summaryrefslogtreecommitdiff
path: root/src/map/npc.h
diff options
context:
space:
mode:
authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-26 12:01:19 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-26 12:01:19 +0000
commit476222257ace810a1e69d552c969f36c4687f4d9 (patch)
tree4366787ac16e9f9d952b9cc1dee2c4e45d20e9f2 /src/map/npc.h
parent07dee1fd6c710b78fc826679966dbb6c0c1a8d44 (diff)
downloadhercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.gz
hercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.bz2
hercules-476222257ace810a1e69d552c969f36c4687f4d9.tar.xz
hercules-476222257ace810a1e69d552c969f36c4687f4d9.zip
* NPC event code cleanups.
- removed the 'OnMyMobDead' dead code. It's never supported though documented. - removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified. It's never documented and breaks official scripts. - some cleanups and bug fixes to OnTouch_. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.h')
-rw-r--r--src/map/npc.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/npc.h b/src/map/npc.h
index 5bbb29fa4..6f705a09c 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -98,11 +98,11 @@ enum npce_event {
struct view_data* npc_get_viewdata(int class_);
int npc_chat_sub(struct block_list* bl, va_list ap);
int npc_event_dequeue(struct map_session_data* sd);
-int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill);
+int npc_event(struct map_session_data* sd, const char* eventname, int ontouch);
int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y);
int npc_touch_areanpc2(struct mob_data *md); // [Skotlex]
int npc_check_areanpc(int flag, int m, int x, int y, int range);
-int npc_touchnext_areanpc(struct map_session_data* sd,bool logout);
+int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap);
int npc_click(struct map_session_data* sd, struct npc_data* nd);
int npc_scriptcont(struct map_session_data* sd, int id);
struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl);