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authorDastgir Pojee <dastgirp@gmail.com>2016-10-02 21:21:37 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:21:56 +0200
commit408878cc59bf0ad0154f7b9c7f5367ea530a9362 (patch)
treef1eb265bbdf9d7ce38d8c7c57bfadac3ddc7c79f /src/map/pc.c
parentaf8ecd8af6a33b598844decff9b021bd07c931ce (diff)
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Implemented SU_SPRITEMABLE Skill.
MaxHP + 1000, MaxSP + 100. Show's Spirit of Sea, Land and Life around the sprite when skill is learned.
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 09f805d82..8f6d3bcb0 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -7405,6 +7405,9 @@ int pc_resetskill(struct map_session_data* sd, int flag)
if( homun_alive(sd->hd) && pc->checkskill(sd, AM_CALLHOMUN) )
homun->vaporize(sd, HOM_ST_REST);
+
+ if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE)))
+ status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER);
}
for( i = 1; i < MAX_SKILL; i++ ) {
@@ -8627,6 +8630,9 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper)
if(homun_alive(sd->hd) && !pc->checkskill(sd, AM_CALLHOMUN))
homun->vaporize(sd, HOM_ST_REST);
+ if ((sd->sc.data[SC_SPRITEMABLE] && pc->checkskill(sd, SU_SPRITEMABLE)))
+ status_change_end(&sd->bl, SC_SPRITEMABLE, INVALID_TIMER);
+
if(sd->status.manner < 0)
clif->changestatus(sd,SP_MANNER,sd->status.manner);