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author | momacabu <momacabu@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 22:00:14 +0000 |
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committer | momacabu <momacabu@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 22:00:14 +0000 |
commit | 793c5d77e23357c5880e1422c539e5e0cd581eb7 (patch) | |
tree | 5a3e1403f9d17ba0f281db0eb93ce73372f0e4af /src/map/pc.c | |
parent | d94f37c22a4c7306c2e062183a94cfaaf8856006 (diff) | |
download | hercules-793c5d77e23357c5880e1422c539e5e0cd581eb7.tar.gz hercules-793c5d77e23357c5880e1422c539e5e0cd581eb7.tar.bz2 hercules-793c5d77e23357c5880e1422c539e5e0cd581eb7.tar.xz hercules-793c5d77e23357c5880e1422c539e5e0cd581eb7.zip |
* Fixed bugreport:7052, npcs with monster sprite now work.
* Follow up to r17052, now it properly resets the x and y coordinate for every npc and checks it after the map.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17053 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
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