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authorAndrei Karas <akaras@inbox.ru>2018-04-18 21:25:44 +0300
committerAndrei Karas <akaras@inbox.ru>2018-04-23 07:33:44 +0300
commit66a7110fd0187933fe9919473215a54cf7cd129f (patch)
treedaa1a60d9909c5e31158d52f103f01c6c019822f /src/map/pc.c
parentab54c46a7fb4c527bf19a0ea019c6592cc504660 (diff)
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Split pc_calc_skilltree into 3 functions.
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c58
1 files changed, 40 insertions, 18 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 1dac01109..315d3bda1 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1601,6 +1601,30 @@ int pc_calc_skillpoint(struct map_session_data* sd) {
return skill_point;
}
+void pc_calc_skilltree_clear(struct map_session_data *sd)
+{
+ int i;
+
+ nullpo_retv(sd);
+
+ for (i = 0; i < MAX_SKILL_DB; i++) {
+ if (sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].flag != SKILL_FLAG_PERM_GRANTED) //Don't touch these
+ sd->status.skill[i].id = 0; //First clear skills.
+ /* permanent skills that must be re-checked */
+ if (sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
+ switch (skill->dbs->db[i].nameid) {
+ case NV_TRICKDEAD:
+ if ((sd->job & MAPID_UPPERMASK) != MAPID_NOVICE) {
+ sd->status.skill[i].id = 0;
+ sd->status.skill[i].lv = 0;
+ sd->status.skill[i].flag = 0;
+ }
+ break;
+ }
+ }
+ }
+}
+
/*==========================================
* Calculation of skill level.
*------------------------------------------*/
@@ -1619,22 +1643,7 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
classidx = pc->class2idx(class);
- for (i = 0; i < MAX_SKILL_DB; i++) {
- if( sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].flag != SKILL_FLAG_PERM_GRANTED ) //Don't touch these
- sd->status.skill[i].id = 0; //First clear skills.
- /* permanent skills that must be re-checked */
- if( sd->status.skill[i].flag == SKILL_FLAG_PERMANENT ) {
- switch( skill->dbs->db[i].nameid ) {
- case NV_TRICKDEAD:
- if ((sd->job & MAPID_UPPERMASK) != MAPID_NOVICE) {
- sd->status.skill[i].id = 0;
- sd->status.skill[i].lv = 0;
- sd->status.skill[i].flag = 0;
- }
- break;
- }
- }
- }
+ pc->calc_skilltree_clear(sd);
for (i = 0; i < MAX_SKILL_DB; i++) {
if( sd->status.skill[i].flag != SKILL_FLAG_PERMANENT && sd->status.skill[i].flag != SKILL_FLAG_PERM_GRANTED && sd->status.skill[i].flag != SKILL_FLAG_PLAGIARIZED )
@@ -1761,6 +1770,19 @@ int pc_calc_skilltree(struct map_session_data *sd)
}
} while(flag);
+ pc->calc_skilltree_bonus(sd, classidx);
+
+ return 0;
+}
+
+void pc_calc_skilltree_bonus(struct map_session_data *sd, int classidx)
+{
+ int i;
+ int id = 0;
+
+ nullpo_retv(sd);
+ Assert_retv(classidx >= 0 && classidx < CLASS_COUNT);
+
//
if (classidx > 0 && (sd->job & MAPID_UPPERMASK) == MAPID_TAEKWON
&& sd->status.base_level >= 90 && sd->status.skill_point == 0
@@ -1786,8 +1808,6 @@ int pc_calc_skilltree(struct map_session_data *sd)
sd->status.skill[idx].lv = skill->tree_get_max(id, sd->status.class);
}
}
-
- return 0;
}
//Checks if you can learn a new skill after having leveled up a skill.
@@ -12226,6 +12246,8 @@ void pc_defaults(void) {
pc->checkequip = pc_checkequip;
pc->calc_skilltree = pc_calc_skilltree;
+ pc->calc_skilltree_bonus = pc_calc_skilltree_bonus;
+ pc->calc_skilltree_clear = pc_calc_skilltree_clear;
pc->calc_skilltree_normalize_job = pc_calc_skilltree_normalize_job;
pc->clean_skilltree = pc_clean_skilltree;