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author | shennetsind <ind@henn.et> | 2013-04-15 23:54:36 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-04-15 23:54:36 -0300 |
commit | 1e21ff7d621ca19f341318c67756d7b39baa7d7b (patch) | |
tree | 7f3b0ee34b09effd400966127e18428a4347752c /src/map/pc.c | |
parent | 2967335cb41866162a69732abe4fc3a07b02e27c (diff) | |
download | hercules-1e21ff7d621ca19f341318c67756d7b39baa7d7b.tar.gz hercules-1e21ff7d621ca19f341318c67756d7b39baa7d7b.tar.bz2 hercules-1e21ff7d621ca19f341318c67756d7b39baa7d7b.tar.xz hercules-1e21ff7d621ca19f341318c67756d7b39baa7d7b.zip |
Fixed Bug #7102
@hide is now persistent to logout
http://hercules.ws/board/tracker/issue-7102-perfect-hide/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 0e1656b91..bb577a8fc 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -522,9 +522,9 @@ int pc_makesavestatus(struct map_session_data *sd) //Only copy the Cart/Peco/Falcon options, the rest are handled via //status change load/saving. [Skotlex] #ifdef NEW_CARTS - sd->status.option = sd->sc.option&(OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); + sd->status.option = sd->sc.option&(OPTION_INVISIBLE|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); #else - sd->status.option = sd->sc.option&(OPTION_CART|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); + sd->status.option = sd->sc.option&(OPTION_INVISIBLE|OPTION_CART|OPTION_FALCON|OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_MOUNTING); #endif if (sd->sc.data[SC_JAILED]) { //When Jailed, do not move last point. @@ -1007,14 +1007,13 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim pc_setinventorydata(sd); pc_setequipindex(sd); + if( sd->status.option & OPTION_INVISIBLE && !pc_can_use_command(sd, "hide", COMMAND_ATCOMMAND) ) + sd->status.option &=~ OPTION_INVISIBLE; + status_change_init(&sd->bl); - - if (pc_can_use_command(sd, "hide", COMMAND_ATCOMMAND)) - sd->status.option &= (OPTION_MASK | OPTION_INVISIBLE); - else - sd->status.option &= OPTION_MASK; - + sd->sc.option = sd->status.option; //This is the actual option used in battle. + //Set here because we need the inventory data for weapon sprite parsing. status_set_viewdata(&sd->bl, sd->status.class_); unit_dataset(&sd->bl); @@ -1243,6 +1242,20 @@ int pc_reg_received(struct map_session_data *sd) pc_inventory_rentals(sd); + if( sd->sc.option & OPTION_INVISIBLE ) { + sd->vd.class_ = INVISIBLE_CLASS; + clif->message(sd->fd, msg_txt(11)); // Invisible: On + // decrement the number of pvp players on the map + map[sd->bl.m].users_pvp--; + + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking + delete_timer( sd->pvp_timer, pc_calc_pvprank_timer ); + sd->pvp_timer = INVALID_TIMER; + } + clif->changeoption(&sd->bl); + } + + return 1; } |