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author | Haru <haru@dotalux.com> | 2015-11-03 14:42:46 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-11-12 00:01:31 +0100 |
commit | 556ea4c20bb7ca06adb572ccefc1986f71e6a5c0 (patch) | |
tree | 914ab8bb4dbe3f34ead24698e5ca3c587200ca17 /src/map/npc.c | |
parent | 8db74e2781bb71be6cf58d495739dcd1787428e3 (diff) | |
download | hercules-556ea4c20bb7ca06adb572ccefc1986f71e6a5c0.tar.gz hercules-556ea4c20bb7ca06adb572ccefc1986f71e6a5c0.tar.bz2 hercules-556ea4c20bb7ca06adb572ccefc1986f71e6a5c0.tar.xz hercules-556ea4c20bb7ca06adb572ccefc1986f71e6a5c0.zip |
Moved class and dir initializers to npc_create_npc
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/npc.c')
-rw-r--r-- | src/map/npc.c | 84 |
1 files changed, 35 insertions, 49 deletions
diff --git a/src/map/npc.c b/src/map/npc.c index b01091f54..9271d643a 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -2560,17 +2560,31 @@ bool npc_viewisid(const char * viewid) return true; } -struct npc_data* npc_create_npc(int m, int x, int y) +/** + * Creates a new NPC. + * + * @param m The map id. + * @param x The x coordinate on map. + * @param y The y coordinate on map. + * @param dir The facing direction. + * @param class_ The NPC view class. + * @return A pointer to the created NPC data (ownership passed to the caller). + */ +struct npc_data *npc_create_npc(int m, int x, int y, uint8 dir, int16 class_) { struct npc_data *nd; CREATE(nd, struct npc_data, 1); + nd->bl.type = BL_NPC; nd->bl.id = npc->get_new_npc_id(); nd->bl.prev = nd->bl.next = NULL; nd->bl.m = m; nd->bl.x = x; nd->bl.y = y; + nd->dir = dir; nd->area_size = AREA_SIZE + 1; + nd->class_ = class_; + nd->speed = 200; return nd; } @@ -2580,7 +2594,7 @@ struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short int i, flag = 0; struct npc_data *nd; - nd = npc->create_npc(from_mapid, from_x, from_y); + nd = npc->create_npc(from_mapid, from_x, from_y, 0, battle_config.warp_point_debug ? WARP_DEBUG_CLASS : WARP_CLASS); map->addnpc(from_mapid, nd); safestrncpy(nd->exname, name, ARRAYLENGTH(nd->exname)); @@ -2594,18 +2608,11 @@ struct npc_data* npc_add_warp(char* name, short from_mapid, short from_x, short snprintf(nd->exname, ARRAYLENGTH(nd->exname), "warp%d_%d_%d_%d", i, from_mapid, from_x, from_y); safestrncpy(nd->name, nd->exname, ARRAYLENGTH(nd->name)); - if( battle_config.warp_point_debug ) - nd->class_ = WARP_DEBUG_CLASS; - else - nd->class_ = WARP_CLASS; - nd->speed = 200; - nd->u.warp.mapindex = to_mapindex; nd->u.warp.x = to_x; nd->u.warp.y = to_y; nd->u.warp.xs = xs; nd->u.warp.ys = xs; - nd->bl.type = BL_NPC; nd->subtype = WARP; npc->setcells(nd); map->addblock(&nd->bl); @@ -2649,24 +2656,17 @@ const char* npc_parse_warp(char* w1, char* w2, char* w3, char* w4, const char* s return strchr(start,'\n');;//try next } - nd = npc->create_npc(m, x, y); + nd = npc->create_npc(m, x, y, 0, battle_config.warp_point_debug ? WARP_DEBUG_CLASS : WARP_CLASS); map->addnpc(m, nd); npc->parsename(nd, w3, start, buffer, filepath); nd->path = npc->retainpathreference(filepath); - if (!battle_config.warp_point_debug) - nd->class_ = WARP_CLASS; - else - nd->class_ = WARP_DEBUG_CLASS; - nd->speed = 200; - nd->u.warp.mapindex = i; nd->u.warp.x = to_x; nd->u.warp.y = to_y; nd->u.warp.xs = xs; nd->u.warp.ys = ys; npc_warp++; - nd->bl.type = BL_NPC; nd->subtype = WARP; npc->setcells(nd); map->addblock(&nd->bl); @@ -2693,7 +2693,7 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s size_t items_count = 40; // Starting items size char *p; - int x, y, dir, m, i; + int x, y, dir, m, i, class_; struct npc_data *nd; enum npc_subtype type; @@ -2792,7 +2792,8 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s return strchr(start,'\n');// continue } - nd = npc->create_npc(m, x, y); + class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + nd = npc->create_npc(m, x, y, dir, class_); CREATE(nd->u.shop.shop_item, struct npc_item_list, i); memcpy(nd->u.shop.shop_item, items, sizeof(items[0])*i); aFree(items); @@ -2800,18 +2801,14 @@ const char* npc_parse_shop(char* w1, char* w2, char* w3, char* w4, const char* s nd->u.shop.count = i; npc->parsename(nd, w3, start, buffer, filepath); nd->path = npc->retainpathreference(filepath); - nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); - nd->speed = 200; ++npc_shop; - nd->bl.type = BL_NPC; nd->subtype = type; if( m >= 0 ) {// normal shop npc map->addnpc(m,nd); map->addblock(&nd->bl); status->set_viewdata(&nd->bl, nd->class_); nd->ud = &npc->base_ud; - nd->dir = dir; if( map->list[nd->bl.m].users ) clif->spawn(&nd->bl); } else {// 'floating' shop @@ -2917,7 +2914,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* { int x, y, dir = 0, m, xs = 0, ys = 0; // [Valaris] thanks to fov struct script_code *scriptroot; - int i; + int i, class_; const char* end; const char* script_start; @@ -2974,22 +2971,20 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* npc->convertlabel_db(label_list,filepath); } - nd = npc->create_npc(m, x, y); - if( sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2 ) - {// OnTouch area defined + class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + nd = npc->create_npc(m, x, y, dir, class_); + if (sscanf(w4, "%*[^,],%d,%d", &xs, &ys) == 2) { + // OnTouch area defined nd->u.scr.xs = xs; nd->u.scr.ys = ys; - } - else - {// no OnTouch area + } else { + // no OnTouch area nd->u.scr.xs = -1; nd->u.scr.ys = -1; } npc->parsename(nd, w3, start, buffer, filepath); nd->path = npc->retainpathreference(filepath); - nd->class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); - nd->speed = 200; nd->u.scr.script = scriptroot; nd->u.scr.label_list = label_list; nd->u.scr.label_list_num = label_list_num; @@ -2998,13 +2993,11 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* nd->u.scr.shop = NULL; ++npc_script; - nd->bl.type = BL_NPC; nd->subtype = SCRIPT; if( m >= 0 ) { map->addnpc(m, nd); nd->ud = &npc->base_ud; - nd->dir = dir; npc->setcells(nd); map->addblock(&nd->bl); if( nd->class_ >= 0 ) { @@ -3051,7 +3044,8 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* /** * Duplicates a warp, shop, cashshop or script. * - * @param nd An already initialized NPC data. Expects bl->m, bl->x, bl->y, name, exname, path to be already filled. + * @param nd An already initialized NPC data. Expects bl->m, bl->x, bl->y, + * name, exname, path, dir, class_, speed to be already filled. * @param snd The source NPC to duplicate. * @param class_ The npc view class. * @param dir The facing direction. @@ -3060,15 +3054,12 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* * @param options The NPC options. * @retval false if there were any issues while creating and validating the NPC. */ -bool npc_duplicate_sub(struct npc_data *nd, const struct npc_data *snd, int class_, int dir, int xs, int ys, int options) +bool npc_duplicate_sub(struct npc_data *nd, const struct npc_data *snd, int xs, int ys, int options) { int i; bool retval = true; - nd->class_ = class_; - nd->speed = 200; nd->src_id = snd->bl.id; - nd->bl.type = BL_NPC; nd->subtype = snd->subtype; switch (nd->subtype) { case SCRIPT: @@ -3091,10 +3082,6 @@ bool npc_duplicate_sub(struct npc_data *nd, const struct npc_data *snd, int clas case WARP: ++npc_warp; - if( !battle_config.warp_point_debug ) - nd->class_ = WARP_CLASS; - else - nd->class_ = WARP_DEBUG_CLASS; nd->u.warp.xs = xs; nd->u.warp.ys = ys; nd->u.warp.mapindex = snd->u.warp.mapindex; @@ -3107,7 +3094,6 @@ bool npc_duplicate_sub(struct npc_data *nd, const struct npc_data *snd, int clas if (nd->bl.m >= 0) { map->addnpc(nd->bl.m, nd); nd->ud = &npc->base_ud; - nd->dir = dir; npc->setcells(nd); map->addblock(&nd->bl); if (nd->class_ >= 0) { @@ -3229,11 +3215,11 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch return end;// next line, try to continue } - nd = npc->create_npc(m, x, y); + class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); + nd = npc->create_npc(m, x, y, dir, class_); npc->parsename(nd, w3, start, buffer, filepath); nd->path = npc->retainpathreference(filepath); - class_ = m == -1 ? -1 : npc->parseview(w4, start, buffer, filepath); - if (!npc->duplicate_sub(nd, dnd, class_, dir, xs, ys, options)) { + if (!npc->duplicate_sub(nd, dnd, xs, ys, options)) { if (retval) *retval = EXIT_FAILURE; } @@ -3284,11 +3270,11 @@ int npc_duplicate4instance(struct npc_data *snd, int16 m) break; } - nd = npc->create_npc(m, snd->bl.x, snd->bl.y); + nd = npc->create_npc(m, snd->bl.x, snd->bl.y, snd->dir, snd->class_); safestrncpy(nd->name, snd->name, sizeof(nd->name)); safestrncpy(nd->exname, newname, sizeof(nd->exname)); nd->path = npc->retainpathreference("INSTANCING"); - npc->duplicate_sub(nd, snd, snd->class_, snd->dir, xs, ys, NPO_NONE); + npc->duplicate_sub(nd, snd, xs, ys, NPO_NONE); if (nd->subtype == WARP) { // Adjust destination, if instanced nd->u.warp.mapindex = map_id2index(im); |