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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-02 15:35:27 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-02 15:35:27 +0000 |
commit | cba97f4deb4a9bb62da4ab7748926fd5319090d0 (patch) | |
tree | 8bf8b528b764622c0a604e6dca7435c0b6ca8acf /src/map/npc.h | |
parent | abb64efe8b339b84991eefd22757b31d8cdc2499 (diff) | |
download | hercules-cba97f4deb4a9bb62da4ab7748926fd5319090d0.tar.gz hercules-cba97f4deb4a9bb62da4ab7748926fd5319090d0.tar.bz2 hercules-cba97f4deb4a9bb62da4ab7748926fd5319090d0.tar.xz hercules-cba97f4deb4a9bb62da4ab7748926fd5319090d0.zip |
- Fixed some includes in skill.c and npc.c, thanks to 252-rer for finding it out.
- Applied the entry reusage system to the battle delay damage structure.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5166 54d463be-8e91-2dee-dedb-b68131a5f0ec
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