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author | Matheus Macabu <mkbu95@gmail.com> | 2013-07-04 20:06:03 -0300 |
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committer | Matheus Macabu <mkbu95@gmail.com> | 2013-07-04 20:06:03 -0300 |
commit | e883e2b4d23cea61fc9f84a075248e999e071928 (patch) | |
tree | 65a10e5aadeb031a32353727786298fbaf6abc57 /src/map/pc.c | |
parent | da064c030d22c0920f74b345ca3118c9204dae2b (diff) | |
download | hercules-e883e2b4d23cea61fc9f84a075248e999e071928.tar.gz hercules-e883e2b4d23cea61fc9f84a075248e999e071928.tar.bz2 hercules-e883e2b4d23cea61fc9f84a075248e999e071928.tar.xz hercules-e883e2b4d23cea61fc9f84a075248e999e071928.zip |
item_check config now deletes items from storage and guild storage. Suggestion topic #417, thanks to bgames23.
Signed-off-by: Matheus Macabu <mkbu95@gmail.com>
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 04f72bfaa..e5a224e48 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -40,6 +40,7 @@ #include "script.h" // script_config #include "skill.h" #include "status.h" // struct status_data +#include "storage.h" #include "pc.h" #include "pc_groups.h" #include "quest.h" @@ -8920,6 +8921,29 @@ int pc_checkitem(struct map_session_data *sd) pc->cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_OTHER); } } + + for( i = 0; i < MAX_STORAGE; i++ ) { + id = sd->status.storage.items[i].nameid; + if( id && !itemdb_available(id) ) { + ShowWarning("Removed invalid/disabled item id %d from storage (amount=%d, char_id=%d).\n", id, sd->status.storage.items[i].amount, sd->status.char_id); + storage->delitem(sd, i, sd->status.storage.items[i].amount); + storage->close(sd); // force closing + } + } + + if (sd->state.gmaster_flag) { + struct guild_storage *guild_storage = gstorage->id2storage2(sd->state.gmaster_flag->guild_id); + if (guild_storage) { + for( i = 0; i < MAX_GUILD_STORAGE; i++ ) { + id = guild_storage->items[i].nameid; + if( id && !itemdb_available(id) ) { + ShowWarning("Removed invalid/disabled item id %d from guild storage (amount=%d, char_id=%d, guild_id=%d).\n", id, guild_storage->items[i].amount, sd->status.char_id, sd->state.gmaster_flag->guild_id); + gstorage->delitem(sd, guild_storage, i, guild_storage->items[i].amount); + gstorage->close(sd); // force closing + } + } + } + } } for( i = 0; i < MAX_INVENTORY; i++) { |