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author | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
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committer | technote24 <technote24@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-20 05:34:53 +0000 |
commit | 99b0583c331f841e3bdc930b4ef6c46329404dd6 (patch) | |
tree | 80bc78bfc9e8604b08a50e8bda76716203751f1d /src/map/pc.c | |
parent | 51c6874a54b985b8e680cf5a670f60d3444fd428 (diff) | |
download | hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.gz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.bz2 hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.tar.xz hercules-99b0583c331f841e3bdc930b4ef6c46329404dd6.zip |
=General
*Did some cleaning up and enabled all job lines in job_db 1 and 2.
*Added some more jobs to the pre-re and re exp tables.
*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.
*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.
=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.
*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 5645cf4b2..8041fd79c 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4726,7 +4726,7 @@ int pc_jobid2mapid(unsigned short b_class) case JOB_NINJA: return MAPID_NINJA; case JOB_XMAS: return MAPID_XMAS; case JOB_SUMMER: return MAPID_SUMMER; - //case JOB_GANGSI: return MAPID_GANGSI; + case JOB_GANGSI: return MAPID_GANGSI; //2-1 Jobs case JOB_SUPER_NOVICE: return MAPID_SUPER_NOVICE; case JOB_KNIGHT: return MAPID_KNIGHT; @@ -4736,9 +4736,9 @@ int pc_jobid2mapid(unsigned short b_class) case JOB_BLACKSMITH: return MAPID_BLACKSMITH; case JOB_ASSASSIN: return MAPID_ASSASSIN; case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR; - //case JOB_KAGEROU: - //case JOB_OBORO: return MAPID_KAGEROUOBORO; - //case JOB_DEATHKNIGHT: return MAPID_DEATHKNIGHT; + case JOB_KAGEROU: + case JOB_OBORO: return MAPID_KAGEROUOBORO; + case JOB_DEATH_KNIGHT: return MAPID_DEATH_KNIGHT; //2-2 Jobs case JOB_CRUSADER: return MAPID_CRUSADER; case JOB_SAGE: return MAPID_SAGE; @@ -4748,7 +4748,7 @@ int pc_jobid2mapid(unsigned short b_class) case JOB_ALCHEMIST: return MAPID_ALCHEMIST; case JOB_ROGUE: return MAPID_ROGUE; case JOB_SOUL_LINKER: return MAPID_SOUL_LINKER; - //case JOB_DARKCOLLECTOR: return MAPID_DARKCOLLECTOR; + case JOB_DARK_COLLECTOR: return MAPID_DARK_COLLECTOR; //Trans Novice And Trans 1-1 Jobs case JOB_NOVICE_HIGH: return MAPID_NOVICE_HIGH; case JOB_SWORDMAN_HIGH: return MAPID_SWORDMAN_HIGH; @@ -4797,7 +4797,7 @@ int pc_jobid2mapid(unsigned short b_class) case JOB_BABY_ALCHEMIST: return MAPID_BABY_ALCHEMIST; case JOB_BABY_ROGUE: return MAPID_BABY_ROGUE; //3-1 Jobs - //case JOB_SUPER_NOVICE_E: return MAPID_SUPER_NOVICE_E; + case JOB_SUPER_NOVICE_E: return MAPID_SUPER_NOVICE_E; case JOB_RUNE_KNIGHT: return MAPID_RUNE_KNIGHT; case JOB_WARLOCK: return MAPID_WARLOCK; case JOB_RANGER: return MAPID_RANGER; @@ -4828,7 +4828,7 @@ int pc_jobid2mapid(unsigned short b_class) case JOB_GENETIC_T: return MAPID_GENETIC_T; case JOB_SHADOW_CHASER_T: return MAPID_SHADOW_CHASER_T; //Baby 3-1 Jobs - //case JOB_SUPER_BABY_E: return MAPID_SUPER_BABY_E; + case JOB_SUPER_BABY_E: return MAPID_SUPER_BABY_E; case JOB_BABY_RUNE: return MAPID_BABY_RUNE; case JOB_BABY_WARLOCK: return MAPID_BABY_WARLOCK; case JOB_BABY_RANGER: return MAPID_BABY_RANGER; @@ -4867,7 +4867,7 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_NINJA: return JOB_NINJA; case MAPID_XMAS: return JOB_XMAS; case MAPID_SUMMER: return JOB_SUMMER; - //case MAPID_GANGSI: return JOB_GANGSI; + case MAPID_GANGSI: return JOB_GANGSI; //2-1 Jobs case MAPID_SUPER_NOVICE: return JOB_SUPER_NOVICE; case MAPID_KNIGHT: return JOB_KNIGHT; @@ -4877,8 +4877,8 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_BLACKSMITH: return JOB_BLACKSMITH; case MAPID_ASSASSIN: return JOB_ASSASSIN; case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR; - //case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO; - //case MAPID_DEATHKNIGHT: return JOB_DEATHKNIGHT; + case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO; + case MAPID_DEATH_KNIGHT: return JOB_DEATH_KNIGHT; //2-2 Jobs case MAPID_CRUSADER: return JOB_CRUSADER; case MAPID_SAGE: return JOB_SAGE; @@ -4887,7 +4887,7 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_ALCHEMIST: return JOB_ALCHEMIST; case MAPID_ROGUE: return JOB_ROGUE; case MAPID_SOUL_LINKER: return JOB_SOUL_LINKER; - //case MAPID_DARKCOLLECTOR: return JOB_DARKCOLLECTOR; + case MAPID_DARK_COLLECTOR: return JOB_DARK_COLLECTOR; //Trans Novice And Trans 2-1 Jobs case MAPID_NOVICE_HIGH: return JOB_NOVICE_HIGH; case MAPID_SWORDMAN_HIGH: return JOB_SWORDMAN_HIGH; @@ -4934,7 +4934,7 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_BABY_ALCHEMIST: return JOB_BABY_ALCHEMIST; case MAPID_BABY_ROGUE: return JOB_BABY_ROGUE; //3-1 Jobs - //case MAPID_SUPER_NOVICE_E: return JOB_SUPER_NOVICE_E; + case MAPID_SUPER_NOVICE_E: return JOB_SUPER_NOVICE_E; case MAPID_RUNE_KNIGHT: return JOB_RUNE_KNIGHT; case MAPID_WARLOCK: return JOB_WARLOCK; case MAPID_RANGER: return JOB_RANGER; @@ -4963,7 +4963,7 @@ int pc_mapid2jobid(unsigned short class_, int sex) case MAPID_GENETIC_T: return JOB_GENETIC_T; case MAPID_SHADOW_CHASER_T: return JOB_SHADOW_CHASER_T; //Baby 3-1 Jobs - //case MAPID_SUPER_BABY_E: return JOB_SUPER_BABY_E; + case MAPID_SUPER_BABY_E: return JOB_SUPER_BABY_E; case MAPID_BABY_RUNE: return JOB_BABY_RUNE; case MAPID_BABY_WARLOCK: return JOB_BABY_WARLOCK; case MAPID_BABY_RANGER: return JOB_BABY_RANGER; @@ -5105,10 +5105,10 @@ const char* job_name(int class_) case JOB_SOUL_LINKER: return msg_txt(618); - //case JOB_GANGSI: - //case JOB_DEATH_KNIGHT: - //case JOB_DARK_COLLECTOR: - // return msg_txt(622 - JOB_GANGSI+class_); + case JOB_GANGSI: + case JOB_DEATH_KNIGHT: + case JOB_DARK_COLLECTOR: + return msg_txt(622 - JOB_GANGSI+class_); case JOB_RUNE_KNIGHT: case JOB_WARLOCK: @@ -5187,13 +5187,13 @@ const char* job_name(int class_) case JOB_BABY_MECHANIC2: return msg_txt(642); - //case JOB_SUPER_NOVICE_E: - //case JOB_SUPER_BABY_E: - // return msg_txt(651 - JOB_SUPER_NOVICE_E+class_); + case JOB_SUPER_NOVICE_E: + case JOB_SUPER_BABY_E: + return msg_txt(651 - JOB_SUPER_NOVICE_E+class_); - //case JOB_KAGEROU: - //case JOB_OBORO: - // return msg_txt(653 - JOB_KAGEROU+class_); + case JOB_KAGEROU: + case JOB_OBORO: + return msg_txt(653 - JOB_KAGEROU+class_); default: return msg_txt(655); |