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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-12 16:17:57 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-12 16:17:57 +0000 |
commit | 18b8ec2594cd4a8748d8c69a82f61c8637ef400e (patch) | |
tree | a2a6dc8206c57bc0e47cd46378ffca7a4524d598 /src/map/pc.c | |
parent | be57ed26ac11ed0bb696acb031df527e3edf3130 (diff) | |
download | hercules-18b8ec2594cd4a8748d8c69a82f61c8637ef400e.tar.gz hercules-18b8ec2594cd4a8748d8c69a82f61c8637ef400e.tar.bz2 hercules-18b8ec2594cd4a8748d8c69a82f61c8637ef400e.tar.xz hercules-18b8ec2594cd4a8748d8c69a82f61c8637ef400e.zip |
- Updated battle_switch to use strncmpi instead of strcmpi, it makes it so using "yessir" will match "yes", this is actually needed because if you set a config setting to "yes " (notice the trailing space), then the map config engine fails to read it right, and will set the config setting to 0 (no).
- Added function pc_resethate to more easily handle Angel trigger
- Made feel_var and hate_var static variables to pc.c to simplify things and avoid errors due to redundancy.
- Updated the show_mob_info setting to add another space to the separating pipes, so that each field is separated by " | " instead of " |".
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8721 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index f6bed1846..057e5e59d 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -66,6 +66,9 @@ static int GM_num = 0; #define MOTD_LINE_SIZE 128 char motd_text[MOTD_LINE_SIZE][256]; // Message of the day buffer [Valaris] +static const char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"}; +static const char hate_var[3][NAME_LENGTH] = {"PC_HATE_MOB_SUN","PC_HATE_MOB_MOON","PC_HATE_MOB_STAR"}; + int pc_isGM(struct map_session_data *sd) { int i; @@ -796,8 +799,6 @@ int pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_list *bl) int pc_reg_received(struct map_session_data *sd) { int i,j; - const char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"}; - const char hate_var[3][NAME_LENGTH] = {"PC_HATE_MOB_SUN","PC_HATE_MOB_MOON","PC_HATE_MOB_STAR"}; sd->change_level = pc_readglobalreg(sd,"jobchange_level"); sd->die_counter = pc_readglobalreg(sd,"PC_DIE_COUNTER"); @@ -4732,7 +4733,6 @@ int pc_resetskill(struct map_session_data* sd, int flag) int pc_resetfeel(struct map_session_data* sd) { int i; - char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"}; nullpo_retr(0, sd); for (i=0; i<3; i++) @@ -4745,6 +4745,19 @@ int pc_resetfeel(struct map_session_data* sd) return 0; } +int pc_resethate(struct map_session_data* sd) +{ + int i; + nullpo_retr(0, sd); + + for (i=0; i<3; i++) + { + sd->hate_mob[i] = -1; + pc_setglobalreg(sd,hate_var[i],0); + } + return 0; +} + static int pc_respawn(int tid,unsigned int tick,int id,int data) { struct map_session_data *sd = map_id2sd(id); |