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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-14 12:59:02 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-14 12:59:02 +0000 |
commit | 3ef5e3aff29d35833df8873c2356bfd57826bb01 (patch) | |
tree | fc5217fb1174cb6c844da6c1d76fd0f4680dd6fc /src/map/npc.c | |
parent | fc71573dc0e2558ad4c977534d716d971ac798f2 (diff) | |
download | hercules-3ef5e3aff29d35833df8873c2356bfd57826bb01.tar.gz hercules-3ef5e3aff29d35833df8873c2356bfd57826bb01.tar.bz2 hercules-3ef5e3aff29d35833df8873c2356bfd57826bb01.tar.xz hercules-3ef5e3aff29d35833df8873c2356bfd57826bb01.zip |
* extended the "npc_event: event queue is full" error message to also print the name of the event (so that the cause can be tracked down)
* removed a strange (and undocumented) event name check for "GM_MONSTER" in the npc event execution code
* added effects from recent sakexes to effects list
* removed ladmin from vs8 sql builds
* added int_auction.c/.h to vs6 and vs7 project files
* some small cleanups
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12362 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index 5ed3f4e2d..4b6231cf0 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -640,7 +640,7 @@ int npc_event_sub(struct map_session_data* sd, struct event_data* ev, const char if( i < MAX_EVENTQUEUE ) safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued. else - ShowWarning("npc_event: event queue is full !\n"); + ShowWarning("npc_event: player's event queue is full, can't add event '%s' !\n", eventname); return 1; } @@ -678,8 +678,7 @@ int npc_event(struct map_session_data* sd, const char* eventname, int mob_kill) strcat( mobevent, "::OnMyMobDead"); ev = strdb_get(ev_db, mobevent); if (ev == NULL || (nd = ev->nd) == NULL) { - if (strnicmp(eventname, "GM_MONSTER",10) != 0) - ShowError("npc_event: (mob_kill) event not found [%s]\n", mobevent); + ShowError("npc_event: (mob_kill) event not found [%s]\n", mobevent); return 0; } } else { |