diff options
author | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-30 16:00:24 +0000 |
---|---|---|
committer | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-30 16:00:24 +0000 |
commit | e81fad940ac591a6a76ecd0aa0b1d26cff688705 (patch) | |
tree | 03e7cad0b1bd243837b40cd5045957806291b992 /src/map/path.c | |
parent | a31cce3c60cc170db0d4a8ff707626e8777b0801 (diff) | |
download | hercules-e81fad940ac591a6a76ecd0aa0b1d26cff688705.tar.gz hercules-e81fad940ac591a6a76ecd0aa0b1d26cff688705.tar.bz2 hercules-e81fad940ac591a6a76ecd0aa0b1d26cff688705.tar.xz hercules-e81fad940ac591a6a76ecd0aa0b1d26cff688705.zip |
-Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/path.c')
-rw-r--r-- | src/map/path.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/map/path.c b/src/map/path.c index 4505efcaa..3bbd8d20b 100644 --- a/src/map/path.c +++ b/src/map/path.c @@ -99,7 +99,7 @@ static int pop_heap_path(int *heap,struct tmp_path *tp) /*========================================== * calculate cost for the specified position *------------------------------------------*/ -static int calc_cost(struct tmp_path *p,int x1,int y1) +static int calc_cost(struct tmp_path *p,int16 x1,int16 y1) { int xd = abs(x1 - p->x); int yd = abs(y1 - p->y); @@ -109,7 +109,7 @@ static int calc_cost(struct tmp_path *p,int x1,int y1) /*========================================== * attach/adjust path if neccessary *------------------------------------------*/ -static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int before,int cost) +static int add_path(int *heap,struct tmp_path *tp,int16 x,int16 y,int dist,int before,int cost) { int i; @@ -149,7 +149,7 @@ static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int befor * Find the closest reachable cell, 'count' cells away from (x0,y0) in direction (dx,dy). * Income after the coordinates of the blow *------------------------------------------*/ -int path_blownpos(int m,int x0,int y0,int dx,int dy,int count) +int path_blownpos(int16 m,int16 x0,int16 y0,int16 dx,int16 dy,int count) { struct map_data *md; @@ -166,7 +166,7 @@ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count) dx=(dx>0)?1:((dx<0)?-1:0); dy=(dy>0)?1:((dy<0)?-1:0); } - + while( count > 0 && (dx != 0 || dy != 0) ) { if( !map_getcellp(md,x0+dx,y0+dy,CELL_CHKPASS) ) @@ -197,7 +197,7 @@ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count) /*========================================== * is ranged attack from (x0,y0) to (x1,y1) possible? *------------------------------------------*/ -bool path_search_long(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1,cell_chk cell) +bool path_search_long(struct shootpath_data *spd,int16 m,int16 x0,int16 y0,int16 x1,int16 y1,cell_chk cell) { int dx, dy; int wx = 0, wy = 0; @@ -270,7 +270,7 @@ bool path_search_long(struct shootpath_data *spd,int m,int x0,int y0,int x1,int * flag: &1 = easy path search only * cell: type of obstruction to check for *------------------------------------------*/ -bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag,cell_chk cell) +bool path_search(struct walkpath_data *wpd,int16 m,int16 x0,int16 y0,int16 x1,int16 y1,int flag,cell_chk cell) { int heap[MAX_HEAP+1]; struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH]; @@ -327,7 +327,7 @@ bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int wpd->path_pos = 0; return true; } - + if( flag&1 ) return false; @@ -361,9 +361,9 @@ bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int break; // dc[0] : y++ Incremental cost at the time - // dc[1] : x-- - // dc[2] : y-- - // dc[3] : x++ + // dc[1] : x-- + // dc[2] : y-- + // dc[3] : x++ if(y < ys && !map_getcellp(md,x ,y+1,cell)) { f |= 1; dc[0] = (y >= y1 ? 20 : 0); @@ -396,7 +396,7 @@ bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int if( !(x==x1 && y==y1) ) // will never happen... return false; - + for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++); if(len==100 || len>=sizeof(wpd->path)) return false; @@ -406,7 +406,7 @@ bool path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int for(i=rp,j=len-1;j>=0;i=tp[i].before,j--) { int dx = tp[i].x - tp[tp[i].before].x; int dy = tp[i].y - tp[tp[i].before].y; - int dir; + uint8 dir; if( dx == 0 ) { dir = (dy > 0 ? 0 : 4); } else if( dx > 0 ) { @@ -444,7 +444,7 @@ unsigned int distance(int dx, int dy) //There appears to be something wrong with the aproximation below when either dx/dy is 0! [Skotlex] if ( dx == 0 ) return dy; if ( dy == 0 ) return dx; - + if ( dx < dy ) { min = dx; |