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authorHaru <haru@dotalux.com>2013-09-25 00:50:57 +0200
committerHaru <haru@dotalux.com>2013-09-25 00:50:57 +0200
commita67007e744f44a74746e0b658160ddc8179d2c0a (patch)
treed6536346cdc16eb7c6ab1759be23ca9983fb0012 /src/map/pc.c
parent44c9ba35b0bc2d9f4dc82db20be824e6e0d320e7 (diff)
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Renamed iDuel interface to duel
- Note to plugin developers: change your GET_SYMBOL("iDuel") to GET_SYMBOL("duel"). Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index b5bceb2c7..45b4c4c25 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -6734,9 +6734,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) {
// Leave duel if you die [LuzZza]
if(battle_config.duel_autoleave_when_die) {
if(sd->duel_group > 0)
- iDuel->leave(sd->duel_group, sd);
+ duel->leave(sd->duel_group, sd);
if(sd->duel_invite > 0)
- iDuel->reject(sd->duel_invite, sd);
+ duel->reject(sd->duel_invite, sd);
}
if (sd->npc_id && sd->st && sd->st->state != RUN)