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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
commit | f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226 (patch) | |
tree | 0bfc02f8ef4c4a924296958465ae1ec480aa7c17 /src/map/npc.h | |
parent | 688dc3e7034d4cdbb9a6f62879a2dcdc84ec8180 (diff) | |
download | hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.gz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.bz2 hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.xz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.zip |
* the mapserver won't exit when no mapcache is found, with use_grf: yes
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.h')
-rw-r--r-- | src/map/npc.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/map/npc.h b/src/map/npc.h index 9b3c5782b..39aad1cf8 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -41,10 +41,7 @@ enum { struct view_data* npc_get_viewdata(int class_); int npc_chat_sub(struct block_list* bl, va_list ap); int npc_event_dequeue(struct map_session_data* sd); -int npc_event_timer(int tid,unsigned int tick, int id, int data); int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill); -int npc_timer_event(const char* eventname); // Added by RoVeRT -int npc_command(struct map_session_data* sd, const char* npcname, const char* command); int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y); int npc_touch_areanpc2(struct block_list* bl); // [Skotlex] int npc_check_areanpc(int flag, int m, int x, int y, int range); |