diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-28 17:58:56 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-28 17:58:56 +0000 |
commit | bfb4c510052f56c0af3f7fbca417ce23d0fd2203 (patch) | |
tree | c1c0f5ec941a9dfb09b9d20293c822082b124475 /src/map/pc.c | |
parent | ff2af609b86f5c35007fc30d0ef69214bd76bc12 (diff) | |
download | hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.gz hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.bz2 hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.tar.xz hercules-bfb4c510052f56c0af3f7fbca417ce23d0fd2203.zip |
- Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though)
- Corrected alive, raisemap, raiseall to use these functions.
- Updated resurrection/mob-kaizel to use status_revive
- Added SC_BLADESTOP to the skill enum at the beginning of status.c (fixes Bladestop causing an unknown status change message)
- Fixed MSS_DEAD state skills not triggering.
- Corrected some compilation warnings on the merc.* files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6807 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/pc.c')
-rw-r--r-- | src/map/pc.c | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index 64ee6b6e8..24c607130 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4735,7 +4735,15 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) return 1;
}
-//
+void pc_revive(struct map_session_data *sd,unsigned int hp, unsigned int sp)
+{
+ if(hp) clif_updatestatus(sd,SP_HP);
+ if(sp) clif_updatestatus(sd,SP_SP);
+
+ pc_setstand(sd);
+ if(battle_config.pc_invincible_time > 0)
+ pc_setinvincibletimer(sd, battle_config.pc_invincible_time);
+}
// script? ˜A
//
/*==========================================
|