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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-01-31 12:39:54 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-01-31 12:39:54 +0000
commit7d014932d263c908529db8ad3d7b48a7ea01d0ec (patch)
tree068f1cb446328f4e6b80f39067490d2fc87578b9 /src/map/pc.c
parent748d2dbd9c453603ebf8968c9a747372b530da33 (diff)
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* Various accumulated cleanups and fixes.
- Improved the compile speed for files which include common/socket.h on windows builds (related r10471). - Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting). - Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897). - Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14690 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r--src/map/pc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/pc.c b/src/map/pc.c
index 53d5277a6..e13e25ad2 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -1541,7 +1541,7 @@ static int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id,
if (!(flag&(ATF_TARGET|ATF_SELF)))
flag|=ATF_TARGET; //Default target: enemy.
if (!(flag&(ATF_WEAPON|ATF_MAGIC|ATF_MISC)))
- flag|=ATF_WEAPON; //Defatul type: weapon.
+ flag|=ATF_WEAPON; //Default type: weapon.
for (i = 0; i < max && effect[i].flag; i++) {
if (effect[i].id == id && effect[i].flag == flag)
@@ -2935,7 +2935,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
}
if( sd->state.lr_flag != 2 )
- pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, 2);
+ pc_bonus_addeff_onskill(sd->addeff3, ARRAYLENGTH(sd->addeff3), (sc_type)type3, val, type2, ATF_TARGET);
break;
case SP_ADDELE: