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author | Haru <haru@dotalux.com> | 2013-09-27 05:30:37 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-09-27 05:30:37 +0200 |
commit | b89f58edd8b368e2548ace86f06354bd6ea1c8d2 (patch) | |
tree | 2f30953a986a2690c333370d99232a43853a1781 /src/map/pc.c | |
parent | 17bc1fab375f8ecc951fbba058a346b1460bf783 (diff) | |
download | hercules-b89f58edd8b368e2548ace86f06354bd6ea1c8d2.tar.gz hercules-b89f58edd8b368e2548ace86f06354bd6ea1c8d2.tar.bz2 hercules-b89f58edd8b368e2548ace86f06354bd6ea1c8d2.tar.xz hercules-b89f58edd8b368e2548ace86f06354bd6ea1c8d2.zip |
Renamed iMap interface to map
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 199 |
1 files changed, 89 insertions, 110 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 9dbb5175a..e88bdb2f1 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -156,11 +156,10 @@ bool pc_should_log_commands(struct map_session_data *sd) return pc_group_should_log_commands(sd->group); } -static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +static int pc_invincible_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; - if( (sd=(struct map_session_data *)iMap->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) + if( (sd=(struct map_session_data *)map->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) return 1; if(sd->invincible_timer != tid){ @@ -195,12 +194,11 @@ void pc_delinvincibletimer(struct map_session_data* sd) } } -static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +static int pc_spiritball_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; int i; - if( (sd=(struct map_session_data *)iMap->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) + if( (sd=(struct map_session_data *)map->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) return 1; if( sd->spiritball <= 0 ) @@ -356,9 +354,8 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) { i++; // Get total HP of all Royal Guards in party. - for( j = 0; j < i; j++ ) - { - bsd = iMap->id2sd(b_sd[j]); + for( j = 0; j < i; j++ ) { + bsd = map->id2sd(b_sd[j]); if( bsd != NULL ) hp += status_get_hp(&bsd->bl); } @@ -367,9 +364,8 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) { hp = hp / i; // If a Royal Guard have full HP, give more HP to others that haven't full HP. - for( j = 0; j < i; j++ ) - { - bsd = iMap->id2sd(b_sd[j]); + for( j = 0; j < i; j++ ) { + bsd = map->id2sd(b_sd[j]); if( bsd != NULL && (tmp_hp = hp - status_get_max_hp(&bsd->bl)) > 0 ) { extra_hp += tmp_hp; @@ -380,9 +376,8 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) { if( extra_hp > 0 && tmp_qty > 0 ) hp += extra_hp / tmp_qty; - for( j = 0; j < i; j++ ) - { - bsd = iMap->id2sd(b_sd[j]); + for( j = 0; j < i; j++ ) { + bsd = map->id2sd(b_sd[j]); if( bsd != NULL ) { status->set_hp(&bsd->bl,hp,0); // Set hp if( (sc = status->get_sc(&bsd->bl)) != NULL && sc->data[SC_BANDING] ) { @@ -463,9 +458,8 @@ int pc_setrestartvalue(struct map_session_data *sd,int type) { /*========================================== Rental System *------------------------------------------*/ -static int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr_t data) -{ - struct map_session_data *sd = iMap->id2sd(id); +static int pc_inventory_rental_end(int tid, unsigned int tick, int id, intptr_t data) { + struct map_session_data *sd = map->id2sd(id); if( sd == NULL ) return 0; if( tid != sd->rental_timer ) @@ -1153,7 +1147,7 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim if (expiration_time != 0) { // don't display if it's unlimited or unknow value char tmpstr[1024]; strftime(tmpstr, sizeof(tmpstr) - 1, msg_txt(501), localtime(&expiration_time)); // "Your account time limit is: %d-%m-%Y %H:%M:%S." - clif->wis_message(sd->fd, iMap->wisp_server_name, tmpstr, strlen(tmpstr)+1); + clif->wis_message(sd->fd, map->wisp_server_name, tmpstr, strlen(tmpstr)+1); } /** @@ -1244,7 +1238,7 @@ int pc_reg_received(struct map_session_data *sd) for(i=0;i<MAX_PC_FEELHATE;i++) { //for now - someone need to make reading from txt/sql if ((j = pc_readglobalreg(sd,sg_info[i].feel_var))!=0) { sd->feel_map[i].index = j; - sd->feel_map[i].m = iMap->mapindex2mapid(j); + sd->feel_map[i].m = map->mapindex2mapid(j); } else { sd->feel_map[i].index = 0; sd->feel_map[i].m = -1; @@ -1294,8 +1288,8 @@ int pc_reg_received(struct map_session_data *sd) if( sd->status.ele_id > 0 ) intif->elemental_request(sd->status.ele_id, sd->status.char_id); - iMap->addiddb(&sd->bl); - iMap->delnickdb(sd->status.char_id, sd->status.name); + map->addiddb(&sd->bl); + map->delnickdb(sd->status.char_id, sd->status.name); if (!chrif->auth_finished(sd)) ShowError("pc_reg_received: Failed to properly remove player %d:%d from logging db!\n", sd->status.account_id, sd->status.char_id); @@ -1757,7 +1751,7 @@ int pc_disguise(struct map_session_data *sd, int class_) { if (sd->chatID) { struct chat_data* cd; nullpo_retr(1, sd); - cd = (struct chat_data*)iMap->id2bl(sd->chatID); + cd = (struct chat_data*)map->id2bl(sd->chatID); if( cd != NULL || (struct block_list*)sd == cd->owner ) clif->dispchat(cd,0); } @@ -2016,9 +2010,8 @@ int pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus) return 0; } -int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data) -{ - struct map_session_data *sd = iMap->id2sd(id); +int pc_endautobonus(int tid, unsigned int tick, int id, intptr_t data) { + struct map_session_data *sd = map->id2sd(id); struct s_autobonus *autobonus = (struct s_autobonus *)data; nullpo_ret(sd); @@ -4055,7 +4048,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount) return 0; } - if (!iMap->addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2)) + if (!map->addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2)) return 0; pc->delitem(sd, n, amount, 1, 0, LOG_TYPE_PICKDROP_PLAYER); @@ -4085,9 +4078,8 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) if (sd->status.party_id) p = party->search(sd->status.party_id); - if(fitem->first_get_charid > 0 && fitem->first_get_charid != sd->status.char_id) - { - first_sd = iMap->charid2sd(fitem->first_get_charid); + if(fitem->first_get_charid > 0 && fitem->first_get_charid != sd->status.char_id) { + first_sd = map->charid2sd(fitem->first_get_charid); if(DIFF_TICK(tick,fitem->first_get_tick) < 0) { if (!(p && p->party.item&1 && first_sd && first_sd->status.party_id == sd->status.party_id @@ -4095,9 +4087,8 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) return 0; } else - if(fitem->second_get_charid > 0 && fitem->second_get_charid != sd->status.char_id) - { - second_sd = iMap->charid2sd(fitem->second_get_charid); + if(fitem->second_get_charid > 0 && fitem->second_get_charid != sd->status.char_id) { + second_sd = map->charid2sd(fitem->second_get_charid); if(DIFF_TICK(tick, fitem->second_get_tick) < 0) { if(!(p && p->party.item&1 && ((first_sd && first_sd->status.party_id == sd->status.party_id) || @@ -4106,9 +4097,8 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) return 0; } else - if(fitem->third_get_charid > 0 && fitem->third_get_charid != sd->status.char_id) - { - third_sd = iMap->charid2sd(fitem->third_get_charid); + if(fitem->third_get_charid > 0 && fitem->third_get_charid != sd->status.char_id) { + third_sd = map->charid2sd(fitem->third_get_charid); if(DIFF_TICK(tick,fitem->third_get_tick) < 0) { if(!(p && p->party.item&1 && ((first_sd && first_sd->status.party_id == sd->status.party_id) || @@ -4130,7 +4120,7 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem) //Display pickup animation. pc_stop_attack(sd); clif->takeitem(&sd->bl,&fitem->bl); - iMap->clearflooritem(&fitem->bl); + map->clearflooritem(&fitem->bl); return 1; } @@ -4783,7 +4773,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y nullpo_ret(sd); - if( !mapindex || !mapindex_id2name(mapindex) || ( m = iMap->mapindex2mapid(mapindex) ) == -1 ) { + if( !mapindex || !mapindex_id2name(mapindex) || ( m = map->mapindex2mapid(mapindex) ) == -1 ) { ShowDebug("pc_setpos: Passed mapindex(%d) is invalid!\n", mapindex); return 1; } @@ -4858,7 +4848,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y } if( maplist[m].cell == (struct mapcell *)0xdeadbeaf ) - iMap->cellfromcache(&maplist[m]); + map->cellfromcache(&maplist[m]); if (sd->sc.count) { // Cancel some map related stuff. if (sd->sc.data[SC_JAILED]) return 1; //You may not get out! @@ -4905,7 +4895,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y uint32 ip; uint16 port; //if can't find any map-servers, just abort setting position. - if(!sd->mapindex || iMap->mapname2ipport(mapindex,&ip,&port)) + if(!sd->mapindex || map->mapname2ipport(mapindex,&ip,&port)) return 2; if (sd->npc_id) @@ -4935,10 +4925,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y do { x=rnd()%(maplist[m].xs-2)+1; y=rnd()%(maplist[m].ys-2)+1; - } while(iMap->getcell(m,x,y,CELL_CHKNOPASS)); + } while(map->getcell(m,x,y,CELL_CHKNOPASS)); } - if (sd->state.vending && iMap->getcell(m,x,y,CELL_CHKNOVENDING)) { + if (sd->state.vending && map->getcell(m,x,y,CELL_CHKNOVENDING)) { clif->message (sd->fd, msg_txt(204)); // "You can't open a shop on this cell." vending->close(sd); } @@ -5006,7 +4996,7 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type) { do { x=rnd()%(maplist[m].xs-2)+1; y=rnd()%(maplist[m].ys-2)+1; - } while( iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++) < 1000 ); + } while( map->getcell(m,x,y,CELL_CHKNOPASS) && (i++) < 1000 ); if (i < 1000) return pc->setpos(sd,map_id2index(sd->bl.m),x,y,type); @@ -5683,7 +5673,7 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; struct block_list *tbl; - sd = iMap->id2sd(id); + sd = map->id2sd(id); nullpo_ret(sd); if (sd->followtimer != tid) { @@ -5693,7 +5683,7 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr_t data) { } sd->followtimer = INVALID_TIMER; - tbl = iMap->id2bl(sd->followtarget); + tbl = map->id2bl(sd->followtarget); if (tbl == NULL || pc_isdead(sd) || status->isdead(tbl)) { pc->stop_following(sd); @@ -5733,9 +5723,8 @@ int pc_stop_following (struct map_session_data *sd) return 0; } -int pc_follow(struct map_session_data *sd,int target_id) -{ - struct block_list *bl = iMap->id2bl(target_id); +int pc_follow(struct map_session_data *sd,int target_id) { + struct block_list *bl = map->id2bl(target_id); if (bl == NULL /*|| bl->type != BL_PC*/) return 1; if (sd->followtimer != INVALID_TIMER) @@ -6638,9 +6627,8 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) clif->resurrection(&sd->bl, 1); //If warping fails, send a normal stand up packet. } -static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data) -{ - struct map_session_data *sd = iMap->id2sd(id); +static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr_t data) { + struct map_session_data *sd = map->id2sd(id); if( sd != NULL ) { sd->pvp_point=0; @@ -6690,7 +6678,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { for(k = 0; k < 5; k++) if (sd->devotion[k]){ - struct map_session_data *devsd = iMap->id2sd(sd->devotion[k]); + struct map_session_data *devsd = map->id2sd(sd->devotion[k]); if (devsd) status_change_end(&devsd->bl, SC_DEVOTION, INVALID_TIMER); sd->devotion[k] = 0; @@ -6866,7 +6854,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { item_tmp.card[1]=0; item_tmp.card[2]=GetWord(sd->status.char_id,0); // CharId item_tmp.card[3]=GetWord(sd->status.char_id,1); - iMap->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + map->addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } // activate Steel body if a super novice dies at 99+% exp [celest] @@ -7608,7 +7596,7 @@ int pc_jobchange(struct map_session_data *sd,int job, int upper) if (sd->state.vending) vending->close(sd); - iMap->foreachinmap(jobchange_killclone, sd->bl.m, BL_MOB, sd->bl.id); + map->foreachinmap(jobchange_killclone, sd->bl.m, BL_MOB, sd->bl.id); //Remove peco/cart/falcon i = sd->sc.option; @@ -8289,9 +8277,8 @@ int pc_setregistry_str(struct map_session_data *sd,const char *reg,const char *v /*========================================== * Exec eventtimer for player sd (retrieved from map_session (id)) *------------------------------------------*/ -static int pc_eventtimer(int tid, unsigned int tick, int id, intptr_t data) -{ - struct map_session_data *sd=iMap->id2sd(id); +static int pc_eventtimer(int tid, unsigned int tick, int id, intptr_t data) { + struct map_session_data *sd=map->id2sd(id); char *p = (char *)data; int i; if(sd==NULL) @@ -9034,7 +9021,7 @@ int pc_calc_pvprank_sub(struct block_list *bl,va_list ap) return 0; } /*========================================== - * Calculate new rank beetween all present players (iMap->foreachinarea) + * Calculate new rank beetween all present players (map->foreachinarea) * and display result *------------------------------------------*/ int pc_calc_pvprank(struct map_session_data *sd) { @@ -9043,7 +9030,7 @@ int pc_calc_pvprank(struct map_session_data *sd) { m=&maplist[sd->bl.m]; old=sd->pvp_rank; sd->pvp_rank=1; - iMap->foreachinmap(pc_calc_pvprank_sub,sd->bl.m,BL_PC,sd); + map->foreachinmap(pc_calc_pvprank_sub,sd->bl.m,BL_PC,sd); if(old!=sd->pvp_rank || sd->pvp_lastusers!=m->users_pvp) clif->pvpset(sd,sd->pvp_rank,sd->pvp_lastusers=m->users_pvp,0); return sd->pvp_rank; @@ -9051,11 +9038,10 @@ int pc_calc_pvprank(struct map_session_data *sd) { /*========================================== * Calculate next sd ranking calculation from config *------------------------------------------*/ -int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +int pc_calc_pvprank_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; - sd=iMap->id2sd(id); + sd=map->id2sd(id); if(sd==NULL) return 0; sd->pvp_timer = INVALID_TIMER; @@ -9119,8 +9105,8 @@ int pc_divorce(struct map_session_data *sd) if( !sd->status.partner_id ) return -1; // Char is not married - if( (p_sd = iMap->charid2sd(sd->status.partner_id)) == NULL ) - { // Lets char server do the divorce + if( (p_sd = map->charid2sd(sd->status.partner_id)) == NULL ) { + // Lets char server do the divorce if( chrif->divorce(sd->status.char_id, sd->status.partner_id) ) return -1; // No char server connected @@ -9147,11 +9133,10 @@ int pc_divorce(struct map_session_data *sd) /*========================================== * Get sd partner charid. (Married partner) *------------------------------------------*/ -struct map_session_data *pc_get_partner(struct map_session_data *sd) -{ +struct map_session_data *pc_get_partner(struct map_session_data *sd) { if (sd && pc->ismarried(sd)) // charid2sd returns NULL if not found - return iMap->charid2sd(sd->status.partner_id); + return map->charid2sd(sd->status.partner_id); return NULL; } @@ -9159,11 +9144,10 @@ struct map_session_data *pc_get_partner(struct map_session_data *sd) /*========================================== * Get sd father charid. (Need to be baby) *------------------------------------------*/ -struct map_session_data *pc_get_father (struct map_session_data *sd) -{ +struct map_session_data *pc_get_father(struct map_session_data *sd) { if (sd && sd->class_&JOBL_BABY && sd->status.father > 0) // charid2sd returns NULL if not found - return iMap->charid2sd(sd->status.father); + return map->charid2sd(sd->status.father); return NULL; } @@ -9171,11 +9155,10 @@ struct map_session_data *pc_get_father (struct map_session_data *sd) /*========================================== * Get sd mother charid. (Need to be baby) *------------------------------------------*/ -struct map_session_data *pc_get_mother (struct map_session_data *sd) -{ +struct map_session_data *pc_get_mother(struct map_session_data *sd) { if (sd && sd->class_&JOBL_BABY && sd->status.mother > 0) // charid2sd returns NULL if not found - return iMap->charid2sd(sd->status.mother); + return map->charid2sd(sd->status.mother); return NULL; } @@ -9183,11 +9166,10 @@ struct map_session_data *pc_get_mother (struct map_session_data *sd) /*========================================== * Get sd children charid. (Need to be married) *------------------------------------------*/ -struct map_session_data *pc_get_child (struct map_session_data *sd) -{ +struct map_session_data *pc_get_child(struct map_session_data *sd) { if (sd && pc->ismarried(sd) && sd->status.child > 0) // charid2sd returns NULL if not found - return iMap->charid2sd(sd->status.child); + return map->charid2sd(sd->status.child); return NULL; } @@ -9303,18 +9285,18 @@ int pc_autosave(int tid, unsigned int tick, int id, intptr_t data) } mapit->free(iter); - interval = iMap->autosave_interval/(iMap->usercount()+1); - if(interval < iMap->minsave_interval) - interval = iMap->minsave_interval; + interval = map->autosave_interval/(map->usercount()+1); + if(interval < map->minsave_interval) + interval = map->minsave_interval; timer->add(timer->gettick()+interval,pc_autosave,0,0); return 0; } static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) { - if (sd->state.night != iMap->night_flag && maplist[sd->bl.m].flag.nightenabled) { //Night/day state does not match. - clif->status_change(&sd->bl, SI_SKE, iMap->night_flag, 0, 0, 0, 0); //New night effect by dynamix [Skotlex] - sd->state.night = iMap->night_flag; + if (sd->state.night != map->night_flag && maplist[sd->bl.m].flag.nightenabled) { //Night/day state does not match. + clif->status_change(&sd->bl, SI_SKE, map->night_flag, 0, 0, 0, 0); //New night effect by dynamix [Skotlex] + sd->state.night = map->night_flag; return 1; } return 0; @@ -9323,18 +9305,17 @@ static int pc_daynight_timer_sub(struct map_session_data *sd,va_list ap) { * timer to do the day [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) { char tmp_soutput[1024]; - if (data == 0 && battle_config.day_duration <= 0) // if we want a day + if (data == 0 && battle_config.day_duration <= 0) // if we want a day return 0; - if (!iMap->night_flag) + if (!map->night_flag) return 0; //Already day. - iMap->night_flag = 0; // 0=day, 1=night [Yor] - iMap->map_foreachpc(pc_daynight_timer_sub); + map->night_flag = 0; // 0=day, 1=night [Yor] + map->map_foreachpc(pc_daynight_timer_sub); strcpy(tmp_soutput, (data == 0) ? msg_txt(502) : msg_txt(60)); // The day has arrived! intif->broadcast(tmp_soutput, strlen(tmp_soutput) + 1, BC_DEFAULT); return 0; @@ -9344,18 +9325,17 @@ int map_day_timer(int tid, unsigned int tick, int id, intptr_t data) * timer to do the night [Yor] * data: 0 = called by timer, 1 = gmcommand/script *------------------------------------------------*/ -int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +int map_night_timer(int tid, unsigned int tick, int id, intptr_t data) { char tmp_soutput[1024]; - if (data == 0 && battle_config.night_duration <= 0) // if we want a night + if (data == 0 && battle_config.night_duration <= 0) // if we want a night return 0; - if (iMap->night_flag) + if (map->night_flag) return 0; //Already nigth. - iMap->night_flag = 1; // 0=day, 1=night [Yor] - iMap->map_foreachpc(pc_daynight_timer_sub); + map->night_flag = 1; // 0=day, 1=night [Yor] + map->map_foreachpc(pc_daynight_timer_sub); strcpy(tmp_soutput, (data == 0) ? msg_txt(503) : msg_txt(59)); // The night has fallen... intif->broadcast(tmp_soutput, strlen(tmp_soutput) + 1, BC_DEFAULT); return 0; @@ -9417,12 +9397,11 @@ bool pc_can_use_command(struct map_session_data *sd, const char *command) { return atcommand->can_use(sd,command); } -static int pc_charm_timer(int tid, unsigned int tick, int id, intptr_t data) -{ +static int pc_charm_timer(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd; int i, type; - if( (sd=(struct map_session_data *)iMap->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) + if( (sd=(struct map_session_data *)map->id2sd(id)) == NULL || sd->bl.type!=BL_PC ) return 1; ARR_FIND(1, 5, type, sd->charm[type] > 0); @@ -9907,11 +9886,11 @@ int pc_readdb(void) { FILE *fp; char line[24000],*p; - //reset + //reset memset(exp_table,0,sizeof(exp_table)); memset(max_level,0,sizeof(max_level)); - sprintf(line, "%s/"DBPATH"exp.txt", iMap->db_path); + sprintf(line, "%s/"DBPATH"exp.txt", map->db_path); fp=fopen(line, "r"); if(fp==NULL){ @@ -9989,13 +9968,13 @@ int pc_readdb(void) { if (!max_level[j][1]) ShowWarning("Class %s (%d) does not has a job exp table.\n", pc->job_name(i), i); } - ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,iMap->db_path,"exp.txt"); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,map->db_path,"exp.txt"); count = 0; // Reset and read skilltree memset(skill_tree,0,sizeof(skill_tree)); pc_read_skill_tree(); #if defined(RENEWAL_DROP) || defined(RENEWAL_EXP) - sv->readdb(iMap->db_path, "re/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty); + sv->readdb(map->db_path, "re/level_penalty.txt", ',', 4, 4, -1, &pc_readdb_levelpenalty); for( k=1; k < 3; k++ ){ // fill in the blanks for( j = 0; j < RC_MAX; j++ ){ int tmp = 0; @@ -10017,7 +9996,7 @@ int pc_readdb(void) { for(k=0;k<ELE_MAX;k++) attr_fix_table[i][j][k]=100; - sprintf(line, "%s/"DBPATH"attr_fix.txt", iMap->db_path); + sprintf(line, "%s/"DBPATH"attr_fix.txt", map->db_path); fp=fopen(line,"r"); if(fp==NULL){ @@ -10061,13 +10040,13 @@ int pc_readdb(void) { } } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,iMap->db_path,"attr_fix.txt"); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,map->db_path,"attr_fix.txt"); count = 0; - // reset then read statspoint + // reset then read statspoint memset(statp,0,sizeof(statp)); i=1; - sprintf(line, "%s/"DBPATH"statpoint.txt", iMap->db_path); + sprintf(line, "%s/"DBPATH"statpoint.txt", map->db_path); fp=fopen(line,"r"); if(fp == NULL){ ShowWarning("Can't read '"CL_WHITE"%s"CL_RESET"'... Generating DB.\n",line); @@ -10088,7 +10067,7 @@ int pc_readdb(void) { } fclose(fp); - ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,iMap->db_path,"statpoint.txt"); + ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s/"DBPATH"%s"CL_RESET"'.\n",count,map->db_path,"statpoint.txt"); } // generate the remaining parts of the db if necessary k = battle_config.use_statpoint_table; //save setting @@ -10164,10 +10143,10 @@ int do_init_pc(void) { timer->add_func_list(pc->endautobonus, "pc->endautobonus"); timer->add_func_list(pc_charm_timer, "pc_charm_timer"); - timer->add(timer->gettick() + iMap->autosave_interval, pc_autosave, 0, 0); + timer->add(timer->gettick() + map->autosave_interval, pc_autosave, 0, 0); // 0=day, 1=night [Yor] - iMap->night_flag = battle_config.night_at_start ? 1 : 0; + map->night_flag = battle_config.night_at_start ? 1 : 0; if (battle_config.day_duration > 0 && battle_config.night_duration > 0) { int day_duration = battle_config.day_duration; @@ -10176,8 +10155,8 @@ int do_init_pc(void) { timer->add_func_list(pc->map_day_timer, "pc->map_day_timer"); timer->add_func_list(pc->map_night_timer, "pc->map_night_timer"); - pc->day_timer_tid = timer->add_interval(timer->gettick() + (iMap->night_flag ? 0 : day_duration) + night_duration, pc->map_day_timer, 0, 0, day_duration + night_duration); - pc->night_timer_tid = timer->add_interval(timer->gettick() + day_duration + (iMap->night_flag ? night_duration : 0), pc->map_night_timer, 0, 0, day_duration + night_duration); + pc->day_timer_tid = timer->add_interval(timer->gettick() + (map->night_flag ? 0 : day_duration) + night_duration, pc->map_day_timer, 0, 0, day_duration + night_duration); + pc->night_timer_tid = timer->add_interval(timer->gettick() + day_duration + (map->night_flag ? night_duration : 0), pc->map_night_timer, 0, 0, day_duration + night_duration); } do_init_pc_groups(); |