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author | blackhole89 <blackhole89@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-09 20:51:19 +0000 |
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committer | blackhole89 <blackhole89@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-09 20:51:19 +0000 |
commit | f24c41af107b18bae5fccf7fd1cc483454ec6b71 (patch) | |
tree | 8d06f5192c7757bf92e52bdfdca482a6c5f70374 /src/map/npc.h | |
parent | b45baa6bfcd406e8344e4337c6f9c44e55287ccb (diff) | |
download | hercules-f24c41af107b18bae5fccf7fd1cc483454ec6b71.tar.gz hercules-f24c41af107b18bae5fccf7fd1cc483454ec6b71.tar.bz2 hercules-f24c41af107b18bae5fccf7fd1cc483454ec6b71.tar.xz hercules-f24c41af107b18bae5fccf7fd1cc483454ec6b71.zip |
MAX_WEAPON_TYPE was used with less-than during loading, thus causing the weapon class MAX_WEAPON_TYPE not being read in. Additionally, aspd_base was too small (MAX_WEAPON_TYPE rather than MAX_WEAPON_TYPE+1), thus causing out-of-bounds memory access each time it was used. I wonder why nobody noticed that yet.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5540 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.h')
0 files changed, 0 insertions, 0 deletions