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author | Trojal <trojal@gmail.com> | 2013-01-10 20:09:39 -0800 |
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committer | shennetsind <ind@henn.et> | 2013-01-12 05:56:35 -0200 |
commit | c55855fcf627478f864c0f82a1a2f201fd407a38 (patch) | |
tree | b7f6d11b2058248d026f2d9944e8f4b6ac288d50 /src/map/npc.h | |
parent | 51bfeb38eb139e97e0e1c096c85c15fba234f35b (diff) | |
parent | 38e583df21eccd9e4f31d38acaae32579c6f0d27 (diff) | |
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Test1, testing for the commit widget, need to edit something.
Test2, testing for the commit widget, need to edit something.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/npc.h')
-rw-r--r-- | src/map/npc.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/src/map/npc.h b/src/map/npc.h new file mode 100644 index 000000000..ee88da08c --- /dev/null +++ b/src/map/npc.h @@ -0,0 +1,184 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _NPC_H_ +#define _NPC_H_ + +#include "map.h" // struct block_list +#include "status.h" // struct status_change +#include "unit.h" // struct unit_data +struct block_list; +struct npc_data; +struct view_data; + + +struct npc_timerevent_list { + int timer,pos; +}; +struct npc_label_list { + char name[NAME_LENGTH]; + int pos; +}; +struct npc_item_list { + unsigned int nameid,value; +}; + +struct npc_data { + struct block_list bl; + struct unit_data ud; //Because they need to be able to move.... + struct view_data *vd; + struct status_change sc; //They can't have status changes, but.. they want the visual opt values. + struct npc_data *master_nd; + short class_; + short speed; + char name[NAME_LENGTH+1];// display name + char exname[NAME_LENGTH+1];// unique npc name + int chat_id; + int touching_id; + unsigned int next_walktime; + + unsigned size : 2; + + struct status_data status; + unsigned int level; + unsigned int stat_point; + + void* chatdb; // pointer to a npc_parse struct (see npc_chat.c) + char* path;/* path dir */ + enum npc_subtype subtype; + int src_id; + union { + struct { + struct script_code *script; + short xs,ys; // OnTouch area radius + int guild_id; + int timer,timerid,timeramount,rid; + unsigned int timertick; + struct npc_timerevent_list *timer_event; + int label_list_num; + struct npc_label_list *label_list; + } scr; + struct { + struct npc_item_list* shop_item; + int count; + } shop; + struct { + short xs,ys; // OnTouch area radius + short x,y; // destination coords + unsigned short mapindex; // destination map + } warp; + struct { + struct mob_data *md; + time_t kill_time; + char killer_name[NAME_LENGTH]; + } tomb; + } u; +}; + + + +#define START_NPC_NUM 110000000 + +enum actor_classes +{ + WARP_CLASS = 45, + HIDDEN_WARP_CLASS = 139, + WARP_DEBUG_CLASS = 722, + FLAG_CLASS = 722, + INVISIBLE_CLASS = 32767, +}; + +#define MAX_NPC_CLASS 1000 +//Checks if a given id is a valid npc id. [Skotlex] +//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) +#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS ) + +#ifdef PCRE_SUPPORT +void npc_chat_finalize(struct npc_data* nd); +#endif + +//Script NPC events. +enum npce_event { + NPCE_LOGIN, + NPCE_LOGOUT, + NPCE_LOADMAP, + NPCE_BASELVUP, + NPCE_JOBLVUP, + NPCE_DIE, + NPCE_KILLPC, + NPCE_KILLNPC, + NPCE_MAX +}; +struct view_data* npc_get_viewdata(int class_); +int npc_chat_sub(struct block_list* bl, va_list ap); +int npc_event_dequeue(struct map_session_data* sd); +int npc_event(struct map_session_data* sd, const char* eventname, int ontouch); +int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y); +int npc_touch_areanpc2(struct mob_data *md); // [Skotlex] +int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range); +int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap); +int npc_click(struct map_session_data* sd, struct npc_data* nd); +int npc_scriptcont(struct map_session_data* sd, int id); +struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl); +int npc_buysellsel(struct map_session_data* sd, int id, int type); +int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list); +int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list); +void npc_parse_mob2(struct spawn_data* mob); +struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short from_y, short xs, short ys, unsigned short to_mapindex, short to_x, short to_y); +int npc_globalmessage(const char* name,const char* mes); + +void npc_setcells(struct npc_data* nd); +void npc_unsetcells(struct npc_data* nd); +void npc_movenpc(struct npc_data* nd, int16 x, int16 y); +int npc_enable(const char* name, int flag); +void npc_setdisplayname(struct npc_data* nd, const char* newname); +void npc_setclass(struct npc_data* nd, short class_); +struct npc_data* npc_name2id(const char* name); + +int npc_get_new_npc_id(void); + +void npc_addsrcfile(const char* name); +void npc_delsrcfile(const char* name); +void npc_parsesrcfile(const char* filepath, bool runOnInit); +void do_clear_npc(void); +int do_final_npc(void); +int do_init_npc(void); +void npc_event_do_oninit(void); +int npc_do_ontimer(int npc_id, int option); + +int npc_event_do(const char* name); +int npc_event_doall(const char* name); +int npc_event_doall_id(const char* name, int rid); + +int npc_timerevent_start(struct npc_data* nd, int rid); +int npc_timerevent_stop(struct npc_data* nd); +void npc_timerevent_quit(struct map_session_data* sd); +int npc_gettimerevent_tick(struct npc_data* nd); +int npc_settimerevent_tick(struct npc_data* nd, int newtimer); +int npc_remove_map(struct npc_data* nd); +void npc_unload_duplicates (struct npc_data* nd); +int npc_unload(struct npc_data* nd, bool single); +int npc_reload(void); +void npc_read_event_script(void); +int npc_script_event(struct map_session_data* sd, enum npce_event type); + +int npc_duplicate4instance(struct npc_data *snd, int16 m); +int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points); + +extern struct npc_data* fake_nd; + +int npc_cashshop_buylist(struct map_session_data *sd, int points, int count, unsigned short* item_list); + +/** + * For the Secure NPC Timeout option (check config/Secure.h) [RR] + **/ +#if SECURE_NPCTIMEOUT + int npc_rr_secure_timeout_timer(int tid, unsigned int tick, int id, intptr_t data); +#endif + +// @commands (script-based) +int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const char* message, const char* eventname); + +bool npc_unloadfile( const char* path ); + +#endif /* _NPC_H_ */ |