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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 21:05:19 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-03 21:05:19 +0000 |
commit | e6e6da9ee045484d0c58f0880f314e711c1fddcf (patch) | |
tree | 541b3766f161c76418b8bb6020939a69e395a44b /src/map/pc.c | |
parent | 7689b26c216bb9de59d7ddfcbe9c45c18cfb7cc4 (diff) | |
download | hercules-e6e6da9ee045484d0c58f0880f314e711c1fddcf.tar.gz hercules-e6e6da9ee045484d0c58f0880f314e711c1fddcf.tar.bz2 hercules-e6e6da9ee045484d0c58f0880f314e711c1fddcf.tar.xz hercules-e6e6da9ee045484d0c58f0880f314e711c1fddcf.zip |
Fixed a copy-paste typo in r11112.
Applied the useful ARR_FIND() macro to 4 item bonuses.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11113 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 5a43f0af3..b6d15e495 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2215,7 +2215,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_SKILL_ATK: if(sd->state.lr_flag == 2) break; - for (i = 0; i < ARRAYLENGTH(sd->skillatk) && sd->skillatk[i].id != 0 && sd->skillatk[i].id != type2; i++); + ARR_FIND(0, ARRAYLENGTH(sd->skillatk), i, sd->skillatk[i].id == 0 && sd->skillatk[i].id == type2); if (i == ARRAYLENGTH(sd->skillatk)) { //Better mention this so the array length can be updated. [Skotlex] ShowDebug("run_script: bonus2 bSkillAtk reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillatk), type2, val); @@ -2231,7 +2231,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_SKILL_HEAL: if(sd->state.lr_flag == 2) break; - for (i = 0; i < ARRAYLENGTH(sd->skillheal) && sd->skillheal[i].id != 0 && sd->skillheal[i].id != type2; i++); + ARR_FIND(0, ARRAYLENGTH(sd->skillheal), i, sd->skillheal[i].id == 0 && sd->skillheal[i].id == type2); if (i == ARRAYLENGTH(sd->skillheal)) { //Better mention this so the array length can be updated. [Skotlex] ShowDebug("run_script: bonus2 bSkillHeal reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillheal), type2, val); @@ -2247,7 +2247,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_ADD_SKILL_BLOW: if(sd->state.lr_flag == 2) break; - for (i = 0; i < ARRAYLENGTH(sd->skillblown) && sd->skillblown[i].id && sd->skillblown[i].id != type2; i++); + ARR_FIND(0, ARRAYLENGTH(sd->skillblown), i, sd->skillblown[i].id == 0 && sd->skillblown[i].id == type2); if (i == ARRAYLENGTH(sd->skillblown)) { //Better mention this so the array length can be updated. [Skotlex] ShowDebug("run_script: bonus2 bSkillBlown reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillblown), type2, val); @@ -2264,7 +2264,7 @@ int pc_bonus2(struct map_session_data *sd,int type,int type2,int val) case SP_CASTRATE: if(sd->state.lr_flag == 2) break; - for (i = 0; i < ARRAYLENGTH(sd->skillcast) && sd->skillcast[i].id && sd->skillblown[i].id != type2; i++); + ARR_FIND(0, ARRAYLENGTH(sd->skillcast), i, sd->skillcast[i].id == 0 && sd->skillcast[i].id == type2); if (i == ARRAYLENGTH(sd->skillcast)) { //Better mention this so the array length can be updated. [Skotlex] ShowDebug("run_script: bonus2 bCastRate reached it's limit (%d skills per character), bonus skill %d (+%d%%) lost.\n", ARRAYLENGTH(sd->skillcast), type2, val); |