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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
commit | ded1f674755335a9cbb5c08e321b4a4c092a0e8d (patch) | |
tree | 4ff5231731935b41f9ef1fdccf9b14ef5b4e85b3 /src/map/npc.c | |
parent | 2d75543b172d4cf141278bbd224e2353f19b5c86 (diff) | |
download | hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.gz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.bz2 hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.xz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.zip |
I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index f4be64e16..9d12fa2d6 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -1659,7 +1659,7 @@ int npc_parse_warp (char *w1,char *w2,char *w3,char *w4) { int x, y, xs, ys, to_x, to_y, m; int i; - char mapname[MAP_NAME_LENGTH], to_mapname[MAP_NAME_LENGTH]; + char mapname[MAP_NAME_LENGTH_EXT], to_mapname[MAP_NAME_LENGTH_EXT]; struct npc_data *nd; // 引数の個数チェック @@ -1723,7 +1723,7 @@ static int npc_parse_shop (char *w1, char *w2, char *w3, char *w4) #define MAX_SHOPITEM 100 char *p; int x, y, dir, m, pos = 0; - char mapname[MAP_NAME_LENGTH]; + char mapname[MAP_NAME_LENGTH_EXT]; struct npc_data *nd; if (strcmp(w1, "-") == 0) { @@ -1953,7 +1953,7 @@ static int npc_skip_script (char *w1,char *w2,char *w3,char *w4,char *first_line static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines,const char* file) { int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov - char mapname[MAP_NAME_LENGTH]; + char mapname[MAP_NAME_LENGTH_EXT]; unsigned char *srcbuf = NULL; struct script_code *script; int srcsize = 65536; @@ -2380,7 +2380,7 @@ int npc_parse_mob2 (struct spawn_data *mob, int index) int npc_parse_mob (char *w1, char *w2, char *w3, char *w4) { int level, num, class_, mode, x,y,xs,ys; - char mapname[MAP_NAME_LENGTH]; + char mapname[MAP_NAME_LENGTH_EXT]; char mobname[NAME_LENGTH]; struct spawn_data mob, *data; @@ -2515,7 +2515,7 @@ int npc_parse_mob (char *w1, char *w2, char *w3, char *w4) static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4) { int m; - char mapname[MAP_NAME_LENGTH]; + char mapname[MAP_NAME_LENGTH_EXT]; int state = 1; // 引数の個数チェック @@ -2530,7 +2530,7 @@ static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4) //マップフラグ if (strcmpi(w3, "nosave") == 0) { - char savemap[MAP_NAME_LENGTH]; + char savemap[MAP_NAME_LENGTH_EXT]; int savex, savey; if (state == 0) ; //Map flag disabled. @@ -2764,7 +2764,7 @@ static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4) static int npc_parse_mapcell (char *w1, char *w2, char *w3, char *w4) { int m, cell, x, y, x0, y0, x1, y1; - char type[24], mapname[MAP_NAME_LENGTH]; + char type[24], mapname[MAP_NAME_LENGTH_EXT]; if (sscanf(w1, "%15[^,]", mapname) != 1) return 1; |