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author | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-18 13:16:21 +0000 |
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committer | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-18 13:16:21 +0000 |
commit | 05f88e6753ee38eb54be04bece08ad7b1a8382fd (patch) | |
tree | 7c1dfa31ec01f218c68213bb9a5fd5b358e77e10 /src/map/pc.c | |
parent | b59572d87acb01a6d813b83e6eb7bbe15759858a (diff) | |
download | hercules-05f88e6753ee38eb54be04bece08ad7b1a8382fd.tar.gz hercules-05f88e6753ee38eb54be04bece08ad7b1a8382fd.tar.bz2 hercules-05f88e6753ee38eb54be04bece08ad7b1a8382fd.tar.xz hercules-05f88e6753ee38eb54be04bece08ad7b1a8382fd.zip |
* Implemented SG_MIRACLE (Miracle of the Sun, Moon and Stars)
- duration is stored in battle_config.sg_miracle_skill_duration (currently it's set to 10 minutes)
- ratio is stored in battle_config.sg_miracle_skill_ratio (currently it's set to 0.01% chance per character move)
- this skill enables you usage of all Warmth skills, Comfort skills, and also
all mobs will be target of the Stars regardless of the day and map
- you'll see message "[Miracle of the Sun, Moon and Stars]" when skill kicks in
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5323 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 0d10dfc69..216d9cfd2 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3728,6 +3728,13 @@ int pc_walktoxy (struct map_session_data *sd, int x, int y) map_foreachinrange(skill_guildaura_sub, &sd->bl,2, BL_PC,
sd->bl.id, sd->status.guild_id, &guildflag);
}
+ //SG_MIRACLE [Komurka]
+ if (sd->sc.data && sd->sc.data[SC_MIRACLE].timer==-1 && ((sd->status.class_==JOB_STAR_GLADIATOR) || (sd->status.class_==JOB_STAR_GLADIATOR2)) && (rand()%10000 < battle_config.sg_miracle_skill_ratio) )
+ {
+ clif_displaymessage(sd->fd,"[Miracle of the Sun, Moon and Stars]");
+ status_change_start(&sd->bl,SC_MIRACLE,100,
+ 1,0,0,0,battle_config.sg_miracle_skill_duration,0);
+ }
return 0;
}
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