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author | Haru <haru@dotalux.com> | 2013-10-11 05:07:45 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-10-26 12:46:46 +0200 |
commit | 44c33fda3614d588e6bf6cee1cf884e98f1531f0 (patch) | |
tree | b617c00c97675668f3c3a8a44b4c966e39ed520c /src/map/pc.c | |
parent | d39918017d4416add066fb78ab7f23cb4436c614 (diff) | |
download | hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.gz hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.bz2 hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.xz hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.zip |
Changed 'tick' variables to 64 bit
- This fixes an issue with timers that stop working after about 24-49
days when the tick overflows (note that this may happen much earlier
than that, and at hard to predict times, on some systems)
- Updated the RDTSC help message in the configure script to also warn
users about issues with SpeedStep enabled systems.
- On Windows, tick() still has a resolution of 10~15ms (or even as low
as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added
for a follow-up patch, as I want this one to be as small as possible)
- Note: on Windows versions earlier than 6.x (Vista, Server 2008), the
tick overflow issue is NOT fixed, since they don't support the
function used to retrieve a 64 bit tick. This isn't a big issue, since
those platforms are already - or going soon to be - out of their
extended support period, and it's already advisable to upgrade, for
other reasons. If you're the unfortunate user of such a system, it is
recommended that you reboot your machine at least once every 49 days
for Hercules to work reliably.
- Note: To clear some doubts, since I've already been asked, this has
absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about
a variable's size, not the size of registers of your CPU, and your
32bit CPU will be able to handle this just fine.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 41 |
1 files changed, 20 insertions, 21 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index b39ae1c59..22413d567 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -117,7 +117,7 @@ bool pc_should_log_commands(struct map_session_data *sd) return pc_group_should_log_commands(sd->group); } -int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_invincible_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; if( (sd=(struct map_session_data *)map->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) @@ -155,7 +155,7 @@ void pc_delinvincibletimer(struct map_session_data* sd) } } -int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_spiritball_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; int i; @@ -419,7 +419,7 @@ int pc_setrestartvalue(struct map_session_data *sd,int type) { /*========================================== Rental System *------------------------------------------*/ -int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr_t data) { +int pc_inventory_rental_end(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); if( sd == NULL ) return 0; @@ -447,7 +447,7 @@ int pc_inventory_rental_clear(struct map_session_data *sd) void pc_inventory_rentals(struct map_session_data *sd) { int i, c = 0; - unsigned int expire_tick, next_tick = UINT_MAX; + int64 expire_tick, next_tick = INT64_MAX; for( i = 0; i < MAX_INVENTORY; i++ ) { // Check for Rentals on Inventory @@ -464,7 +464,7 @@ void pc_inventory_rentals(struct map_session_data *sd) clif->rental_expired(sd->fd, i, sd->status.inventory[i].nameid); pc->delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER); } else { - expire_tick = (unsigned int)(sd->status.inventory[i].expire_time - time(NULL)) * 1000; + expire_tick = (int64)(sd->status.inventory[i].expire_time - time(NULL)) * 1000; clif->rental_time(sd->fd, sd->status.inventory[i].nameid, (int)(expire_tick / 1000)); next_tick = min(expire_tick, next_tick); c++; @@ -927,7 +927,7 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; - unsigned long tick = timer->gettick(); + int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; sd->login_id2 = login_id2; @@ -1971,7 +1971,7 @@ int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus) return 0; } -int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data) { +int pc_endautobonus(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); struct s_autobonus *autobonus = (struct s_autobonus *)data; @@ -4026,7 +4026,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount) int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) { int flag=0; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); struct map_session_data *first_sd = NULL,*second_sd = NULL,*third_sd = NULL; struct party_data *p=NULL; @@ -4276,7 +4276,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) * 1 = success *------------------------------------------*/ int pc_useitem(struct map_session_data *sd,int n) { - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); int amount, nameid, i; struct script_code *item_script; @@ -4343,7 +4343,7 @@ int pc_useitem(struct map_session_data *sd,int n) { if( i < MAX_ITEMDELAYS ) { if( sd->item_delay[i].nameid ) {// found if( DIFF_TICK(sd->item_delay[i].tick, tick) > 0 ) { - int e_tick = DIFF_TICK(sd->item_delay[i].tick, tick)/1000; + int e_tick = (int)(DIFF_TICK(sd->item_delay[i].tick, tick)/1000); clif->msgtable_num(sd->fd, 0x746, e_tick + 1); // [%d] seconds left until you can use return 0; // Delay has not expired yet } @@ -5642,7 +5642,7 @@ const char* job_name(int class_) } } -int pc_follow_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_follow_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; struct block_list *tbl; @@ -6600,7 +6600,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) clif->resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. } -int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_respawn_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd = map->id2sd(id); if( sd != NULL ) { @@ -6647,7 +6647,7 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h *------------------------------------------*/ int pc_dead(struct map_session_data *sd,struct block_list *src) { int i=0,j=0,k=0; - unsigned int tick = timer->gettick(); + int64 tick = timer->gettick(); for(k = 0; k < 5; k++) if (sd->devotion[k]){ @@ -8250,7 +8250,7 @@ int pc_setregistry_str(struct map_session_data *sd,const char *reg,const char *v /*========================================== * Exec eventtimer for player sd (retrieved from map_session (id)) *------------------------------------------*/ -int pc_eventtimer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_eventtimer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd=map->id2sd(id); char *p = (char *)data; int i; @@ -9011,7 +9011,7 @@ int pc_calc_pvprank(struct map_session_data *sd) { /*========================================== * Calculate next sd ranking calculation from config *------------------------------------------*/ -int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_calc_pvprank_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; sd=map->id2sd(id); @@ -9224,10 +9224,9 @@ int pc_setsavepoint(struct map_session_data *sd, short mapindex,int x,int y) } /*========================================== - * Save 1 player data at autosave intervalle + * Save 1 player data at autosave intervall *------------------------------------------*/ -int pc_autosave(int tid, unsigned int tick, int id, intptr_t data) -{ +int pc_autosave(int tid, int64 tick, int id, intptr_t data) { int interval; struct s_mapiterator* iter; struct map_session_data* sd; @@ -9278,7 +9277,7 @@ int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) { * timer to do the day [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { +int map_day_timer(int tid, int64 tick, int id, intptr_t data) { char tmp_soutput[1024]; if (data == 0 && battle_config.day_duration <= 0) // if we want a day @@ -9298,7 +9297,7 @@ int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { * timer to do the night [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) { +int map_night_timer(int tid, int64 tick, int id, intptr_t data) { char tmp_soutput[1024]; if (data == 0 && battle_config.night_duration <= 0) // if we want a night @@ -9370,7 +9369,7 @@ bool pc_can_use_command(struct map_session_data *sd, const char *command) { return atcommand->can_use(sd,command); } -int pc_charm_timer(int tid, unsigned int tick, int id, intptr_t data) { +int pc_charm_timer(int tid, int64 tick, int id, intptr_t data) { struct map_session_data *sd; int i, type; |