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authorHaru <haru@dotalux.com>2015-05-19 01:59:15 +0200
committerHaru <haru@dotalux.com>2015-05-19 03:07:48 +0200
commit6ac5a0ccfb601b81e1b84f6e86175d40bb16864b (patch)
treeb5e7447c09dae877ccdf230a7c99815d8c613b51 /src/map/npc.h
parent0c1ce8e1c427d665c207512a0e858872ef80672d (diff)
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Fixed some issues reported by coverity scan [2/3]
- Corrected some NPC ID range checks Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/npc.h')
-rw-r--r--src/map/npc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/npc.h b/src/map/npc.h
index 68d683847..e57abc519 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -121,7 +121,7 @@ enum actor_classes {
// Old NPC range
#define MAX_NPC_CLASS 1000
// New NPC range
-#define MAX_NPC_CLASS2_START 10000
+#define MAX_NPC_CLASS2_START 10001
#define MAX_NPC_CLASS2_END 10110
//Script NPC events.