp_db_sub_class: Specified max %d for group '%s', but that group's %s exp table only goes up to level %d.\n", maxlv, entry.name, base ? "base" : "job", VECTOR_LENGTH(entry.exp));
+ ShowInfo("Filling the missing values with the last exp entry.\n");
+ while (j++ <= maxlv - 2)
+ VECTOR_PUSH(entry.exp, VECTOR_LAST(entry.exp));
+ }
+ } else {
+ ShowError("pc_read_exp_db_sub_class: Invalid or non-existent 'Exp' field set for %s level entry '%s'. Skipping...\n", entry.name, base ? "base" : "job");
+ return false;
+ }
+
+ VECTOR_ENSURE(pc->class_exp_groups[base ? CLASS_EXP_TABLE_BASE : CLASS_EXP_TABLE_JOB], 1, 1);
+ VECTOR_PUSH(pc->class_exp_groups[base ? CLASS_EXP_TABLE_BASE : CLASS_EXP_TABLE_JOB], entry);
+ return true;
+}
+
+/**
+ * Description: Helper function to read a root configuration in the exp_db.conf file.
+ * @param[in] t pointer to the root config setting
+ * @param[in] base boolean switch determining whether to read either base or job exp.
+ * @return total number of valid entries read from the setting.
+ */
+int pc_read_exp_db_sub(struct config_setting_t *t, bool base)
+{
+ int i = 0, entry_count = 0;
+ struct config_setting_t *tt = NULL;
+
+ nullpo_ret(t);
+
+ while ((tt = libconfig->setting_get_elem(t, i++)) != NULL) {
+ pc->read_exp_db_sub_class(tt, base);
+ entry_count++;
+ }
+
+ return entry_count;
+}
+
+/**
+ * Description: Initiates reading of the exp_group_db.conf.
+ * @return true success, false on failure.
+ */
+bool pc_read_exp_db(void)
+{
+ struct config_t exp_db_conf;
+ struct config_setting_t *edb = NULL;
+ int entry_count = 0;
+
+#ifdef RENEWAL
+ const char *config_filename = "db/re/exp_group_db.conf";
+#else
+ const char *config_filename = "db/pre-re/exp_group_db.conf";
+#endif
+
+ if (!libconfig->load_file(&exp_db_conf, config_filename))
+ return false;
+
+ if ((edb = libconfig->setting_lookup(exp_db_conf.root, "base_exp_group_db")) != NULL) {
+ entry_count += pc->read_exp_db_sub(edb, true);
+ } else {
+ ShowError("pc_read_exp_db: Error reading base exp group db in '%s'.\n", config_filename);
+ libconfig->destroy(&exp_db_conf);
+ return false;
+ }
+
+ if ((edb = libconfig->setting_lookup(exp_db_conf.root, "job_exp_group_db")) != NULL) {
+ entry_count += pc->read_exp_db_sub(edb, false);
+ } else {
+ ShowError("pc_read_exp_db: Error reading job exp group db in '%s'.\n", config_filename);
+ libconfig->destroy(&exp_db_conf);
+ return false;
+ }
+
+ libconfig->destroy(&exp_db_conf);
+
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", entry_count, config_filename);
+
+ return true;
+}
+
/*==========================================
* pc DB reading.
* exp.txt - required experience values
@@ -11433,81 +11488,12 @@ int pc_readdb(void) {
FILE *fp;
char line[24000],*p;
- //reset
- memset(pc->exp_table,0,sizeof(pc->exp_table));
- memset(pc->max_level,0,sizeof(pc->max_level));
-
- sprintf(line, "%s/"DBPATH"exp.txt", map->db_path);
-
- fp=fopen(line, "r");
- if(fp==NULL){
- ShowError("can't read %s\n", line);
- return 1;
- }
- while(fgets(line, sizeof(line), fp)) {
- int jobs[CLASS_COUNT], job_count, job, job_id;
- int type;
- int maxlv;
- char *split[4];
- if(line[0]=='/' && line[1]=='/')
- continue;
- if (pc_split_str(line,split,4) < 4)
- continue;
+ /**
+ * Read and load into memory, the exp_group_db.conf file.
+ */
+ pc->clear_exp_groups();
+ pc->read_exp_db();
- job_count = pc_split_atoi(split[1],jobs,':',CLASS_COUNT);
- if (job_count < 1)
- continue;
- job_id = jobs[0];
- if (!pc->db_checkid(job_id)) {
- ShowError("pc_readdb: Invalid job ID %d.\n", job_id);
- continue;
- }
- type = atoi(split[2]);
- if (type < 0 || type > 1) {
- ShowError("pc_readdb: Invalid type %d (must be 0 for base levels, 1 for job levels).\n", type);
- continue;
- }
- maxlv = atoi(split[0]);
- if (maxlv > MAX_LEVEL) {
- ShowWarning("pc_readdb: Specified max level %d for job %d is beyond server's limit (%d).\n ", maxlv, job_id, MAX_LEVEL);
- maxlv = MAX_LEVEL;
- }
- count++;
- job = jobs[0] = pc->class2idx(job_id);
- //We send one less and then one more because the last entry in the exp array should hold 0.
- pc->max_level[job][type] = pc_split_atoui64(split[3], pc->exp_table[job][type], ',', maxlv - 1) + 1;
- //Reverse check in case the array has a bunch of trailing zeros... [Skotlex]
- //The reasoning behind the -2 is this... if the max level is 5, then the array
- //should look like this:
- //0: x, 1: x, 2: x: 3: x 4: 0 <- last valid value is at 3.
- while ((i = pc->max_level[job][type]) >= 2 && pc->exp_table[job][type][i-2] <= 0)
- pc->max_level[job][type]--;
- if (pc->max_level[job][type] < maxlv) {
- ShowWarning("pc_readdb: Specified max %d for job %d, but that job's exp table only goes up to level %d.\n", maxlv, job_id, pc->max_level[job][type]);
- ShowInfo("Filling the missing values with the last exp entry.\n");
- //Fill the requested values with the last entry.
- i = (pc->max_level[job][type] <= 2 ? 0: pc->max_level[job][type]-2);
- for (; i+2 < maxlv; i++)
- pc->exp_table[job][type][i] = pc->exp_table[job][type][i-1];
- pc->max_level[job][type] = maxlv;
- }
- //ShowDebug("%s - Class %d: %d\n", type?"Job":"Base", job_id, pc->max_level[job][type]);
- for (i = 1; i < job_count; i++) {
- job_id = jobs[i];
- if (!pc->db_checkid(job_id)) {
- ShowError("pc_readdb: Invalid job ID %d.\n", job_id);
- continue;
- }
- job = pc->class2idx(job_id);
- memcpy(pc->exp_table[job][type], pc->exp_table[jobs[0]][type], sizeof(pc->exp_table[0][0]));
- pc->max_level[job][type] = maxlv;
- //ShowDebug("%s - Class %d: %d\n", type?"Job":"Base", job_id, pc->max_level[job][type]);
- }
- }
- fclose(fp);
- pc->validate_levels();
- ShowStatus("Done reading '"CL_WHITE"%u"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,map->db_path,"exp.txt");
- count = 0;
// Reset and read skilltree
pc->clear_skill_tree();
pc->read_skill_tree();
@@ -11621,18 +11607,31 @@ int pc_readdb(void) {
return 0;
}
+bool pc_job_is_dummy(int job)
+{
+ if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2
+ || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER
+ || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2
+ || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2
+ || job == JOB_STAR_GLADIATOR2
+ || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2)
+ || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2))
+ return true;
+ return false;
+}
+
void pc_validate_levels(void) {
int i;
int j;
for (i = 0; i < JOB_MAX; i++) {
if (!pc->db_checkid(i)) continue;
- if (i == JOB_WEDDING || i == JOB_XMAS || i == JOB_SUMMER)
+ if (pc->job_is_dummy(i))
continue; //Classes that do not need exp tables.
j = pc->class2idx(i);
- if (pc->max_level[j][0] == 0)
- ShowWarning("Class %s (%d) does not has a base exp table.\n", pc->job_name(i), i);
- if (pc->max_level[j][1] == 0)
- ShowWarning("Class %s (%d) does not has a job exp table.\n", pc->job_name(i), i);
+ if (pc->dbs->class_exp_table[j][CLASS_EXP_TABLE_BASE] == NULL)
+ ShowWarning("Class %s (%d - %d) does not have a base exp table.\n", pc->job_name(i), i, j);
+ if (pc->dbs->class_exp_table[j][CLASS_EXP_TABLE_JOB] == NULL)
+ ShowWarning("Class %s (%d - %d) does not have a job exp table.\n", pc->job_name(i), i, j);
}
}
@@ -12172,7 +12171,29 @@ void pc_update_job_and_level(struct map_session_data *sd)
}
}
-void do_final_pc(void) {
+void pc_clear_exp_groups(void)
+{
+ int i, k, size;
+ for (k = 0; k < 2; k++) {
+ size = VECTOR_LENGTH(pc->class_exp_groups[k]);
+
+ for (i = 0; i < size; i++)
+ VECTOR_CLEAR(VECTOR_INDEX(pc->class_exp_groups[k], i).exp);
+ VECTOR_CLEAR(pc->class_exp_groups[k]);
+ }
+}
+
+void pc_init_exp_groups(void)
+{
+ int i;
+ for (i = 0; i < 2; i++) {
+ VECTOR_INIT(pc->class_exp_groups[i]);
+ }
+}
+
+void do_final_pc(void)
+{
+
db_destroy(pc->itemcd_db);
pc->at_db->destroy(pc->at_db,pc->autotrade_final);
@@ -12180,6 +12201,8 @@ void do_final_pc(void) {
pc->clear_skill_tree();
+ pc->clear_exp_groups();
+
ers_destroy(pc->sc_display_ers);
ers_destroy(pc->num_reg_ers);
ers_destroy(pc->str_reg_ers);
@@ -12194,6 +12217,7 @@ void do_init_pc(bool minimal) {
pc->itemcd_db = idb_alloc(DB_OPT_RELEASE_DATA);
pc->at_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ pc->init_exp_groups();
pc->readdb();
timer->add_func_list(pc->invincible_timer, "pc_invincible_timer");
@@ -12248,6 +12272,7 @@ void pc_defaults(void) {
unsigned int equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT,EQP_AMMO, EQP_SHADOW_ARMOR, EQP_SHADOW_WEAPON, EQP_SHADOW_SHIELD, EQP_SHADOW_SHOES, EQP_SHADOW_ACC_R, EQP_SHADOW_ACC_L };
pc = &pc_s;
+ pc->dbs = &exptables;
/* vars */
pc->at_db = NULL;
@@ -12468,6 +12493,9 @@ void pc_defaults(void) {
pc->getmaxspiritball = pc_getmaxspiritball;
pc->readdb = pc_readdb;
+ pc->read_exp_db = pc_read_exp_db;
+ pc->read_exp_db_sub = pc_read_exp_db_sub;
+ pc->read_exp_db_sub_class = pc_read_exp_db_sub_class;
pc->map_day_timer = map_day_timer; // by [yor]
pc->map_night_timer = map_night_timer; // by [yor]
// Rental System
@@ -12522,6 +12550,9 @@ void pc_defaults(void) {
pc->calcweapontype = pc_calcweapontype;
pc->removecombo = pc_removecombo;
pc->update_job_and_level = pc_update_job_and_level;
+ pc->clear_exp_groups = pc_clear_exp_groups;
+ pc->init_exp_groups = pc_init_exp_groups;
+ pc->job_is_dummy = pc_job_is_dummy;
pc->bank_withdraw = pc_bank_withdraw;
pc->bank_deposit = pc_bank_deposit;