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authorshennetsind <ind@henn.et>2013-06-08 17:20:12 -0300
committershennetsind <ind@henn.et>2013-06-08 17:20:12 -0300
commit27147633d447400d4a095a4166c64d3a0df4e078 (patch)
tree6fe2c0b85b7e4f124799bebe4aae3b225ea6b772 /src/map/party.c
parent97b6ba1229f845dc8ae47c91586a195a5bf37e9c (diff)
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Follow up d73783f22b2bb881aab74524d153d89a5932a199
Adjusting pc.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i') Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/party.c')
-rw-r--r--src/map/party.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/map/party.c b/src/map/party.c
index a7a002404..c0fe65d53 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -832,7 +832,7 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
switch(skill_id) {
case TK_COUNTER: //Increase Triple Attack rate of Monks.
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_MONK
- && iPc->checkskill(p_sd,MO_TRIPLEATTACK)) {
+ && pc->checkskill(p_sd,MO_TRIPLEATTACK)) {
sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,MO_TRIPLEATTACK,
50+50*skill_lv, //+100/150/200% rate
0,0,skill->get_time(SG_FRIEND, 1));
@@ -841,9 +841,9 @@ int party_skill_check(struct map_session_data *sd, int party_id, uint16 skill_id
case MO_COMBOFINISH: //Increase Counter rate of Star Gladiators
if((p_sd->class_&MAPID_UPPERMASK) == MAPID_STAR_GLADIATOR
&& sd->sc.data[SC_READYCOUNTER]
- && iPc->checkskill(p_sd,SG_FRIEND)) {
+ && pc->checkskill(p_sd,SG_FRIEND)) {
sc_start4(&p_sd->bl,SC_SKILLRATE_UP,100,TK_COUNTER,
- 50+50*iPc->checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
+ 50+50*pc->checkskill(p_sd,SG_FRIEND), //+100/150/200% rate
0,0,skill->get_time(SG_FRIEND, 1));
}
break;
@@ -948,15 +948,15 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b
for (i = 0; i < c; i++) {
#ifdef RENEWAL_EXP
if( !(src && src->type == BL_MOB && ((TBL_MOB*)src)->db->mexp) ){
- int rate = iPc->level_penalty_mod(sd[i], (TBL_MOB*)src, 1);
+ int rate = pc->level_penalty_mod(sd[i], (TBL_MOB*)src, 1);
base_exp = (unsigned int)cap_value(base_exp_bonus * rate / 100, 1, UINT_MAX);
job_exp = (unsigned int)cap_value(job_exp_bonus * rate / 100, 1, UINT_MAX);
}
#endif
- iPc->gainexp(sd[i], src, base_exp, job_exp, false);
+ pc->gainexp(sd[i], src, base_exp, job_exp, false);
if (zeny) // zeny from mobs [Valaris]
- iPc->getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL);
+ pc->getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL);
}
return 0;
}
@@ -981,7 +981,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) )
continue;
- if (iPc->additem(psd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
+ if (pc->additem(psd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
continue; //Chosen char can't pick up loot.
//Successful pick.
@@ -1003,7 +1003,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
}
while (count > 0) { //Pick a random member.
i = rnd()%count;
- if (iPc->additem(psd[i],item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
+ if (pc->additem(psd[i],item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER))
{ //Discard this receiver.
psd[i] = psd[count-1];
count--;
@@ -1017,7 +1017,7 @@ int party_share_loot(struct party_data* p, struct map_session_data* sd, struct i
if (!target) {
target = sd; //Give it to the char that picked it up
- if ((i=iPc->additem(sd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)))
+ if ((i=pc->additem(sd,item_data,item_data->amount,LOG_TYPE_PICKDROP_PLAYER)))
return i;
}