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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-15 10:27:05 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-15 10:27:05 +0000 |
commit | c0f2069689110d1df816d52e36d049d4b97a7a22 (patch) | |
tree | 79b5d2a9dbaff90eaf32470e1fd586f8c7ad43aa /src/map/pc.c | |
parent | f51be442a0990eb5755e10346abaeb94404af2b1 (diff) | |
download | hercules-c0f2069689110d1df816d52e36d049d4b97a7a22.tar.gz hercules-c0f2069689110d1df816d52e36d049d4b97a7a22.tar.bz2 hercules-c0f2069689110d1df816d52e36d049d4b97a7a22.tar.xz hercules-c0f2069689110d1df816d52e36d049d4b97a7a22.zip |
- Fixed a bunch of invalid memory access bugs as reported by Valgrind.
- Updated unit_stop_walking to not move character an extra cell when it is already half-way there unless flag 0x4 is passed. (bugreport:3078)
- Fixed the monster MD_CASTSENSOR code not correctly setting the monster's aggressive state.
- Corrected a few compiler warnings
- Changed a bit the code for SC_BOSSMAPINFO so it is not so hideously ugly.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13774 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index d3802c80b..d7c2013c3 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5206,7 +5206,7 @@ int pc_resethate(struct map_session_data* sd) int pc_skillatk_bonus(struct map_session_data *sd, int skill_num) { int i, bonus = 0; - ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id && sd->skillatk[i].id == skill_num); + ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, !sd->skillatk[i].id || sd->skillatk[i].id == skill_num); if( i < ARRAYLENGTH(sd->skillatk) && sd->skillatk[i].id ) bonus = sd->skillatk[i].val; if( sd->sc.data[SC_SKILLATKBONUS] ) |